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by Moff Jerjerrod
Tue Sep 07, 2010 3:19 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: german warplans & inititiave
Replies: 2
Views: 1299

I too have no issue moving through Maastricht. It seems that if you are moving the German 1st Army you can indeed select a destination within Belgium just past Maastricht and the army automarches through with no problem. Have not tried this with the latest patch however.
by Moff Jerjerrod
Tue Sep 07, 2010 3:15 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: fade in, fade out
Replies: 9
Views: 3211

I often have to de-select and reselect until the darker (or the faster change) coloration comes up so I can see approximately how far a unit can move that turn. I do this quite often myself. Sometimes I can easily see how far a stack can travel the first time I click on the stack. Other times I do ...
by Moff Jerjerrod
Fri Aug 20, 2010 2:28 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Colour of Veteran/Active Units
Replies: 6
Views: 1648

The manual is definitely incorrect so go by what the tooltip ingame tells you. I remember reading about this manual errata item somewhere else here on the forum.
by Moff Jerjerrod
Fri Aug 13, 2010 6:06 pm
Forum: WW1 Technical support / Aide technique
Topic: security level is greyed out
Replies: 9
Views: 2768

I can't change the security level either but I wonder if that has something to do with the Gold version? The other thing you (and I) could try is running the Configurator as an administrator.
by Moff Jerjerrod
Fri Aug 13, 2010 2:47 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Help with map modes
Replies: 9
Views: 2598

for your performance issues try setting load all map at start in the configurator and run the game in single core mode. That should fix the map scrolling issue. I never switch away from the terrain map mode myself. I haven't figured out the purpose of the other map modes either. What I do see is the...
by Moff Jerjerrod
Fri Aug 13, 2010 2:40 pm
Forum: WW1 Technical support / Aide technique
Topic: making the game run more smoothly
Replies: 10
Views: 3120

Hi suediarra,

I'm running Vista and an AMD processor quad core and have noticed a huge improvement in game performance when running in single core mode. Give it a try and see how it works.
by Moff Jerjerrod
Mon Aug 02, 2010 9:40 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Supply in Middle East?
Replies: 10
Views: 2304

Does the discovery of "Trucks" technology help extend supply range into deserts?
by Moff Jerjerrod
Mon Aug 02, 2010 9:38 pm
Forum: Help improve WW1!
Topic: Army flipping ?
Replies: 5
Views: 2382

Is there an easy way to cycle through independent stacks? I'm talking about the detachments not assigned to any army, named or un-named. I know that the "Home/Ins" key works for armies that are named but this hotkey does not work for the independent detachments. Makes for a tedious time when searchi...
by Moff Jerjerrod
Sat Jul 31, 2010 1:49 am
Forum: Pride of Nations
Topic: Pride Of Nations?
Replies: 71
Views: 21268

What a shame, Paradix is so clueless. I'll still buy the game though because I support AGEOD and am proud of that! :thumbsup: When I get my copy I intend to use paintshop pro to erase Pride of Nations from the opening screen and replace it with Vainglory of Nations. I agree with the other posters wh...
by Moff Jerjerrod
Tue Jul 20, 2010 1:41 pm
Forum: WW1 Technical support / Aide technique
Topic: Another mouse jumpiness issue (Win7)
Replies: 11
Views: 2770

Does the demo have the option to run in single core affinity?
by Moff Jerjerrod
Tue Jul 13, 2010 4:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Thankyou Calvinus
Replies: 14
Views: 3842

I agree, thanks to calvinus for his hard work and his support of us the gaming community. Thanks to AGEOD for giving us this great game. I remember the discussions for years about how the WW1 time period could not make for a good strategy/wargame on computer. Many reasons were given but mainly it wa...
by Moff Jerjerrod
Fri Jul 09, 2010 8:05 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Entrenchment question
Replies: 22
Views: 3847

Perfect! Now it is clear. I have been doing it correctly then. :)
by Moff Jerjerrod
Fri Jul 09, 2010 3:36 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Entrenchment question
Replies: 22
Views: 3847

Thanks for confirming what I thought. :) Oh yeah, I'm investing a total of 47 EPs combined from Germany, Austria-Hungary, and Ottoman Empire. Whip your scientists! Can you tell me where the "whip" button is? :mdr: edit: Forgot to ask, if each of my major powers are researching 2 techs do I have to p...
by Moff Jerjerrod
Fri Jul 09, 2010 2:28 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Entrenchment question
Replies: 22
Views: 3847

In my current game as the Central Powers my trench level is 0. I'm feverishly researching Trench Mortars A and B. My question is that I have noticed my enemies have little sandbags at the bottom of the 3D sprite but my forces do not. They have entrenchment level 3 in the West and 2 in the East. Is t...
by Moff Jerjerrod
Fri Jul 09, 2010 3:02 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Army movement
Replies: 13
Views: 3175

Hi Random, I'll try to answer your questions for you. If you are playing a side that involves more than one country then your military phase is over upon activating and completing the movements of the last army of all the participants forces. Check the army roster for each nation. It is only when th...
by Moff Jerjerrod
Thu Jul 08, 2010 8:35 pm
Forum: Help improve WW1!
Topic: Beta Patch 1.08J
Replies: 21
Views: 6314

Thank you calvinus. I was going to finally update to 1.08I this evening but instead I will try 1.08J.
by Moff Jerjerrod
Thu Jul 08, 2010 8:33 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Army movement
Replies: 13
Views: 3175

Well it seems we never stop learning! The thought never occurred to me to try issuing orders to independent detachments during the last army activation. That being said however, I don't seem to remember seeing the Admin movement, rail, or convert rail, movement buttons being present in an independen...
by Moff Jerjerrod
Thu Jul 08, 2010 1:49 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Army movement
Replies: 13
Views: 3175

The independent detachments can be moved after you have moved all of your named armies and only during the second military phase. IOW once you've moved your last named army the game automatically processes the turn. If the opposing side has any moves to make it does so. Then when it is your second m...
by Moff Jerjerrod
Thu Jul 08, 2010 1:44 pm
Forum: WW1 Technical support / Aide technique
Topic: performance issues in GC
Replies: 11
Views: 3057

ironwarrior your rig sounds like it is powerful enough to run this game. I would follow calvinus' suggestions and see if that helps.

Another possible fix you can try is loading all map and sounds at start. You can find these options in the WW1G Configurator.
by Moff Jerjerrod
Thu Jul 08, 2010 1:41 pm
Forum: Help improve WW1!
Topic: Scroll buttons improvement
Replies: 7
Views: 2145

I've noticed the issue that Franciscus brings up but like calvinus says the mouse wheel is so much faster to scroll through the roster than clicking the directional arrows above and below the roster. That being said I would welcome a fix for unwanted resetting of the roster back to the top 5 armies ...
by Moff Jerjerrod
Wed Jul 07, 2010 8:42 pm
Forum: Help improve WW1!
Topic: Scroll buttons improvement
Replies: 7
Views: 2145

Yes, but if he is not currently using the latest patch then his problem might be fixed with the new patch. Meaning his mouse is not running smoothly or is imprecise. Unless he has the patch installed and he means his mouse/touchpad is of poor quality and does not replicate user inputs precisely. He ...
by Moff Jerjerrod
Wed Jul 07, 2010 5:02 pm
Forum: Help improve WW1!
Topic: Scroll buttons improvement
Replies: 7
Views: 2145

What patch, if any, are you using? The latest patch 1.08I fixes a lot of the mouse scrolling issues.
by Moff Jerjerrod
Wed Jun 30, 2010 9:52 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: New Official Patch 1.08I
Replies: 26
Views: 8183

count taaffe,

Did the small unopened envelope still appear on the stacks associated with the current activated army? (meaning the units on map)

I have not DL'd 1.08I but perhaps I should to help with the bug reporting?
by Moff Jerjerrod
Wed Jun 23, 2010 6:20 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Is it me or army-to-army feels more "natural"?
Replies: 46
Views: 7623

Still playing Army by Army mode and loving it. One observation I have is that the military phase tends to take much longer to complete under Army by Army mode vs. WEGO mode. I like how when an army is selected a closed envelope icon is attached to all stacks related to the Army. Most of the time the...
by Moff Jerjerrod
Wed Jun 23, 2010 6:20 am
Forum: Help improve WW1!
Topic: Beta patch 1.08H
Replies: 33
Views: 8917

Further reporting on my experience with 1.08H. Started game with single cpu shortcut in WW1G start menu with good performance. Using a saved game generated by 1.08G I was still able to play with smooth mouse movement and fast map scrolling. Good work AGEOD! I think that 1.08H is the best patch to da...
by Moff Jerjerrod
Wed Jun 23, 2010 12:48 am
Forum: WW1 : La Grande Guerre 14-18
Topic: World War 1 latest patch?
Replies: 9
Views: 4813

Bushy if your rig is a multi-core system try running the game with Affinity set to 1. You will notice a big improvement. ;)
by Moff Jerjerrod
Tue Jun 22, 2010 1:59 pm
Forum: Help improve WW1!
Topic: Beta patch 1.08H
Replies: 33
Views: 8917

Just a quick report on 1.08H.

Last night I installed the patch on my Gold version and saw no problems in being able to select single core option in the WW1 Gold menu.

Will play my game tonight to see how the new patch affects game performance.
by Moff Jerjerrod
Thu Jun 17, 2010 7:44 pm
Forum: Help improve WW1!
Topic: Patch 1.08H ???
Replies: 31
Views: 6291

That's great news calvinus. One thing I forgot to mention ever since I started using that batch file to set affinity to 1 was a slight decrease in the time needed by the AI to process it's turn in game. Further more when you select a save game to load from the main menu it now loads noticeably faste...
by Moff Jerjerrod
Thu Jun 17, 2010 5:59 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Is it me or army-to-army feels more "natural"?
Replies: 46
Views: 7623

06 Maestro wrote:...It does take longer, but gives a more realistic way of playing the game.


I agree and it also allows for a far finer degree of control over the battlefield situation.
by Moff Jerjerrod
Thu Jun 17, 2010 12:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Is it me or army-to-army feels more "natural"?
Replies: 46
Views: 7623

With my mouse issues finally fully resolved I decided to give turn based army by army mode a go. The discussion in this thread no doubt peaked my interest and being an old fashioned paper board wargamer myself I just had to try. And wow. Indeed army by army mode is the way to play this game upon mas...

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