Search found 708 matches

Go to advanced search

by Citizen X
Fri Feb 22, 2019 9:49 am
Forum: Pride of Nations
Topic: Reading selection?
Replies: 5
Views: 141

Re: Reading selection?

Engels' excellent "Notes on the War" spring to mind. A series of essays on the Franco-Prussian War 1870-1871. Published in the Pall Mall Gazette. Here is a transcript.
https://www.marxists.org/archive/marx/w ... notes-war/
by Citizen X
Wed Feb 20, 2019 12:21 am
Forum: Civil War II
Topic: Construction Capability
Replies: 8
Views: 439

Re: Construction Capability

Ok. We are talking about the same thing. ;) I never observed a cap in the number of units that can be build in a city. Some units require a certain structure to get built, so such a cap in numbers might still exist. Naval units need a naval facility to get built, e. g.. Those also speed up the the c...
by Citizen X
Tue Feb 19, 2019 8:26 pm
Forum: Civil War II
Topic: Construction Capability
Replies: 8
Views: 439

Re: Construction Capability

Yip. Not what you are talking about? :)
by Citizen X
Tue Feb 19, 2019 3:12 pm
Forum: To End All Wars
Topic: German strategy in the first world war
Replies: 2
Views: 231

Re: German strategy in the first world war

Nice read. Thanks. The "tacticization of strategy" is something that every field of operation suffers from. No matter if civil or military. Too many short minded and self interested out there. And then societies, enterprises, armies run into desaster, because we don't train our administrat...
by Citizen X
Tue Feb 19, 2019 10:15 am
Forum: Civil War II
Topic: Construction Capability
Replies: 8
Views: 439

Re: Construction Capability

Hm, maybe look at it after one turn resolution. Just had a Timbreclad ready one turn earlier than in the one with smaller capability.
by Citizen X
Mon Feb 18, 2019 1:11 pm
Forum: Civil War II
Topic: Construction Capability
Replies: 8
Views: 439

Re: Construction Capability

Afaik construction capability affects buildtime. Where cities have land capability and harbors and such have naval capability. This should effect mostly large units like big brigades, cannons and ships. Just order a few timberclads along the Ohio and you will see that days-to-build differs quite wel...
by Citizen X
Sat Feb 16, 2019 10:53 am
Forum: CW2 AARs
Topic: Naturamix(CSA) vs Murtagks(USA) Also Late to the Afterparty
Replies: 41
Views: 981

Re: Naturamix(CSA) vs Murtagks(USA) Also Late to the Afterparty

Thanks a lot for an entertaining AAR. Same goes to Murtagks.
by Citizen X
Mon Feb 11, 2019 11:53 am
Forum: Wars of Napoleon
Topic: Fort building
Replies: 8
Views: 806

Re: Fort building

Just making sure.
With Wordpad you must doublecheck that you save it as plaintext, because when you save with formatting information in it it won't work.
by Citizen X
Sun Feb 10, 2019 12:12 am
Forum: Pride of Nations
Topic: Any recommended Linux wine tweaks?
Replies: 1
Views: 801

Re: Any recommended Linux wine tweaks?

If you find a way you're my hero.

But I fear there is none.

The way wine treats transparency seems to be incompatible with the way it is implemented in PON. Other then that it kinda works, wich is better than it used to be where it outright crashed on animations.
by Citizen X
Sat Feb 02, 2019 11:45 am
Forum: Civil War II
Topic: Contraband
Replies: 5
Views: 1381

Re: Contraband

Repairing rail takes a certain amount of days, afaik, not a turn. So getting the job done and still have enough days left to enter another region might well make a difference.
by Citizen X
Wed Jan 30, 2019 11:59 am
Forum: Civil War II
Topic: Activation and Leadership Penalties
Replies: 5
Views: 1477

Re: Activation and Leadership Penalties

Battle logs show command and battle effectiveness of any given unit firing. You might want to do test runs. Never checked myself though.
by Citizen X
Tue Jan 08, 2019 12:06 pm
Forum: Civil War II
Topic: Have battle, I do not understand the outcome.
Replies: 8
Views: 2614

Re: Have battle, I do not understand the outcome.

Just because you bring more men into the region, it doesn't mean you get to deploy more men onto the front line. In open terrain, the commander with the higher strategic rating gets to have an advantage in that department. Also the commanders attached with units factor in their offensive/defensive s...
by Citizen X
Sun Jan 06, 2019 11:06 am
Forum: Civil War II
Topic: Grant
Replies: 2
Views: 2477

Re: Grant

StartEvent = evt_nam_USA_Grant|1|1|NULL|NULL|NULL|NULL

Conditions
MinDate = 1861/09/16
MaxDate = 1862/03/01
by Citizen X
Fri Jan 04, 2019 9:54 am
Forum: Field of Glory: Empires
Topic: Will Units only be Giants ? Or will AGEOD Style Units be an Option?
Replies: 30
Views: 5494

Re: Will Units only be Giants ? Or will AGEOD Style Units be an Option?

One thing at least the new game has accomplished already: to waken the spirits of the forum of old. :mdr:
by Citizen X
Thu Jan 03, 2019 11:18 am
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 8
Views: 23587

Re: AgeWiki problem

It is now down for good?
by Citizen X
Tue Jan 01, 2019 11:52 am
Forum: PON Technical Support / Aide Technique
Topic: Text of the events disappeared
Replies: 4
Views: 390

Re: Text of the events disappeared

You click on Paris Congress, a window appears, but it is empty?
by Citizen X
Sun Dec 30, 2018 10:59 am
Forum: PON Technical Support / Aide Technique
Topic: Text of the events disappeared
Replies: 4
Views: 390

Re: Text of the events disappeared

Are you playing in English language or in any other?

If so, try using English first and se if it does not appear there either.

Sometimes it is an issue with the localization into another language.
by Citizen X
Fri Dec 28, 2018 12:38 pm
Forum: CW2 AARs
Topic: Naturamix(USA) vs Murtagks(CSA) - Late to the Party
Replies: 16
Views: 651

Re: Naturamix(USA) vs Murtagks(CSA) - Late to the Party

Welcome to the party.

Nice to have an AAR again.
by Citizen X
Mon Dec 24, 2018 10:25 am
Forum: General discussions
Topic: MERRY CHRISTMAS....
Replies: 6
Views: 3964

MERRY CHRISTMAS....

...to all of you folks. And peace on eatrh.

Live long and prosper.

:leprechau :coeurs:
by Citizen X
Fri Dec 21, 2018 11:03 am
Forum: English Civil War
Topic: Royalist victory vs Athena
Replies: 2
Views: 6003

Re: Royalist victory vs Athena

Taillebois wrote:
The Puritans don't like Christmas so that should make them even more miserable. :)


Bham! Eat that, pleasure haters. :dada:
by Citizen X
Thu Dec 20, 2018 10:54 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 4443

Re: WON: Russia & France War Alliance

WON, as most Ageod games needs a bit of prudence when stearing it out of historical waters.
by Citizen X
Tue Dec 18, 2018 11:10 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 4443

Re: WON: Russia & France War Alliance

Ageod games reflect real life in that the leading nations either want a stable situation so that the trailing nations stay trailing. That's VP wise, but also politically and economically. Napoleon tried to achieve that in Tilsit, Metternich at the "Wiener Kongress" (Pun intended). Or they ...
by Citizen X
Sat Dec 15, 2018 10:57 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 4443

Re: WON: Russia & France War Alliance

Why determine that at all? Go with the offers. Same applies to all other nations, too. Due to game mechanics only Austria is a bit at a loss in the backstabbing department. If France wants to win by sudden death however, it will most likely need to take down Russia, as taking London will be out of r...
by Citizen X
Tue Dec 04, 2018 11:46 am
Forum: Civil War II
Topic: Movement out of region when enemy is present
Replies: 4
Views: 4121

Re: Movement out of region when enemy is present

Gray Fox wrote:De ja vu...

viewtopic.php?f=331&t=39370


Ah, those heated five-pagers...

That brings back memories. :papy:
by Citizen X
Sun Dec 02, 2018 1:44 pm
Forum: Pride of Nations
Topic: How to play 1850 if Austria's neighbor
Replies: 3
Views: 7950

Re: How to play 1850 if Austria's neighbor

Can't speak of the numbers, but gaining warscore is a slow process overall. Gaining provinces is, too. You need to have a claim or high loyalty, afaik. You might be seeing an eternal war with S-P. Still after having all provinces inherited you might get scripted events fire, because the nation still...
by Citizen X
Thu Nov 22, 2018 8:51 pm
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 13
Views: 14569

Re: Field of Glory:Empires

SMikh wrote:... and how great will be medieval age`s game with this new engine :)


Or a Victorian Era game... :siffle:

I'd work on that anytime.
by Citizen X
Wed Nov 21, 2018 10:44 am
Forum: News from AGEod
Topic: ---> Field of Glory: Empires announced! <---
Replies: 18
Views: 7012

Re: ---> Field of Glory: Empires announced! <---

Leibst wrote:Best wishes for this new game Pocus!! :fleurs:


Yeah, best wishes. You well deserve a fantastic commercial success at AGEOD as well as credits from the community.
by Citizen X
Tue Nov 20, 2018 10:48 am
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 13
Views: 14569

Re: Field of Glory:Empires

Look at the product specs, thats what I call efficient for a game of that scope.
by Citizen X
Fri Nov 16, 2018 11:55 am
Forum: Pride of Nations
Topic: New to the game, looking for general tips
Replies: 5
Views: 9591

Re: New to the game, looking for general tips

I would recommend starting as US, France or Sardinia Piemont. US is simple to start with in the first 10 game years, France is stable and has almost all options to play with while not overwhelming and S-P is a major country that is overseeable and comes with a strong potential ally (France). Like ev...

Go to advanced search