Search found 13867 matches

Go to advanced search

by Pocus
Fri Apr 20, 2018 8:31 am
Forum: Civil War II
Topic: A Case for Using Only Pea Shooters
Replies: 8
Views: 596

Re: A Case for Using Only Pea Shooters

Although the range decreases by one each subphase until it fluctuates between 1 and 0, so you can fire several time with a high range.
by Pocus
Fri Apr 06, 2018 9:37 am
Forum: PON Mods
Topic: PON Leaders mod
Replies: 2
Views: 137

Re: PON Leaders mod

Haha, and perhaps with a few more years and a combination of Moore's Law for CPU power and generic AI embedded in Windows (so you can disable the one in PON), the game will be blindingly fast!
by Pocus
Sun Apr 01, 2018 10:04 pm
Forum: BoA2: Wars in America
Topic: WIA Patch 1.10e - Official Legacy = November 13, 2012
Replies: 95
Views: 50937

Re: WIA Patch 1.10e - Official Legacy = November 13, 2012

This page has a link to 1.10e that is working

viewtopic.php?t=43333
by Pocus
Tue Mar 27, 2018 8:33 am
Forum: General discussions
Topic: AI - biggest problem of Ageod games
Replies: 5
Views: 3365

Re: AI - biggest problem of Ageod games

No, there is nothing saved outside the saved game file, AI wise. You are mistaking with logs perhaps? Athena has a memory over 3 turns, but re-evaluate each turn in case the situation changes drastically. Now Athena has been developed over 10 years, so understanding one of its 'pseudo thought' proce...
by Pocus
Mon Mar 26, 2018 2:26 pm
Forum: General discussions
Topic: AI - biggest problem of Ageod games
Replies: 5
Views: 3365

Re: AI - biggest problem of Ageod games

Hopefully better on all accounts. The AI is making some very good moves already, while being much much faster. And beta has not even started, so there are a tons of improvements planned before release, thanks to the feedback of the testers :D
by Pocus
Tue Mar 20, 2018 2:41 pm
Forum: Civil War II
Topic: Civil War III
Replies: 23
Views: 7807

Re: Civil War III

The new engine should be using the PBEM++ system from Matrix/Slitherine
by Pocus
Fri Mar 16, 2018 9:43 am
Forum: General discussions
Topic: Ageod Middle Earth?
Replies: 9
Views: 8244

Re: Ageod Middle Earth?

That would be a major task, but there is no technical obstacle to 'total convert' one of the AGEOD game into a Middle Earth one. I would suggest starting either with NGC or CW2? :dada:
by Pocus
Tue Mar 06, 2018 5:32 pm
Forum: General discussions
Topic: Poll. Future of the AGE engine.
Replies: 10
Views: 4791

Re: Poll. Future of the AGE engine.

The AI is different and done in a way which is more logical or understandable to me. I have great hope to improve it further than what could have been donne with Athena. We must find a nickname!
by Pocus
Tue Mar 06, 2018 10:13 am
Forum: General discussions
Topic: Poll. Future of the AGE engine.
Replies: 10
Views: 4791

Re: Poll. Future of the AGE engine.

The new engine is definitively faster. Sometime, and you know that if you have been in the IT, you can't patch or upgrade anymore an old software. This is what is happening to AGE. It has aged... I have redone the AI for the new engine, taking aspirations from the old Athena AI and improving things ...
by Pocus
Wed Feb 28, 2018 3:44 pm
Forum: Wars of Succession
Topic: Seems WOS got nice reviews. I wonder how it looks like from buisnes point of view?
Replies: 4
Views: 2720

Re: Seems WOS got nice reviews. I wonder how it looks like from buisnes point of view?

haha! My first decree would be French fries for free in the streets. Alternatively, French kiss too, but only from volunteering young and pretty guys and gals.
by Pocus
Tue Feb 27, 2018 11:16 am
Forum: PON Technical Support / Aide Technique
Topic: Game-breaking error
Replies: 10
Views: 580

Re: Game-breaking error

The best course of action would be to have someone else try to run your turn, often what happens on a computer does not happen on another. If this fail, try editing out the army and associated units from the HST file, if it's not too big a loss.
by Pocus
Tue Feb 27, 2018 11:09 am
Forum: General discussions
Topic: The Recipe Thread
Replies: 36
Views: 15812

Re: The Recipe Thread

Stop disagreeing with your former self! :laugh:
by Pocus
Mon Feb 19, 2018 12:11 pm
Forum: EAW Technical support / Aide technique
Topic: Repeatable CTD
Replies: 6
Views: 294

Re: Repeatable CTD

That's a bug that can somehow not appear depending of the computer, but perhaps you can get the save from Nikel?
by Pocus
Thu Feb 15, 2018 11:49 am
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 6985

Re: Poll. To be or not to be hexed.

and each such hex would be a battlefield of 60x60 hexes!
by Pocus
Wed Feb 14, 2018 5:48 pm
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 6985

Re: Poll. To be or not to be hexed.

I must only provide drops that won't incur me the wrath of marketing ;) So I can speak of the engine capabilities, but I can't tell you the subject! The new engine can handle hex if you shape each regions as hex, as in the old AGE game. This is doable, but an engine designed to use hex from the star...
by Pocus
Tue Feb 13, 2018 5:40 pm
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 6985

Re: Poll. To be or not to be hexed.

You probably read to much between the lines Nikel. We never at Ageod did a WW2 game and given how we would like to do one, a thorough analysis of contents and needs will be necessary, that's all. For now we prefer to build one brick after another to have things right.
by Pocus
Tue Feb 13, 2018 2:28 pm
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 6985

Re: Poll. To be or not to be hexed.

The new engine uses regions!

As for WW2, it is not entirely ruled out, but the AGE engine would not have coped with that (see the slowdowns with PON and magnify them tenfold at least). Perhaps the new engine can deal with WW2 one day though. But not this year...
by Pocus
Tue Feb 06, 2018 8:32 am
Forum: Wars of Succession
Topic: Wargamer review
Replies: 1
Views: 756

Re: Wargamer review

nice, thanks :coeurs:
by Pocus
Tue Feb 06, 2018 8:31 am
Forum: General discussions
Topic: New game engine title?
Replies: 14
Views: 8163

Re: New game engine title?

from what you say, it should then be ok with this config. But not great either, just ok. It won't be great, probably ok-ish. The problem is the graphic card, this is not a gaming card, but a graphic chipset, good for maximizing battery life and doing internet or word processor. Hmm... not exactly en...
by Pocus
Tue Feb 06, 2018 8:27 am
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 24
Views: 9088

Re: Poll. New engine first game.

Hey, perhaps in the future, there will be only lasers, masers, micro-wave guns and mass drivers. So no gunpowder either ;)
by Pocus
Thu Feb 01, 2018 7:08 am
Forum: General discussions
Topic: New game engine title?
Replies: 14
Views: 8163

Re: New game engine title?

It won't be great, probably ok-ish. The problem is the graphic card, this is not a gaming card, but a graphic chipset, good for maximizing battery life and doing internet or word processor.
by Pocus
Wed Jan 31, 2018 1:37 pm
Forum: PON Technical Support / Aide Technique
Topic: Update Problem
Replies: 6
Views: 372

Re: Update Problem

Avast or Norton don't like the executable...
by Pocus
Fri Jan 26, 2018 8:15 am
Forum: Wars of Succession
Topic: Wars of Succession is OUT
Replies: 4
Views: 397

Re: Wars of Succession is OUT

It is probably better and more efficient to ask that in the beta forum, to the beta leads and designers :sourcil:
by Pocus
Fri Jan 26, 2018 8:14 am
Forum: Wars of Succession
Topic: First Impressions
Replies: 18
Views: 1566

Re: First Impressions

The AI improves over time thanks to patches, as the scenario designers understand better from reports how the AI can be guided further. See how RED or AJE improved over time on AI.
by Pocus
Fri Jan 26, 2018 8:07 am
Forum: Wars of Succession
Topic: Downloading now
Replies: 2
Views: 282

Re: Downloading now

Great, and don't hesitate to post your first impressions :)
by Pocus
Fri Jan 26, 2018 8:07 am
Forum: Wars of Succession
Topic: Polih-Lithuanian Army size!! OMG it is huge`
Replies: 23
Views: 1229

Re: Polih-Lithuanian Army size!! OMG it is huge`

Is it based on your impression or you have sources to cite, because I believe the beta testers would have spotted the 'issue'...
by Pocus
Tue Jan 23, 2018 2:51 pm
Forum: General discussions
Topic: Have to have sound card?
Replies: 2
Views: 5727

Re: Have to have sound card?

Sadly yes, this is a limitation on how the engine initializes sounds...
by Pocus
Fri Jan 19, 2018 9:03 am
Forum: General discussions
Topic: Merry Christmas, Happy New Year and what are you doing these days thread!
Replies: 25
Views: 8103

Re: Merry Christmas, Happy New Year and what are you doing these days thread!

Thanks for the details Captain, much appreciated! so both TAB and UG:CW have definitively some merits, in their current state.
by Pocus
Wed Jan 17, 2018 9:12 am
Forum: General discussions
Topic: Merry Christmas, Happy New Year and what are you doing these days thread!
Replies: 25
Views: 8103

Re: Merry Christmas, Happy New Year and what are you doing these days thread!

They are billions is on my list, but I'm waiting for the campaign mode, because I guess the skirmish will grow old rapidly. After 3 maps, you are done. I'm disappointed by your comments on UG:CW. I thought it would be a really cool game to try, but from what you say... A friend of mine did play it a...

Go to advanced search