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by ashandresash
Wed Dec 21, 2016 7:00 pm
Forum: Civil War II
Topic: Replacement Issue/Bug?
Replies: 46
Views: 21364

Re: Replacement Issue/Bug?

Pocus wrote:Can you try this method please and report:
http://www.ageod-forum.com/viewtopic.php?f=365&t=51043


Great! I'll try it and I'll report. Thanks!
by ashandresash
Wed Dec 21, 2016 6:58 pm
Forum: Help improve EAW
Topic: Fixing replacement bug
Replies: 6
Views: 7500

Re: Fixing replacement bug

Thanks! I'll do it and I'll report if it's working :)

Happy Holidays!
by ashandresash
Wed Dec 21, 2016 9:39 am
Forum: Civil War II
Topic: Replacement Issue/Bug?
Replies: 46
Views: 21364

Re: Replacement Issue/Bug?

Will there be a TEAW patch soon? I'm playing a cooperative MP with another 4 players, we're a dozen turns into the game and I've noticed this bug (I've found this thread when I was going to post it in its subforum).
by ashandresash
Tue Aug 02, 2016 1:16 am
Forum: General discussions
Topic: AGEOD sale on Bundle Stars
Replies: 50
Views: 22090

I've got almost all the games but I was looking for some DLCs, so... it seems fine. Anyway, I suppose you can give as a present the keys of the games you already own, so... it's a good way of introducing Ageod games to some of our friends who love strategy but for whatever reasons haven't get into A...
by ashandresash
Fri Jun 10, 2016 7:53 am
Forum: General discussions
Topic: HoI IV and what is happening to Strategy Games nowdays.
Replies: 12
Views: 7715

I am not in the technical details of the new engine, just on the designs and the story. I am not sure I am (yet) allowed to leak it info on it...will have a meeting on our next games by end of the month with our marketing team, so some news will be around early July. Currently, I am also working on...
by ashandresash
Thu Jun 09, 2016 8:23 pm
Forum: General discussions
Topic: HoI IV and what is happening to Strategy Games nowdays.
Replies: 12
Views: 7715

I'm not so critical on HoI4 (I own it though I've barely played it yet... looking forward to the weekend). It clearly has some issues but production, division design... are quite interesting. Developers have make an effort to make it more "sandbox-y", which is fine for games with a broader timespan ...
by ashandresash
Thu Jun 09, 2016 7:52 pm
Forum: Alea Jacta Est
Topic: Second Punic War Events & Options List
Replies: 14
Views: 10330

Thanks for your work!

Ageod games need making more transparent the events to come.
by ashandresash
Thu Mar 31, 2016 8:46 am
Forum: Help improve EAW
Topic: EAW 1.04 Beta (March 30th Update)
Replies: 39
Views: 23997

Great, Altaris. Thanks!

Increase of weigth is very welcomed, that's something really needed (I'm playing more CWII now and it's very encouraging to have bottlenecks with infrastructure).
by ashandresash
Sat Feb 13, 2016 8:58 pm
Forum: WIA Mods
Topic: American Revolution and French and Indian War new models pictures
Replies: 48
Views: 72819

That's an impressive work, Picaron! I'm looking forward to starting soon a MP on RoP, so... I think we'll use them soon.

Thanks for sharing ;) ¡Muchas gracias por el trabajazo!
by ashandresash
Mon Jan 25, 2016 9:40 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 369
Views: 478754

Thanks, Altaris. I really enjoy these glimpses, à la development diaries. I like your approach about trained armies and quality degradation along the war once your 'trained' elements are gone. I don't know if there's a way to prevent a stack from reinforcing, or priorizating them, in order to keep s...
by ashandresash
Mon Jan 11, 2016 6:48 pm
Forum: Alea Jacta Est
Topic: Feels like a new game
Replies: 9
Views: 6857

Temgesic wrote:Ok! How´s it going? Are you the CSA? Just PM me when you are availabale :)


Union, but I'm a beginner; CSA's player is way more experimented. He won't be able to resist my next offensive(s), anyway XD

Second Punic War next, then ;)
by ashandresash
Sun Jan 10, 2016 10:15 pm
Forum: Alea Jacta Est
Topic: Feels like a new game
Replies: 9
Views: 6857

Temgesic wrote:Maybe would want to try out som MP? Punic War of course ;)


Hi! I'm now into a CWII MP game and I've got no more time to play, but once I'm done (I think in a month or so we'll have ended, as we're now on Jan'64), I'll be free :)
by ashandresash
Tue Jan 05, 2016 9:17 pm
Forum: Alea Jacta Est
Topic: Feels like a new game
Replies: 9
Views: 6857

I bought Hannibal a few days ago and I must say I'm enjoying it quite a lot. I was not so much into AJE (I prefered other historical setups, like in RoP, TEAW or CW2) but I'm really loving it. Looking forward to having some MP this year, it seems quite a good game for it.
by ashandresash
Sat Jan 02, 2016 11:09 pm
Forum: Revolution Under Siege
Topic: Great game -- thanks
Replies: 2
Views: 3664

After reading the pdf with the chronology and the events (and some good critics) I've finally bought the game. I'll be looking forward to a MP once I've finished the CWII MP I'm currently playing.
by ashandresash
Sun Dec 27, 2015 12:31 pm
Forum: Alea Jacta Est
Topic: HAN GamePlay Video (in Spanish)
Replies: 17
Views: 8334

Very interesting, I'm on the third video now... And HAN is now on sale XD

Muchas gracias ;)
by ashandresash
Mon Nov 30, 2015 9:22 pm
Forum: Wars of Napoleon
Topic: Battle reports - Please make them more interesting!
Replies: 46
Views: 18780

The battle report is basically the one you got in EAW and there are many informations to check in it. There is now also a simplified report, because most players just want the results. If you want to go further, you can read the battle log which is a text file and there you'll get everything. To tr...
by ashandresash
Fri Nov 27, 2015 8:40 am
Forum: Rise of Prussia
Topic: Rise of Prussia Gold patch 1.11
Replies: 51
Views: 93300

I strongly recommend updating 1.11 with the RoP Gold mods Durk has referred to. They solve an important issue in SP campaign, as Russian troops now could reach Eastern Prussia, as well as they fixes other annoying bugs, like a decision not working as intended.
by ashandresash
Tue Nov 24, 2015 11:27 pm
Forum: Help improve CW2
Topic: Bug in "Capital Defenses Beefed Up!" event
Replies: 0
Views: 1599

Bug in "Capital Defenses Beefed Up!" event

Hi, I'm in a MP game now as the Union. I'm quite a novel player and the CSA has achieved to take Alexandria before this event fires. So I have 5 brigades popping in a CSA-controlled (both the region and the city) province. It's not so usual losing this province so early but... it happens. [ATTACH]35...
by ashandresash
Mon Oct 26, 2015 6:05 pm
Forum: Wars of Napoleon
Topic: Battle reports - Please make them more interesting!
Replies: 46
Views: 18780

Sure. It would help a lot not just in immersion but in improving your planning.
by ashandresash
Sat Oct 24, 2015 10:02 am
Forum: To End All Wars
Topic: Who would be interested in a DLC with the options of the UE mod - also working as SP
Replies: 20
Views: 10743

I agree. Of course there are some features more interesting than others, and as far as the problem seems to be on the AI handling them it would require some investment on that. I guess the only thing aborting that project would be financial prospectives, so... I'm preordering it ;)
by ashandresash
Fri Oct 23, 2015 7:57 am
Forum: Rise of Prussia
Topic: Four Player Russia entry fix
Replies: 3
Views: 4688

Sorry, Durk. I don't know exactly the problem you're refering to... Is it the "Memel incident" (not allowed to cross Polish provinces)? I thought it was just a problem in single player, not in 4 multiplayer... Anyway, these are the fixes I use to this and other problems regarding RGD, for example: h...
by ashandresash
Fri Oct 16, 2015 8:39 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 369
Views: 478754

I'm working with AGEOD on Wars of Napoleon testing right now, so I probably won't work on this any until after WON is released. WON has some nice new features I look forward to incorporating into this mod as well, a big one is it fixes not being able to draw replacements at ally's depots. I plan to...
by ashandresash
Mon Oct 12, 2015 12:23 pm
Forum: General discussions
Topic: Ageod release promotion (or lack of it)
Replies: 23
Views: 12700

Marco Minoli, the marketing director of Slitherine: We are working on a completely new engine for AGEod games, that will allow us to break new ground visually. The goal is to take the whole wargaming sector to a new level, with better graphics, better UI, more intuitive controls, a more streamlined...
by ashandresash
Fri Oct 02, 2015 8:35 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 369
Views: 478754

Thanks for fixing the link.

I'll be looking forward to your recover first, and keeping on with the mod then ;)
by ashandresash
Fri Sep 11, 2015 9:26 am
Forum: Rise of Prussia
Topic: RoP *Gold* extended manual?
Replies: 4
Views: 5142

There is a ROP Gold addenda to the manual, but it was not released with the Steam version but the Ageod/Matrix one. It's only a few pages explaining regional decisions, new mapmodes, scenarios... Here you are. [ATTACH]34560[/ATTACH]
by ashandresash
Fri Sep 04, 2015 2:04 pm
Forum: Thirty Years War
Topic: Poll. What side will you play?
Replies: 9
Views: 5617

I'm also playing the Catholics. I haven't got a strong reason, but there's an incentive to try to suffocate the rebellion before it grows bigger.
by ashandresash
Wed Aug 26, 2015 8:33 pm
Forum: Help improve EAW
Topic: Enemy admiral captured
Replies: 3
Views: 3658

He's a traitor! Anyway, very lucky movement.
by ashandresash
Wed Aug 12, 2015 8:49 pm
Forum: Rise of Prussia
Topic: Problem moving Russians
Replies: 24
Views: 15996

I am right now playing a PBEM game and it seems the Russian locked bug is still in the game, even with ROP Gold latest patch. In MP? It was just in single player, or that is what I thought. Anyway in the Mod section there are several fixes (this included) which I consider like a semi-official, at l...
by ashandresash
Tue Aug 11, 2015 8:08 am
Forum: General discussions
Topic: Your wishlist!
Replies: 43
Views: 19556

Let's try mine... 1.- More statistics in ledger. Total of men/horses/cannons/ships by type and nationality, production and losses (both current and historical), some graphics with evolution of some magnitudes during the game... 2.- More research. I'm talking more about tactics than technology, impro...
by ashandresash
Sun Aug 09, 2015 12:09 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 369
Views: 478754

Probably going to be a few weeks for next update, I'm really slammed with real life events at the moment, will probably be September before it really calls down enough to work on an update. I'll re-upload the current mod later this weekend. Thanks for the info (and your wonderful work!). I hope eve...

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