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by aryaman
Mon Mar 09, 2009 5:08 pm
Forum: Cuartel General AACW
Topic: Ayuda!!!: Información sobre ejército español para el VGN
Replies: 41
Views: 39113

Bueno, complemento los datos que puedan faltar, tomados del libro "La guerra de África" de Miguel del Rey. Los regimientos de infantería estaban formdos por dos batallones, y sumaban 1.150 hombres. Los batallones de cazadores estaban formados f¡por 500 hombres. Caballería: Los regimientos disponían ...
by aryaman
Mon Mar 09, 2009 4:41 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

"La primera guerra carlista (1833-1840) Autor: Carlos Canales, ilustraciones Juan Carlos Carrasco; Editorial: Grupo Medusa. Este libro lo tenía en mi bilblioteca olvidado y lo consulté este finde, resulta que es del mismo autor que la tesis que Nikel posteo los links para bajarse, el texto es un re...
by aryaman
Sat Mar 07, 2009 10:07 am
Forum: Cuartel General "Napoleon's Campaigns"
Topic: Juego de HPS sobre las guerras del siglo XVI
Replies: 0
Views: 3386

Juego de HPS sobre las guerras del siglo XVI

Ya sé que el sistema de estos juegos es bastante arcaico, pero dado que es el primer wargame para PC que conozco que cubre este periodo me lo pido ya! podeis echar un vistazo aquí http://www.hpssims.com/Pages/products/MuskPike/Ren/ren.html incluye las guerras de Italia y la guerra de los 80 años, la...
by aryaman
Fri Mar 06, 2009 7:15 pm
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

I'm doing so for the french magazine Champ de Bataille about the second macedonian war. Any help is welcome Excellent. Then you know for sure that Macedonian Peltastes are quite different from Sicilian Peltastes. I used the word Peltastes because it is a better known one, and I was not including an...
by aryaman
Fri Mar 06, 2009 3:49 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

Por lo que he leido de la tesis, cuando se produjo el alzamiento carlista el ejército profesional de Isabel II estaba compuesto por unos 45.000 efectivos teóricos de todas las armas, !/3 acuartelados en Madrid para reforzar la guarnición porque el gobierno ya se olía algo, 1/3 en un ejército de obse...
by aryaman
Thu Mar 05, 2009 9:03 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

Nikel wrote:De la tesis?, pero no decías que era de un libro? :blink:




Bueno, un libro...en PDF :love:
by aryaman
Thu Mar 05, 2009 8:36 pm
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

Were the Volones equipped in a particular way different from Hastati or Principes? I assume they were armed by the state, so I would suppose monteferino helmet, lorica hamata, scutum, pilae and greek sword (or gladius?). According to Livy, Volones were equipped with the trophies of temples, so they...
by aryaman
Thu Mar 05, 2009 8:33 pm
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

I just checked the currently planned unit list in my books and have some questions. Were the Volones equipped in a particular way different from Hastati or Principes? I assume they were armed by the state, so I would suppose monteferino helmet, lorica hamata, scutum, pilae and greek sword (or gladi...
by aryaman
Thu Mar 05, 2009 8:21 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

La guerra de sucesión austriaca se supone que estará incluida en el juego de Federico el Grande, o al menos eso se dijo Pues aunque no haga el mod y sólo lie, a mi me interesa esa información de los batallones, ¿es de uno de los dos libros comentados, el de Ristre o el de Almena? El de Ristre cuest...
by aryaman
Thu Mar 05, 2009 5:51 pm
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

It's important to have those factions as they fought a long war between them during the second Punic War with the big battle of Raphia And, with an extended map, can also be covered the Macedonians, Asian and Mithridatic wars (even Civil Wars too) Sure, no doubt, I was only pointing to you that the...
by aryaman
Thu Mar 05, 2009 5:24 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

Por cierto, al final me he hecho con un libro sobre la 1ª guerra carlista con información general sobre las fuerzas contendientes, número de batallones, etc., o sea que si alguien realmente se decide a hacer el mod, le mandaré gustoso la información :)
by aryaman
Thu Mar 05, 2009 3:25 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

Yo creo que serían más interesantes otros escenarios internacionales con participación española, como las Guerras de Sucesión austriaca y española, o la guerra de los 30 años, de esa última sí que tengo bastantes OOBs, estuve tentado de proponer un mod en su momento...
by aryaman
Wed Mar 04, 2009 4:40 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

Yoy ya le comente a Phillip Thibaut que un juego editor de escenarios sería una gran oportunidad, y le puse como ejemplo el exito de TOAW, que ha vendido muchas mas copias que ningun WW2 wargame, pero me contestó que perdereía la ocasión de comercializar sus propios escenarios...
by aryaman
Wed Mar 04, 2009 3:57 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31605

uuuuffff, estoy bastante escarmentado de mods... Problemas del escenario 1) La OOB, yo sí conozco un poco las guerras carlistas, y no he conseguido practicamente ninguna información al respecto. Se podría organizar el juego al estilo AACW, con reclutamiento total, pero el NCP tiene otro sistema 2)El...
by aryaman
Wed Mar 04, 2009 10:49 am
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

tyrex wrote:I will usef your old files but I'll modify them. You've done so far a great job. Will be a shame not to use it :thumbsup:


Thanks. BTW if you plan to include Seleucid, Ptolemaic, etc, you need to enlarge the map and include many new regions.
by aryaman
Tue Mar 03, 2009 3:41 pm
Forum: Punic Wars Project
Topic: List of type of combat units in the mod
Replies: 56
Views: 32362

As for now here's the first modifications to the list LIST OF UNITS a) Romans 1) Hastati: 2) Principes: (High morale ability) 3) Triarii: (bonus vs.cavalry) 4) Rorarii: will diseappear for velites grade 1; skirmish ability 5) Equites: 6) Velites: (skirmish ability) an upgrade of velites grade 1 to ...
by aryaman
Tue Mar 03, 2009 3:32 pm
Forum: Cuartel General AACW
Topic: Ayuda!!!: Información sobre ejército español para el VGN
Replies: 41
Views: 39113

Yo tengo un libro sobre la guerra de Marruecos con la OOB más detallada, incluyendo número de soldados y cañones, pero lo tengo en la playita, hasta el próximo finde no podré cogerlo...De memoria diré que el ejército expedicionario a Marruecos estaba cerca de los 40.000 hombres, y que la artillería ...
by aryaman
Thu Feb 26, 2009 4:39 pm
Forum: AGEod's American Civil War
Topic: Mixed brigades
Replies: 76
Views: 24135

Soon... (end of March or sooner), there will be an update that will give you the choice of 2 different 1861 April Campaigns and 2 different July Campaigns. The addt'l ones will include the KY Add-on work currently in MOD form. If I was to do any work on changing Mixed brigades, it would probably on...
by aryaman
Wed Feb 25, 2009 11:08 am
Forum: Help to improve NCP!
Topic: A Bug in the supply system?
Replies: 13
Views: 8592

I couldn´t test the .exe, I got an error while generating AI files, attached the log file
by aryaman
Tue Feb 24, 2009 7:27 pm
Forum: AGEod's American Civil War
Topic: Mixed brigades
Replies: 76
Views: 24135

And I agree with Arsan that moving individual brigades all over the map to form up your divisions is at best time consuming, and at worst a game loser. In my experience the mixed brigades whether historical in the late war or not, make my logistical job easier. JMHO Nial But that is the result of a...
by aryaman
Thu Feb 19, 2009 8:26 pm
Forum: 1st AACW PBEM Tournament (2008/2009)
Topic: Run USA vs Yellow CSA
Replies: 61
Views: 35652

TURN 4: 1862, Late At West Front, the Mississippi Army, under A.S.Johnston´s command, defeated again to Grant, at Decaturville Battle: http://img510.imageshack.us/img510/5903/decaturvillebattledr5.jpg That looks like a surprising result, Grant ´s Force is double the size and on the defensive, with ...
by aryaman
Thu Feb 19, 2009 3:14 pm
Forum: AGEod's American Civil War
Topic: Conscription points.
Replies: 15
Views: 5951

Historically it is not inaccurate to put a higher cost on replcements as opposed to new recruited units. A replcement system required some infrastructure, training facilities, depots permanently supplied with equipment, and over all that a cadre of training officers. Also transport expenses to the d...
by aryaman
Mon Feb 16, 2009 11:53 pm
Forum: AGEod's American Civil War
Topic: Europeans fascination with the American Civil War
Replies: 53
Views: 23731

As a wargamer I find it interesting because of the long campaigns, the great strategy movements and the Total War character. However, I miss the importance of cavalry, like in Napoleonic Wars.
by aryaman
Mon Feb 16, 2009 8:24 pm
Forum: AACW Strategy discussions
Topic: Rifled Artillery Versus Third System Brick and Masonry Forts
Replies: 82
Views: 30181

Gray_Lensman wrote:, leaving only the event and AI reaction spawned Militia units.


I think that those militia forces are only State militia, not Volunteers.
by aryaman
Sat Feb 14, 2009 9:01 am
Forum: AACW Strategy discussions
Topic: Rifled Artillery Versus Third System Brick and Masonry Forts
Replies: 82
Views: 30181

One concern I have with limiting Militia/Volunteers using whatever method is that it will make cavalry raids even easier, IMO limiting cavalry raids should be coupled with the modification of Militia/Volunteers.
by aryaman
Fri Feb 13, 2009 5:33 pm
Forum: AGEod's American Civil War
Topic: 6lbs guns in 1863
Replies: 9
Views: 4962

Instead of getting rid of them, I thought most (especially on the CSA side) were rebored. On the contrary, it was on the Union side that they were rebored. However this could be confusing because the resulting gun could be called variously a 6lbs James, a 3.8 inch James, or a 12lbs James, or simply...
by aryaman
Thu Feb 12, 2009 9:57 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: AACW full campaign, about 5 turns / week
Replies: 4
Views: 2784

I'm curious about aryaman's rule about not printing money. Is this a problem that plays itself out as time goes on -- how? The problem withprinting money is that is not an option, it is an exploit, you can print money for the first turns with no pause in order to create enormous armies, fleets, wha...
by aryaman
Thu Feb 12, 2009 4:08 pm
Forum: AGEod's American Civil War
Topic: 6lbs guns in 1863
Replies: 9
Views: 4962

BTW, where did you get the totals? Adding those listed in the artillery section I got 327 for Union and 256(?) for CSA
by aryaman
Thu Feb 12, 2009 3:06 pm
Forum: AGEod's American Civil War
Topic: 6lbs guns in 1863
Replies: 9
Views: 4962

Here's some information regarding artillery at Antietam. For 12lb artillery of all types: To summarize: 6lbs: Union, 0 Confederate,58 12lbs: Union, 137 Confederate, 88 Total Artillery during Maryland Campaign: Union, 326 Confederate, 199 Therefore by Antietam both main Eastern armies relied heavily...
by aryaman
Thu Feb 12, 2009 11:16 am
Forum: AACW Strategy discussions
Topic: Rifled Artillery Versus Third System Brick and Masonry Forts
Replies: 82
Views: 30181

Back to the topic of the thread for a moment the test of my mod is continuing, and I have discovered that even at a level of protection of 30, batteries are not invulnerable, after several bombardements they do take hits, however so far I am confident that the protection level is high enough to make...

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