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by Athens
Tue Aug 16, 2011 12:07 am
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

Very important "cat-on-the-keyboard-while-you're-away bug", indeed :D . I was already wondering why i didn't get any new leaders during my last turn... :neener: If you had looked at the Scriptreport file you would have learned why, without needing a half-God. Name me Hercules :) Time now to get Nem...
by Athens
Mon Aug 15, 2011 2:46 pm
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

NY Rangers wrote:Well it was the first thing that came to my mind when I bought BOA back in the day. :D


BOA was my first AGEOD game too. Very good design, with the right balance between details and necessary abstraction. Happy time indeed :)
by Athens
Mon Aug 15, 2011 1:34 pm
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

NY Rangers wrote:Ladies, put your handbags away.


BTW, NY Rangers is a reference to hockey, I suppose? :)
by Athens
Mon Aug 15, 2011 8:30 am
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

I think in reality there would be no penalty to move outside the theatre. As the main aim for Turkmens were to unify under religous and ethnical terms. So they realise they should form some ties with the Ottomans (if restricted to ural no chance to survive that they realised) starting from Rus-Otto...
by Athens
Mon Aug 15, 2011 12:36 am
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

Don't worry, I've understood since a long time even you're wrong, a few dozen sentences later, you're finally always right. That's so just magical I can 't even consider myself how I could have seen in this a bug. :) BTW, I noticed this other bug: RUS All Includes.sctgre I haven't seen a file named ...
by Athens
Sun Aug 14, 2011 8:31 pm
Forum: Help to improve RUS
Topic: RUS Wishlist
Replies: 111
Views: 24975

SelectFaction = $RED StartEvent = evt_nam_RED_PolitkomProtectFixGroup|99|1|NULL|NULL|NULL|NULL Conditions MinDate = 1918/06/10 TurnIndex = 2;4;6;8;10;12;14;16;18;20;22;24;26;28;30;32;34;36;38;40;42;44;46;48;50;52;54;56;58;60;62;64;66;68;70;72;74;76;78;80;82;84;86;88;90;92;94;96;100 SelectSubUnits =...
by Athens
Sat Aug 13, 2011 1:52 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

A few days ago a FY player has ended his game as Southern Whites against Red AI in the very last turn , ie January 22, by a stalemate. Not a minor victory, but a stalemate against AI. It wasn't its first game in FY, and he has played AGEOD games before. http://www.matrixgames.com/forums/fb.asp?m=288...
by Athens
Sat Aug 13, 2011 11:58 am
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

The new official patch 1.03a has been released today. I’m currently testing it. In any case, if you want to use the patch, you have to: 1) Apply the official 1.03a patch to the folder containing your Fatal Years version 2) Install again Fatal Years mod, as the official patch will remove some files o...
by Athens
Fri Aug 12, 2011 11:42 am
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

Oh, don't worry I've been playing FY and enjoying it. The RED AI is scary! It is just that AACW has a special place in my heart for whatever reason and knowing that such improvements are just around the corner is both exciting and makes that much harder to enjoy the game as it is now. Don't worry t...
by Athens
Thu Aug 11, 2011 11:41 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

Looks great! Though I thought August was the month of SVF? ;) It's coming :) Any work on FY is beneficial for SVF ( and DNO BTW), the scripting tools being the same, to a few minor exceptions. Then the RCW offers so much variety in situations, alliances, AI stuff AACW appears so much simpler. I sho...
by Athens
Thu Aug 11, 2011 11:19 pm
Forum: RUS Mods
Topic: RUS Latest database in excel
Replies: 12
Views: 6750

Yeah. All the xls files relative to AI events aren't included. :hat: AS I've said before you should remove them from the official version for gameplay reasons. If not, it would be useful maybe to include them in the official database. They are largely amendable, so it could incite some modders to wo...
by Athens
Thu Aug 11, 2011 11:05 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

New version on my blog fixing the bugs. Sorry for the trouble. :bonk:
by Athens
Thu Aug 11, 2011 10:31 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

FritzKraut wrote:and the saves, i hope its enough ;)


Sufficiently to fix all the bugs. New version on my blog in the next 2 hours. Thanks :)
by Athens
Thu Aug 11, 2011 4:53 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

When I add a feature in FY, my very first concern is to determine if AI may cope with. That explains why in FY some games against AI end in the last trun by a stalemate :) . On this one, the RED AI since long takes care of Tzaritsyn. This event BTW dooesn't affect Siberian AI, as Sib. AI controlling...
by Athens
Thu Aug 11, 2011 2:24 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

The new version of Fatal Years is available on my my blog ( see my sig) New rule: Siberian faction will now lose at least 1 NM per turn. On the contrary, they will get not only the NM given by capture of strategic objectives, but supplementary NM when: - controlling Arkhangelsk/Perm axis (10 NM), - ...
by Athens
Thu Aug 11, 2011 1:29 pm
Forum: Revolution Under Siege
Topic: Official Patch 1.03
Replies: 93
Views: 23179

BTW, CaucasianSetup seems to be bugged, as CAU is a subfaction and not a Faction. It should be WHI instead. Fixed for me anyway.
by Athens
Thu Aug 11, 2011 1:18 pm
Forum: Revolution Under Siege
Topic: Strategic map and White campaign
Replies: 15
Views: 3093

Thanks Clovis! :) I guess those conditions will be very tought. Control of the Tzaritsyn-Astrakhan axis and the Volga essential to link up with our brother in arms ;) Tzaritsyn control for 5 turns and large chunck of Volga banks are indeed required. If Kolchak was victorious, there were no reasons ...
by Athens
Wed Aug 10, 2011 9:32 pm
Forum: Revolution Under Siege
Topic: Strategic map and White campaign
Replies: 15
Views: 3093

In the next version of FY, tomorrow, the Siberian Whites will under some conditions take control of the Southern Whites during a game.
by Athens
Wed Aug 10, 2011 8:03 pm
Forum: General discussions
Topic: How come all of Gray's posts have been deleted?
Replies: 53
Views: 10806

Once mastered the basic principles of NOTEPAD for event scripting, NOTEPAD++ ( http://notepad-plus-plus.org/ will allow you to do more in less time, at the cost of a higher complexity.
by Athens
Tue Aug 09, 2011 8:45 pm
Forum: Revolution Under Siege
Topic: Official Patch 1.03
Replies: 93
Views: 23179

As one game in FY ended in January 1922 by a stalemate between White player and Red AI ( being on the verge of collapse howewer), I've noticed this bug which seems to be tied to the exe and so the official version http://img405.imageshack.us/img405/3311/bugwin.jpg http://img26.imageshack.us/img26/57...
by Athens
Tue Aug 09, 2011 4:15 pm
Forum: RUS Mods
Topic: New version of Fatal Years
Replies: 22
Views: 13993

Last version available here: http://moddercorner.com/2011/08/09/new-version-of-fatal-years-released/ Discussion thread here: http://www.matrixgames.com/forums/tm.asp?m=2875975&mpage=6&key=� Movie explaining mod installation steps here: http://moddercorner.com/2011/08/08/how-to-install-fatal-y...
by Athens
Sun Aug 07, 2011 12:44 pm
Forum: General discussions
Topic: How come all of Gray's posts have been deleted?
Replies: 53
Views: 10806

Notepad is a wonderful program whose possibilities are underated. I do most of the event scripting in FY and SVF with.
by Athens
Sat Aug 06, 2011 4:33 pm
Forum: RUS: Revolution Under Siege AARs
Topic: King Fatal Years AAR with Reds
Replies: 28
Views: 13407

Don't trust this AAR. Old version, and .... Go take a look on the Matrix forum :)
by Athens
Sat Aug 06, 2011 4:29 pm
Forum: AACW Mods
Topic: Struggle for a Vast Future 1.1
Replies: 165
Views: 59039

Yes. I 've just implemented today a new AI trick which should help AI to be clever at sending units to theaters where it starts an offensive. :) SVF 2.0 AI should be much better than SVF 1.0 AI. In all honesty, the official AI has progressed too, and by a wide margin. My AI works too since SVF 1.0. ...
by Athens
Sat Aug 06, 2011 2:07 pm
Forum: AACW Mods
Topic: Struggle for a Vast Future 1.1
Replies: 165
Views: 59039

Hi, I should have followed the new trend of deleting all my precedent posts :D SVF 1.1 isn't anymore supported by me, and is by all accounts incompatible with the latest AACW beta. SVF 2.0 should be ready either at the end of the next week or the following one, as FY (my mod for RUS) has needed a bi...
by Athens
Tue Aug 02, 2011 5:12 pm
Forum: General discussions
Topic: Which wargame or strategy game would you like that AGEod develops in the middle term
Replies: 340
Views: 78947

All of those ancient wars would require a very intricate diplomacy model. The Peloponnesian Wars would have dozens of factions, one for each city-state basically, with varying and shifting loyalties to each side. Check out the GMT game "Hellenes" for a good look at this topic. Yes, the AGEOD system...
by Athens
Mon Aug 01, 2011 2:40 pm
Forum: RUS History club / Discussions historiques sur la Guerre Civile Russe
Topic: Russian Civil War bibliography
Replies: 70
Views: 37182

I would commend Battle magazine n°5 http://www.battlesmagazine.com/eshop/index.php Written by French in English, it contains both a boardgame about Yudenich's effort against Petrograd and 2 indepth articles about Balts uring Civil War, Freikorps, and Yudenich's attempt, worth reading. No naked girl ...
by Athens
Wed Jul 27, 2011 8:28 pm
Forum: Revolution Under Siege
Topic: Official Patch 1.03
Replies: 93
Views: 23179

my last log file: 21:21:20 [Error ] TRegionDefs.GetRegionsList FullDebug: Num of iters equals 15 This is too high to be safe 21:21:20 [Error ] TRegionDefs.GetRegionsList FullDebug: Num of iters equals 15 This is too high to be safe 21:21:20 [Error ] TRegionDefs.GetRegionsList FullDebug: Num of iters...
by Athens
Tue Jul 26, 2011 9:07 pm
Forum: Revolution Under Siege
Topic: Official Patch 1.03
Replies: 93
Views: 23179

Par la m^me occasion, il semble que les boutons contruction de dépôt et construction de fort sont toujours cliquables, mêmes quand les conditions ne sont pas remplies ( un stack avec seulement un supply wagon et sans artillerie peut entreprendre de construire un fort et un dépôt). Aucun des deux n'e...
by Athens
Tue Jul 26, 2011 1:16 pm
Forum: Revolution Under Siege
Topic: Official Patch 1.03
Replies: 93
Views: 23179

New hotfix yet bugged.

Verion 1.03 without any mod. Run in debug error setting. I believe it doesn't affect actual AI routines or cause CTDs.

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