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by Captain_Orso
Fri Apr 28, 2017 4:54 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

6..... If they arrive in the battle region in time, they will simply be added to the units engaged in the battle. I am with you on everything except this. The MTSGer is a stack, and the first step in a round is stack targetting. I have been in this exact situation dozens and dozens of times at the ...
by Captain_Orso
Fri Apr 28, 2017 4:07 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

" each corps in battle has their own, independent posture." I am not sure this is correct, although I could certainly be wrong. As far as I understand it, if any friendly stack is in Offensive or Assault posture (Red or Orange) then every stack on their side will fight with that posture. ...
by Captain_Orso
Fri Apr 28, 2017 3:59 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

But if you don't want a Corps stack to MTSG, the only way to truly prevent it, is by setting it to PP (Passive Posture), which I would not suggest doing with any Corps in the proximity of an enemy stack, unless you are in the process of trying to get it out of the area at all costs, and it is alrea...
by Captain_Orso
Fri Apr 28, 2017 3:52 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

IIRC, an MTSGer in Defensive Posture uses the same come-to-the-aid mechanic that Army stacks use. So when they arrive, if one of their friendly stacks is overmatched (I forget the specific threshold) then they will engage their friendly stack's (largest) opposing stack. If their friendly is above t...
by Captain_Orso
Fri Apr 28, 2017 3:43 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

MTSG occurs after the battle has already begun, so there is no issue with a Corps stack choosing or being chosen as a target. The MTSG'ing Corps simply joins the battle already in progress. The only issue is how affective it will be in battle, considering its penalties for its leader being inactive...
by Captain_Orso
Thu Apr 27, 2017 6:21 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

MTSG occurs after the battle has already begun, so there is no issue with a Corps stack choosing or being chosen as a target. The MTSG'ing Corps simply joins the battle already in progress. The only issue is how affective it will be in battle, considering its penalties for its leader being inactive....
by Captain_Orso
Wed Apr 26, 2017 4:40 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 20
Views: 280

Re: Newbie questions about combining stacks for combat, etc.

... I don't think inactive commanders are eligible to MTSG, (not 100% sure) so Strat rating is extremely important during Corps sized actions. .... They do but face a malus and a problem. The key is they move slower due to being inactive so: resCostPerDay = 10 // -10% for each day of marching has a...
by Captain_Orso
Sat Apr 22, 2017 4:59 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

Civility is only required when common ground exists, and disputing arises from the evidence, with those whose views are based on nothing more than their I want this to be the case, there is neither common ground to argue about, or a need to be civil. Children are told not to do x w etc, as they mat...
by Captain_Orso
Fri Apr 21, 2017 1:11 am
Forum: Civil War II
Topic: Landing Penalities Too Harsh?
Replies: 3
Views: 159

Re: Landing Penalities Too Harsh?

First off, I've never seen a stack destroyed while invading, and a while ago I did some extensive testing of just this... well actually I was testing the difference between invading through the Drag-Off™ method (fleet is adjacent to target region at the start of the turn, and you Drag-n-Drop™ your l...
by Captain_Orso
Fri Apr 21, 2017 1:02 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

The amount of supply units carry now corresponds to 2 turns. For cavalry that means one turn to go out and cause trouble, and one turn to return to base. If we had 1 week turns, I'd see the possibility to reduce the amount of supplies carried, and still maintain the function of the cavalry. Without ...
by Captain_Orso
Thu Apr 20, 2017 2:53 pm
Forum: Wars of Napoleon
Topic: To the Mountians!
Replies: 7
Views: 489

Re: To the Mountians!

Come'ere CA http://i658.photobucket.com/albums/uu305/Der_Ami_At_Bucket/Smileys/ComfortSmiley.gif here, take these [<RANT></RANT>] They will serve you well. The world is a dangerous place, so take this too ... http://i658.photobucket.com/albums/uu305/Der_Ami_At_Bucket/Other%20Stuff/Its%20too%20danger...
by Captain_Orso
Wed Apr 19, 2017 6:06 pm
Forum: Civil War II
Topic: Suggestions Box
Replies: 10
Views: 310

Re: Suggestions Box

Finally add the Sort Leaders by actual Seniority option to the Units List window.
by Captain_Orso
Wed Apr 19, 2017 3:47 pm
Forum: Wars of Napoleon
Topic: To the Mountians!
Replies: 7
Views: 489

Re: To the Mountians!

Thanks Durk, it's some times great to have another voice join yours when howling at the moon. Captain_Orso, I appreciate your shedding light on the information. Are the retreat values the same for CW2? Those I took directly from a WoN installation. I didn't try to compare them with CW2. Also note, ...
by Captain_Orso
Sun Apr 16, 2017 4:15 pm
Forum: Wars of Napoleon
Topic: To the Mountians!
Replies: 7
Views: 489

Re: To the Mountians!

http://i.memeful.com/media/post/mRPBZwL_700wa_0.gif Look in GameLogic.opt, and especially at: ctlRetreatAdjCity = 5 // Interest in retreating toward a region with a city (per level) ctlRetreatAdjFort = 30 // Interest in retreating toward a region with a fort (per level) ctlRetreatAdjDepot = 25 // I...
by Captain_Orso
Sun Apr 16, 2017 3:44 pm
Forum: Civil War II
Topic: Points to Know
Replies: 150
Views: 23130

Re: Points to Know

Those links all work for me, so no issue I can see.
by Captain_Orso
Sun Apr 16, 2017 3:33 pm
Forum: Civil War II
Topic: New Player - more questions on tutorial 1
Replies: 10
Views: 426

Re: New Player - more questions on tutorial 1

About Named Saves, AGEod games doesn't have this concept. When you start a Game Scenario, the Running Scenario is given a name determined by that Game Scenario. If there is already a Running Scenario with that name, the new Running Scenario has a progressively higher number assigned to it. You can c...
by Captain_Orso
Sun Apr 16, 2017 2:07 pm
Forum: Civil War II
Topic: New Player - more questions on tutorial 1
Replies: 10
Views: 426

Re: New Player - more questions on tutorial 1

I haven't played the tutorials since their original beta testing, so can't really say anything about orders for which stack to move from where to where by what ever method. One thing similar I remember happening to me--and maybe this has nothing to do with the tutorial--has to do with ZOC, which is ...
by Captain_Orso
Sun Apr 16, 2017 1:39 pm
Forum: Civil War II
Topic: New player - a few general questions.
Replies: 3
Views: 312

Re: New player - a few general questions.

Hi all, I just purchased the game yesterday. 1) I installed the game and been running the tutorials. One thing I noticed is that in the upper left there is a box with red text in it and above this box in black text is says 'full debug'. Is this as it should be? I am running the game via Steam, but ...
by Captain_Orso
Sat Apr 08, 2017 12:52 pm
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 939

Re: What does Veteran Activation Actually Do?

I've already show in the Wiki what it says, if you believe otherwise, show some evidence for it please.
by Captain_Orso
Sat Apr 08, 2017 12:49 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

The game has decided for you; you are always Lincoln, you are always Washington. And you are going off the point. - Lincoln didn't know how bad McClellan was, so he appointed him commander. (You, on the other hand, as the player know McClellan, and can and may, with hardly a consequence, send McClel...
by Captain_Orso
Fri Apr 07, 2017 8:27 am
Forum: Wars of Napoleon
Topic: Blockade Blues
Replies: 8
Views: 567

Re: Blockade Blues

:poke: Mr. Durk, you said, "The French target the commerce box with their card for runners ". I looked at the French "Runner" RGD, and it works as I stated http://i658.photobucket.com/albums/uu305/Der_Ami_At_Bucket/Smileys/EyesRollingunhappy.gif You are now my Hero of the Day :wi...
by Captain_Orso
Fri Apr 07, 2017 8:18 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

I think you are forgetting, that once hostilities end, there is no blockade, nor restrictions in trade, and although there will be much to rebuild in the South, cotton will be flowing out, and money and goods will be flowing in; lots of it. I don't want to trivialize the loss and damage to life and ...
by Captain_Orso
Fri Apr 07, 2017 7:59 am
Forum: Civil War II
Topic: Stonewall Won't Go
Replies: 7
Views: 480

Re: Stonewall Won't Go

8< There is a map square in eastern Tennessee that is inaccessible mountain. You cannot march a unit there. Probably a few of them out in Colorado too, but never had reason to travel west of Denver. It's off the beaten path though, and other than trying to turn Tennessee a nice uniform blue, there'...
by Captain_Orso
Thu Apr 06, 2017 6:37 pm
Forum: Wars of Napoleon
Topic: Blockade Blues
Replies: 8
Views: 567

Re: Blockade Blues

I do agree with Captain_Orso's advice, but would add this clarification. Be careful to differentiate between the Commerce Box and the Blockade Box as I think there is a slight variation between WON and CWII. The French target the commerce box with their card for runners. The Commerce box can also b...
by Captain_Orso
Thu Apr 06, 2017 6:00 pm
Forum: Wars of Napoleon
Topic: Feeding the Beast
Replies: 4
Views: 397

Re: Feeding the Beast

Eres Bienvenido Sr. Recta Flecha :hat:
by Captain_Orso
Thu Apr 06, 2017 5:52 pm
Forum: Civil War II
Topic: Stonewall Won't Go
Replies: 7
Views: 480

Re: Stonewall Won't Go

My nephew and I are playing our first game of AACWII, after waging numerous campaigns of the original. I just ran into something I can't find an explanation for. Playing as the Confederates I'm looking to reinforce my forces in Tennessee and freed up Stonewall Jackson's division. But when I try to ...
by Captain_Orso
Thu Apr 06, 2017 5:48 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

Here's an assessment of the Union military situation at the end of 1860. Imagine that you and your American friends are at a sports bar. For some reason a Cricket match is on TV. You decide to go out in the parking lot and play the game yourselves. You Google the rules and by default someone eventu...
by Captain_Orso
Thu Apr 06, 2017 5:24 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3224

Re: Game still to unbalanced for CSA

Firstly, why McClellan. Why is the player saddled with an army commander, who although he was great at training and instilling pride in his men, and certainly understood military strategy, but was miserable at executing it tactically. Because nobody in Washington really knew him, and he seemed to be...
by Captain_Orso
Tue Apr 04, 2017 9:30 am
Forum: Wars of Napoleon
Topic: Blockade Blues
Replies: 8
Views: 567

Re: Blockade Blues

I've never played Britain, which I guess really lives from trade, so I'm not too sure about this, but from my understanding, the Shipping Boxes work pretty much like the Shipping Box in Civil War I & II. A faction which has transports, or merchantmen, in a shipping box will earn money (WSU too?)...
by Captain_Orso
Tue Apr 04, 2017 9:02 am
Forum: Wars of Napoleon
Topic: Solitaire Man
Replies: 6
Views: 461

Re: Solitaire Man

While Steelwarrior77 and I were doing our AAR game against a French Athena he played GBR and PRU, and I played AUS and RUS. That was pretty manageable. I might have even played PRU too, but that would have conflicted a bit with RUS as they are not exactly on friendly terms really. But that would hav...

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