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by Captain_Orso
Tue Dec 12, 2017 11:11 am
Forum: Wars of Napoleon
Topic: Windows screen?
Replies: 1
Views: 64

Re: Windows screen?

Run the AGESettings.exe program, Screen mode -> Standard, Window Mode, probably Fixed Resolution, with border. Without border can be a PITA at times. Alternatively, if you really wish to, you can manually edit Display.opt in the Settings folder, but you are responsible for doing it correctly, if you...
by Captain_Orso
Tue Dec 12, 2017 11:04 am
Forum: Wars of Napoleon
Topic: How does one find Divisions?
Replies: 3
Views: 148

Re: How does one find Divisions?

mmmm curry :neener:
by Captain_Orso
Tue Dec 12, 2017 11:02 am
Forum: Civil War II
Topic: Kentucky Card Pool
Replies: 6
Views: 116

Re: Kentucky Card Pool

That is a RAR archive. You will need an archiving program which understands RAR to unpack it. For example 7-Zip.
by Captain_Orso
Tue Dec 12, 2017 10:56 am
Forum: Civil War II
Topic: Bombarding Passing Ships
Replies: 3
Views: 75

Re: Bombarding Passing Ships

<<double posting>>
by Captain_Orso
Tue Dec 12, 2017 10:51 am
Forum: Civil War II
Topic: Bombarding Passing Ships
Replies: 3
Views: 75

Re: Bombarding Passing Ships

Actually the DAR (Double Adjacency Rule) says "two adjacent regions", they do not both have to be water regions. For example, if the South controls the Annapolis region and has a stack in that region, which can bombard, and the North controls Baltimore, if the North sails a fleet from the ...
by Captain_Orso
Tue Dec 12, 2017 10:39 am
Forum: Civil War II
Topic: Military Control
Replies: 7
Views: 177

Re: Military Control

8< ... Captain_Orso - I know he was in defensive posture because my opponent told me he was as we are trying to figure this out together. I assume you viewed my other post as i think your referring to him trying to leave on Defensive posture. This post is referring to him entering the regions a few...
by Captain_Orso
Mon Dec 11, 2017 6:41 pm
Forum: Wars of Napoleon
Topic: Supply and Corp question please....
Replies: 4
Views: 195

Re: Supply and Corp question please....

The total supply capacity is counted, so what ever ships have the greatest supply capacity will make the greatest difference, per ship. But having a large number of small ships, each with a small capacity should work exactly the same.
by Captain_Orso
Mon Dec 11, 2017 5:24 pm
Forum: Civil War II
Topic: My opponent is pissed (and i dont blame him)
Replies: 9
Views: 158

Re: My opponent is pissed (and i dont blame him)

Read your thread on Military Control. Your answer is there. -- For everybody: 1. A stack in PP (Passive Posture) has in, most case, no influence on the game. They will not block supply, gain MC, fight (mostly they just take hits and flail with their arms while getting kicked in the ass), or block mo...
by Captain_Orso
Mon Dec 11, 2017 4:58 pm
Forum: Civil War II
Topic: Military Control
Replies: 7
Views: 177

Re: Military Control

Why do you say he's in defensive posture? You cannot see that unless you have FOW turned all the way off, if then. The stack is not in DP, it is in PP. Since your stack was in DP, and his in PP, he could cross the minor river, and enter your region, without triggering automatically going to OP. But,...
by Captain_Orso
Tue Dec 05, 2017 5:11 pm
Forum: Wars of Napoleon
Topic: Have Developers Abandoned WoN?
Replies: 16
Views: 2778

Re: Have Developers Abandoned WoN?

Ultimately it's an RTS... like Star Craft or Command-n-Conquer, but set in the American Civil War. But it can still be fun, especially if you forgive it's shortcomings, which begins with avoiding them. There are some good beginner's tutorials in the forum/steam community. Don't expect realism Supply...
by Captain_Orso
Mon Dec 04, 2017 10:28 pm
Forum: Civil War II
Topic: Sea Mines and Submarines
Replies: 3
Views: 162

Re: Sea Mines and Submarines

Probably at the start of the year, as with most RGD's.
by Captain_Orso
Mon Dec 04, 2017 10:27 pm
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 604

Re: Rail lines

I see, so in my example, if Richmond is 5 regions away from Norfolk, then it would presumably take 5 turns to get supply from Norfolk to Richmond (if supply took one turn to move from region to region)? I said: If an hypothetical Supply Unit could move from region A to region B within one turn Supp...
by Captain_Orso
Mon Dec 04, 2017 9:55 pm
Forum: Wars of Napoleon
Topic: Supply and Corp question please....
Replies: 4
Views: 195

Re: Supply and Corp question please....

1 EDIT - Solved :) :thumbsup: 2, What is the rate needed for MC to push supply to the next hex? Is it like ACWII 25%? You require a minimum of 25% MC, but the more the better. Also any unopposed enemy unit in a region, regardless of MC, will block your supplies from moving through that region. 3. T...
by Captain_Orso
Mon Dec 04, 2017 8:46 pm
Forum: Wars of Napoleon
Topic: How does one find Divisions?
Replies: 3
Views: 148

Re: How does one find Divisions?

Using the F1 list, you can switch between stack and unit view. Switch to unit view and then filter for only units with a leader. You might find some brigades combined with a leader, but all divisions will always be displayed as units with a leader.
by Captain_Orso
Mon Dec 04, 2017 8:32 pm
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 604

Re: Rail lines

Supplies always have the possibility to move through any non-blocked region. Of course, if you've damaged a rail line in the region it will be much more difficult to move supplies through that region. It will also prevent you from using the rail line to move troops quickly, so I'd advise being very...
by Captain_Orso
Sat Dec 02, 2017 6:54 pm
Forum: Civil War II
Topic: Telegraph LInes
Replies: 7
Views: 280

Re: Telegraph LInes

It also increases Loyalty in the region. Generally as the Union I use it in Saint Louis to increase the desperately low Loyalty early in the war.
by Captain_Orso
Sat Dec 02, 2017 6:50 pm
Forum: Civil War II
Topic: Rail lines
Replies: 25
Views: 604

Re: Rail lines

Damaging a rail line in a region does bring you 1 WSU per region. I'm not sure if Loyalty is the only factor in gaining the WSU. MC may also play a role. Also, it might reduce the development level in the region, which might make it more difficult to move supplies and troops through the region beyon...
by Captain_Orso
Sat Dec 02, 2017 6:38 pm
Forum: Civil War II
Topic: Battle Log Icons
Replies: 4
Views: 140

Re: Battle Log Icons

By the way, I'm trying to figure out how to put a screen shot on here. I got one saved on my comp but cant copy and paste it here. Anybody know how to do this? The forum currently only allows for uploading any files within 'Technical Support' and 'Help improve' sub-forums. The only way to post an i...
by Captain_Orso
Sat Dec 02, 2017 6:32 pm
Forum: Civil War II
Topic: Battle Log Icons
Replies: 4
Views: 140

Re: Battle Log Icons

The Battle Report has a minimum of 3 displays, (S), (E), and (1) through up to (7). (S) is at the Start of the battle, before anybody the first round of battle. (E) is at the end of the battle, after the last round of battle, but I'm not sure if retreat damage is included. (1) - (x) where 'x' is the...
by Captain_Orso
Fri Dec 01, 2017 8:37 pm
Forum: WON Technical support / Aide technique
Topic: Windows 10
Replies: 5
Views: 146

Re: Windows 10

ETF wrote:Seems now it just won't even do one turn. This is the error I receive. Sorry have 3 monitors so you may have to slide the image over and zoom in :)

Does this error indicate anything to you vets?

Cheers

Rick


Exactly how did that come about?
by Captain_Orso
Fri Dec 01, 2017 8:35 pm
Forum: WON Technical support / Aide technique
Topic: Windows 10
Replies: 5
Views: 146

Re: Windows 10

Thanks, Captain for the response. Wow, talk about broken. Only barely in the scenario. Have a hgih end i7 and lots of Ram. 1070 vido card. Hmmm. Oh well will shelf this one I think with PON. :) Pity they are both great programs. Just done't run more than one turn at a time and you should have no is...
by Captain_Orso
Tue Nov 28, 2017 8:20 pm
Forum: WON Technical support / Aide technique
Topic: Windows 10
Replies: 5
Views: 146

Re: Windows 10

Something I've seen for a long time now. There seems to be a memory leak in the engine. Depending on how much ram you have and the number of units in the game, eventually you will get a memory access error and the game will ask if it should quit. The safest thing to do is quit after every turn execu...
by Captain_Orso
Mon Nov 27, 2017 9:43 pm
Forum: Civil War II
Topic: Union Gold
Replies: 16
Views: 760

Re: Union Gold

Assuming that the Union player doesn't use RGD's in '62 to land sailors (4 total) and strip cannon from the Pacific fleet (2x12 lbers) while adding White Unionist militia units (8 total). With the makings of a Division or two to stomp a Ranger offensive, Virginia City and CA gold mines are secure. ...
by Captain_Orso
Sat Nov 25, 2017 6:02 pm
Forum: Civil War II
Topic: Missouri Brigade
Replies: 14
Views: 809

Re: Missouri Brigade

ok I'm a little confused then. In my current game the Missouri brigade formed missing and element (like you and I have said). A turn or 2 later the element appeared in the brigade so now my brigade is full and not split. I imagine the missing element was replace through a replacement chit. The even...
by Captain_Orso
Sun Nov 19, 2017 11:20 am
Forum: Civil War II
Topic: Missouri Brigade
Replies: 14
Views: 809

Re: Missouri Brigade

There is no "split". Read what I wrote in my previous post. The Missouri Bde unit is spawned missing an element. A few turns later a second unit containing a single elite element spawns. I just checked the events. The second event looks for the Missouri Bde unit and spawns the second unit ...
by Captain_Orso
Wed Nov 15, 2017 4:54 pm
Forum: Civil War II
Topic: Missouri Brigade
Replies: 14
Views: 809

Re: Missouri Brigade

The Missouri Bde spawns per script missing an element (an elite infantry regiment). The missing regiment spawns per event a turn or so later, possibly in the same location, but not necessarily. You could combine these two units to satisfy any OCD tendencies, OR since the 'Strong Morale' ability only...
by Captain_Orso
Thu Nov 09, 2017 4:28 pm
Forum: Civil War II
Topic: Confederate Coastal Forts
Replies: 27
Views: 1133

Re: Confederate Coastal Forts

Dear Captain, if I split the two artillery elements .. units .. in the garrison in each fort into two separate batteries They are two separate batteries, one Coastal Artillery, and generally one Fort Artillery Battery. , say the big guns remain in the fort Good idea, because they do nothing against...
by Captain_Orso
Wed Nov 08, 2017 3:29 pm
Forum: Civil War II
Topic: Confederate Coastal Forts
Replies: 27
Views: 1133

Re: Confederate Coastal Forts

If you put a stack "outside" or "inside" a structure, it will remain where you put it, until some thing forces it to move, or you put it somewhere else. Structures are towns/cities, indian villages, forts, depots, or harbors, which gives a stack a location to be inside of. The th...
by Captain_Orso
Mon Nov 06, 2017 9:57 pm
Forum: WON Technical support / Aide technique
Topic: Too Many Leader deaths? Or working as designed.
Replies: 11
Views: 721

Re: Too Many Leader deaths? Or working as designed.

I checked the database files. There are NO leaders, Turk or otherwise, with any modifications to their mortality.
by Captain_Orso
Sat Nov 04, 2017 8:51 pm
Forum: Civil War II
Topic: Problems in Minnesota
Replies: 1
Views: 371

Re: Problems in Minnesota

This is a known issue. The thing is that at the time of its discovery, it requires a very large effort to rectify such issue, and at a time of its discovery the devs were dealing with far more important issues.

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