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by Kensai
Wed Sep 07, 2016 9:51 pm
Forum: Pride of Nations
Topic: How to give Austria Colonial Options ?
Replies: 10
Views: 1578

XTRG wrote:Would this be compatiable with the Austrian unification of Germany mod?


Austrian unification mod designer here. There should be no problem afair. :)
by Kensai
Wed Sep 07, 2016 9:29 pm
Forum: Pride of Nations
Topic: Pride of Nations has been updated to Version 1.04!
Replies: 24
Views: 2010

Downloaded and updated from Steam version automatically. I will be starting a new vanilla game with Great Britain from scratch. The Grand Campaign scenario, from 1850. Promised to myself a "quick" campaign, only limited moves per turn and NO scripting. Want to see how the game fares now in full matu...
by Kensai
Fri Apr 22, 2016 8:55 pm
Forum: Thirty Years War
Topic: TYW 2 under WON engine?
Replies: 9
Views: 2029

But will it be fast? What we came to love in AGEOD games is how detailed the stats can be, but this comes to the speed's expense. I personally treasure complexity and speed much more than graphics, at least for this kind of games. :)
by Kensai
Tue Sep 29, 2015 8:45 pm
Forum: To End All Wars
Topic: Empty feeling after winning as CP
Replies: 12
Views: 1482

If you have reached 150 NM it means that not only you held a lot of territory, but also won enough decisive battles. In my opinion, this combination can and should be a condition to end the game prematurely. You might have not gotten Paris yet, but surely the abstracted morale difference might be a ...
by Kensai
Wed Aug 05, 2015 3:07 pm
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 39212

RedStinger, which AI country are you watching?
by Kensai
Thu May 28, 2015 7:52 am
Forum: Pride of Nations
Topic: 1880s Economics
Replies: 3
Views: 1104

Give the game some turns to do its balance. I don't think that by 1880 the world economy in PON is unbalanced. Actually, I find the opposite problem (too much capital!) much more serious because it "overdrives" the game pace. Remember the little dirty trick of PON: DON'T be a mercantilistic player. ...
by Kensai
Thu May 28, 2015 7:44 am
Forum: Pride of Nations
Topic: Relative strength of minor nations
Replies: 2
Views: 556

If they don't appear in the stats in respect to you, then you are "safe". It means they are probably much lower (or higher, doubtful) than you. I would use the console to switch to them temporarily to see their stats if it was critical. After all, I think that the bug with the invisible map won't al...
by Kensai
Wed Apr 22, 2015 10:22 am
Forum: Help improve EAW
Topic: EAW 1.03 Public beta 3 (May 13th update)
Replies: 56
Views: 12689

May I guess that it uses the same base mechanism as frontage? This could make sense as frontage is the same thing, more or less, but applied to battle. i.e. it tells you which units can effectively fight in a region according to its status. I would guess the traffic rule worked in a similar way, but...
by Kensai
Tue Apr 21, 2015 8:23 pm
Forum: Help improve EAW
Topic: EAW 1.03 Public beta 3 (May 13th update)
Replies: 56
Views: 12689

Yes to all games, this is not dependent of the graphic engine used (PON uses one that is different from the rest of AGE game). Could you adapt it to PON? This could be a huge boon!! (sorry for hijacking, I am ecstatic for this new mechanism for all games, but PON probably needed this more than any ...
by Kensai
Mon Apr 06, 2015 8:33 am
Forum: General discussions
Topic: Fort de Mutzig (warning image heavy thread!!)
Replies: 31
Views: 10446

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by Kensai
Sun Apr 05, 2015 9:24 am
Forum: General discussions
Topic: Fort de Mutzig (warning image heavy thread!!)
Replies: 31
Views: 10446

Now, let's cook! ;)

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These huge cookers were giving meals for the entire fortress garrison! :w00t:

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by Kensai
Sun Apr 05, 2015 9:18 am
Forum: General discussions
Topic: Fort de Mutzig (warning image heavy thread!!)
Replies: 31
Views: 10446

More from the medical station.

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by Kensai
Wed Apr 01, 2015 10:13 am
Forum: Pride of Nations
Topic: How to start the game and unite Germany?
Replies: 6
Views: 1568

This game is perfect to learn and repass history of the era. If you follow the historical events closely, you will unify Germany as the real Prussia. ;) One of the lessons learned, though, to be applied in a future PON2 or PON Reloaded/Gold, is that we might need some more generic events to include ...
by Kensai
Tue Mar 17, 2015 9:13 pm
Forum: Pride of Nations
Topic: Greek rebels?!
Replies: 8
Views: 1349

Please provide a save so I can investigate.
by Kensai
Tue Mar 17, 2015 12:11 pm
Forum: Pride of Nations
Topic: Greek rebels?!
Replies: 8
Views: 1349

It might all be right, but simply the province returns quickly to the Ottomans due to Turkish military presence in the region. I do not remember bugs in this mechanism.
by Kensai
Sun Mar 15, 2015 10:07 pm
Forum: EAW AARs
Topic: Britain stays out, I hope: a curious AAR as the Central Powers
Replies: 17
Views: 6969

Mid 1915 is long enough to do your thing against either the Russians or the French. The British blockade and navy really made life for Germany difficult.
by Kensai
Sun Mar 15, 2015 1:37 pm
Forum: To End All Wars
Topic: Greece, Western Entente and Serbia
Replies: 12
Views: 2181

Have I ever told you guys that I am originally from Salonica (Thessaloniki)? Btw, both Sarrail and D'Esperey have given their names to streets in the city. The fact of the matter is this: Greece was really divided in WW1 about its stance. As Philippe said: the King wanted neutrality (actually stayin...
by Kensai
Sun Mar 15, 2015 12:16 pm
Forum: General discussions
Topic: Fort de Mutzig (warning image heavy thread!!)
Replies: 31
Views: 10446

I am not done yet. :) Some photos of the Medical Station (Lazarett) of the Fort. http://i57.tinypic.com/2rmsdap.jpg http://i57.tinypic.com/21o7v2v.jpg http://i58.tinypic.com/34yoheg.jpg http://i60.tinypic.com/eks4g0.jpg http://i62.tinypic.com/2q05947.jpg
by Kensai
Fri Feb 20, 2015 1:24 pm
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 39212

RC6 or final release?! God I want to restart my favorite game. Gimme gimme gimme! :D
by Kensai
Sun Feb 15, 2015 5:42 pm
Forum: To End All Wars
Topic: Keeping The United Kingdom Out Of The War
Replies: 37
Views: 6800

When Belgium is not invaded, Britain should be delayed at least some months, possibly well into 1915. Eventually I guess it would have joined out of rivalry with the Germans and to protect the French. I don't think the French can last long without the British help, even when the CP chooses a less ad...
by Kensai
Sun Feb 15, 2015 10:25 am
Forum: To End All Wars
Topic: ETA on the next non-beta patch?
Replies: 5
Views: 1588

Please, do not release an updated version without first looking into the WAR PLANS. They should work as intended, including decreasing the assigned NM, fixing the bug that gives GBR too much alignment swift in the opening rounds when Belgium is not invaded (it should stay out until 1915), giving Ita...
by Kensai
Fri Feb 13, 2015 11:56 am
Forum: To End All Wars
Topic: Teasers: 2 screenshots from the upcoming scenarios pack
Replies: 3
Views: 838

Great! But please make sure the NM bonuses are somehow balanced. They should not be too high before there is stabilising mechanism, otherwise their effects may be too great and apply to all theatres for one coalition.
by Kensai
Thu Feb 12, 2015 3:51 pm
Forum: Help improve EAW
Topic: My comprehensive list of changes for EAW, v1.01
Replies: 13
Views: 1455

Just make sure the number of the now cheaper airplanes is not outrageously high. And I still feel that the air battles should be more of a gamble and less of a certainty, even when you have experienced fighters against inexperienced recon planes. The way it is now, the moment the first player wins, ...
by Kensai
Tue Feb 10, 2015 10:50 am
Forum: Help improve EAW
Topic: My comprehensive list of changes for EAW, v1.01
Replies: 13
Views: 1455

I already agree in principle to most/all of Merlin's suggestions. Some of his recommendations spur from our own PBEM game so I witnessed many issues first hand. The single most important issue, in my opinion, (apart from the bugs that when found should be killed) is the NM balance. The NM is a poten...
by Kensai
Sat Jan 24, 2015 9:50 pm
Forum: Help improve EAW
Topic: Balancing Suggestions (after a PBEM game)
Replies: 0
Views: 420

Balancing Suggestions (after a PBEM game)

I have many suggestions to make. In a few days I will be finishing my first PBEM game and will post them all here. Many are, unfortunately, things that should have already been fixed as they have been sometimes already proposed in the beta section. All in all, the game is fantastic, but if the human...
by Kensai
Sat Jan 24, 2015 9:41 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 1424

What I want to have, if possible, is alternate behaviors. I know the historical one is to assault Metz and get beaten, but perhaps there should only be 66% chance of that happening (two out of three). The other one, the AI, decides for something else, to surprise the player.
by Kensai
Fri Jan 23, 2015 2:11 pm
Forum: Pride of Nations
Topic: Should I start a new game before the imminent patch?
Replies: 8
Views: 1155

I say wait. Although the saves will probably be compatible, small issues in balancing might arise.
by Kensai
Wed Jan 21, 2015 10:55 am
Forum: To End All Wars
Topic: Keeping The United Kingdom Out Of The War
Replies: 37
Views: 6800

There should be some more vigorous changes in the alternate reality plans so indeed the UK will stay out of the war (at least for some months) if Belgium is not violated. I am playing a PBEM right now as Germany and its January 1915 and Romania is at 82% CP and its going rapidly now with the Pro Cen...
by Kensai
Wed Jan 14, 2015 9:10 pm
Forum: Wars of Napoleon
Topic: Welcome to Wars of Napoleon forums!
Replies: 209
Views: 44197

Please please, I really hope you implement the Guards special ability for certain troops. ;)
by Kensai
Sat Jan 10, 2015 4:33 pm
Forum: To End All Wars
Topic: Strategy help
Replies: 4
Views: 1227

I'm no expert but I just leave Antwerp in siege with a relatively small force. Everything goes to Paris. Usually get there. Hard part is taking it and hold supply lines in tack. Still I wonder is a 50 pt. hit for the WE fair re. taking Pairs? Would they have just rolled over I wonder, especially if...

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