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by Durk
Sun May 28, 2017 3:08 am
Forum: Thirty Years War
Topic: Gustavus & Banner - how does this happen
Replies: 3
Views: 243

Re: Gustavus & Banner - how does this happen

I do agree, the king ought to always be number one, but . . ..
I am very ok with a game which show the king has lost too many battles that he ought to be aware of the need to have his more successful commander lead major battles.
by Durk
Sat May 27, 2017 5:28 am
Forum: General discussions
Topic: Just saying "Hello"
Replies: 3
Views: 108

Re: Just saying "Hello"

Welcome to the forum. Usually a lot of interesting discussion. I to find family connections a plus to just having fun exploring the historical contest.
You will love pbem play once you decide to join in such play.
by Durk
Fri May 26, 2017 4:48 am
Forum: Revolution Under Siege
Topic: Questions from a new player
Replies: 5
Views: 2410

Re: Questions from a new player

You do make a recovery of some resources if you are supplied.

I think the Patriot ability requires a city of a certain size, perhaps a 5 level?
by Durk
Fri May 26, 2017 4:01 am
Forum: Civil War II
Topic: Checking on Weather and Terrain Effect
Replies: 4
Views: 184

Re: Checking on Weather and Terrain Effect

But it feels as if march and terrain matter in combat readiness. So I am not exactly certain what you are saying about how this is impacted by frontage. Assume I am a dull witted child, please!
by Durk
Fri May 26, 2017 3:43 am
Forum: Wars of Napoleon
Topic: Can the Austria join Coalition in 1805 Scripted Event be removed?
Replies: 3
Views: 177

Re: Can the Austria join Coalition in 1805 Scripted Event be removed?

I am so mixed on this discussion. I usually view this conflict as a war between France and Austria more than a conflict between England and France. As the game is designed, it is a French/British conflict. So in this game, Austria needs to be a free agent to play alliances as it chooses. A great thi...
by Durk
Fri May 26, 2017 3:08 am
Forum: EAW Mods
Topic: Question about fac / factions files.
Replies: 2
Views: 114

Re: Question about fac / factions files.

I really do not know anything about changing colors. Is this the unit color?
by Durk
Fri May 26, 2017 3:02 am
Forum: To End All Wars
Topic: Ammunition not pushing to the front lines?
Replies: 3
Views: 159

Re: Ammunition not pushing to the front lines?

I am not actually sure if this is 'the answer' to your question, but it might just be such. Think of the munition trains operating as supply wagons in other game. This means they draw ammunition to them from depots and cities. So keep at least one with each army and if possible with each corps. I th...
by Durk
Thu May 25, 2017 3:11 am
Forum: To End All Wars
Topic: Naval aircraft?
Replies: 3
Views: 170

Re: Naval aircraft?

They 'fly out' by being. that is enough
by Durk
Thu May 25, 2017 3:09 am
Forum: Thirty Years War
Topic: Gustavus & Banner - how does this happen
Replies: 3
Views: 243

Re: Gustavus & Banner - how does this happen

Who gets promoted is a combination of their contribution to battle success and a bit of luck, so this can happen.
by Durk
Thu May 18, 2017 4:37 am
Forum: To End All Wars
Topic: Naval aircraft?
Replies: 3
Views: 170

Re: Naval aircraft?

They fulfill their historical use as scouts for fleets. Fly them out a bit and let them return. You can, of course, use them for other purposes.
by Durk
Wed May 17, 2017 5:39 am
Forum: EAW Technical support / Aide technique
Topic: PBEM problems
Replies: 4
Views: 143

Re: PBEM problems

Pocus, thank you so kindly for your comments. I came to this forum about seven years ago thanks to an innovative change in the click through support icon which brought me to this forum instead of a lame link to some company pablum. At that time I was kind of 'the babe in the woods' just trying to fi...
by Durk
Wed May 17, 2017 3:03 am
Forum: English Civil War
Topic: Critical error again and 2 GB main log ...
Replies: 2
Views: 314

Re: Critical error again and 2 GB main log ...

Not being an expert, but also having seen crashes when scrolling, I have found two causes:
1. Not allocating enough memory to graphic or leaving winter graphics on.
2. Not having updated DirectX
I have not had crashes, so some hope for you.
by Durk
Mon May 15, 2017 5:16 am
Forum: English Civil War
Topic: So nice to be fighting in England, sort of
Replies: 4
Views: 550

Re: So nice to be fighting in England, sort of

I so get this. I live in the American West and so love that Glorieta Pass is a potential site in CWII. Somehow, local is better than most anything else.
by Durk
Mon May 15, 2017 5:14 am
Forum: Help improve PON
Topic: What if PoN is run by a server?
Replies: 4
Views: 194

Re: What if PoN is run by a server?

Hi PasserBy and welcome to the forum.
I do not have turn resolution delays. It takes less than two minute for me.
I wonder if you might try this, run as a nation other than the one you are playing.
by Durk
Mon May 15, 2017 5:11 am
Forum: To End All Wars
Topic: 1916 GC start
Replies: 5
Views: 295

Re: 1916 GC start

Yes and yes.

Actually, this is a great start for a very different take. I like it as it starts once the trenches are so set and you must look to other options.
by Durk
Sun May 14, 2017 4:05 am
Forum: Help improve TYW
Topic: Giving the Imperial player some strategic choice in the Mantua Event
Replies: 1
Views: 195

Re: Giving the Imperial player some strategic choice in the Mantua Event

Hmm, interestingly I had privately told Philo32b that I had never seen the issue he reported. Unfortunately, this just happened in a game I am playing. Every single active Imperial unit is sitting in Pavia. Ouch.
by Durk
Sat May 13, 2017 3:22 am
Forum: AJE Technical support / Aide technique
Topic: PBEM procedure
Replies: 4
Views: 223

Re: PBEM procedure

One twist I have learned with pbem is to do joint hosting. It speeds up play, but mostly the benefit is both players host every other turn as then you get to see every other turn run. To do this, one player starts the game and plays the first turn. Saves and sends all files. Then the next player mak...
by Durk
Fri May 12, 2017 11:58 pm
Forum: EAW Technical support / Aide technique
Topic: PBEM problems
Replies: 4
Views: 143

Re: PBEM problems

Sometimes Windows places the actual saves file in a different place than the 'normal' saves folder. Start up a game. Name it something easy to search for but unique. War Without and Enemy would be my choice. Use the windows search the C drive function. When you find that file, go up one level and ma...
by Durk
Mon May 08, 2017 1:05 am
Forum: Alea Jacta Est
Topic: Newbie Question
Replies: 1
Views: 240

Re: Newbie Question

Welcome to the forums and . . .
Play on.

Most scenarios allow you to continue to play. For the most part new game events will not appear, but you can continue to explore. Not all scenario all this, but almost all do.
by Durk
Sat May 06, 2017 12:01 am
Forum: Thirty Years War
Topic: a zillion noob questions
Replies: 5
Views: 321

Re: a zillion noob questions

Welcome to the forum. You have chosen to start with one of Ageod's most challenging games. In one sense this game is deceptive about the challenges because unit density is so low, but the complexity of good play is elusive. Are you building forces with units integrated into a commander? And are you ...
by Durk
Fri May 05, 2017 1:21 am
Forum: Revolution Under Siege
Topic: Questions from a new player
Replies: 5
Views: 2410

Re: Questions from a new player

I did not know what you meant by look at the next track.

Keyboards vary, but if using the USA layout, E and R cycle land units. T and Y cycle naval units. W cycles locked units.
by Durk
Thu May 04, 2017 2:59 am
Forum: Revolution Under Siege
Topic: Questions from a new player
Replies: 5
Views: 2410

Re: Questions from a new player

Welcome to the forum Kaddo,

You ask questions beyond my competence to answer. As to #1, put the leader in a 5 level city (I think that is right) and they will generate volunteers.

As to the other two, I have no clue.
by Durk
Sat Apr 29, 2017 4:02 am
Forum: Civil War II
Topic: IS failing to MTSG possible?
Replies: 16
Views: 676

Re: IS failing to MTSG possible?

I too have send MTtSG fail. I always encourage players to replay battle to see the range of actions. While this might not approach the range of research Cardinal Ape has done, it is enlightening to see that no battle has a predetermined outcome. In this type of exercise I have seen unites march to s...
by Durk
Mon Apr 24, 2017 3:15 am
Forum: España 1936
Topic: Question - Republican Mixed Brigades/Popular Army
Replies: 1
Views: 677

Re: Question - Republican Mixed Brigades/Popular Army

Or both. Have replacement on hand works. Merging also works.
by Durk
Mon Apr 24, 2017 3:06 am
Forum: WW1 : La Grande Guerre 14-18
Topic: New Player Questions
Replies: 1
Views: 453

Re: New Player Questions

Well, my simple reply, get TEAW. It is a really well done game and with almost not glitches. Worth the purchase and the play time.
by Durk
Mon Apr 24, 2017 3:04 am
Forum: Wars of Napoleon
Topic: benefit of satellites?
Replies: 1
Views: 295

Re: benefit of satellites?

Each satellite nation is a bit different in what benefits you gain. Many offer force pools from which you can build. This means they offer regions where you can recruit and gather. Not all do this, however. But you do gain the city values.
by Durk
Mon Apr 24, 2017 3:02 am
Forum: WON Technical support / Aide technique
Topic: Expeditionary Forces permanently fixed?
Replies: 2
Views: 150

Re: Expeditionary Forces permanently fixed?

Is it an expeditionary force or merely an allied force?

If the ledger tells you this is an expeditionary force, this would be odd.
by Durk
Sat Apr 22, 2017 3:08 am
Forum: To End All Wars
Topic: East Prussia 1914 scenario, negative victory points?
Replies: 3
Views: 409

Re: East Prussia 1914 scenario, negative victory points?

I am pretty sure this just means you are playing well as both factions. You can up the difficulty and see if you get the same results.
Another option is to play both sides and see which one you do best with if there is no AI.
by Durk
Fri Apr 21, 2017 4:20 am
Forum: Civil War II
Topic: Landing Penalities Too Harsh?
Replies: 13
Views: 587

Re: Landing Penalities Too Harsh?

So wouldn't it make more sense to allow a stack to retreat back to its transports following a failed landing rather than making it fight to the end? (I am not saying that anything should do with the combat penalty associated with landings...that seems rather justified.) You know, pgr, this was my f...
by Durk
Tue Apr 18, 2017 4:16 am
Forum: General discussions
Topic: Playing solo against yourself
Replies: 5
Views: 503

Re: Playing solo against yourself

Of course a good purpose is to just have fun moving imaginary armies around a map.

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