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by jpwagner
Sun Jul 05, 2009 4:32 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: ETA On Next Patch?
Replies: 17
Views: 8331

ETA On Next Patch?

I'm just wondering if there is a time table for the next patch?
by jpwagner
Tue Dec 30, 2008 6:54 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Have Brits ever won the Palistine scenario?
Replies: 5
Views: 3495

I think most of the smaller scenarios would be more fun if they were longer. The current time frames match the game time phases, but they don't reflect what actually happened in the operations depicted. Have to agree with this..the Tannenburg scenario was over before my butt warmed up the seat of t...
by jpwagner
Tue Dec 23, 2008 8:35 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Annoying Game Features
Replies: 6
Views: 3924

I have to concur with this assessment...sometimes the more "bells and whistles" that are added to a game, the louder the noise it creates... :D ... ;)
by jpwagner
Sat Dec 20, 2008 7:00 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Map orientation
Replies: 8
Views: 4639

When you get to the basics, instead of attacking left to right, we are simply attacking down to up.... :wacko:
by jpwagner
Fri Dec 19, 2008 6:47 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Map orientation
Replies: 8
Views: 4639

The following is lifted from a WARGAMER Forum post... A) The map orientation. The reason for the Dev team choice is the following one: 1: Look at the map and try to mentaly flip it it: "Hey! it does not fit in the squared frame anymore!" (the European battlefield is longer than large) 2: This means ...
by jpwagner
Thu Dec 11, 2008 1:37 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Screen Shots
Replies: 8
Views: 5081

That's a nice program but you can draw arrows and circles with paint just as easily and for free....
by jpwagner
Tue Dec 09, 2008 4:37 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Screen Shots
Replies: 8
Views: 5081

If you use the "print" key for the screen shot you want, you can then either paste it in PAINT or WORD and then save it as a .jpeg....
by jpwagner
Mon Dec 08, 2008 7:08 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: How to use Stosstruppen?
Replies: 11
Views: 6023

Now the game runs mostly stable for me I'm learn the game mechanics. I'm in August 1916 and build my first stosstruppen for the german army. I wanted to use them in a grand offensive but I couldn't place them as support unit. I guess I have to use them with some special doctrine. But how to manage?...
by jpwagner
Tue Dec 02, 2008 3:28 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Fog of War for AI War Plans
Replies: 7
Views: 4597

Army intelligence would know the location of the enemies major armies. So I don't see the problem. We are talking about warplans that were months(years) in planning,surely info would leak out. Security wasn't like it is later.Foreign observers were even attached to some armies.To know the armies ge...
by jpwagner
Tue Dec 02, 2008 4:38 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Fog of War for AI War Plans
Replies: 7
Views: 4597

Interesting...I would think it would be better if you were left in the dark about them, unless perhaps you played a "Sidney Reilly-Ace of Spies" event card.... :cool:
by jpwagner
Tue Dec 02, 2008 1:38 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Fog of War for AI War Plans
Replies: 7
Views: 4597

Fog of War for AI War Plans

Is there a FOW setting so I do not see the AI warplans? I searched around on the options page but could not find it.
by jpwagner
Tue Nov 25, 2008 12:41 am
Forum: Help improve WW1!
Topic: Beta-Patch 1.04c
Replies: 43
Views: 20663

Just be sure the security level is 3. Also double check the WW1.exe file has been overwritten by the patch. Right click on the WW1.exe file, select properties and view "Version", that should be 1.0.4.3. Also, disable the anisotropic filter... ask to 06 Maestro how to do. Can someone take a moment t...
by jpwagner
Wed Nov 19, 2008 11:20 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Boardgame Rules
Replies: 46
Views: 100396

I guess if I check each area I will find it is 6 sided huh?....If so, then I've been punk'd... :D
by jpwagner
Wed Nov 19, 2008 11:00 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Boardgame Rules
Replies: 46
Views: 100396

I have been wondering, since this game is so closely tied to the original board game, why was the map changed from hex based to area based? One would think that you would want to keep the board the way it is represented in the game. I'm not arguing for hexes here just curious about the design decisi...
by jpwagner
Wed Nov 19, 2008 1:42 am
Forum: WW1 : La Grande Guerre 14-18
Topic: 1920*1200
Replies: 6
Views: 5026

Goodaye, This looks great. Given that the patch is out I'm about to make the leap provided there aren't too many issues with it. Are you able to say what the ten indicators at the top left of the screen refer to? Cheers, Plugger 2. Game Domains Upper Bar This bar contains the 10 major game domains ...
by jpwagner
Sun Nov 16, 2008 1:53 am
Forum: WW1 : La Grande Guerre 14-18
Topic: This game is not ready for market yet
Replies: 160
Views: 67053

What omnipotent "Being" decreed that North must always be facing up? ;)
by jpwagner
Thu Nov 13, 2008 1:46 am
Forum: WW1 : La Grande Guerre 14-18
Topic: This game is not ready for market yet
Replies: 160
Views: 67053

Here is how I see it after playing the game for a day..... "You buys your ticket and takes your chances..." The same people who clamor about this game being released too soon will have an equal or greater number of people who whine "when will it be released?"..... Are there problems with World War O...
by jpwagner
Tue Nov 11, 2008 1:13 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Impressions
Replies: 42
Views: 21632

I cannot form a good impression yet since I am one who is suffering from game problems (crashes & freezes) so until these are fixed, I cannot comment. AGEOD makes excellent games and I have had many hours of pleasure from them but with respect, I am disappointed that this does not use the same engi...

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