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by Citizen X
Sat Sep 15, 2018 10:02 am
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 1957

Re: Adding music

What I did was to add a mp3 file "MySong.mp3 and rename the file "NCP_MySong.mp3" and add a line in the music.ini file which contains 43 titles. The last line of the file reads: Music43 = NCP_theme.mp3 So I added : Music44 = NCP_MySong.mp3 And apparently it didn't work. But as I said...
by Citizen X
Fri Sep 14, 2018 8:31 pm
Forum: General discussions
Topic: Adding music
Replies: 11
Views: 1957

Re: Adding music

Having a playlist on your favorite playback device seems more frugal.
by Citizen X
Wed Sep 12, 2018 6:18 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 216

Re: event code

I am still trying to determine why Nizami Cedid wouldn't come out of "locked" state (TUR Reforms.sct). Nor does Empire Reforms.

All conditions are met as far as my understaning goes.
by Citizen X
Tue Sep 11, 2018 10:20 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 216

Re: event code

Thanks for your insight
by Citizen X
Tue Sep 11, 2018 10:13 am
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 216

event code

What does

Code: Select all

 Probability = 50


mean in the

Code: Select all

Conditions


section of an event?
by Citizen X
Mon Sep 10, 2018 12:36 am
Forum: BoA2: Wars in America
Topic: PBEM issues (as usual)
Replies: 8
Views: 704

Re: PBEM issues (as usual)

Sorry, no.
Works for me.
Any specifics, like scenario?
by Citizen X
Sun Sep 09, 2018 6:05 pm
Forum: Wars of Napoleon
Topic: Objective cities [F9]
Replies: 3
Views: 465

Re: Objective cities [F9]

1) Objectives can change 2) Basically there are only two sides, Alliance and Coalition. The fact that there are multiple nations that can switch sides or don't need to take sides at all and still win by VP is a flaw in design, imho. You have an engine that comes from 1 vs 1 and tries to overcome thi...
by Citizen X
Sat Sep 08, 2018 10:08 am
Forum: Wars of Napoleon
Topic: Tolstoi's Война и миръ (war and peace)
Replies: 4
Views: 464

Re: Tolstoi's Война и миръ (war and peace)

War and Peace is a wonderful portrait of Russian people and society of that time. It was meant as such, just like Anna Karennina. As others stated, it is not so much a warbook. However, though fictional, it still adds much to understanding the era. Clausewitz, btw, must be read with prudence, too. A...
by Citizen X
Fri Sep 07, 2018 7:42 pm
Forum: Wars of Napoleon
Topic: un-merging two armies
Replies: 6
Views: 538

Re: un-merging two armies

and composition of troops
by Citizen X
Fri Sep 07, 2018 7:27 pm
Forum: Wars of Napoleon
Topic: un-merging two armies
Replies: 6
Views: 538

Re: un-merging two armies

Afaik there is no convenient way.
But then again I mostly don't keep the original setup anyways, because from a powergaming point of view it rarely meets the optimum.
So I might just not have stumbled over it yet.
by Citizen X
Fri Sep 07, 2018 9:50 am
Forum: Pride of Nations
Topic: Peace offer
Replies: 3
Views: 565

Re: Peace offer

The higher the grade of organization of a country is, the higher is the impact of an annexation. Annexing Laos is ok while annexing the Sarre region will get you hatemail. Annexing Alsace for the Prussians on the other hand would be of lesser impact (other than in France) because they have a claim o...
by Citizen X
Thu Sep 06, 2018 11:16 am
Forum: Pride of Nations
Topic: Peace offer
Replies: 3
Views: 565

Re: Peace offer

PON is not quite a "tint-the-world-in-my-color" game. You can only claim regions in a peace deal that either - border to one of your National Regions (not Colonial 101% regions as far as I know) - have a majority of your national population (French, in your case) - regions of tribal states...
by Citizen X
Thu Sep 06, 2018 9:44 am
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 19
Views: 871

Re: The perfect grand strategy game ?

allan_boa wrote:So if I understand well,if you don't send your turn, it is like pressing "end turn" without providing new orders ?


Correct.
Either the AI for that specific country is being turned off or the host does a save, so that the AI doesnt take over during turn resolution.
by Citizen X
Wed Sep 05, 2018 9:09 pm
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 19
Views: 871

Re: The perfect grand strategy game ?

beats me by a minute
I write too long texts. :papy:
by Citizen X
Wed Sep 05, 2018 9:08 pm
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 19
Views: 871

Re: The perfect grand strategy game ?

In the case of PON there is a host file and turn files for every country. Everybody opens his/her turn file simultaneously, does their turn and saves it, wich produces an orders file. This orders file is being sent back to the host or put into dropbox. Then the host puts all in the same save folder ...
by Citizen X
Wed Sep 05, 2018 10:17 am
Forum: Pride of Nations
Topic: The perfect grand strategy game ?
Replies: 19
Views: 871

Re: The perfect grand strategy game ?

I am always ready for a new PON.
by Citizen X
Mon Sep 03, 2018 12:18 pm
Forum: Wars of Succession
Topic: How did the game do?
Replies: 16
Views: 2094

Re: How did the game do?

If only the forums were more active and all questions answered (even stupid ones :wacko: ) ... How do you want to learn how to mod if nobody answers the questions ? For example, I posted a question about modding in the general forum so that everybody can read it but I never got an answer ... http:/...
by Citizen X
Mon Sep 03, 2018 12:17 pm
Forum: General discussions
Topic: Modding the game: objective city
Replies: 2
Views: 1366

Re: Modding the game: objective city

The overlay colors are not defined in any graphics file. They are rather manipulated in the Aliases files. Just checked quickly at my installations of WON and PON. The are in the ./Aliases subfolder and named similar to ColorsAlias.ini or Colors_Terrains.ini. Find the file you need, save original to...
by Citizen X
Sun Sep 02, 2018 12:33 am
Forum: General discussions
Topic: Let's bet on the next ageod game
Replies: 24
Views: 1318

Re: Let's bet on the next ageod game

Greece, Persia, India (Mughals?)
by Citizen X
Fri Aug 31, 2018 12:52 am
Forum: Alea Jacta Est
Topic: Caesar vs. Pompey: Winning strategy - Spain or the East?
Replies: 6
Views: 946

Re: Caesar vs. Pompey: Winning strategy - Spain or the East?

Nervus belli, pecunia infinita.
-Cicero-
by Citizen X
Thu Aug 23, 2018 12:00 pm
Forum: Pride of Nations
Topic: Let's Play / Tutorial
Replies: 6
Views: 2272

Re: Let's Play / Tutorial

The one's from before the transition of the forum. There had been a thread where someone claimed that they could be transformed manually. But that is all clouded memory. Try a search for "old forum" or such.
by Citizen X
Wed Aug 22, 2018 1:53 pm
Forum: Pride of Nations
Topic: Let's Play / Tutorial
Replies: 6
Views: 2272

Re: Let's Play / Tutorial

The code behind the old links has never been translated into the new software.
by Citizen X
Wed Aug 22, 2018 9:22 am
Forum: Pride of Nations
Topic: Railway capacity
Replies: 2
Views: 1052

Re: Railway capacity

When in military mode (ALT+F1) it is in the icons group on top middle. (supply/railtransport capacity/rivertransport capacity)
by Citizen X
Thu Aug 09, 2018 5:43 pm
Forum: Civil War II
Topic: Civil War III
Replies: 37
Views: 12682

Re: Civil War III

http://www.nellaware.com/blog/civil-war-army-organization-and-order-of-rank.html This states that CSA Divisions were sometimes twice as large as the Union's. That was due to lack of high ranking Generals. On the battlefield however, the largest tactical unit was still the brigade on both sides. Als...
by Citizen X
Wed Aug 08, 2018 10:12 am
Forum: Civil War II
Topic: Interested in a Civil War II Gold version?
Replies: 11
Views: 2482

Re: Interested in a Civil War II Gold version?

One golden rule of thumb this game brillantly follows: If a system needs to be balanced, there need to be restrictions. I believe it should stay that way. Lifting restrictions is never an addition, but a substraction wich normally favours the stronger side unproportionally. The seniority system e.g....
by Citizen X
Tue Aug 07, 2018 10:15 am
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 317

Re: Nizami-i-Cedid and Empire Reforms

It should be the other way around. Unlocked before 01.01.1807 and then get unlocked.
by Citizen X
Wed Aug 01, 2018 9:58 am
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 317

Nizami-i-Cedid and Empire Reforms

It is 1808, Mustava IV is alive, the material needed is present, yet the Nizami i Cedid option is still marked as locked, as is the Empire Reforms option, for wich I am still short of a few EPs.

What am I missing?
by Citizen X
Wed Aug 01, 2018 9:22 am
Forum: General discussions
Topic: The Most Complex AGEOD Game ?
Replies: 4
Views: 1469

Re: The Most Complex AGEOD Game ?

WON had technical issues on release wich now seem to be fixed.

However, it still shines most in multiplayer (where I do love it).

The most complex game maybe is CW2, because so many decisions can have huge impact on the outcome of the game. Especially as Rebels player.

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