Sure it can be historical, but why punish the player so harshly? Three turns in a row is devastating and takes a year's worth of money and men to replace.
It should be allowed to move to Cadiz and the Franco-Spanish fleet unlocked at the same time as the British-Dutch fleet to protect it. The French fleet should be bigger anyways as it was actively competing against the British during this time. I'm proposing a house rule for all future games with my ...
Apparently the treasure fleet has problems in one of my games as well. If it is not succesfully engaged, the fleet teleports around the oceans and stays locked meaning you can't save the ships because they do not go to a port. I think the fleet should be unlocked but the game should remind people no...
So I lost all of Eugene's forces but gladly he himself was saved from death. I just can't see any of the lost regiments in the force building mode. Do they come back or are they lost forever? I would love to get those cuirassiers and German infantry back.
Good ideas in this thread but I wouldn't give a trait which would give attrition to Karl. Instead I would give him the old corrupt trait but with a new flavor text. Good point indeed. Now we have to see if this particular trait can be made area-restricted...if not we would make it general and Karl ...
Good ideas in this thread but I wouldn't give a trait which would give attrition to Karl. Instead I would give him the old corrupt trait but with a new flavor text.
I can't locate the upload button in the new forum. Where is it? But yeah, try any of the campaigns and it always fails whereever you put the decisions. I have 100% reproduction rate with the release version.