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by berto
Sun Nov 04, 2007 3:18 pm
Forum: AACW Mods
Topic: New scenarios?
Replies: 76
Views: 12376

Here is the new Vicksburg scenerio. Changes I've made are .....Some union units in the north were taken out or locked. Added port hudson garrison and locked them. I changed the VP count so the rebs will have a slight advantage at the start in city VP. Other than that I still have to fart around wit...
by berto
Sat Nov 03, 2007 7:48 pm
Forum: AACW Mods
Topic: Battle of Bentonville - coming this weekend
Replies: 8
Views: 1943

I'm having fun with bigus' Vicksburg scenario this weekend. I look forward to enjoying your Bentonville scenario also. :cwboy:
by berto
Thu Nov 01, 2007 12:37 am
Forum: AACW Mods
Topic: New scenarios?
Replies: 76
Views: 12376

bigus, I downloaded and launched your Vicksburg scenario. Although I won't have time to playtest it until this weekend, so far I am mighty impressed. It looks like you have captured all the important elements of the campaign, at least OOBwise, and the geographical scope appears to be just right. I'm...
by berto
Wed Oct 31, 2007 8:03 am
Forum: AACW Mods
Topic: New scenarios?
Replies: 76
Views: 12376

It's great to see this scenario modding. All things considered, is scenario creation difficult? I ask because it is curious that scenario mods haven't been attempted (AFAIK) before this. It occurred to me that, for players new to the game and wishing to try one of the 2-theater campaigns, it might b...
by berto
Sun Oct 28, 2007 2:03 am
Forum: AACW Mods
Topic: New scenarios?
Replies: 76
Views: 12376

If you create a Vicksburg scenario, I will be forever in your debt. The Vicksburg campaign is a classic, and one of the most fascinating episodes of the war. More to the point ... ... um, I'm afraid to admit to heresy here ... ... scenarios might save this game (and my soul?) for me. Every time I be...
by berto
Mon Oct 22, 2007 11:09 pm
Forum: Help to improve AACW!
Topic: increasing the battle immersiveness
Replies: 14
Views: 2851

Forge of Freedom looks fantastic! Never heard of it before but than again I found this game on accident as well and am SO glad I did... If I get drawn into that game like I have this one my kids are going to become orphans ;-) Pity your kids, but brace yourselves: 2 by 3 Games ( http://2by3games.co...
by berto
Mon Oct 22, 2007 11:00 pm
Forum: Help to improve AACW!
Topic: increasing the battle immersiveness
Replies: 14
Views: 2851

That said, I see what you mean; the battles are very much a numbers presentation as it is now (which it must've been for people not on the battlefield, when you think of it)... Well, actually, no. Commanders would send dispatches (usually claiming impending victory, else making excuses for impendin...
by berto
Mon Oct 22, 2007 8:55 pm
Forum: Help to improve AACW!
Topic: increasing the battle immersiveness
Replies: 14
Views: 2851

I agree with Guru80; no point in having the battles last for a minute just for the sake of it... No point for you; it is a point for others. Some might just as well argue: Let's do away with any delay whatsoever. Whether small cavalry skirmish or three-day Gettysburg bloodfest, just report battle r...
by berto
Mon Oct 22, 2007 7:54 pm
Forum: Help to improve AACW!
Topic: increasing the battle immersiveness
Replies: 14
Views: 2851

To each his own, I always say. Make the (a) casualty breakdown, (b) time delay, (c) in-battle comments user selectable options. My suggestions are just in reaction to the fence sitters who tend to favor FOF over AACW. They have a point: AACW's battles could be more immersive. As for myself, I don't ...
by berto
Mon Oct 22, 2007 7:32 pm
Forum: Help to improve AACW!
Topic: increasing the battle immersiveness
Replies: 14
Views: 2851

increasing the battle immersiveness

Here are four things to increase the battle immersiveness, and give the player more emotional payoff for his many hours/minutes of advance, pre-battle planning and maneuvering: --Show total forces engaged as actual head counts, not just the casualties. And give a casualty breakdown. (For example: "U...
by berto
Wed Oct 03, 2007 7:43 am
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 26437

Win XP SP2
ATI Radeon X1300
no problems
by berto
Mon Sep 24, 2007 7:25 pm
Forum: AACW Mods
Topic: New scenarios?
Replies: 76
Views: 12376

New scenarios?

Is anybody working on developing new scenarios? For example, more battle scenarios, west-of-the-Mississippi-only theater scenarios, cavalry raid scenarios, coastal area only theater scenarios, etc. Small-scale scenarios are especially great when you only have an hour or two to play, or you want to f...

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