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by Citizen X
Tue Jan 08, 2019 12:06 pm
Forum: Civil War II
Topic: Have battle, I do not understand the outcome.
Replies: 8
Views: 733

Re: Have battle, I do not understand the outcome.

Just because you bring more men into the region, it doesn't mean you get to deploy more men onto the front line. In open terrain, the commander with the higher strategic rating gets to have an advantage in that department. Also the commanders attached with units factor in their offensive/defensive s...
by Citizen X
Sun Jan 06, 2019 11:06 am
Forum: Civil War II
Topic: Grant
Replies: 2
Views: 661

Re: Grant

StartEvent = evt_nam_USA_Grant|1|1|NULL|NULL|NULL|NULL

Conditions
MinDate = 1861/09/16
MaxDate = 1862/03/01
by Citizen X
Fri Jan 04, 2019 9:54 am
Forum: Field of Glory: Empires
Topic: Will Units only be Giants ? Or will AGEOD Style Units be an Option?
Replies: 23
Views: 2392

Re: Will Units only be Giants ? Or will AGEOD Style Units be an Option?

One thing at least the new game has accomplished already: to waken the spirits of the forum of old. :mdr:
by Citizen X
Thu Jan 03, 2019 11:18 am
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 8
Views: 21393

Re: AgeWiki problem

It is now down for good?
by Citizen X
Tue Jan 01, 2019 11:52 am
Forum: PON Technical Support / Aide Technique
Topic: Text of the events disappeared
Replies: 4
Views: 258

Re: Text of the events disappeared

You click on Paris Congress, a window appears, but it is empty?
by Citizen X
Sun Dec 30, 2018 10:59 am
Forum: PON Technical Support / Aide Technique
Topic: Text of the events disappeared
Replies: 4
Views: 258

Re: Text of the events disappeared

Are you playing in English language or in any other?

If so, try using English first and se if it does not appear there either.

Sometimes it is an issue with the localization into another language.
by Citizen X
Fri Dec 28, 2018 12:38 pm
Forum: CW2 AARs
Topic: Naturamix(USA) vs Murtagks(CSA) - Late to the Party
Replies: 16
Views: 404

Re: Naturamix(USA) vs Murtagks(CSA) - Late to the Party

Welcome to the party.

Nice to have an AAR again.
by Citizen X
Mon Dec 24, 2018 10:25 am
Forum: General discussions
Topic: MERRY CHRISTMAS....
Replies: 6
Views: 2215

MERRY CHRISTMAS....

...to all of you folks. And peace on eatrh.

Live long and prosper.

:leprechau :coeurs:
by Citizen X
Fri Dec 21, 2018 11:03 am
Forum: English Civil War
Topic: Royalist victory vs Athena
Replies: 2
Views: 4062

Re: Royalist victory vs Athena

Taillebois wrote:
The Puritans don't like Christmas so that should make them even more miserable. :)


Bham! Eat that, pleasure haters. :dada:
by Citizen X
Thu Dec 20, 2018 10:54 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 2563

Re: WON: Russia & France War Alliance

WON, as most Ageod games needs a bit of prudence when stearing it out of historical waters.
by Citizen X
Tue Dec 18, 2018 11:10 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 2563

Re: WON: Russia & France War Alliance

Ageod games reflect real life in that the leading nations either want a stable situation so that the trailing nations stay trailing. That's VP wise, but also politically and economically. Napoleon tried to achieve that in Tilsit, Metternich at the "Wiener Kongress" (Pun intended). Or they ...
by Citizen X
Sat Dec 15, 2018 10:57 am
Forum: Wars of Napoleon
Topic: WON: Russia & France War Alliance
Replies: 9
Views: 2563

Re: WON: Russia & France War Alliance

Why determine that at all? Go with the offers. Same applies to all other nations, too. Due to game mechanics only Austria is a bit at a loss in the backstabbing department. If France wants to win by sudden death however, it will most likely need to take down Russia, as taking London will be out of r...
by Citizen X
Tue Dec 04, 2018 11:46 am
Forum: Civil War II
Topic: Movement out of region when enemy is present
Replies: 4
Views: 3101

Re: Movement out of region when enemy is present

Gray Fox wrote:De ja vu...

viewtopic.php?f=331&t=39370


Ah, those heated five-pagers...

That brings back memories. :papy:
by Citizen X
Sun Dec 02, 2018 1:44 pm
Forum: Pride of Nations
Topic: How to play 1850 if Austria's neighbor
Replies: 3
Views: 6078

Re: How to play 1850 if Austria's neighbor

Can't speak of the numbers, but gaining warscore is a slow process overall. Gaining provinces is, too. You need to have a claim or high loyalty, afaik. You might be seeing an eternal war with S-P. Still after having all provinces inherited you might get scripted events fire, because the nation still...
by Citizen X
Thu Nov 22, 2018 8:51 pm
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 11
Views: 9678

Re: Field of Glory:Empires

SMikh wrote:... and how great will be medieval age`s game with this new engine :)


Or a Victorian Era game... :siffle:

I'd work on that anytime.
by Citizen X
Wed Nov 21, 2018 10:44 am
Forum: News from AGEod
Topic: ---> Field of Glory: Empires announced! <---
Replies: 18
Views: 4861

Re: ---> Field of Glory: Empires announced! <---

Leibst wrote:Best wishes for this new game Pocus!! :fleurs:


Yeah, best wishes. You well deserve a fantastic commercial success at AGEOD as well as credits from the community.
by Citizen X
Tue Nov 20, 2018 10:48 am
Forum: News from AGEod
Topic: Field of Glory:Empires
Replies: 11
Views: 9678

Re: Field of Glory:Empires

Look at the product specs, thats what I call efficient for a game of that scope.
by Citizen X
Fri Nov 16, 2018 11:55 am
Forum: Pride of Nations
Topic: New to the game, looking for general tips
Replies: 5
Views: 7669

Re: New to the game, looking for general tips

I would recommend starting as US, France or Sardinia Piemont. US is simple to start with in the first 10 game years, France is stable and has almost all options to play with while not overwhelming and S-P is a major country that is overseeable and comes with a strong potential ally (France). Like ev...
by Citizen X
Fri Nov 09, 2018 9:42 am
Forum: Pride of Nations
Topic: How to play 1850 if Austria's neighbor
Replies: 3
Views: 6078

Re: How to play 1850 if Austria's neighbor

That's especially true with France, S-P and Prussia, as it might cripple future development in the cases of German and Italian unification.
by Citizen X
Mon Nov 05, 2018 12:08 pm
Forum: General discussions
Topic: Let's bet on the next ageod game
Replies: 34
Views: 14374

Re: Let's bet on the next ageod game

"Arrows" could mean rockets :P
by Citizen X
Tue Oct 23, 2018 12:56 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: CW hardtack bread
Replies: 5
Views: 521

Re: CW hardtack bread

""the thing and the whole of the thing"


For those of you that still read. :papy:


https://wiki.lspace.org/mediawiki/Scone_of_Stone
by Citizen X
Thu Oct 18, 2018 1:55 pm
Forum: Civil War II
Topic: CSA PBEM winning strategy?
Replies: 14
Views: 3822

Re: CSA PBEM winning strategy?

The prevailing doctrine states, that you can either win through morale hit by taking the US capital or by victory points, if you manage to keep enough vp sites long enough. All other approaches seem to fail sooner or later, like an offensive approach in the Western theatres. The former is normally a...
by Citizen X
Sun Oct 07, 2018 8:37 am
Forum: Civil War II
Topic: Confederate Inflation
Replies: 10
Views: 2650

Re: Confederate Inflation

DrPostman wrote:I've always felt like that event should not be triggered if the war is going well. Say moral
is at or near 100.


If you are cunning or lucky enough to carry the CSA into 64 you shouldn't complain about the inconvenience :P
by Citizen X
Sun Sep 30, 2018 11:49 am
Forum: Pride of Nations
Topic: How to stop white peace?
Replies: 7
Views: 23990

Re: How to stop white peace?

Another not so helpful detail :P If I remember correctly, this has been a request by players, so that wars couldn't go endlessly anymore and eat off National Morale. But that is a long time ago, so I might be wrong. Best shot is still to invade the opponents national territory in a war. However, as ...
by Citizen X
Sat Sep 29, 2018 9:02 am
Forum: To End All Wars
Topic: Advice on Moltke Plan (CP)
Replies: 6
Views: 6275

Re: Advice on Moltke Plan (CP)

Great Post. epaminondas
by Citizen X
Sat Sep 15, 2018 10:02 am
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 7478

Re: Adding music

What I did was to add a mp3 file "MySong.mp3 and rename the file "NCP_MySong.mp3" and add a line in the music.ini file which contains 43 titles. The last line of the file reads: Music43 = NCP_theme.mp3 So I added : Music44 = NCP_MySong.mp3 And apparently it didn't work. But as I said...
by Citizen X
Fri Sep 14, 2018 8:31 pm
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 7478

Re: Adding music

Having a playlist on your favorite playback device seems more frugal.
by Citizen X
Wed Sep 12, 2018 6:18 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 889

Re: event code

I am still trying to determine why Nizami Cedid wouldn't come out of "locked" state (TUR Reforms.sct). Nor does Empire Reforms.

All conditions are met as far as my understaning goes.
by Citizen X
Tue Sep 11, 2018 10:20 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 889

Re: event code

Thanks for your insight
by Citizen X
Tue Sep 11, 2018 10:13 am
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 889

event code

What does

Code: Select all

 Probability = 50


mean in the

Code: Select all

Conditions


section of an event?

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