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by Citizen X
Wed Dec 06, 2017 12:36 am
Forum: Civil War II
Topic: Telegraph LInes
Replies: 7
Views: 284

Re: Telegraph LInes

Grey Fox mentioned it produces 50% more supply. Does it produce 50% more money as well? I ask because you say center of "TRADE" and industry.[/quote]

That was rather a figure of speech.

Civ lvl affects supply and transport afaik.
by Citizen X
Wed Dec 06, 2017 12:32 am
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 614

Re: Rail lines

That's a lot of WS and seems worthwhile even from a strict resource capitalist point of view.
by Citizen X
Tue Dec 05, 2017 1:45 am
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 614

Re: Rail lines

I believe that the supply primer of ACW is still valid in CW2.

http://www.ageod-forum.com/viewtopic.php?f=78&t=14929
by Citizen X
Mon Dec 04, 2017 7:45 pm
Forum: Civil War II
Topic: Telegraph LInes
Replies: 7
Views: 284

Re: Telegraph LInes

Do use them.

I use them at Richmond and any center of trade and industry, like New Orleans or Charleston.
by Citizen X
Mon Dec 04, 2017 7:41 pm
Forum: Civil War II
Topic: Sea Mines and Submarines
Replies: 3
Views: 165

Re: Sea Mines and Submarines

They are capped but do refresh if used.
by Citizen X
Mon Dec 04, 2017 7:39 pm
Forum: Civil War II
Topic: Sneak-in Blockade Runner
Replies: 4
Views: 205

Re: Sneak-in Blockade Runner

Only other point to consider imho is an aggressive South that wants to keep every edge in battle that higher NM provides.
by Citizen X
Mon Dec 04, 2017 2:50 pm
Forum: Wars of Napoleon
Topic: How does one find Divisions?
Replies: 7
Views: 194

Re: How does one find Divisions?

Hit F!
Switch to forces list
Filter away fleets
Filter away non-leader units
(Filter away locked)

Sort by power value or elements

That gives you a rough list as big units are not nescessarily divisions.
by Citizen X
Mon Dec 04, 2017 2:21 pm
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 614

Re: Rail lines

I applaud your creative thinking. But it has a flaw. As with any economy with scarce resources, it is not (only) the shere number of resources that needs to be taken in account. More important is effectiveness. How much output one does get out of a given input. Output is action days and more materia...
by Citizen X
Wed Nov 08, 2017 2:07 am
Forum: PON Mods
Topic: Official database, XLS format
Replies: 27
Views: 10691

Re: Official database, XLS format

Pocus wrote:link updated with the latest files I have!


My hero :)
by Citizen X
Thu Nov 02, 2017 11:34 am
Forum: Civil War II
Topic: Confederate Coastal Forts
Replies: 27
Views: 1136

Re: Confederate Coastal Forts

While I do agree, that forts should be tuned up a little bit, they are generally working realistically. By the time the war started, most of the structures were already outdated. With range and "effectiveness" of guns exponentially growing and ships starting to get armored, the concept of ...
by Citizen X
Wed Nov 01, 2017 9:56 am
Forum: Civil War II
Topic: Synchronize Move
Replies: 8
Views: 521

Re: Synchronize Move

AFAIK, it only works on corps level, when all corps are of the same army and start from the same region.

One of the CW2 gurus might correct me here.
by Citizen X
Sat Oct 28, 2017 12:49 am
Forum: Civil War II
Topic: Cotton Embargo
Replies: 1
Views: 347

Re: Cotton Embargo

Not that I know of
by Citizen X
Thu Oct 26, 2017 5:22 pm
Forum: PON Mods
Topic: Official database, XLS format
Replies: 27
Views: 10691

Re: Official database, XLS format

Still broken :P
by Citizen X
Mon Aug 14, 2017 2:42 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 20
Views: 1563

Re: Hold at all costs

I think it has failed loggic in HAAC calculations. Formula doesn't factor in % of casualties. It only has power ratios, posture coefficients, trench value and random dice. I had 2% casualties and they retreated because on a big number of combat turns, eventually low dice roll for retreat will appea...
by Citizen X
Tue Jul 18, 2017 11:58 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: CW2 opponent wanted
Replies: 2
Views: 864

Re: CW2 opponent wanted

I have
by Citizen X
Sat Jul 01, 2017 11:57 am
Forum: PBEM and multiplayer matchups (all games)
Topic: CW2 opponent wanted
Replies: 2
Views: 864

CW2 opponent wanted

Historical Attrition
Slightly Randomized Generals
Medium Delay
Easy Supply Off
Traffic Penalty Low

I play either side, you may host, game can be registered at TWC, 3-5 turns per week.

If you want to write an AAR we can go at slower pace.

Houserules as will be discussed.
by Citizen X
Fri Jun 30, 2017 10:59 am
Forum: EAW Technical support / Aide technique
Topic: Appalling lag. Is there a cure?
Replies: 10
Views: 658

Re: Appalling lag. Is there a cure?

Not an expert in Steam, but at least a part of the overlay can be disabled for certain games. Functions like messages and such, that you normally reach via shift-tab or whatever the keys are. Try to locate the exe in Steam\steamapps\common\ and change the compatibilty mode just to try. Also turning ...
by Citizen X
Fri Jun 30, 2017 8:21 am
Forum: EAW Technical support / Aide technique
Topic: Appalling lag. Is there a cure?
Replies: 10
Views: 658

Re: Appalling lag. Is there a cure?

Maybe the steam overlay is the culprit?
by Citizen X
Thu Jun 29, 2017 6:49 pm
Forum: Civil War II
Topic: Looking for PBEM Opponent (Union)
Replies: 8
Views: 874

Re: Looking for PBEM Opponent (Union)

Seems you can't receive pm yet. I am interested.
by Citizen X
Tue Jun 27, 2017 11:04 am
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 1
Views: 1814

AgeWiki problem

Is it just me?
Agewiki pages are blank for me, regardless of browser (haven't tried ie on other machine though). I can see the "source" page but apart from that all else is blank.

Or did it move to somewhere else than ageod.net?
:confused:
by Citizen X
Thu May 25, 2017 11:46 pm
Forum: Wars of Napoleon
Topic: Can the Austria join Coalition in 1805 Scripted Event be removed?
Replies: 5
Views: 1582

Re: Can the Austria join Coalition in 1805 Scripted Event be removed?

I agree here. There are reasons for Austria and France to get along, as Talleyrand pointed out to Napoleon. I love the effort being put into those scripts, wich bring the game alive, especially in singleplayer. They should be optional though in MP in the regard to questions of alliance and war and p...
by Citizen X
Tue May 23, 2017 9:58 am
Forum: AGEod's American Civil War
Topic: Promotions
Replies: 1
Views: 1166

Re: Promotions

Find the leader on the map, put him into an own stack (must be leader), find the promotion special order (same column as where you form divisions etc), press button, wait till next turn, voilá.
by Citizen X
Sun May 14, 2017 10:12 am
Forum: Wars of Napoleon
Topic: Setup Occupation
Replies: 8
Views: 1434

Re: Setup Occupation

Also affects eastern Prussia Byalistock region. If the supply issue is the reason (which is a poor solution imo if that is the case), then why even bother with the national borders where they are located? Totally forgot, that Prussia got that in the third Polish division. So I never really took not...
by Citizen X
Thu May 11, 2017 10:22 pm
Forum: Help improve WON
Topic: game chrashes
Replies: 1
Views: 277

Re: game chrashes

The sticky in the Technical Support section solved it for me.
by Citizen X
Mon May 08, 2017 11:36 pm
Forum: Civil War II
Topic: Beauregard: Risen from the Dead to Lead the South
Replies: 5
Views: 1108

Re: Beauregard: Risen from the Dead to Lead the South

If Beauregard exists he gets put out of the game correctly. Allthough, in altered-stats-mode he gets different stats.
by Citizen X
Mon May 08, 2017 11:33 pm
Forum: PON Conflict in Europe - Redux
Topic: *General Player to Player Comments
Replies: 336
Views: 18545

Re: *General Player to Player Comments

We should at least try for new players. If none currently comes, I could run another one besides US in "defensive" mode.

Anybody has email of former players?
by Citizen X
Thu Mar 09, 2017 2:44 pm
Forum: Wars of Napoleon
Topic: "Crazy Surrending rules & Ageod backup for this game"
Replies: 24
Views: 3504

Re: "Crazy Surrending rules & Ageod backup for this game"

Ageod titles, with all that has been done over the years on the machine side, still rely on the players insight and wisdom. That not everything that the code allows is a valid choice in order to have a good game. People forget that we play together to have fun. No code can substitute that. Not when ...
by Citizen X
Tue Feb 28, 2017 9:29 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 11399

Re: *Diplomacy, News Reports and Announcements

+++ US Secretary of State - Official Bulletin +++

The US government proudly and happily announces the completion of a masterpiece of American engineer-craft. As of today a railway connects our NewYork with California.
by Citizen X
Tue Feb 28, 2017 9:26 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 11399

Re: *Diplomacy, News Reports and Announcements

+++ US Secretary of State - Official Bulletin +++

The US government expresses its content about the recent peace agreements that have been met in Europe and endorses its outcome.
by Citizen X
Sun Feb 26, 2017 10:05 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Things I've been wrong about (or learned, or both)
Replies: 23
Views: 2204

Re: Things I've been wrong about (or learned, or both)

The terms brigade and divisions were actually used differently in the respective armies. If I remember correctly, it was a matter of size, due to the different supply with officers in both armies. A brigade is referred to as a formation of subunits that work together to achieve a certain tactical ta...

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