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by Canon
Wed Mar 08, 2023 5:44 pm
Forum: BoA2: Wars in America
Topic: WIA PBEM game anyone?
Replies: 0
Views: 16048

WIA PBEM game anyone?

Figured I'd post on the WIA board as well, also posted in the PBEM spot... Had a hankering to play WIA again, looking for an opponent (not a ton of action on this forum by the looks of it, hoping there a still some PBEMers kicking around!) My favourite scenario is the 7 Years War followed by the War...
by Canon
Wed Mar 08, 2023 5:43 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: WIA PBEM game anyone?
Replies: 1
Views: 15940

WIA PBEM game anyone?

Had a hankering to play WIA again, looking for an opponent (not a ton of action on this forum by the looks of it, hoping there a still some PBEMers kicking around!) My favourite scenario is the 7 Years War followed by the War of 1812 (I'm Canadian and we don't get too many opportunities to play our ...
by Canon
Tue Oct 26, 2021 4:43 pm
Forum: AJE: Alea Jacta Est AARs
Topic: Deus lo Vult AAR
Replies: 10
Views: 4203

Re: Deus lo Vult AAR

Bohemond, any chance this mod gets posted here at some point?? Always thought the Crusades were a cool possibility when AJE got released!
by Canon
Fri Oct 22, 2021 7:02 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: PBEM for WIA or CW2
Replies: 1
Views: 3521

PBEM for WIA or CW2

Anyone up for a PBEM for WIA or CW2?

Preferred is FIW or War of 1812 for WIA, but would be up for a Civil War or American Revolution match as well.
by Canon
Tue Sep 29, 2020 12:55 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Looking for CW2 game(closed)
Replies: 2
Views: 5945

Re: Looking for CW2 game

Private message sent.
by Canon
Wed Sep 05, 2018 2:13 am
Forum: PBEM and multiplayer matchups (all games)
Topic: CW2
Replies: 5
Views: 24532

Re: CW2

PM'd
by Canon
Tue Sep 04, 2018 5:59 pm
Forum: Alea Jacta Est
Topic: Combining generals with units
Replies: 5
Views: 20209

Re: Combining generals with units

I don't have the specifics on hand, but it is certainly worth combining your units with (sub)leaders... providing you have an overall leader present in the stack. The overall leader (highest rank/seniority) provides something like 5% bonuses in combat to the whole stack per attack / defence point. S...
by Canon
Mon Sep 03, 2018 7:40 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

No responses here for awhile gents... I was hoping it was a quick fix but it doesn't appear to be that way. From Pocus's hints on the main board it would seem that Ageod is 100% focused on their new engine/game, which is understandable considering this game is now approaching it's 6th birthday. I st...
by Canon
Mon Sep 03, 2018 7:36 pm
Forum: Alea Jacta Est
Topic: Caesar vs. Pompey: Winning strategy - Spain or the East?
Replies: 7
Views: 18551

Re: Caesar vs. Pompey: Winning strategy - Spain or the East?

Hmm I'm not sure I ever tried the "Go East" strategy, only because, having played the Caesarian faction, I know the pressure an aggressive Caesar player can put on you. In my last game I managed to at least stalemate Caesar in Spain by gathering all available forces there (Roman and Iberia...
by Canon
Mon Sep 03, 2018 12:04 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Seeking Opponent CW2 and/or WIA
Replies: 1
Views: 11869

Seeking Opponent CW2 and/or WIA

Looking for opponent or opponents for CW2 and WIA. Prefer no randomization of General stats, but very flexible on all other settings. Also have all the AJE series, ROP, RUS, TEAW, if someone really wants a play through on those. Shoot me a PM or leave a message here if interested. I typically can ge...
by Canon
Wed Aug 22, 2018 3:49 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: CW2 Pbem....
Replies: 1
Views: 12341

Re: CW2 Pbem....

PM'd
by Canon
Wed Aug 22, 2018 3:48 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: Looking for a campaign
Replies: 8
Views: 15038

Re: Looking for a campaign

PM'd
by Canon
Wed Nov 29, 2017 3:35 pm
Forum: Alea Jacta Est
Topic: Why do I have supply here?
Replies: 10
Views: 15447

Re: Why do I have supply here?

Supply in this game is annoying as heck. Always running out, can never replenish, get into a battle, insta-wipe. Probably one of the worst supply systems in a wargame I have seen. Don't get me started on storms happening all the time, and leaders not being able to board ships and escape in a besieg...
by Canon
Sun Nov 26, 2017 7:47 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I did run several tests, inspect the logs and investigate the wiki. The ''always active'' issue is related to consul being Naval leader. I do not see any easy fix for this issue but removing the Naval leader parameters for Consuls. It should solve to some ''landing order'' issue, the consul staying...
by Canon
Mon Nov 20, 2017 9:07 pm
Forum: Alea Jacta Est
Topic: Elephants and Reverse
Replies: 3
Views: 12028

Re: Elephants and Reverse

Elephants are safe to use, no ''Zama Ability'' Elephants have a low cohesion value but high assault/DamageDone values and First Shock coefficient. In addition they can charge and disrupt, very few elements can do so in AJE. To summarize they are very powerful but the low cohesion is their weakness....
by Canon
Wed Oct 25, 2017 11:53 pm
Forum: Alea Jacta Est
Topic: Great Mithridatic War
Replies: 5
Views: 12311

Re: Great Mithridatic War

Baris wrote:It will be difficult for Roman player. I think it is best Sertorius controlled by AI.


Thanks! I had that feeling as well!
by Canon
Wed Oct 25, 2017 4:23 pm
Forum: Alea Jacta Est
Topic: Great Mithridatic War
Replies: 5
Views: 12311

Re: Great Mithridatic War

In a 2 person PBEM of this scenario, do you think it would be best for 1 player to control both Sertorius and Pontus, or would that be too difficult for the Roman player to defeat that coordination?
by Canon
Sun Oct 22, 2017 2:13 am
Forum: Alea Jacta Est
Topic: The Road Goes Ever On and On
Replies: 2
Views: 10599

Re: The Road Goes Ever On and On

Did your National Morale not rise to a high enough level? Sometimes you can take all objectives, but the math just doesn't add up because of battles or events. Yes, it appears that the Consul activation problems are only occurring in Punic War scenarios (1st and 2nd), and I think the cause is the de...
by Canon
Thu Oct 19, 2017 12:01 am
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I checked again and Bagga does deactivate.. took some turns with the 4 strategic rating. I deleted the Naval leader line for Paulus and Salinator (HAN 3 scenario) deleted the model cash but so far no difference although it Certainly seems it could be the issue. ... bad news it looks like each game ...
by Canon
Tue Oct 17, 2017 10:45 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

It may also effect 3 star leaders because Bagga and Syphas (Mauretania) also seem to be active. I did notice some lower rank leaders failing activations. When I ran a bunch of turns Bagga did go inactive occasionally. Syphas didn't, however he does have a 5 strategic rating so I think it's safe to ...
by Canon
Tue Oct 17, 2017 10:17 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

Image

Image

From the 264 BC Punic War Scenario, Longus did go inactive for me, so I think my theory is on to something. Regulus never failed his activation.
by Canon
Tue Oct 17, 2017 10:04 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I think I may have found the problem... The Consuls in the Punic War Scenarios are listed as General/Admiral (in BOR, haven't fired up HAN yet, but I'm assuming that could be happening there too). In the other scenarios (Pyrrhus, Samnite Wars etc.) the Consuls are listed as just Generals. Now IIRC a...
by Canon
Mon Oct 16, 2017 12:56 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

Playing the same scenario at the moment and I think you are right. My Roman commanders are always active. Seems to be a bug. Yep, I just finished a game of the 1st Punic war today and noticed the same problem. I also tried doing a clean re-install and applying the 1.05 patch; the consul activation ...
by Canon
Fri Oct 13, 2017 11:16 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

Just one more question.. You were playing with it patched to 1.05, yes? Yes. Of course legions of deceased brain cells since may have effected my memory of this but I am pretty certain that on some occasions consuls failed to activate in the long 1st Punic War scenario. -C Haha I'm sure you remembe...
by Canon
Fri Oct 13, 2017 11:15 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I thought Roman consuls at start always acticated. As Random mentioned it can be related to their strategic rating and can not be active sometimes. On turn 1 if they're always active that's fine, but on literally every subsequent turn they are active as well. Like no matter the month or year, the C...
by Canon
Fri Oct 13, 2017 10:48 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I completed the long First Punic War scenario a couple of weeks ago but did not notice this happening. Indeed I clearly recall instances where one or both Roman consuls were not active and this actually cost me dearly in the campaign for Sicily. -C Okay, clearly something on my end then. I had a fe...
by Canon
Fri Oct 13, 2017 10:11 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

It can be WAD but I'm not sure. Romans could use night crossing option at start. As it is mountain terrain they won't be defeated easily in Messena. Edit: Ooops may be I understand your question wrong! :bonk: Haha yep not talking about any political or strategic options, just activation in general....
by Canon
Fri Oct 13, 2017 5:40 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 47041

(BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I ran into this problem a few years back, today re-installed the game fresh, applied 1.05 patch, and loaded it up. The problem still exists. In the two Punic War (264 and 256 BC) scenarios the Roman Consuls are always activated! I've quickly simulated turn after turn, and without fail the Roman Cons...
by Canon
Mon Aug 07, 2017 9:18 pm
Forum: Civil War II
Topic: Confederate Seniority + Army Command Problem
Replies: 6
Views: 4737

Re: Confederate Seniority + Army Command Problem

What I would have suggested trying would be to delete the ord file you had generated up to that point, and simply give Lee an army command, which is the way you are supposed to do it. If you then wished to also relieve Beauregard of his army command at the same time, you could also do that too. I b...

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