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by Wraith
Wed Aug 10, 2016 3:43 pm
Forum: Civil War II
Topic: Sorting Generals by Seniority
Replies: 15
Views: 1670

Having some sort of in-game ability to view who my commanders are, where they are and what their abilities might be (even though most of the South's general attributes don't actually function) would be helpful. Moving generals around who might have abilities I could exploit would be helpful. Otherwi...
by Wraith
Sat Jul 23, 2016 2:57 am
Forum: Civil War II
Topic: Union Stuff....
Replies: 15
Views: 2404

Why bother with gunboats at all? All I see them do is sink gloriously when instead I could have timber/cottonclads for nearly the same cost and time with, what, nearly triple the combat power?
by Wraith
Tue Jul 12, 2016 2:06 am
Forum: Civil War II
Topic: Employment of Cavalry
Replies: 12
Views: 2075

So, you would recommend more that a light "corps" on a flank or rear areas to pursue/mop up? I have never been able to work out how best to press an advantage like that. Generally I get somewhere only to find another division appeared there fortuitously and then I lose, but not enough to retreat.
by Wraith
Mon Jul 11, 2016 4:13 pm
Forum: Civil War II
Topic: Employment of Cavalry
Replies: 12
Views: 2075

Would then, late game, the ideal be a "cavalry corps" in the Army Command for a MTSG benefit? In that they're wicked fast to get into the field?
by Wraith
Thu Jul 07, 2016 7:29 pm
Forum: Civil War II
Topic: Information and Statistics on Divisions
Replies: 9
Views: 1373

So why are we not allowed divisions early on in the war?

If just two commanders used a divisional format, that's not the wide-spread adoption of the division, and can't be used for evidence. Hooker, iirc, did away with corps and instead organized his forces into wings or something of that nature.
by Wraith
Tue Jul 05, 2016 5:46 am
Forum: Civil War II
Topic: Quick Questions, Quick Answers
Replies: 20
Views: 2141

Can I get an explanation of what "usually only" means above? What are the terms and conditions?
by Wraith
Mon Jul 04, 2016 5:01 pm
Forum: Civil War II
Topic: Quick Questions, Quick Answers
Replies: 20
Views: 2141

New question for this thread. How does one go about attacking a city which has a fort and a force outside of the fort? For instance, if someone has a fort in a city and has maintained a force outside which is dug in, is there a good way to bite pieces off (aside from the routine "go into assault pos...
by Wraith
Sun Jul 03, 2016 1:09 am
Forum: Civil War II
Topic: Agressive UI not that agressive
Replies: 7
Views: 1234

If Athena is turtling in DC, and you've taken Baltimore, I would say that you need to add another division and drive on all of those big cities. If I had 20k men in my opponent's backfield and no indications that he's about to bring more forces to the fight, I would punish him and take any city that...
by Wraith
Sat Jul 02, 2016 6:03 pm
Forum: Civil War II
Topic: Information and Statistics on Divisions
Replies: 9
Views: 1373

Neither side began forming divisions until later in the war; at outbreak, the US did not have any "divisions," and the CSA certainly did not (as it was trying to declare independence). I would avoid using "game numbers" to use for a mod, especially if you're trying to use HoI4. Better to simply use ...
by Wraith
Thu Jun 30, 2016 3:47 pm
Forum: Civil War II
Topic: Costs/Benefits of razing cities
Replies: 12
Views: 1645

So, all of those only show up annually? And in order to change that to quarterly, we'd need to have "0, 5, 10, 15"?
by Wraith
Wed Jun 29, 2016 6:11 pm
Forum: Help improve CW2
Topic: Support Units Bug
Replies: 11
Views: 2100

I have put Naval Engineers into a division (Norfolk, after the garrison was unlocked).
by Wraith
Wed Jun 29, 2016 2:31 pm
Forum: Civil War II
Topic: Costs/Benefits of razing cities
Replies: 12
Views: 1645

If I turned in code that looked like this which was not self-documenting, I'd fail worse than I already do in Computer Science. There isn't anything that I can find to explain what that actually means. What is their "low watermark"? Where do I find that information? Also, just for poop and snickers,...
by Wraith
Tue Jun 28, 2016 8:02 pm
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

My question is why there are two different variables (a short and a long) when it should simply check once or check a step-through: "Am I wounded?" -> "Will I be healed by end of turn?" -> "Are friendly forces controlling town? (if previous check returned false) -> Stay or Go.
by Wraith
Tue Jun 28, 2016 7:57 pm
Forum: Civil War II
Topic: Costs/Benefits of razing cities
Replies: 12
Views: 1645

Then I'd like for the Raid, Cavalry Screen, and Spy RGDs to regenerate... there is no rationale for only however many (mostly useless) RGDs that *do* regenerate and yet things like the submarine or naval mines (along with the aforementioned ones) do not.
by Wraith
Mon Jun 27, 2016 2:04 pm
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

I move a fleet and an army into Iberville, during the bombardment that my fleet does, I manage to drop a cannonball onto Nathaniel Bank's foot. The CSA stays in the area, the CSN leaves, the USA/USN are still holding NOLA and the fort he built but the US Army commander leaves because he got a boo bo...
by Wraith
Sun Jun 26, 2016 9:01 pm
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

Yeah. What's wrong? We had a battle, then my forces didn't leave... I don't think that I lost either.
by Wraith
Fri Jun 24, 2016 3:40 pm
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

Captain_Orso wrote:the wound occurred through a bombardment, and there are no enemy troops in the region at all,


There are troops in the region. I've a strong Corps formation sitting defensively in the area hoping that if Jerzul tried to move at all, it would force a battle on my terms.
by Wraith
Fri Jun 24, 2016 12:40 am
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

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by Wraith
Thu Jun 23, 2016 8:09 pm
Forum: Civil War II
Topic: Injuries and MAGIC!
Replies: 18
Views: 1963

What are OMBs?
by Wraith
Fri Jun 17, 2016 3:10 am
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

Not to be cheeky, Ageod, but...

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by Wraith
Fri Jun 17, 2016 2:59 am
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

Okay, there's something wrong now, officially. I don't know what it is, but it's now screwed Jerzul over, hard, twice. I, as the CSA, attacked into Fairfax, fought a hard battle and won. McDowell was retreating across the Potomac with his army, but in the middle of the river, I guess he changed his ...
by Wraith
Fri Jun 17, 2016 2:17 am
Forum: Civil War II
Topic: Quick Questions, Quick Answers
Replies: 20
Views: 2141

Quick Questions, Quick Answers

I liked this idea from the Paradox forums, perhaps with a summation as the second post (so that you're not hunting through the entire thread to find your answer). My first question is brought to you by the "Division that had whole elements wiped out." Do I need to separate them into their individual...
by Wraith
Tue Jun 14, 2016 3:43 pm
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

Thanks!
by Wraith
Fri Jun 10, 2016 7:07 pm
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

I was just about to post our saves while talking with Jerzul, but we realized that since we modded our generals a bit, that you wouldn't be able to open the game. We know that it's not those units though (none of the move problems included our generals themselves), but since it isn't a base game the...
by Wraith
Wed Jun 08, 2016 3:13 pm
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

Orso, if you just found a bug in the works, I might get myself and my opponents last few turns to you for a similar issue with regards to our original issues.
by Wraith
Fri Jun 03, 2016 5:39 pm
Forum: Civil War II
Topic: "New" Retreat Rules?
Replies: 34
Views: 3711

The reason that I believe that this is happening in our game is that because of the harsh nature of the winter in the territory that we're in, and that I have now 96% MC is that his stack can't actually leave because by the time it tries to leave, it's still "in" the region when a new check of MC st...
by Wraith
Mon May 30, 2016 8:24 pm
Forum: Civil War II
Topic: What is the difference between a redoubt and a fort?
Replies: 29
Views: 3132

I have to say, this was a key thing I could have used before going into my PbeM game against Jerzul. In AACW, you could use riverine supply units to build the fort and was trying to do the same in NOLA for our first game in ACW2. The continued failure to build a fort was a contributing factor into m...
by Wraith
Sun Jun 02, 2013 10:56 pm
Forum: Civil War II
Topic: Ageod American Civil War 2!
Replies: 316
Views: 92277

I agree completely. I'll also make one more plea for giving the CSA player the option to build ironclads, and instead use that war supply, etc to do something else such as building coastal artillery, improving railroads or building wooden gunboats in larger numbers. I've always regarded the South's...
by Wraith
Sat Jun 01, 2013 7:15 pm
Forum: Civil War II
Topic: Ageod American Civil War 2!
Replies: 316
Views: 92277

I think the game already is prohibitive of several of the situations that both sides found themselves in during the course of the war, most especially the Seven Days' Battles, the early Shenandoah campaigns, et al. But again, as I wanted to push in my cri d'coeur , since we've had only a few lines f...
by Wraith
Sat Jun 01, 2013 4:56 pm
Forum: Civil War II
Topic: Ageod American Civil War 2!
Replies: 316
Views: 92277

Stauffenberg wrote:Finally more admirals for the South as they certainly had the available talent, not just Semmes and Buchanan.


HALLEUJAH! Please, for the love of God and all that is Holy... my fleets are constantly bashed by the Union for not other reason than the want of a damn leader.

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