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by Captain_Orso
Sun Sep 16, 2018 12:10 am
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 217

Re: event code

I've had some time to start analyzing this script. First preliminary results are that several events have 2 (two) MinDate parameters: evt_nam_TUR_EmpireReformFailure_Test1807Above100 MinDate = 1807/06/01 MinDate = 1808/01/01 evt_nam_TUR_EmpireReformFailure_Test1807Below100 MinDate = 1807/06/01 MinDa...
by Captain_Orso
Sat Sep 15, 2018 2:58 pm
Forum: Help improve CW2
Topic: My greatest wish for Civil War2
Replies: 4
Views: 192

Re: My greatest wish for Civil War2

While I agree, that would be really great to have, with the current engine, it's not possible. Many things in the engine use days for their takt. For example, loss and gain of cohesion is calculated daily for each element(!!)--yes, kids, don't try this at home :blink: But unfortunately, some paramet...
by Captain_Orso
Wed Sep 12, 2018 5:04 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 217

Re: event code

What event are you looking at?
by Captain_Orso
Wed Sep 12, 2018 5:03 pm
Forum: Wars of Napoleon
Topic: History of Nations [F5]
Replies: 4
Views: 442

Re: Historic of Nations [F5]

Maybe it has to do with the year, where your forces are, with whom you have peace treaties in affect... I'm just guessing.
by Captain_Orso
Tue Sep 11, 2018 5:56 pm
Forum: WON Technical support / Aide technique
Topic: event code
Replies: 6
Views: 217

Re: event code

Basically it adds a 50% chance of the event failing, to what ever other conditions are present. The script engine goes through the Conditions section from top to bottom, and if all statement are Boolean "True", then the event fires successfully and does what is in the Actions section. A qu...
by Captain_Orso
Tue Sep 11, 2018 5:05 pm
Forum: Wars of Napoleon
Topic: History of Nations [F5]
Replies: 4
Views: 442

Re: Historic of Nations [F5]

IDK maybe I'm missing something, bc I'm always seeing the 7 Major Nations (France, UK, Spain, Austria, Prussia, Russia, and Turkey, plus 3 minor nations, depending on which faction you currently have loaded. For example, Russia might see Saxony, Denmark, and Caucasus Tribes, while Spain sees Hessen,...
by Captain_Orso
Fri Sep 07, 2018 8:35 pm
Forum: Wars of Napoleon
Topic: un-merging two armies
Replies: 6
Views: 570

Re: un-merging two armies

If you haven't saved your turn-plans yet, and you don't mind losing the plans you have already made, simply reload the save you just loaded, and everything will be back to the way it was before you merged the two stacks.
by Captain_Orso
Sun Aug 19, 2018 3:29 pm
Forum: Civil War II
Topic: CV1 vs CV2
Replies: 5
Views: 1450

Re: CV1 vs CV2

I think the greatest improvement going from AACW to CW II is that the retreat rule finally got developed to its current working state. Pocus spent weeks trying many things out, tweaking and testing, until he had developed IMHO a very logical and historically correct paradigm. Retreats into enemy ter...
by Captain_Orso
Wed Aug 15, 2018 9:50 am
Forum: Civil War II
Topic: Gettysburg cyclorama building demolished
Replies: 4
Views: 1476

Re: Gettysburg cyclorama building demolished

You just scarred the sh*t out of me Taillebois. I thought you were talking about the Visiter's Center/Museum, and that some rouge tornado or something had destroyed it :crying: I didn't even realize that there was a Cyclorama building, and I stayed right next door to its site in July 2013. I did won...
by Captain_Orso
Wed Aug 15, 2018 9:35 am
Forum: Civil War II
Topic: Noticed many leaders cant be promoted?
Replies: 4
Views: 1563

Re: Noticed many leaders cant be promoted?

In AACW McCulloch was promotable, up to Maj. Gen. IIRC I read, this was not carried over to CW2, bc he had never lead a formation larger than about the size of a division at the time of his death. BTW he was killed during the battle of Pea Ridge, not Wilson's Creak. First off, AGEod is not directly ...
by Captain_Orso
Thu Aug 09, 2018 7:55 am
Forum: Civil War II
Topic: Civil War III
Replies: 37
Views: 12717

Re: Civil War III

http://www.nellaware.com/blog/civil-war-army-organization-and-order-of-rank.html This states that CSA Divisions were sometimes twice as large as the Union's. What if we only gave Union Divisions 10 slots? Until CW3, such a house rule might put some new life in the CSA. Without having looked deeper ...
by Captain_Orso
Thu Aug 09, 2018 7:38 am
Forum: Civil War II
Topic: Civil War III
Replies: 37
Views: 12717

Re: Civil War III

Yes, but doesn’t the CSA player receive replacements quicker than the USA player based on the historical fact that the Confederacy placed more importance on filling up existing regiments compared to the Union’s reliance on new regiments in order to take advantage of the higher rate of recruitment t...
by Captain_Orso
Thu Aug 09, 2018 7:10 am
Forum: Civil War II
Topic: Random generals
Replies: 9
Views: 1570

Re: Random generals

.. IF both leaders have the same rank. The rank influences frontage greatly. But otherwise, correct.
by Captain_Orso
Wed Aug 08, 2018 5:20 pm
Forum: Wars of Napoleon
Topic: Solitaire Man
Replies: 9
Views: 3166

Re: Solitaire Man

Simply 'hot-seat' the game. Load a running scenario as one faction, issue your orders and save them. Then load the next faction you wish to play, and issue orders for it, etc. etc., until you have issued orders for all the factions you wish to play. When the turn is executed, and factions without or...
by Captain_Orso
Wed Aug 08, 2018 5:11 pm
Forum: Civil War II
Topic: Random generals
Replies: 9
Views: 1570

Re: Random generals

The player's omniscience of the game has often been the subject of many discussions. Currently there is only one option to address this issue -- 'random' leaders. GF already described how it could make the game unplayable, but simply the way random leaders are generated--the characteristics of gener...
by Captain_Orso
Wed Aug 08, 2018 4:48 pm
Forum: Civil War II
Topic: Civil War III
Replies: 37
Views: 12717

Re: Civil War III

First off, the military operated under the constraints set by Congress. How the nation was districted was a congressional act, which determined the number of armies which were to be formed, and their sizes, and the rank of their commanders. The use of the Divisional and Corps Command structure are e...
by Captain_Orso
Tue Aug 07, 2018 5:38 pm
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 318

Re: Nizami-i-Cedid and Empire Reforms

That's what I said... I think.

But then why are you expecting it to be unlocked?

Isn't there also a second chance a reform sometime like around 1810?
by Captain_Orso
Mon Aug 06, 2018 4:14 pm
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 318

Re: Nizami-i-Cedid and Empire Reforms

I don't know the Turks, but a quick look through the files, and it appears to me that at the start of 1807 the option locks if reforms and not been started before that.
by Captain_Orso
Mon Aug 06, 2018 3:57 pm
Forum: Civil War II
Topic: Interested in a Civil War II Gold version?
Replies: 11
Views: 2513

Re: Interested in a Civil War II Gold version?

Many of the things, for which players have been requesting cannot be fixed in the database alone: - Broken Subvert Indians RGD. It is required to assess if enemy Indians are present in target region (prevent playing RGD in target region if enemy present). Indian Village presence requirement should b...
by Captain_Orso
Sat Aug 04, 2018 9:47 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 1732

Re: Links between regions

LOL that must be it *traraaaah*trarah*trarah*trarah*trarah*trarah*trarah*traraaaah* after that wily fox :dada:


:siffle:
by Captain_Orso
Fri Aug 03, 2018 9:40 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 1732

Re: Links between regions

FYI, the only other line I can see looks white to me. I get this to show a route overland where the region is snow covered. LOL I don't think I've ever seen white rays. Gray rays are pretty ambiguous, and I don't think you can discern anything from them other than that they are not black nor blue. ...
by Captain_Orso
Fri Aug 03, 2018 9:34 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 1732

Re: Links between regions

BigDuke66 wrote:Thanks.
Now, wasn't there a way to show the region number on the map?


Yes, turn debugging on ... you mean you don't have that on all the time :blink:


;)
by Captain_Orso
Thu Aug 02, 2018 7:59 pm
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 1732

Re: Links between regions

Well, in the region files ofc :mdr: '..\CivilWarII\CW2\GameData\Regions\*.rgn' I don't know what the gray rays mean. They seem to be inconstant, where as the Brown, Dark and Light Blues and Black seem to be pretty consistent. I seem to recall that Pocus said he left it as-is, because the unclrear (g...
by Captain_Orso
Wed Aug 01, 2018 8:23 am
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 2946

Re: Some rule/mechanics questions from early play.

8< On the upside, however, unlike new units the resources you spend on replacements are instantaneously delivered directly to the front, right where you need them. New units require many turns building and deployment before those resources are available to project force. On top of that, replacement...
by Captain_Orso
Mon Jul 30, 2018 5:33 pm
Forum: Civil War II
Topic: Braxton Bragg
Replies: 2
Views: 1704

Re: Braxton Bragg

What? :blink: What does being activated have to do with promotion? -- You don't get to promote any leaders just because they have a certain seniority. But of course, if a leader started below seniority 4 and now has 4 or better, he will have to have done something to get there, which is when he beco...
by Captain_Orso
Mon Jul 30, 2018 5:22 pm
Forum: Civil War II
Topic: Promoting a Leader
Replies: 1
Views: 1557

Re: Promoting a Leader

First off, Cleburne is natively 5-3-6 at all ranks. Hi might get the 7 defensive value from having gone up 1 EL (Experience Level - 1 star on his element detail panel) or he is a Corps Commander and got it form his Army Commander. At any rate, if the former is true, he might lose some XP (eXperience...
by Captain_Orso
Sun Jul 29, 2018 4:11 pm
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 2946

Re: Some rule/mechanics questions from early play.

Those 2 replacements that you see in the message boxes are elements which were replaced in units which were missing them. You do not get messages about how many hits were replaced at the start of a turn. You do not need to buy any fixed number of replacement chits; that would make no sense. As you h...
by Captain_Orso
Thu Jul 26, 2018 12:00 pm
Forum: Wars of Napoleon
Topic: WoN current state
Replies: 38
Views: 5735

Re: WoN current state

But of course! Pittsburgh is one of the Union's most important industry cities, and for it's importance and proximity to the Confederacy, one of the least garrisoned. Until I learned to take the danger serious, I had Jackson or Longstreet setting in Pittsburgh a bunch of times :D I think the most in...
by Captain_Orso
Wed Jul 25, 2018 9:59 am
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 157
Views: 37538

Re: Points to Know

Could this thread get stickied? It keeps getting lost :blink:
by Captain_Orso
Wed Jul 25, 2018 9:28 am
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 2946

Re: Some rule/mechanics questions from early play.

Another question here - I just don't understand how replacements work. I hit F2 and see the screen. Many of my forces have no replacements available; I assumed this meant it was a waste of resources to buy them. For the other, I'll buy 6 or 7 (usually line infantry) but then I get a message that sa...

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