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by Moriety
Tue Oct 21, 2014 5:42 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Pardon James? 99% of the games since have removed the freedom of building your own units as you well know. The developers, both of them, will remember me asking for a better policing method in ACW on province control. (it effects supply and made the army of militia needed, as the Blues, very silly) ...
by Moriety
Tue Oct 21, 2014 4:41 am
Forum: BoA2: Wars in America
Topic: Britain Celebrates 200th Anniversary of Burning of U.S. White House
Replies: 3
Views: 3074

Merci Fenrus,

I will remain astonished to my grave as to why this pointless war killed so many of our ancestors.

You may have thought that if ANY lesson was to be leant then, then WWI was it, but no, still governments, as usual via media, go on pushing us.

Thus ever was sadly.
by Moriety
Tue Oct 21, 2014 4:15 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Thank you Mickey.

Finally I have the answer I wanted.
So freedom of choice remains an option then.
I can actually decide what what I wish to do within an AGEOD game since the original ACW??? Fantastic!........................................... Shame about all the others inbetween then.
by Moriety
Tue Oct 21, 2014 3:46 am
Forum: Birth of America
Topic: I am still playing BoA
Replies: 13
Views: 22935

A few key points well made Stwa, AGEOD was clearly told at the time exactly what the problems were by their customers. The fact that BOAII felt like an exact replay of BOA, but this time with the added thrill of "the fort/depot has bean destroyed!" instilled no confidence. How exactly is the player ...
by Moriety
Tue Oct 21, 2014 1:56 am
Forum: Birth of America
Topic: I am still playing BoA
Replies: 13
Views: 22935

I too loved the original, I was already annoyed with things like the 8 month winters in BOA so expected better in BOAII. The British are set to lose was another thing, just balance it more and be honest with real history. In BOA I actually edited real winters, currently playing all the major scenari...
by Moriety
Thu Oct 09, 2014 4:29 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Thank you Merlin. I can be rest assured that I'll buy this game unlike the £120 I wasted on almost every single game AGEOD has produced since the original ACW that made them, (and then promptly forgot): about WHY it was so successful...... (instead of JUST automatic replacements you could actually d...
by Moriety
Thu Oct 09, 2014 4:25 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Hi Grim. Put simply I just want to know if I can raise Regiments, Cannon, Warships etc that I decide I need, or if I have the bizarre "replacement" system AGEOD has adopted in many games, even as the units get destroyed they are earmarked to replace. I want a fluid war where new regiments are raised...
by Moriety
Thu Oct 09, 2014 3:41 am
Forum: BoA2: Wars in America
Topic: Britain Celebrates 200th Anniversary of Burning of U.S. White House
Replies: 3
Views: 3074

I'm sure it seemed funny but nobody gets our sense of British humour. For you miserable non-British people who just don't get our understated sense of humour this was us taking the piss out of our past governments, acting in a way we'd never allow now, but laughing at the cheek past governments that...
by Moriety
Thu Oct 09, 2014 2:53 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Hi mate, I was just asking about reports for this version! My comment on choices offered by AGEOD are firmly directed towards all design decisions made between the two versions of ACW, wherin they seemed to have dumbed down the products and forced the player to do exactly what should have happened i...
by Moriety
Thu Oct 09, 2014 2:01 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Thanks mate, In other words they have tried to complicate an already complicated (but balanced) game even further then? Is the game, by comparison to the original only, a hit or a miss in your opinion? I'm reluctant to spend ever more money on any AGEOD game when AGEOD now seems to decide what you s...
by Moriety
Thu Oct 09, 2014 1:43 am
Forum: Napoleon's Campaigns
Topic: Turn Scale
Replies: 3
Views: 29050

The problem with this scenario is you can, as the French, take all the objective cities and should then win the game. I did it about 20 turns. However the AI will not recognise the victory, and given you lose 1 morale point whilst the AI gains one per turn you are on a long hard road to defeat given...
by Moriety
Thu Oct 09, 2014 1:15 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 4
Views: 805

Apologies to all, I got a 404 message and assumed the original hadn't been posted.
by Moriety
Thu Oct 09, 2014 1:08 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 4
Views: 805

Can you raise troops?

Hi all, I have the original ACW and was able to RAISE and CHOOSE your troops. Since then I've brought about 6 AGEOD games, none of which, other than PON allow you to do this. Does ACWII allow you to do this? Spending time over a two-four year scenario that doesn't even allow the customer to build a ...
by Moriety
Thu Oct 09, 2014 12:49 am
Forum: Civil War II
Topic: Can you raise troops?
Replies: 15
Views: 1577

Can you raise troops?

Hi all, I have the original ACW and was able to RAISE and CHOOSE your troops. Since then I've brought about 6 AGEOD games, none of which, other than PON allow you to do this. Does ACWII allow you to do this? Spending time over a two-four year scenario that doesn't even allow the customer to build a ...
by Moriety
Thu Oct 09, 2014 12:09 am
Forum: Help to improve NCP!
Topic: Better Scenario Design
Replies: 13
Views: 16162

The entire planet uses the logical system:

Smallest first to largest last.

The last nation on earth still having this system considers that the middle value (month) should be placed ahead of the lowest value (days).

The rest of the planet places them in order: Lowest/middle/last (D/M/Y).
by Moriety
Wed Oct 08, 2014 11:57 pm
Forum: Help to improve NCP!
Topic: Better Scenario Design
Replies: 13
Views: 16162

The MM/DD/YYYY has been out of date since I was a UK child, in fact since the Victorian era.

It is ether thus since at least then.

Us in the UK would welcome an end to the last nation on the planet to still use this illogical method. Its days are over.
by Moriety
Sat Oct 04, 2014 2:37 am
Forum: Pride of Nations
Topic: Have they fixed the Russian Cavalry yet?
Replies: 1
Views: 630

This company is rushing ahead based upon the wealth of the superb single product which made their name: ACW, producing too many products without enough staff for even one within the design and coding stage. The result is half finished games and mediocre scenario's within the products within two I've...
by Moriety
Sat Oct 04, 2014 1:57 am
Forum: Help to improve NCP!
Topic: Better Scenario Design
Replies: 13
Views: 16162

Try to use the world/entire planet dating system (DD/MM/YYYY). when using dates, it's so much easier. You left me totally confused switching between numerics and long hand.
by Moriety
Sat Oct 04, 2014 1:32 am
Forum: Napoleon's Campaigns
Topic: France or Russia invating whom?
Replies: 1
Views: 28056

I should add, This scenario was a key pivotal moment within our common European history, within that era only Waterloo beat it in shaping OUR history, yet the designer has chosen to turn it into an utter joke. It defies belief. The designers could have chosen so many alternative victories (Taking St...
by Moriety
Fri Oct 03, 2014 12:56 am
Forum: Pride of Nations
Topic: Have they fixed the Russian Cavalry yet?
Replies: 1
Views: 630

Have they fixed the Russian Cavalry yet?

I made a file that actually displayed the railways as you built them. Playing as Russia I did all of her territory but abandoned the game as the AGEOD team were "too busy" to fix a bug that left the player of Russia unable to EVER upgrade the Russian Cavalry, and in those days cavalry was important,...
by Moriety
Fri Oct 03, 2014 12:06 am
Forum: Napoleon's Campaigns
Topic: France or Russia invating whom?
Replies: 1
Views: 28056

France or Russia invating whom?

The march to Moscow was one of the scenario's I saved up to the last as I considered it would be one of the most interesting ever made by AEGOD, a French company offered. Instead I got the Russian Empire going rampant through Southern Poland and invading the French Empire in Europe. I was quickly sw...
by Moriety
Mon Dec 16, 2013 11:04 am
Forum: News from AGEod
Topic: The Slitherine Group is hiring
Replies: 2
Views: 1700

Hi all, I've been enjoying strategy gaming for more than 25 years. I have a keen eye of what I consider to be stupid design decisions, and over the course of a quarter of a century I've seen some decisions that defy belief, whether it was Traffic Giant, Civ 4, RRT3, MTW2, EU3, ask me about it it and...
by Moriety
Sat Apr 20, 2013 12:46 am
Forum: Pride of Nations
Topic: How do I teleport units?
Replies: 28
Views: 4574

Hi Pocus, As said in a post above I sent a zipped save to the address the other Phil gave. Since then you said this was now considered a spam address, so why was I given it?! I still have the save as I stopped the game the day I hit the problem in February, so if you have an alternative address I wi...
by Moriety
Sat Apr 20, 2013 12:33 am
Forum: General discussions
Topic: So did Paradox get Steamed?
Replies: 60
Views: 13032

"but come on. Little by little, Steam is completely taking over the PC gaming market" Yes, one reason I have been reducing my involvement in gaming as a hobby. I like to buy boxed copies and be off-line when I game. If I get bored of a game I want to be able to influence the children of my friends b...
by Moriety
Sat Apr 20, 2013 12:18 am
Forum: Pride of Nations
Topic: Parana trade zone
Replies: 1
Views: 882

Hi mate,

This was noted as a problem by Sir Garnet in the 1.03d patch here: http://www.ageod-forum.com/showthread.php?27427-1-03d-quickfix-for-Pride-of-Nations-Vainglory-of-Empires
by Moriety
Wed Mar 13, 2013 4:10 am
Forum: Pride of Nations
Topic: Information about new patch
Replies: 9
Views: 2412

Pocus, My feelings are this: The best solution is a free form game and a historical game, if your money will stretch to both options it would be fantastic. You have come closest to the definitive technical version of this war, but none have ever produced a technical and emotional version. You speak ...
by Moriety
Wed Mar 13, 2013 3:23 am
Forum: Pride of Nations
Topic: How do I teleport units?
Replies: 28
Views: 4574

I can look, but do you have the turn before the disappear? I can't chase ghosts for too long for PON, sorry. Unsure what you are asking for here. The last save I have is before the AFG army starts to lose elements, by the 2nd turn after this the Static Kabul heavy artillery is destroyed though supp...
by Moriety
Sun Mar 10, 2013 8:25 am
Forum: Pride of Nations
Topic: How do I teleport units?
Replies: 28
Views: 4574

You can always archive the turn that was just processed, by manual mean (or you can do that once every 3 turns, then delete the 3 backups). Then, I totally get this is not expected behavior from a player, so I'm not trying to find an excuse either. Have you talked with Kensai about the cavalry bug,...
by Moriety
Sun Mar 10, 2013 8:16 am
Forum: Pride of Nations
Topic: Information about new patch
Replies: 9
Views: 2412

from a pure game perspective, disregarding history here. For example, are you pleading that the South should be able to industrialize rapidly and then launch a fleet of 100 Steam ironcladed frigates, and then make a major invasion around Boston? :) Not at all. The economy will limit the amount of t...
by Moriety
Fri Mar 08, 2013 3:46 am
Forum: Pride of Nations
Topic: High Taxes!?
Replies: 5
Views: 1308

If we ever get a Pon 2, it's the economic model I'd love to see over hauled. If X nation produces 50 wood, no coal , no wheat, but 50 fish and 50 meat, needs 100 food then I expect the nation to cook that food and eat it on wood fires. It's history and accurate. Only from the previous century have u...

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