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by arsan
Mon Oct 01, 2018 10:31 pm
Forum: Alea Jacta Est
Topic: The Best AJE Grand Campaign
Replies: 17
Views: 23059

Re: The Best AJE Grand Campaign

AJE doesn't really have a grand campaign like other games, but lots of medium and small sized scenarios. On some cases the turn number can be misguiding... There are some extremely long scenarios like the 1st Punic War (more than 200 turns) but with a limited scope ( it plays only on Tunis, Sicily a...
by arsan
Mon Oct 01, 2018 9:31 am
Forum: Alea Jacta Est
Topic: The Best AJE Grand Campaign
Replies: 17
Views: 23059

Re: The Best AJE Grand Campaign

2 Punic War is great. My vote goes to that. Caesar Vs Pompey too, but it's not very balanced. Pompey have a hard time there. But if you are playing solo it's not so bad I guess. Don't forget the two three sides scenario with Mithridates, populares and Optimates. They have less turns but are expansiv...
by arsan
Thu Sep 13, 2018 10:56 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 19632

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I agree completely with Bari's. Naval interception order is a problem. It not only makes interception too easy, but it works even with fleets on defensive posture, something I think is a bug. I will recomend a house rule to not use it or at least use it only with fleets in offensive posture. Regards!
by arsan
Thu Sep 13, 2018 12:23 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 19632

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

In game, the roman quinqurremes have Corvus, and are much stronger than the standard carthaginian quinquerremes. I'm not an expert, and not sure if this corvus thing was still in used by romans on the second Punic War. For what i read was used on the first punic war as a way of neutralize the better...
by arsan
Wed Sep 12, 2018 7:41 am
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 19632

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

If i recall correctly not all the roman consuls are both admirals and generals. I think only the ones that acted as admirals historically. But it has been a while since I played it... On the Second Punic war scenario Romans rule the sea indeed , but not because of its admirals but for their quinquer...
by arsan
Mon Sep 10, 2018 3:19 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 19632

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

Yes, I was thinking of something like that. In fact I think it's how the game checks activation. Rolling D6 against the leader strategic rating (with some modifications I think). It seems the bug happens only on admiral/general consul, not on all of them. It has been a while since I played HAN... No...
by arsan
Sun Sep 09, 2018 9:30 am
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 19632

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I played a great Second Punic war HAN PBEM game as Roman a couple years ago, and honestly, never noticed this issue. We didn't knew it existed. I was Rome and I can assure you I didn't had an easy going at all... Playing against Hannibal is hell! ;) The game was very balanced and tense. Maybe you an...
by arsan
Mon Sep 03, 2018 10:50 pm
Forum: Alea Jacta Est
Topic: Caesar vs. Pompey: Winning strategy - Spain or the East?
Replies: 7
Views: 4874

Re: Caesar vs. Pompey: Winning strategy - Spain or the East?

If I recall correctly, the legions you can recruit in the East are no proper legions, but really worthless troops. So you get more money but
don't have nothing worthy to recruit with it.

I think going to Spain is better.
by arsan
Sat Sep 01, 2018 6:35 pm
Forum: General discussions
Topic: TEAW or WOS ?
Replies: 14
Views: 5230

Re: TEAW or WOS ?

It's Birth if America 2. The full name was Birth of America 2: Wars in America if I recall correctly.
Regards
by arsan
Sat Sep 01, 2018 5:55 pm
Forum: General discussions
Topic: TEAW or WOS ?
Replies: 14
Views: 5230

Re: TEAW or WOS ?

Wars in America 2 is probably my favourite AGEOD game. Lots of scenarios, not too many units, great art and excellent playability and feeling.
Rise of Prussia is great too.
by arsan
Sun Aug 12, 2018 5:20 pm
Forum: Revolution Under Siege
Topic: Strategic map
Replies: 7
Views: 5569

Re: Strategic map

IIRC, on the game installation folder there is a subfolder with different documentation including a very nice pdf map with all the cities, depots and objectives info. Very nice for getting a general picture and do some planning. Regards! PS: I think the map is also here: http://www.ageod-forum.com/v...
by arsan
Fri Aug 10, 2018 3:50 pm
Forum: Revolution Under Siege
Topic: Help needed: objective cities
Replies: 6
Views: 5278

Re: Help needed: objective cities

If I recall correctly, the Color on the objectives filter doesn't show current ownership. This is shown by the flag on the city. The color red mean the city is an objective of the reds and the white Color that'it is an objective of the whites. Bear in mind each factions can have a different sets of ...
by arsan
Wed Aug 08, 2018 4:21 pm
Forum: Thirty Years War
Topic: CTRL showing nb of men ?
Replies: 4
Views: 7088

Re: CTRL showing nb of men ?

This game like CW2, use a newer interface that works slightly different.
To see number of men you have to put the mouse pointer over the power display of any unit on the unit panel.
Regards!
by arsan
Wed Aug 01, 2018 11:58 am
Forum: Alea Jacta Est
Topic: Capital city
Replies: 7
Views: 5888

Re: Capital city

It all depends of how the scenario is designed. Usually it tries to reflect the historical situation. In some scenarios losing your capital could be just a little inconvenience. In other cases it could be nearly game over. On the objectives screen you see what cities you should try to take or defend...
by arsan
Tue Jul 31, 2018 8:35 pm
Forum: Alea Jacta Est
Topic: Capital city
Replies: 7
Views: 5888

Re: Capital city

I don't think minor (non playable) factions have proper capitals. Just the main factions. Usually it's not something too important. What you want to take note of is the objective cities you can find on the objectives page on the ledger( F10 if I recall correctly). Usually the enemy capital is one of...
by arsan
Mon Jul 30, 2018 10:39 pm
Forum: Alea Jacta Est
Topic: Capital city
Replies: 7
Views: 5888

Re: Capital city

You should see a special icon beside the capital cities name on the map.
Like the one you can see besides Rome on this screenshot
http://www.mobygames.com/images/promo/o ... 2cbd55.jpg

Regards!
by arsan
Sun Jul 29, 2018 6:05 pm
Forum: Alea Jacta Est
Topic: Unit portrait
Replies: 4
Views: 5393

Re: Unit portrait

It means there is 1 stack in the region. Just divide you force in two or more stacks dragging and dropping units on the same region and you will see 2, 3 etc...
by arsan
Sun Jul 29, 2018 6:02 pm
Forum: Alea Jacta Est
Topic: DLCs
Replies: 5
Views: 5481

Re: DLCs

It's just scenarios. No new mechanics.
But some of the scenarios are huge in scope (like second Punic war) or in length like first Punic war.
I'm sure they are on sale frequently like most steam games.
In order of preference I like Hannibal, Parthian Wars and Rise of Rome. But all are nice.
by arsan
Sun Jul 29, 2018 5:52 pm
Forum: Alea Jacta Est
Topic: Unit portrait
Replies: 4
Views: 5393

Re: Unit portrait

Mmm... Not sure why but it looks like a glitch... On that little square you should see the number of stacks in the region... So it should be 1, or a 2, or 3... Not a ! Don't you see any numbers there on any stacks? Does the text on the rest of the interface look ok? Regards! Edit: now that I look at...
by arsan
Sun Jul 29, 2018 12:24 am
Forum: Alea Jacta Est
Topic: Type of units
Replies: 3
Views: 5302

Re: Type of units

... and i have a second question: can I see somewhere the total number of men in one unit ? I can see the split of the unit in "regiments", for example 'legionary cohort' 600/600 men, but i don't see the total figure (is. the sum of all regiments within a unit). Thanks Control key shows n...
by arsan
Sun Jul 29, 2018 12:17 am
Forum: Alea Jacta Est
Topic: Can't figure out why the province is red ...
Replies: 3
Views: 5328

Re: Can't figure out why the province is red ...

It's the zone of control mechanism. I tried to explain it here: http://www.ageod-forum.com/viewtopic.php?t=51686 In your case the enemy fortress in the region you currently are don't let you advance into another enemy controlled region. You will have to take the fortress first or use only evasive un...
by arsan
Mon Jul 09, 2018 3:11 pm
Forum: Wars of Napoleon
Topic: Use of Armies before Corps are enabled
Replies: 7
Views: 5705

Re: Use of Armies before Corps are enabled

Armies won't initiate offensive combat if accompanied by some other friendly stack in the region. They will defend normally. If there are no other friendly stack in the region they will initiate combat normally, both offensive and defensive. I "think" friendly units inside a structure in t...
by arsan
Wed Jun 06, 2018 4:40 pm
Forum: Alea Jacta Est
Topic: My Hannibal is no terror
Replies: 3
Views: 6985

Re: My Hannibal is no terror

Sounds like a fun game! Have you patched up the game? Hannibal deadlines was increased on one of the latter patchs. It's strange he didn't decisevely defeated Roman armies in your game ... To bypass cities and enemy armies instead of getting struck on their ZOC (zone of control) you need to have at ...
by arsan
Fri Apr 20, 2018 9:22 pm
Forum: BoA2: Wars in America
Topic: Seven Year War & American War of Independence novels?
Replies: 5
Views: 9773

Re: Seven Year War & American War of Independence novels?

I can recommend a couple I have read and liked:

Robert Graves "Sargent lamb". Two novels about American revolution

Kenneth Roberts "northwest passage" about F&I war
Regards
by arsan
Fri Apr 20, 2018 9:19 pm
Forum: BoA2: Wars in America
Topic: Reinforcements question
Replies: 3
Views: 9361

Re: Reinforcements question

It usually means that the unit has absorbed one of the replacements you have on store. You can check them on oneb of the ledger pages. Infantry usually have 4 max elements, cavalry 3 and irregulars 2. But a lot of units start the scenarios missing one or more of that elements, to represent understre...
by arsan
Thu Feb 15, 2018 10:38 am
Forum: Alea Jacta Est
Topic: Actual city supply and province loyalty again.
Replies: 4
Views: 9787

Re: Actual city supply and province loyalty again.

Hmmm, nothing I'm aware of...

Are you sure there is no friends nearby provinces using the same supply?
by arsan
Thu Feb 15, 2018 10:37 am
Forum: Alea Jacta Est
Topic: Lay-down sallies
Replies: 4
Views: 10559

Re: Lay-down sallies

No, if defeated they retreat inside the city again. You can try to scape with some fast and highly evasive unit (cavalry, irregulars) using green/green posture and evade orders and dropping them out of the city and into another region. Sometimes it works. But regular troops usually get engaged in co...
by arsan
Wed Feb 14, 2018 8:17 pm
Forum: Alea Jacta Est
Topic: Actual city supply and province loyalty again.
Replies: 4
Views: 9787

Re: Actual city supply and province loyalty again.

I think the supply tooltip info already includes any loyalty modification. It should be pretty accurate. Maybe other friendly forces in adjacent regions are draining supply from this region? Maybe a fleet? The consume a lot of supply! To increase supply you can build multiple level depots in the cit...
by arsan
Wed Feb 14, 2018 8:07 pm
Forum: Alea Jacta Est
Topic: Lay-down sallies
Replies: 4
Views: 10559

Re: Lay-down sallies

The button only works when there is a relief force. But sometimes the coordination between forces is far from perfect... :( If there is no relief force you have to manually drag and drop the besieged force out of the town and into the same province for it to attack the besiegers and try to break the...
by arsan
Thu Jan 11, 2018 7:03 pm
Forum: Napoleon's Campaigns
Topic: Postures for an army and its corps
Replies: 2
Views: 17638

Re: Postures for an army and its corps

I would advise putting the guard under Napoleón, on the army stack and use this army stack as a reserve for the nearby corps stacks. It works Ok in game and looks pretty historical IMHO. The corps on offensive will engage the enemy and the army stack, if in the same or and adjacent region, can be co...

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