Search found 134 matches

Go to advanced search

by Nico165
Wed Jul 22, 2015 7:00 pm
Forum: Civil War II
Topic: Division and corp creation quesiton
Replies: 9
Views: 1577

You missed this event :

[ATTACH]34231[/ATTACH]
by Nico165
Wed Jul 22, 2015 2:35 pm
Forum: Wars of Napoleon
Topic: Status?
Replies: 8
Views: 2615

Good to see that, BUT- I see a Railways icon, as per my knowledge Railways didn't come in the UK itself until after the Napoleonic Wars, so other nations must have got it 5-10-20 years later. There's also a "0" next to that rail icon. And no railway on the map. That's the idea of alpha, not feature...
by Nico165
Fri Apr 17, 2015 11:38 pm
Forum: Help improve EAW
Topic: EAW 1.03 Public beta 3 (May 13th update)
Replies: 56
Views: 18025

1'17 to run 1916's first turn with "use all behaviours" and "give AI more time". Impressive.

What was it, a silver bullet or an all-round optimisation ?

Whatever, that's one of the biggest problem of the engine gone.
by Nico165
Wed Apr 15, 2015 1:06 pm
Forum: Civil War II
Topic: CW2 and 1.05 ?
Replies: 39
Views: 6446

Matrix auto-updater has 1.05 now. Thanks !
by Nico165
Wed Apr 08, 2015 12:04 am
Forum: To End All Wars
Topic: West 1914 scenario
Replies: 15
Views: 3526

Nah, there is something wrong here... I don't see any french units from 1st, 2nd and 3rd army on the map. Those are the units supposed to be on map to enact plan XVII. It's a scenario, you're not supposed to chose a warplan to get the units. I don't remember seeing this problem when the scenario app...
by Nico165
Mon Apr 06, 2015 1:50 am
Forum: CW2 Technical support / Aide technique
Topic: CTD 1.05 RC9 - error AssignFleetsOperations
Replies: 0
Views: 721

CTD 1.05 RC9 - error AssignFleetsOperations

Hello, Got a CTD in the april campaign, 1.05 RC9. First had a warning about some errors during a turn resolution but it didn't crash. Same warning next turn with a crash this time. This kind of error appears for both turns in the main log : 02:26:42 [Error ] TAIEngine.AssignFleetsOperations Exceptio...
by Nico165
Tue Mar 24, 2015 6:23 pm
Forum: Civil War II
Topic: How long before 1.05 becomes official?
Replies: 12
Views: 2531

Pocus wrote:Like faster turns. I mean really faster turns.


And you mean, something engine-related, which can also work on that other WW1-game of yours ?
by Nico165
Thu Feb 26, 2015 11:21 am
Forum: To End All Wars
Topic: New Patch 1.02 READ ME
Replies: 12
Views: 2728

I did latest beta patch -> dlc + official patch and had no problem.
by Nico165
Tue Feb 24, 2015 12:53 pm
Forum: To End All Wars
Topic: Scenarios pack is now released!
Replies: 17
Views: 27579

Nico165 wrote: :thumbsup:

Timing for launch around 12 ET - 18 CET as usual ?


Well I forgot that Matrix is also Slitherine, which works in european time.

It's already online folks ! http://www.matrixgames.com/store/557/To.End.All.Wars:.Breaking.the.Deadlock
by Nico165
Tue Feb 24, 2015 10:49 am
Forum: To End All Wars
Topic: Scenarios pack is now released!
Replies: 17
Views: 27579

:thumbsup:

Timing for launch around 12 ET - 18 CET as usual ?
by Nico165
Wed Jan 14, 2015 10:49 pm
Forum: To End All Wars
Topic: Twitch Stream Summary
Replies: 4
Views: 1173

The devs hinted that if the sales of this pack are good, more scenarios could come in the future. As for the gameplay, I see it this way : Ageod has an history of paid scenarios pack and free game update with gameplay changes. A beta patch is currently in RC3 state with gameplay changes and will be ...
by Nico165
Wed Jan 14, 2015 10:18 pm
Forum: To End All Wars
Topic: Twitch Stream Summary
Replies: 4
Views: 1173

New scenarios pack coming end of february with :

1916 grand campaign
Serbia 1915
Romania 1916-1917
Caporetto 1917
Palestine 1917-1918

Surtur demonstrated the Romania scenario during the stream.
by Nico165
Wed Jan 14, 2015 7:39 pm
Forum: To End All Wars
Topic: Twitch session TEAW today January 14th, 20:00 CET / 19:00 UTC / 14:00 EST
Replies: 4
Views: 1412

Twitch session TEAW today January 14th, 20:00 CET / 19:00 UTC / 14:00 EST

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod de...
by Nico165
Wed Jan 14, 2015 2:09 am
Forum: To End All Wars
Topic: New public beta patch posted in 'Help Improve subforum' + upcoming scenarios pack
Replies: 5
Views: 1509

CFF wrote:why one scenario with 1916 campaign? what happened in 1916 for people want it?


http://fr.wikipedia.org/wiki/Bataille_de_Verdun_(1916)
by Nico165
Tue Jan 13, 2015 5:27 pm
Forum: To End All Wars
Topic: New public beta patch posted in 'Help Improve subforum' + upcoming scenarios pack
Replies: 5
Views: 1509

This Wednesday we are kicking of the 2015 weekly Twitch streaming sessions with To End All Wars, one of the biggest and most accurate World War One wargames ever created! During this streaming session, Surtur will be playing the game, explaining basic gameplay mechanics to new players. The Ageod de...
by Nico165
Thu Dec 11, 2014 12:24 am
Forum: Help improve EAW
Topic: EAW 1.02 Public Beta patches (latest update: February 6th, 2015)
Replies: 27
Views: 9269

A faster turn resolution is great news! Historical campaign, WE, first turn with every AI option checked : 1'20 minute between pushing "play" and the first movements. It will surely become longer in later turns with more stuff to compute, but the same test before AGEOD began working on the turn res...
by Nico165
Wed Dec 10, 2014 8:21 pm
Forum: Help improve EAW
Topic: EAW 1.02 Public Beta patches (latest update: February 6th, 2015)
Replies: 27
Views: 9269

Thanks for the work, did not think a second patch would come that fast :)

Is there anything in there about Franch AI attacking Metz all the time and losing the NM game because of it ?
by Nico165
Sat Nov 29, 2014 7:13 am
Forum: To End All Wars
Topic: First Major Victory In Any AGEOD Game!!
Replies: 11
Views: 2385

Did the french army launch repetitive failed assaults against Metz ?
by Nico165
Thu Nov 27, 2014 12:52 am
Forum: To End All Wars
Topic: WW1 Games
Replies: 8
Views: 2258

I have tried every game you spoke about here :) (WW1 fan, if I see anything WW1-related, I buy it...) Making History The Great War is still beta, but for me clearly the worst solution. Maybe fun, but not historical enough, and what I see about the game mechanisms make me think that no real historica...
by Nico165
Tue Nov 25, 2014 7:29 am
Forum: To End All Wars
Topic: Red Territories
Replies: 8
Views: 1294

Most probable answer is your army was defeated - > it became weaker in strength and cohesion - > your forces can no longer go through some provinces where the enemy has a strong presence or zone of control.
by Nico165
Sun Nov 23, 2014 7:04 pm
Forum: Quartier Général EAW
Topic: Manuel en français dans le texte, projet participatif.
Replies: 5
Views: 3768

Le manuel est visible sur Steam -> http://store.steampowered.com/manual/312360
by Nico165
Thu Nov 20, 2014 10:03 am
Forum: To End All Wars
Topic: ---> Patch 1.01 link, Readme and discussions <---
Replies: 30
Views: 7030

Pocus wrote:This deals with loading the host file.


He was not talking about the improvements in hosting time ;)
by Nico165
Tue Nov 18, 2014 12:27 am
Forum: To End All Wars
Topic: ---> Patch 1.01 link, Readme and discussions <---
Replies: 30
Views: 7030

Just wanted to mention that with this patch, waiting time between turns fell from 10-11 minutes to 6-7 minutes (with give AI more time checked). It is one full hour won for one year of gameplay.

If other improvements come with next patch, it will become very interesting !
by Nico165
Sat Nov 15, 2014 7:05 pm
Forum: To End All Wars
Topic: multiplayer game compatible with 1.01
Replies: 7
Views: 1492

They advise starting new fresh gamse because they cant test and guarantee that nothing unexpected will arrive with games started from a previous version of the game. That dos not mean it is impossible... Just not supported and at your own risk.
by Nico165
Fri Nov 14, 2014 4:59 pm
Forum: News from AGEod
Topic: To End All Wars gets its first major patch!
Replies: 3
Views: 5788

Thanks !

Might be a good idea to post this info in the TEAW forum though :)
by Nico165
Fri Nov 14, 2014 4:59 pm
Forum: Help improve EAW
Topic: Podolsk is incorrectly labelled with railroad...
Replies: 2
Views: 663

The tooltip should be linked to the database while the graphic may simply be off... So I would say believe the tooltip. But you might want to test it first : try a railroad move in Podolsk and see if the day count is correct.
by Nico165
Fri Nov 14, 2014 4:50 pm
Forum: Help improve EAW
Topic: Public beta Patch 1.01 RC9 (upd oct 31)
Replies: 121
Views: 28818

We have an official patch :)

But there seems to miss some elements from latest beta patch in the changelog : http://www.ageod-forum.com/showthread.php?38221-To-End-All-Wars-gets-its-first-major-patch%21&p=335631#post335631

Anything new (or less) between RC9 and official release ?
by Nico165
Wed Nov 12, 2014 3:22 pm
Forum: To End All Wars
Topic: 1. Am I missing something or is the game's manual too shallow and poor detailed?
Replies: 20
Views: 3386

Changelogs are good places to look at to learn about gameplay changes from the manual (manual is only for version 1.00, lot of things have already changed) -> http://www.ageod-forum.com/showthread.php?37784-Public-beta-Patch-1-01-RC9-(upd-oct-31)
by Nico165
Wed Nov 12, 2014 2:25 pm
Forum: Help improve EAW
Topic: Trench warfare
Replies: 17
Views: 3660

Yeah, so they can multitask in the sense that if one guy do one thing, the other guy can do another things. But they have 10 games to follow, so we might still have to be patient sometimes ;)

Go to advanced search