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by Citizen X
Sat Dec 15, 2018 10:57 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 2
Views: 111

Re: WON: Russia & France War Alliance

Why determine that at all? Go with the offers. Same applies to all other nations, too. Due to game mechanics only Austria is a bit at a loss in the backstabbing department. If France wants to win by sudden death however, it will most likely need to take down Russia, as taking London will be out of r...
by Citizen X
Tue Dec 04, 2018 11:46 am
Forum: Civil War II
Topic: Movement out of region when enemy is present
Replies: 4
Views: 1047

Re: Movement out of region when enemy is present

Gray Fox wrote:De ja vu...

viewtopic.php?f=331&t=39370


Ah, those heated five-pagers...

That brings back memories. :papy:
by Citizen X
Sun Dec 02, 2018 1:44 pm
Forum: Pride of Nations
Topic: How to play 1850 if Austria's neighbor
Replies: 3
Views: 3921

Re: How to play 1850 if Austria's neighbor

Can't speak of the numbers, but gaining warscore is a slow process overall. Gaining provinces is, too. You need to have a claim or high loyalty, afaik. You might be seeing an eternal war with S-P. Still after having all provinces inherited you might get scripted events fire, because the nation still...
by Citizen X
Thu Nov 22, 2018 8:51 pm
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 11
Views: 4527

Re: Field of Glory:Empires

SMikh wrote:... and how great will be medieval age`s game with this new engine :)


Or a Victorian Era game... :siffle:

I'd work on that anytime.
by Citizen X
Wed Nov 21, 2018 10:44 am
Forum: News from AGEod
Topic: ---> Field of Glory: Empires announced! <---
Replies: 18
Views: 2451

Re: ---> Field of Glory: Empires announced! <---

Leibst wrote:Best wishes for this new game Pocus!! :fleurs:


Yeah, best wishes. You well deserve a fantastic commercial success at AGEOD as well as credits from the community.
by Citizen X
Tue Nov 20, 2018 10:48 am
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 11
Views: 4527

Re: Field of Glory:Empires

Look at the product specs, thats what I call efficient for a game of that scope.
by Citizen X
Fri Nov 16, 2018 11:55 am
Forum: Pride of Nations
Topic: New to the game, looking for general tips
Replies: 5
Views: 5473

Re: New to the game, looking for general tips

I would recommend starting as US, France or Sardinia Piemont. US is simple to start with in the first 10 game years, France is stable and has almost all options to play with while not overwhelming and S-P is a major country that is overseeable and comes with a strong potential ally (France). Like ev...
by Citizen X
Fri Nov 09, 2018 9:42 am
Forum: Pride of Nations
Topic: How to play 1850 if Austria's neighbor
Replies: 3
Views: 3921

Re: How to play 1850 if Austria's neighbor

That's especially true with France, S-P and Prussia, as it might cripple future development in the cases of German and Italian unification.
by Citizen X
Mon Nov 05, 2018 12:08 pm
Forum: General discussions
Topic: Let's bet on the next ageod game
Replies: 34
Views: 12267

Re: Let's bet on the next ageod game

"Arrows" could mean rockets :P
by Citizen X
Tue Oct 23, 2018 12:56 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: CW hardtack bread
Replies: 5
Views: 483

Re: CW hardtack bread

""the thing and the whole of the thing"


For those of you that still read. :papy:


https://wiki.lspace.org/mediawiki/Scone_of_Stone
by Citizen X
Thu Oct 18, 2018 1:55 pm
Forum: Civil War II
Topic: CSA PBEM winning strategy?
Replies: 14
Views: 3771

Re: CSA PBEM winning strategy?

The prevailing doctrine states, that you can either win through morale hit by taking the US capital or by victory points, if you manage to keep enough vp sites long enough. All other approaches seem to fail sooner or later, like an offensive approach in the Western theatres. The former is normally a...
by Citizen X
Sun Oct 07, 2018 8:37 am
Forum: Civil War II
Topic: Confederate Inflation
Replies: 10
Views: 2598

Re: Confederate Inflation

DrPostman wrote:I've always felt like that event should not be triggered if the war is going well. Say moral
is at or near 100.


If you are cunning or lucky enough to carry the CSA into 64 you shouldn't complain about the inconvenience :P
by Citizen X
Sun Sep 30, 2018 11:49 am
Forum: Pride of Nations
Topic: How to stop white peace?
Replies: 7
Views: 21752

Re: How to stop white peace?

Another not so helpful detail :P If I remember correctly, this has been a request by players, so that wars couldn't go endlessly anymore and eat off National Morale. But that is a long time ago, so I might be wrong. Best shot is still to invade the opponents national territory in a war. However, as ...
by Citizen X
Sat Sep 29, 2018 9:02 am
Forum: To End All Wars
Topic: Advice on Moltke Plan (CP)
Replies: 6
Views: 4199

Re: Advice on Moltke Plan (CP)

Great Post. epaminondas
by Citizen X
Sat Sep 15, 2018 10:02 am
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 5494

Re: Adding music

What I did was to add a mp3 file "MySong.mp3 and rename the file "NCP_MySong.mp3" and add a line in the music.ini file which contains 43 titles. The last line of the file reads: Music43 = NCP_theme.mp3 So I added : Music44 = NCP_MySong.mp3 And apparently it didn't work. But as I said...
by Citizen X
Fri Sep 14, 2018 8:31 pm
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 5494

Re: Adding music

Having a playlist on your favorite playback device seems more frugal.
by Citizen X
Wed Sep 12, 2018 6:18 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 782

Re: event code

I am still trying to determine why Nizami Cedid wouldn't come out of "locked" state (TUR Reforms.sct). Nor does Empire Reforms.

All conditions are met as far as my understaning goes.
by Citizen X
Tue Sep 11, 2018 10:20 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 782

Re: event code

Thanks for your insight
by Citizen X
Tue Sep 11, 2018 10:13 am
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 782

event code

What does

Code: Select all

 Probability = 50


mean in the

Code: Select all

Conditions


section of an event?
by Citizen X
Mon Sep 10, 2018 12:36 am
Forum: BoA2: Wars in America
Topic: PBEM issues (as usual)
Replies: 8
Views: 5234

Re: PBEM issues (as usual)

Sorry, no.
Works for me.
Any specifics, like scenario?
by Citizen X
Sun Sep 09, 2018 6:05 pm
Forum: Wars of Napoleon
Topic: Objective cities [F9]
Replies: 3
Views: 3957

Re: Objective cities [F9]

1) Objectives can change 2) Basically there are only two sides, Alliance and Coalition. The fact that there are multiple nations that can switch sides or don't need to take sides at all and still win by VP is a flaw in design, imho. You have an engine that comes from 1 vs 1 and tries to overcome thi...
by Citizen X
Sat Sep 08, 2018 10:08 am
Forum: Wars of Napoleon
Topic: Tolstoi's Война и миръ (war and peace)
Replies: 4
Views: 3961

Re: Tolstoi's Война и миръ (war and peace)

War and Peace is a wonderful portrait of Russian people and society of that time. It was meant as such, just like Anna Karennina. As others stated, it is not so much a warbook. However, though fictional, it still adds much to understanding the era. Clausewitz, btw, must be read with prudence, too. A...
by Citizen X
Fri Sep 07, 2018 7:42 pm
Forum: Wars of Napoleon
Topic: un-merging two armies
Replies: 7
Views: 4677

Re: un-merging two armies

and composition of troops
by Citizen X
Fri Sep 07, 2018 7:27 pm
Forum: Wars of Napoleon
Topic: un-merging two armies
Replies: 7
Views: 4677

Re: un-merging two armies

Afaik there is no convenient way.
But then again I mostly don't keep the original setup anyways, because from a powergaming point of view it rarely meets the optimum.
So I might just not have stumbled over it yet.
by Citizen X
Fri Sep 07, 2018 9:50 am
Forum: Pride of Nations
Topic: Peace offer
Replies: 3
Views: 4333

Re: Peace offer

The higher the grade of organization of a country is, the higher is the impact of an annexation. Annexing Laos is ok while annexing the Sarre region will get you hatemail. Annexing Alsace for the Prussians on the other hand would be of lesser impact (other than in France) because they have a claim o...
by Citizen X
Thu Sep 06, 2018 11:16 am
Forum: Pride of Nations
Topic: Peace offer
Replies: 3
Views: 4333

Re: Peace offer

PON is not quite a "tint-the-world-in-my-color" game. You can only claim regions in a peace deal that either - border to one of your National Regions (not Colonial 101% regions as far as I know) - have a majority of your national population (French, in your case) - regions of tribal states...
by Citizen X
Thu Sep 06, 2018 9:44 am
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 20
Views: 5272

Re: The perfect grand strategy game ?

allan_boa wrote:So if I understand well,if you don't send your turn, it is like pressing "end turn" without providing new orders ?


Correct.
Either the AI for that specific country is being turned off or the host does a save, so that the AI doesnt take over during turn resolution.
by Citizen X
Wed Sep 05, 2018 9:09 pm
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 20
Views: 5272

Re: The perfect grand strategy game ?

beats me by a minute
I write too long texts. :papy:
by Citizen X
Wed Sep 05, 2018 9:08 pm
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 20
Views: 5272

Re: The perfect grand strategy game ?

In the case of PON there is a host file and turn files for every country. Everybody opens his/her turn file simultaneously, does their turn and saves it, wich produces an orders file. This orders file is being sent back to the host or put into dropbox. Then the host puts all in the same save folder ...
by Citizen X
Wed Sep 05, 2018 10:17 am
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 20
Views: 5272

Re: The perfect grand strategy game ?

I am always ready for a new PON.

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