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by Blond_Knight
Wed Dec 24, 2014 5:04 pm
Forum: Civil War II
Topic: Bloody Road South download size?
Replies: 6
Views: 6636

I understand graphics and sound files take up the bulk of a game install. But Im curious why if "Bloody road" is just scenarios files, ie text files, why is it 1GB in size? why isn't it say, 24MB? Please don't get me wrong, Im not trying to combative, Im just curious.
by Blond_Knight
Tue Dec 23, 2014 4:59 pm
Forum: Civil War II
Topic: Bloody Road South download size?
Replies: 6
Views: 6636

But if "Bloody Road" only contains scenarios, as the product description says, and only takes a few seconds to install, why is it over 1GB in size?
Im not complaining here Id just like to understand why its so big a file
by Blond_Knight
Tue Dec 23, 2014 2:27 pm
Forum: Civil War II
Topic: Bloody Road South download size?
Replies: 6
Views: 6636

Bloody Road South download size?

I bought the CW2 and "Bloody Road" yesterday on sale at Matrix. Im curious why "Bloody road" is only 5mb smaller than the CW2 main install? I wondered if it was a "Birth of Rome" thing where is actually was a full install, but not advertised as such. But nope it wont install without CW2 being instal...
by Blond_Knight
Fri Dec 05, 2014 10:11 pm
Forum: Alea Jacta Est
Topic: The Future Of AJE?
Replies: 23
Views: 15071

I'll pay for some DLC of Caesars romp through Gaul and Britain. And some action against those German barbarians! Stabby Stabby!
by Blond_Knight
Fri Dec 05, 2014 3:47 am
Forum: AACW Technical support / Aide technique
Topic: Purchased Game but it freezes my computer
Replies: 5
Views: 1840

I had something very similar happen lastnight when I installed AACW on my Win7 machine. The game and the AGEsettings didn't work right until I applied the 1.17a patch.
by Blond_Knight
Thu Dec 04, 2014 3:53 am
Forum: Help to improve AJE
Topic: Please add WINE support
Replies: 4
Views: 1576

the_dovlets wrote:Actually it does run under under wine. I was able to run Hannibal Terror of Rome on my Opensuse box ( I have wine 1.7.3 installed ). Units are visible on the map.


What version? Im using Opensuse 13.1.
by Blond_Knight
Mon Dec 01, 2014 2:24 am
Forum: Help to improve AJE
Topic: Please add WINE support
Replies: 4
Views: 1576

Please add WINE support

The older Ageod games play fine and are slightly faster(compared to Win 7 on the same machine) running on Linux.
The newer Ageod games run but there are no units on the map. Theyre there but they aren't displayed.
How much trouble would it be to make the newer games compatable with WINE?
by Blond_Knight
Thu Nov 13, 2014 2:06 pm
Forum: AJE Technical support / Aide technique
Topic: Can't proceed with my turn
Replies: 13
Views: 1960

I have this happen about once an hour or so on my older 32bit laptop with 3GB RAM. Im assuming the game needs more RAM than the system has. I just close the game, relaunch it and continue.
by Blond_Knight
Mon Nov 10, 2014 5:46 pm
Forum: AJE Technical support / Aide technique
Topic: AJE taking Seveal Minutes to load
Replies: 2
Views: 855

Its always been normal for me.
by Blond_Knight
Thu Nov 06, 2014 3:28 pm
Forum: Alea Jacta Est
Topic: DLC in production?
Replies: 10
Views: 9526

Taillebois wrote:Sometimes I despair of AGEOD. They have a map and a game system that works and can cover hundreds if not thousands of years and all customers get is a dribble of scenarios. How about producing a scenario editor that is easy to use?


I know its probably not as easy as that but I have to agree.
by Blond_Knight
Thu Nov 06, 2014 1:33 pm
Forum: Alea Jacta Est
Topic: DLC in production?
Replies: 10
Views: 9526

No, this is a game about Rome, not about the Greeks.
by Blond_Knight
Wed Nov 05, 2014 2:27 pm
Forum: Alea Jacta Est
Topic: Possible to release database for base game?
Replies: 0
Views: 7327

Possible to release database for base game?

Is it possible to release the database files for the base game and its scenarios? Not trying to avoid buying DLC at all, but Id like to have a look at the files and tinker.
by Blond_Knight
Tue Nov 04, 2014 5:55 pm
Forum: Alea Jacta Est
Topic: DLC in production?
Replies: 10
Views: 9526

DLC in production?

When can we expect to campaign against the barbarian scum in Gaul, Germania, and Brittania?
by Blond_Knight
Mon Nov 03, 2014 5:28 pm
Forum: Help improve EAW
Topic: Public beta Patch 1.01 RC9 (upd oct 31)
Replies: 121
Views: 26742

I started an Eastern front game as the CP lastnight after updating, and I agree that the word "horrific" applied. What a meat-grinder!!
by Blond_Knight
Tue Oct 28, 2014 6:09 pm
Forum: EAW Technical support / Aide technique
Topic: Game crashes on every turn
Replies: 8
Views: 1370

Have you tried starting a new game? It looks like your not using the beta patch, try installing that.
by Blond_Knight
Sat Oct 25, 2014 12:31 am
Forum: To End All Wars
Topic: New Nations Being Added?
Replies: 17
Views: 3618

Pocus wrote:That would demande rewriting a good part of the campaign setup though.



OK. And if you could create an extensive document about how that's done that would be great too, yeah.
Oh and Im going to need you to come in over the weekend and get that done, yeah. :)
by Blond_Knight
Tue Oct 21, 2014 1:41 am
Forum: EAW Technical support / Aide technique
Topic: EE Issues with 1.00
Replies: 14
Views: 1833

I had an issue with Eastern front scenario playing the EE. Many of my stacks had no ammo. They started the game with no ammo, and supply didn't catch up with them either. Stacks that started the game with ammo were resupplied. After reading some of the manual today I believe this is because in this...
by Blond_Knight
Mon Oct 20, 2014 2:52 am
Forum: EAW Technical support / Aide technique
Topic: EE Issues with 1.00
Replies: 14
Views: 1833

I had an issue with Eastern front scenario playing the EE. Many of my stacks had no ammo. They started the game with no ammo, and supply didn't catch up with them either. Stacks that started the game with ammo were resupplied.
by Blond_Knight
Sun Oct 19, 2014 12:38 am
Forum: To End All Wars
Topic: Opening Moves in the West
Replies: 5
Views: 1267

Yeah but Im very leary of that. Even if there isn't an event to historically prevent me from doing as I like with the High Seas Fleet, I know I don't have numerical parity with the Royal Navy. Although Id love a chance to stomp on Beaty.
by Blond_Knight
Sat Oct 18, 2014 11:04 pm
Forum: To End All Wars
Topic: Opening Moves in the West
Replies: 5
Views: 1267

I captured Antwerp fairly easily in two turns in the Western front ten turn scenario. Unfortunately the BEF started landing in strength about two to three "areas" west of Antwerp and turned my flank and I lost. But this was only my first real game. Would sending the Battlecruiser squadron into the c...
by Blond_Knight
Fri Oct 17, 2014 4:03 pm
Forum: To End All Wars
Topic: Promotable Generals
Replies: 13
Views: 1839

If you miss it you can promote them the next turn correct? Or is the promotion available that turn only?
by Blond_Knight
Thu Oct 16, 2014 4:51 pm
Forum: To End All Wars
Topic: Bombardment RGD...
Replies: 7
Views: 1375

RGA wrote:That's what you think :neener:


Churchill will save them!!!!
by Blond_Knight
Wed Oct 15, 2014 4:57 pm
Forum: Help improve EAW
Topic: Scrollbars are a pain
Replies: 12
Views: 1600

Exactly. Page Up/Dn and Arrows would be awesome. I know they are used for map controls, so what about either: 1. As with middle wheel, if the mouse is in the message box, the keys do not work on the map but instead on the message box 2. CTRL-Page Up/Dn and arrows are for the message box. Excellent ...
by Blond_Knight
Tue Oct 14, 2014 7:09 pm
Forum: Modding AGE engine games
Topic: Database
Replies: 3
Views: 1669

Admin? Can you fix these broken links please?
by Blond_Knight
Sat Sep 27, 2008 2:08 am
Forum: AGEod's American Civil War
Topic: Editormode = 0?
Replies: 2
Views: 974

Editormode = 0?

In the general.opt file theres a line that says
Editormode = 0

I tried setting this to 1 and could see both sides troops. I did a search and couldnt find anything here in the forums about it. Can someone please shed some light on what this is, and what it does?

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