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by Yarpen
Fri Feb 22, 2013 11:00 pm
Forum: Alea Jacta Est
Topic: BOR: Samnites with just light infantry?
Replies: 1
Views: 965

BOR: Samnites with just light infantry?

Is it WAD that in 3rd Samnite War scenario the Samnite main avaliable infantry is a light one (at least according to description)? Every other Italic nation has their own heavy/line infantry from what I can see.
by Yarpen
Sat Jan 19, 2013 9:49 pm
Forum: AJE Mods
Topic: AJE RSR - Road, Supply and Replacement
Replies: 11
Views: 7328

Is this mod compatible with 1.02? Or maybe some of these changes were implemented in the newest patch?
by Yarpen
Mon Oct 08, 2012 7:15 pm
Forum: Alea Jacta Est
Topic: Disbanding units
Replies: 2
Views: 1325

Disbanding units

Lame question probably, but I just can't figure how to disband any unit. No matter what I do, I never see a disband order acitvated. Is this feature in game at all? According to the manual, it should be possible at any time as I understand.
by Yarpen
Sun Oct 07, 2012 1:27 pm
Forum: Alea Jacta Est
Topic: The Year of the Four Emperors - no balance at all
Replies: 24
Views: 5546

BTW, can it be WAD that after taking Rome with Vitellians I got victory screen and then remaining Othonian forces joined my side including Otho - still alive - himself ? They still have green backgrounds in TDMs, but I can issue them orders. Anyone? I'm a bit afraid this may cause CTD or some bugs ...
by Yarpen
Sun Oct 07, 2012 10:05 am
Forum: Alea Jacta Est
Topic: The Year of the Four Emperors - no balance at all
Replies: 24
Views: 5546

BTW, can it be WAD that after taking Rome with Vitellians I got victory screen and then remaining Othonian forces joined my side including Otho - still alive - himself? They still have green backgrounds in TDMs, but I can issue them orders.
by Yarpen
Fri Oct 05, 2012 10:25 pm
Forum: Alea Jacta Est
Topic: Why do my armies refuse to execute (assault) orders?
Replies: 59
Views: 11813

They added that, but left in a way to assault multiple structures. Red/red assault is supposed to assault multiple structures. Red/orange and below is supposed to just assault at the end. This was done to help the AI not accidentally assault structures in between since they don't use red/red. Sound...
by Yarpen
Tue Oct 02, 2012 10:35 pm
Forum: Alea Jacta Est
Topic: Premature victory in 4 emperors year ?
Replies: 21
Views: 4890

I won as Vitellius without any major engagement besides taking Vindonissa camp. Caecina crossed the Alps, bypassed more or less garrisoned cities and marched straight to Rome and seized it. Bum! - Othonians are gone, I win. I mean it's all OK regarding historical plausibility in case of Vitellius vs...
by Yarpen
Mon Oct 01, 2012 9:35 pm
Forum: Alea Jacta Est
Topic: Question regarding domestic traits
Replies: 4
Views: 1406

Yeah, it's much needed in a future patch. Too much confusion now. I.e. playing as Vitellius you have - besides legions - Gallic/Briton/German auxilia cohorts & alas which have normal speed & CP costs. At the same time you have many Germanic mercenaries, which crawl like turtles outside Germania and ...
by Yarpen
Sun Sep 23, 2012 11:34 pm
Forum: Alea Jacta Est
Topic: Speed of movement
Replies: 5
Views: 1982

Thanks. But it's not a problem of general logic behind this, rather of the size of "time gap". I.e. now I'm trying to move Vitelius (slow drunkard anyway) with only Germanic auxilia form Vindonissa to Argentarum - just 2 provinces anway - and it shows arrival time of 80 days! It's insane (middle of ...
by Yarpen
Sun Sep 23, 2012 11:21 pm
Forum: Alea Jacta Est
Topic: Loyalty
Replies: 3
Views: 1637

I have noted regional decisions that affect loyalty. Indeed, but they're EP costly and it would be illogical to spend so many EPs (impossible anyway) on every unimportant region within a province (unfortunately, important in an aspect of producing supplies on which loyalty IIRC has an impact). It's...
by Yarpen
Sun Sep 23, 2012 11:00 pm
Forum: Alea Jacta Est
Topic: Speed of movement
Replies: 5
Views: 1982

OK, thank you.
by Yarpen
Sun Sep 23, 2012 10:56 pm
Forum: Alea Jacta Est
Topic: Strange loyality requirement for merchant decision
Replies: 9
Views: 2217

In case of trade ships every turn in a message log we're informed how much did they bring into coffers this time. I never saw such info about my merchants sent to different regions. How to check if they are working and adding this 5000 denaries every turn?
by Yarpen
Sun Sep 23, 2012 10:52 pm
Forum: Alea Jacta Est
Topic: Loyalty
Replies: 3
Views: 1637

Loyalty

Another question, maybe lame, but I don't quite get how you win loyalty in conquered regions. I had an impression that seizing military control or individual regions, even more securing province's capital ect. should result in gradual rise of loyalty. Afterall, we're talking here about civil wars wh...
by Yarpen
Sun Sep 23, 2012 10:44 pm
Forum: Alea Jacta Est
Topic: Siege/supply advice needed
Replies: 38
Views: 7517

On this potential supplying besieged city by sea - if you load wagons on ships how can you in fact deliver them to the besieged garrison? The harbor is not the city. If you sail into harbor and unload them even with wagons on "go inside structure" order, won't they be captured or destroyed by besieg...
by Yarpen
Sun Sep 23, 2012 10:37 pm
Forum: Alea Jacta Est
Topic: Speed of movement
Replies: 5
Views: 1982

Speed of movement

Maybe I'm missing something, but... In "Year of 4 emperors" I have in spring 2 large stacks under Valens & Caecina trying to cross the Alps to Galia Cisalpina through 2 different mountain passes. If I keep in these stacks Germanic mercenaries (some of heavy infantry, cavalry and archers from a start...
by Yarpen
Sun Sep 23, 2012 10:26 pm
Forum: Alea Jacta Est
Topic: Strange loyality requirement for merchant decision
Replies: 9
Views: 2217

What are the best places to install merchants anyway? Does it have any meaning at all? Toolip says merchant will bring 5000 denaries, so it doesn't matter where he is? (in Alexandria, Carthage, Syracuse ect. - cities with big commerce ports or trading centers or in the middle of nowhere in Galia's f...
by Yarpen
Mon Sep 17, 2012 5:45 pm
Forum: AJE Technical support / Aide technique
Topic: preordered game technical issues (installation and running)
Replies: 95
Views: 27033

Forgive a lame question, but I'm somehow confused. I bought pre-order base version (without DVD) and installed it. What have I bought actually? Full game but with most options switched off until 19th Sep.? Some kind of beta/demo? What will I need to play the full campaign? Will there be a patch on W...
by Yarpen
Thu Mar 03, 2011 6:17 pm
Forum: Revolution Under Siege
Topic: Newbie Questions
Replies: 20
Views: 6141

I think you don't talk about loyalty: For you Military control should be much faster. Why would you want paesants being active with a red/white rifle aiming at them?? Passivity was their main defense, that was their main 'activity' against Red or White invaders. Peasants where active when they coul...
by Yarpen
Thu Mar 03, 2011 11:48 am
Forum: Revolution Under Siege
Topic: Newbie Questions
Replies: 20
Views: 6141

Of course, I use ledger :) The problem for me playing WHI is I can't see practicaly no action I could take to raise loyalty quicker. All I can do for now are requisitions, conscription ect. - having exactly opposite effect on loyalty. Anyway, just asking for advise. Do you leave many troops behind a...
by Yarpen
Thu Mar 03, 2011 10:40 am
Forum: Revolution Under Siege
Topic: Newbie Questions
Replies: 20
Views: 6141

Thank you all for help. Just one more, general and strategic issue. I'm playing my first GC as WHI now. All goes OK, Red Ukrainian Front is crushed, I'm moving towards Tsaritsyn. But... Having read about loyalty affecting many things (i.e. supply system efficiency) I wonder how can you actually rais...
by Yarpen
Tue Mar 01, 2011 6:06 am
Forum: RUS Technical support / Aide technique
Topic: CTD for unknown reason
Replies: 4
Views: 2428

CTD for unknown reason

I got CTD in the very first turn of GC when I tried to put Kornilov Division into Volunteer Army. Below is an end part of main log. Can you tell me what could caused it? 06:00:46 TGroup.CanBuildStruc Exception caught: Indice de liste hors limites (0) Step: 6 1001411 Kornilov Division 06:00:46 TGroup...
by Yarpen
Mon Feb 28, 2011 10:52 am
Forum: Revolution Under Siege
Topic: Newbie Questions
Replies: 20
Views: 6141

Another noobie question. Having read about chain of command I thought I got it, but apparently not. Starting GC as Southern Whites I got several already composed divisions (kornilovtsy, drozdovtsy, markovtsy ect.). But their commanders are not divisional commanders (I have an option to enable them t...
by Yarpen
Mon Feb 21, 2011 9:22 pm
Forum: Help to improve RUS
Topic: Mysterious Boleslaw
Replies: 1
Views: 1421

Mysterious Boleslaw

Can you tell me who is Polish general I. Boleslaw in RuS? He has a picture of Józef Piłsudski from legionary times... and his name is actually a surname. I can't find anything about such commander and I strongly doubt he ever existed. Considering he has a photo of Piłsudski, maybe you've m...
by Yarpen
Thu Feb 17, 2011 11:37 am
Forum: Revolution Under Siege
Topic: Newbie Questions
Replies: 20
Views: 6141

Lame newbie question, but is it possible in RUS to change names of corps, armies ect.? If so, how? :)

Edit: I mean change names in-game, not predefine list of possible ones in files.
by Yarpen
Wed Feb 16, 2011 10:06 pm
Forum: Help to improve RUS
Topic: Plea for Yakir
Replies: 4
Views: 2350

Plea for Yakir

I'd like to ask for Iona Yakir as a leader. For now he's not among Red generals though IRL he was an important one, raising to the rank of kommandarm (also one of most decorated bolshevik commanders of civil war).

http://en.wikipedia.org/wiki/Iona_Yakir
by Yarpen
Wed Feb 16, 2011 6:58 pm
Forum: RUS Mods
Topic: Additional leader graphics
Replies: 26
Views: 16748

Yakir is indeed not in the game. The wiki article is a bit dubious (low on quotations high on praise). Nevertheless, it seems the man should be in the game. I would recommend you post in the help improve forum or perhaps even the current patch thread and ask the developpers to add him to the game. ...
by Yarpen
Wed Feb 16, 2011 5:54 pm
Forum: RUS Mods
Topic: Additional leader graphics
Replies: 26
Views: 16748

BTW, maybe I'm blind, but I can't find I.Yakir among Red commanders. It's not a matter of lack of portrait, there is no leader file for him at all. Very strange considering he was quite important figure in early '20 and later and that there are many much less suitable leaders already in game. It's a...
by Yarpen
Wed Feb 16, 2011 2:51 pm
Forum: Revolution Under Siege
Topic: Official Revolution Under Siege patch 1.02a
Replies: 140
Views: 38893

Hmm, after the recent patch my map scrolling became also super fast - to the point of making it diffcult to play. I also started several scenarios with FoW turned off to check AI - it does nothing (I mean nothing, no movement at all).
by Yarpen
Tue Feb 15, 2011 5:42 pm
Forum: Revolution Under Siege
Topic: Building forts?
Replies: 17
Views: 4941

Actually, what is the difference between a "redoubt" and "fortified line"? According to my files, one needs 8/6 artillery to supply ratio and the second one 10/8.
by Yarpen
Sun Feb 13, 2011 10:30 am
Forum: RUS Mods
Topic: Additional leader graphics
Replies: 26
Views: 16748

I'd be happy to work on Polish generals. Could you help me with pointing out all files that have to be changed? Done a lot of graphical modding for PI games, but folders/files structure in AGE games is less obvious. Does anyone have templates for generals' pictures?

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