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by Duckman
Mon Oct 20, 2008 4:52 pm
Forum: WW1 : La Grande Guerre 14-18 AARs
Topic: [beta AAR] Plan Rupprecht
Replies: 48
Views: 23211

hooray! an aar :D great writing tamas and thanks for taking the time to explain some of the info on the screens. much appreciated :thumbsup:
by Duckman
Sun Oct 12, 2008 12:05 am
Forum: Boardgame Central
Topic: Welcome to "Boardgame Central"!
Replies: 9
Views: 37002

I dont play too many wargames, but Friedrich is an amazing achievement and I highly recommend it, since even non-wargamers are prone to be talked into playing a game: Basic concept [from the official designer's notes]: Life is writing the best stories. Therefore it was clear right from the start, th...
by Duckman
Sat Oct 11, 2008 12:49 pm
Forum: General discussions
Topic: English Civil War game
Replies: 71
Views: 18875

unfortunately Arsan, I dont know of any Wallenstein or 30YW books in either English or SPanish to recommend :( I lived in Prague for the past year and I picked up a nice 600 page biography of Wallenstein, but unfortunately its in Czech and I bought it in an used book store, so I doubt its (even in t...
by Duckman
Fri Oct 10, 2008 8:54 am
Forum: General discussions
Topic: English Civil War game
Replies: 71
Views: 18875

Hi! I think a 30YW would be a pretty interesting game done on the AGEOD engine. :coeurs: But regarding popularity... sorry, but at last on Spain (a participant on the war too) its a quite obscure conflict. :( People know the name but little else. Certainly VERY FAR on popularity from the Napoleonic...
by Duckman
Thu Oct 09, 2008 6:11 pm
Forum: General discussions
Topic: English Civil War game
Replies: 71
Views: 18875

Is that really true, among the European general public? Is the Thirty Years War still high in the European consciousness? I am quite certain that, among the American general public (and even among many American war gamers), mention of "the Thirty Years War" would draw a blank. (A very few Americans...
by Duckman
Thu Oct 09, 2008 1:21 pm
Forum: General discussions
Topic: English Civil War game
Replies: 71
Views: 18875

I think that your ‘game engine’ is great for the American Revolution and American Civil War periods – and so I believe that it would be just as good for an English Civil War (ECW) game. The ECW is very well suited to a regional (counties and major cities) game map – and the loyalty of different reg...
by Duckman
Thu Oct 09, 2008 9:24 am
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

but i LOVE the yellow-black Austrain flag :coeurs: its like from the pages of Svejk :)
by Duckman
Wed Oct 08, 2008 7:39 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: What will be your starting nation ?
Replies: 67
Views: 18697

its a shame there isnt more information on those conflicts out there. i didnt know there was a polish-soviet war until high school! and thats from someone who is fairly interested in history and lived in slovakia! i think its the years 1918 to 1920 when the map of europe was drawn. and from which we...
by Duckman
Wed Oct 08, 2008 7:37 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

the last few scenarios seemed a little simple and once i figured out the basic mechanics (and even before) i managed to win the game for Germany with loosing only in a single scenario. But! were i not so lazy, id give TAO: Century of Warfare with their wonderful complete WW1 scenarios a whirl.. but ...
by Duckman
Wed Oct 08, 2008 3:54 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

dooya wrote:Something to shorten the time until the release: http://armorgames.com/play/2267/warfare-1917 :cool:


ahhh :D i got my trench warfare fix :thumbsup:
by Duckman
Tue Oct 07, 2008 8:05 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: What will be your starting nation ?
Replies: 67
Views: 18697

what would be cool and i suppose outside the scope of the official developers, at least for the original game is a scenario depicting the turbulent era in central and eastern europe in the years 1918 till 1920. maybe a russian civil war scenario? :coeurs: of course im too lazy to do any valuable con...
by Duckman
Mon Oct 06, 2008 3:18 pm
Forum: WW1 History club / Discussions historiques sur la Grande Guerre
Topic: Under what hypothetical situation would the Central Powers have won the war?
Replies: 107
Views: 37601

I think that the only way the Germans could have won after August 1914 was by a failure of national morale by one or more of the western Allies. One candidate would be France; as an earlier poster mentioned, the mutinies in 1917 might well have spread to the rest of the French army and caused defea...
by Duckman
Fri Oct 03, 2008 9:27 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Unit Counters?
Replies: 9
Views: 4560

im sure that the making of counters by the gfx man will not tax his skills too much ;) afterall, we are talking about counters :bonk:
by Duckman
Thu Sep 25, 2008 11:20 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Feature #2: Trench War
Replies: 35
Views: 14847

its friday morning in Central Europe and no sign of a third feature anywhere :blink:
by Duckman
Wed Sep 24, 2008 3:17 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Feature #2: Trench War
Replies: 35
Views: 14847

Not exactly so... 1 Major Offensive per year. 2 minor offensives per turn . A 3rd one can be done, by Central Powers always, by the Entente provided a test is successful... (in order to protect CPs from too many aggressions... game balancing!). thanks for the clarification calvinus. can you tell us...
by Duckman
Wed Sep 24, 2008 1:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Feature #2: Trench War
Replies: 35
Views: 14847

wow, only 3 offensives per year under the trench warfare limitations and 1 major of those three. that sounds really really cool and historical as well. two thumbs up :thumbsup:
by Duckman
Fri Sep 12, 2008 8:44 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Feature #2: Trench War
Replies: 35
Views: 14847

:( i was hoping for something we didnt know already in this feature highlight..
by Duckman
Fri Aug 29, 2008 3:21 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: What will be your starting nation ?
Replies: 67
Views: 18697

im playing AH first too :) coming from Slovakia, its the ww1 nation i know the most about i suppose.
by Duckman
Fri Aug 29, 2008 10:18 am
Forum: WW1 History club / Discussions historiques sur la Grande Guerre
Topic: Under what hypothetical situation would the Central Powers have won the war?
Replies: 107
Views: 37601

in the decades leading the the great war, the repeated failings of german diplomacy arranged some unlikely allies into an anti-german camp. which made the war a lot more difficult for the central powers than it could have been. sadly, a minister of bismarcks statue was lacking in the wilhelmine peri...
by Duckman
Thu Aug 28, 2008 10:42 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Feature #1: What would your strategy have been?
Replies: 25
Views: 10186

what would AH plans be? there are 2 historical: 1. attack serbia first and defend against Russia with only half the army 2. focus on Russia and dedicate only a smaller portion of the troops against Serbia 3.,4,5 a variaton of the above? to make it ever more accurate :niark: the player should select ...
by Duckman
Wed Aug 27, 2008 7:02 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

I believe that the map is orientated like that because it allows a smaller size, and thus less memory usage (and more players meeting the specs). From my meager experience with the WW1 beta, you get accustomed to that rather fast. well, its not a HUGE issue, this map orientation. but you might be s...
by Duckman
Wed Aug 27, 2008 1:12 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

[color="Blue"]EDIT by Korrigan: WARNING As said above and in the French article, this picture is not a screenshot of the actual game . This is an art work, a mock up made several months ago by our artist in order to design the game interface and define the art direction (the graphic athmospher). Gr...
by Duckman
Sat Aug 23, 2008 11:11 am
Forum: Napoleon's Campaigns
Topic: turning off the flags gfx
Replies: 0
Views: 1005

turning off the flags gfx

hello, the gfx of the flags are annoying and i suspect they sap a fair ammount of the computers energy. any way of turning them off, or other tricks the speed up the gaming experience. boa runs like a charm on my comp..
by Duckman
Sat Aug 23, 2008 11:01 am
Forum: WW1 : La Grande Guerre 14-18
Topic: AGEod announces a new historical wargame about the first World War
Replies: 213
Views: 76319

Korrigan wrote:those published Cyberstratege are only artist boards, even if they give you the rough idea)


thank god! :innocent: the map layout made perfect sense on a board game, but not so much on a pc screen
by Duckman
Thu Aug 21, 2008 3:32 pm
Forum: News from AGEod
Topic: AGEOD at the Games Convention
Replies: 61
Views: 19352

woohoo, november 11th here we go! perfect game to keep us occupied during those looong winter nights ;)
by Duckman
Thu Aug 21, 2008 3:28 pm
Forum: News from AGEod
Topic: Games Convention (Leipzig): First "spy" snapshots
Replies: 25
Views: 9134

Great screens... but why is the game map upside down :8o: http://img27.picoodle.com/data/img27/3/8/21/f_mapm_3e317b5.jpg Maybe I am just too used to the "left-to-right" system of most WW1 and WW2 games .... Ack! yes, please do include an option to have the map with the North pointing to the top of ...
by Duckman
Thu Aug 21, 2008 1:11 pm
Forum: News from AGEod
Topic: AGEOD at the Games Convention
Replies: 61
Views: 19352

You are so mean Arne! ;) Phillipe, is AGEod going to the VIP party afterwards? my friend will be there! look for a cute German girl and say hello to her from me ;) more seriously, you guys were mentioning some info about the game for the HC before the convention. any progress in that department? :s...
by Duckman
Thu Aug 21, 2008 9:04 am
Forum: News from AGEod
Topic: AGEOD at the Games Convention
Replies: 61
Views: 19352

its easy to be smiling Raf if youre surrounded by gorgeous norwegian women in your job, but for us here in lil ol czech republic, some more info would be a nice perk to the day. especially after paradox announced (yet another) HOI game. i thought with arma, the topic was covered sufficiently.
by Duckman
Wed Aug 20, 2008 6:05 pm
Forum: News from AGEod
Topic: AGEOD at the Games Convention
Replies: 61
Views: 19352

I can't get the 75 number serial number for my WIA game to work. It is 8:05 AM in Cheyenne WY. PS: Why would I want a Freddie the Great game? PS: I would not. I am looking for a downloadable line for WIA patch/game!! Please get on to WWI and VGN. Yes, coming from WY why would you want a Frederich g...
by Duckman
Wed Aug 20, 2008 6:03 pm
Forum: News from AGEod
Topic: Games Convention (Leipzig): First "spy" snapshots
Replies: 25
Views: 9134

fingers crossed "mystery project" is a 30 years war. that would be my dream game... :nuts:

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