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by arsan
Mon Jan 23, 2017 5:46 pm
Forum: Alea Jacta Est
Topic: I need higher walls.
Replies: 1
Views: 78

Re: I need higher walls.

You can't improve walls level.
To rebuild a destroyed wall using the rebuild card you need to have some regular troops un the region if i recall correctly.

Regards!
by arsan
Sat Jan 14, 2017 12:02 pm
Forum: Thirty Years War
Topic: Cost of Armies
Replies: 11
Views: 972

Re: Cost of Armies

I suspect the high maintenance cost you have is because of the danish fleet. I bet those warships are expensive to maintain and not very usefull. Maybe you can try dissolving some of them. In any case the danish enter the war with a huge amount of money! Did you already expend all? In TYW resources ...
by arsan
Sun Jan 08, 2017 1:13 pm
Forum: Rise of Prussia
Topic: Swedes
Replies: 16
Views: 3898

Re: Swedes

I was playing Prussia in this game, and the swedes destroyed me, so easy... I can't understand! I had more then 35.000 men in Berlin and they atacked me with only 18.000. I lost 3966 men and 121 horses. They lost only 1801 men and 243 horses. I stopped the play. I can't save Berlin. That's strange....
by arsan
Sun Jan 08, 2017 12:47 pm
Forum: Alea Jacta Est
Topic: Anyone any tips for beseiging cities while playing as 'barbarians'!
Replies: 5
Views: 385

Re: Anyone any tips for beseiging cities while playing as 'barbarians'!

To starve a city with a harbour you need to blockade the sea zone where the harbour exits. For this you need at least 10 naval combat elements on the sea zone. Transport elements won't work. Of course if the enemy has a stronger fleet they will attack your blockade fleet and scare them away. So for ...
by arsan
Sun Jan 08, 2017 2:04 am
Forum: Alea Jacta Est
Topic: Anyone any tips for beseiging cities while playing as 'barbarians'!
Replies: 5
Views: 385

Re: Anyone any tips for beseiging cities while playing as 'barbarians'!

As Durk says, your only real option is to wait until the defenders starve and surrender. Siege towers or RGD cards can make a breach from time to time but it's hard to get two or more before the defenders repair them, so usually It doesn't help much. And bear in mind that if the city has an unblocka...
by arsan
Sun Dec 18, 2016 11:50 am
Forum: Alea Jacta Est
Topic: How do I supply ships from an adjacent province?
Replies: 4
Views: 600

Re: How do I supply ships from an adjacent province?

Transport ships work like suply wagons: they carry a lot of supply and share It with combat ships. So just send depleted transports back to port to replenish and send fully supplied transports to the fleet and they will keep the rest supplied. To supply land forces you will have to ferry wagons to t...
by arsan
Thu Dec 15, 2016 2:31 pm
Forum: Alea Jacta Est
Topic: How do I take control of a strategic town?
Replies: 4
Views: 523

Re: How do I take control of a strategic town?

If the region is not loyal to you you need to keep a regular unit (Cavalry or infantry) there to claim the strategic city.
Irregulars won't do the trick.
Once loyalty is above 50% you won't need troops no more.

Regards
by arsan
Tue Dec 13, 2016 2:01 pm
Forum: General discussions
Topic: Question about PBEM settings
Replies: 1
Views: 316

Re: Question about PBEM settings

If you are the host of the PBEM game, yes, you will have to check the settings as each turn will be processed with the current settings you have selected.

If you are not hosting the PBEM game i don't think It matters what settings and options you use. It's the host settings the ones that matters.
by arsan
Wed Dec 07, 2016 10:30 pm
Forum: Cuartel General España
Topic: Duda sobre opción Gestión Zonas Navales
Replies: 5
Views: 194

Re: Duda sobre opción Gestión Zonas Navales

Pues he jugado una campaña entera por PBEM entero como los nacionales y algunos inicios de campaña contra la IA de prueba y ni me di cuenta de que existia la casilla esa de convoys :bonk: :wacko: No debe ser una parte muy importante del juego creo yo. :siffle: La opción esa sale en todos los juegos ...
by arsan
Tue Dec 06, 2016 11:18 pm
Forum: Cuartel General España
Topic: Duda sobre opción Gestión Zonas Navales
Replies: 5
Views: 194

Re: Duda sobre opción Gestión Zonas Navales

En España36 no hay zonas navales del tipo que se gestionan con esa opción, así que da igual lo que pongas. No se refiere a regiones navales normales como las que hay en el juego sino a cuadros especiales que hay en otros juegos en los que se genera comercio, transporte naval etc y pueden mandarse co...
by arsan
Sat Dec 03, 2016 1:21 pm
Forum: BoA Technical support / Aide technique
Topic: Birth of America 2
Replies: 2
Views: 572

Re: Birth of America 2

I have played several PBEM games of BoA2 without problems, so It should work. Some advices: - be sure both have updated the game to the same patch. - Don't use the turn compresion or password options. They use to give problems - Use Dropbox or a similar cloud storage system to send turns. It's much ...
by arsan
Thu Dec 01, 2016 10:48 pm
Forum: Cuartel General España
Topic: Cómo comprar España 1936
Replies: 7
Views: 200

Re: Cómo comprar España 1936

Normalmente ahi no se pone nada. Salvo que tengas un cupón de descuento por alguna razón... A veces te los dan por hacer x años dado de alta en los foros de Matrix o alguna promoción similar. Si no tienes nada no pones nada. Si tienes alguno, pones el código que te den y te hacen el descuento que se...
by arsan
Sun Nov 20, 2016 6:15 pm
Forum: Cuartel General TYW
Topic: Posible bug con los recursos que dan las ciudades
Replies: 7
Views: 794

Re: Posible bug con los recursos que dan las ciudades

Hola, Pues si, lo de Paris también me pasa a mi. Falta el grafico de la ciudad. Pero como todavía no se ha desbloqueado esa parte del mapa no me había dado ni cuenta en más de 60 turnos de partida :bonk: Lo raro es que a tu rival no le pase... seguro que lo tiene actualizado como nosotros? Saludos
by arsan
Sun Nov 20, 2016 12:31 pm
Forum: Cuartel General TYW
Topic: Posible bug con los recursos que dan las ciudades
Replies: 7
Views: 794

Re: Posible bug con los recursos que dan las ciudades

Hola Xaloc! El archivo en el que están los eventos de los recursos que dan las ciudades es este: Productions_TYW_ThirtyYearsWar.sct Está en la carpeta Events del TYW. Al principio salen los recursos par el bando protestante (PRO) y en la segunda mitad del archivo las de los católicos (HRE) que son d...
by arsan
Wed Nov 16, 2016 11:10 am
Forum: Cuartel General "AJE: Alea Jacta Est"
Topic: PBEM, Zips, y problemas.
Replies: 3
Views: 318

Re: PBEM, Zips, y problemas.

Creo que da problemas.

Te recomiendo que uséis Dropbox o un sistema similar de almacenamiento en la nube para jugar por PBEM.
Hace la vida mucho más fácil

Saludos
by arsan
Mon Nov 07, 2016 5:01 pm
Forum: Cuartel General TYW
Topic: Posible bug con los recursos que dan las ciudades
Replies: 7
Views: 794

Re: Posible bug con los recursos que dan las ciudades

Genial! Muchas gracias por la rápida respuesta!
Retocaré los eventos por mi cuenta. En este juego nunca se va sobrado de recursos! El Imperio siempre va de culo! ;)
by arsan
Mon Nov 07, 2016 10:44 am
Forum: Cuartel General TYW
Topic: Posible bug con los recursos que dan las ciudades
Replies: 7
Views: 794

Posible bug con los recursos que dan las ciudades

Hola! Tengo una consultilla para Leibst, a ver si anda por aquí... El caso es que estoy jugando una estupenda partida PBEM contra Beuckelsen. Yo soy católico y creo que he encontrado un problema con los eventos que dan recursos de las ciudades. Según el pdf de Leibst de "Historical annex and ti...
by arsan
Tue Nov 01, 2016 2:52 pm
Forum: Thirty Years War
Topic: Love this Game!!
Replies: 18
Views: 1637

Re: Love this Game!!

No, the easier setting regarding supply is simple supply "ON".

Not sure about the fog of war... I guess no fog of war applies only to the human players. The AI fog of war can be tweaked with the detection bonus setting.

Regards
by arsan
Tue Nov 01, 2016 10:40 am
Forum: Thirty Years War
Topic: Love this Game!!
Replies: 18
Views: 1637

Re: Love this Game!!

No, it's a diferent thing. We call simple supply to the rules used on WIA or AJE or TWY. They are diferent to the complex supply rules used on games like CW2 or EAW or NAP as in the simple rules supply don't travel from region to region while in the complex rules It does as It represent conflicts wi...
by arsan
Mon Oct 31, 2016 9:43 pm
Forum: Thirty Years War
Topic: Love this Game!!
Replies: 18
Views: 1637

Re: Love this Game!!

Whith the stack selected, just check the tooltip on the food icon on the bottom right panel. It will say how many supply stockpile the stack has and how much it consumes each turn. Bear in mind that in the simple supply system (the one used by this game) stacks with a wagon can also draw supply from...
by arsan
Wed Oct 26, 2016 6:42 pm
Forum: Help improve España
Topic: España 1936 1.02 Official Patch. Oct 2016
Replies: 19
Views: 1158

Re: España 1936 1.02 Official Patch. Oct 2016

Glad to hear about the NM issue tweak being included on the patch :)
I was dissapointed when i saw no mention of It on the readme and thought is was not in.

Thanks and regards!
by arsan
Wed Oct 26, 2016 11:36 am
Forum: Thirty Years War
Topic: Which settings are the best (for AI) ?
Replies: 11
Views: 1092

Re: Which settings are the best (for AI) ?

You need as many breaches as the fort level before being able to assault
On high level fortress usually is easier to just siege until the defenders starve.
by arsan
Tue Oct 25, 2016 10:14 pm
Forum: Thirty Years War
Topic: Which settings are the best (for AI) ?
Replies: 11
Views: 1092

Re: Which settings are the best (for AI) ?

I would say yes to behaviours and put agresiveness on normal.

About the side, honestly i have no idea... I havent played the game much.
I'm just playing my first grand campaign as Catholics both on PBEM and versus the AI and we are still on the third year.
by arsan
Tue Oct 25, 2016 8:46 pm
Forum: Thirty Years War
Topic: Which settings are the best (for AI) ?
Replies: 11
Views: 1092

Re: Which settings are the best (for AI) ?

Hi! Well, the AI has it hard on this particular game, as the situation is very tight on supplies and resources, harsh weather... Not sure if it's possible to have easy supply for the AI only... i've never tried that option. If possible it will surely helps the AI a lot. If you are not veteran on AGE...
by arsan
Tue Oct 25, 2016 8:36 pm
Forum: Thirty Years War
Topic: TYW Static Flag Mod
Replies: 3
Views: 1309

Re: TYW Static Flag Mod

Hi!
I will be interested on the pillaged region icon.
I much prefer the old style pillage icons than the new smoke, wich is neither nice looking nor easy to see...

Regards!
by arsan
Mon Oct 24, 2016 2:59 pm
Forum: Thirty Years War
Topic: Which settings are the best (for AI) ?
Replies: 11
Views: 1092

Re: Which settings are the best (for AI) ?

With historial attrition you need a depot to recover full missing elements. But you can recover missing hits everywhere. Regards! Are replacement chits also used for recovering missing hits ? Yes, sure! This is it's main purpouse. All the little numbers you see over each replacement type on the rep...
by arsan
Mon Oct 24, 2016 11:21 am
Forum: Thirty Years War
Topic: Which settings are the best (for AI) ?
Replies: 11
Views: 1092

Re: Which settings are the best (for AI) ?

It doesn't matter if you are inside or outside a city. With historial attrition you need a depot to recover full missing elements. But you can recover missing hits everywhere. The upkeep is the monthly wages of your soldiers. Not related with replacements. Each depot level increases the supply level...
by arsan
Wed Sep 14, 2016 10:11 pm
Forum: Rise of Prussia
Topic: The Cossack Swarm
Replies: 6
Views: 1581

I think they used to go with the regular army on campaign anywhere. They were not deployed on a specific area.
by arsan
Wed Sep 14, 2016 8:44 pm
Forum: Rise of Prussia
Topic: The Cossack Swarm
Replies: 6
Views: 1581

Now that you mention it, i remembered we ideed copied Narwhal and Loki idea for our PBEM! :)
by arsan
Wed Sep 14, 2016 6:26 pm
Forum: Rise of Prussia
Topic: The Cossack Swarm
Replies: 6
Views: 1581

It seems you have pretty much everything covered! ;) Another good use is to send them in advance of your main forces, taking military control of the regions on your way, so your armies can move on defensive or passive posture, expending less cohesion and getting faster and on better shape to their d...

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