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by Pocus
Fri May 10, 2019 9:01 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Dev Diary #9 Battle System
Replies: 4
Views: 923

Re: Field of Glory: Empires Dev Diary #9 Battle System

It is close in spirit to how we implemented the supply in BOA-WIA-AJE at AGEOD, i.e. there is no supply line, but as Ajarnlance says, you can draw from an adjacent source or forage the land you are in.

Also, fleets can now resupply adjacent land units in our latest beta version :)
by Pocus
Fri May 10, 2019 8:59 am
Forum: Field of Glory: Empires
Topic: FoG:Empires vs Imperator:Rome
Replies: 23
Views: 1843

Re: FoG:Empires vs Imperator:Rome

I would need to find again the source, I think it was a Rumanian document I google translated, but I think it was written that an estimate of 500.000 people from the Empire migrated more or less forcefully to Dacia over a century, after Trajan conquest. Dacia has been a province which received a mas...
by Pocus
Fri May 10, 2019 8:50 am
Forum: Modding AGE engine games
Topic: Official Files for modding
Replies: 4
Views: 49986

Re: Official Files for modding

Bravo! :fleurs: :fleurs: :fleurs:
by Pocus
Fri May 10, 2019 8:48 am
Forum: To End All Wars
Topic: The Return of Altaris - The Patch Menace
Replies: 8
Views: 601

Re: The Return of Altaris - The Patch Menace

Altaris is doing the work, so Altaris! :niark:
by Pocus
Mon May 06, 2019 7:27 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Dev Diary #9 Battle System
Replies: 4
Views: 923

Re: Field of Glory: Empires Dev Diary #9 Battle System

We will welcome any question on the diary, as usual :)
by Pocus
Mon May 06, 2019 7:25 am
Forum: Field of Glory: Empires
Topic: Roman Legion on the battlefield
Replies: 5
Views: 597

Re: Roman Legion on the battlefield

It depends, if you speak of Empires and the battles fought in Empires, then a legion is a single cohesive unit. If now you want to do some battles with FOG2, then some units like the legion are broken down into their components sub units.
by Pocus
Tue Apr 30, 2019 9:32 am
Forum: Field of Glory: Empires
Topic: General Abilities
Replies: 6
Views: 924

Re: General Abilities

Sorry no, as I explained in the Slitherine forum, that would be a logistic nightmare to solve. Only a very popular request would convince Slitherine to opens this Pandora box. Nothing is impossible, formally and functionally, but there are many issues to solve to not kill all tempo of a MP game, if ...
by Pocus
Tue Apr 30, 2019 9:30 am
Forum: Field of Glory: Empires
Topic: Big Question: Unification events...
Replies: 2
Views: 663

Re: Big Question: Unification events...

At least we have a lot of crumbling and nations bullying others. And invasions.
by Pocus
Tue Apr 30, 2019 9:28 am
Forum: General discussions
Topic: The AGE WIKI is up again!
Replies: 4
Views: 1173

Re: The AGE WIKI is up again!

Ok, credits where they are due! But it is your initiative that put things in momentum and you seem to have put a lot of hours in others things for the Wiki, as per the email you sent me, so many thanks. You have stirred the busy bees nest and see, we have the wiki live!! AGEOD is still kicking and a...
by Pocus
Mon Apr 29, 2019 9:08 am
Forum: Field of Glory: Empires
Topic: FoG:Empires vs Imperator:Rome
Replies: 23
Views: 1843

Re: FoG:Empires vs Imperator:Rome

Empires is very moddable, both on data and on gameplay code an AI even. You can start small by adding new units and factions, then you can continue by adding events and then if you are willing, you can even edit or add gameplay code.
by Pocus
Mon Apr 29, 2019 8:56 am
Forum: Modding AGE engine games
Topic: The AGE WIKI is up again!
Replies: 1
Views: 859

The AGE WIKI is up again!

It has been made possible by CitizenX who worked hard to pull back the old Wiki from its grave and convert it into an HTML format, that has been then put by Lafrite on the LE QG website Many thanks to CitizenX, and also big thanks to Lafrite for hosting it. https://www.leqg.org/doc/age/ :fleurs: :fl...
by Pocus
Mon Apr 29, 2019 8:55 am
Forum: Modding AGE engine games
Topic: ChgFormedCmdMax
Replies: 25
Views: 3427

Re: ChgFormedCmdMax

Many thanks for the move.

It has been made possible by CitizenX who worked hard to pull back the old Wiki from its grave and convert it into an HTML format, that has been then put by Lafrite on the LE QG website

Many thanks to CitizenX, and also big thanks to Lafrite for hosting it.
by Pocus
Mon Apr 29, 2019 8:46 am
Forum: Civil War II
Topic: AI not purchasing replacements
Replies: 4
Views: 1696

Re: AI not purchasing replacements

I believe the AI is buying each turn replacement, but at a rate that is not appropriate with its losses, and so you see these replacements always depleted, but something is happening! The AI budget is split in chunks, and one will go to replacement (with highest priority, but not enough obviously) a...
by Pocus
Mon Apr 29, 2019 8:44 am
Forum: Quartier Général WON
Topic: Problème "utilisation mémoire" dans option/system
Replies: 2
Views: 160

Re: Problème "utilisation mémoire" dans option/system

Bonjour,

En fait cette option est désactivée, car à chaque fois nous nous sommes aperçus que 10% suffisait; car c'est de toute façon l'utilisation initiale, mais le programme en prendra plus au fil du jeu. Il est donc inutile de la changer.
by Pocus
Tue Apr 23, 2019 8:36 am
Forum: Field of Glory: Empires
Topic: I am doing a new AAR
Replies: 2
Views: 1619

Re: I am doing a new AAR

AAR are always good! I hope you'll make some on Empires when he is out :)
by Pocus
Tue Apr 23, 2019 8:34 am
Forum: General discussions
Topic: Is this forum dead ?
Replies: 50
Views: 14142

Re: Is this forum dead ?

Hopefully I won't disappoint too much then! :) Philippe Thibaut and I created AGEOD in 2004. With highs and lows ... We were bought back by Paradox in 2009 and in 2012 they made the decision to part away with several 'satellites studios', including French Ageod. Then we entered Slitherine in 2013 an...
by Pocus
Tue Apr 23, 2019 8:31 am
Forum: General discussions
Topic: AGEOD on GOG?
Replies: 3
Views: 1327

Re: AGEOD on GOG?

If the decisions comes, that will be decided by Slitherine management. I don't think there is "de principle" opposition to distributing AGEOD games to GOG. It just that they might have a schedule and have many games they can potentially release, and you know that GOG is a bit more picky th...
by Pocus
Tue Apr 23, 2019 8:25 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 5063

Re: Known bugs list

To End All Wars had issues with his team. Both Altaris and Philippe Thibaut are no longer working on Ageod games as you may know. And as you know, small indeps companies are hit very hard when one person leave, that's not like everyone is a cog and can be replaced easily by one of his numerous colle...
by Pocus
Tue Apr 23, 2019 8:23 am
Forum: Wars of Napoleon
Topic: Cannot change memory usage and texture size?
Replies: 8
Views: 4862

Re: Cannot change memory usage and texture size?

But did you reach support@slitherine.co.uk ? They handle technical issues since early 2013!
by Pocus
Mon Apr 08, 2019 12:58 pm
Forum: Field of Glory: Empires
Topic: Battle system: FOG2 or AGEod?
Replies: 25
Views: 10076

Re: Battle system: FOG2 or AGEod?

This second aspect more or less takes inspiration from the AGE games, so you'll be at ease. As for the battle, thanks for the praise Ajarnlance! The aim was to provide a system that could be automated, while having some decent subtleties. There will be a dev diary on the battle system, but in a nuts...
by Pocus
Sat Apr 06, 2019 3:55 pm
Forum: AJE Mods
Topic: Great Invasions Mod v0.37
Replies: 84
Views: 2766

Re: Great Invasions Mod v0.37

Des petites copies d'écrans pour donner envie? ce fil en manque! Bon, je n'y jouerai probablement pas, mais cela fait toujours plaisir de voir que le moteur AGE produit encore de belles choses.
by Pocus
Sat Apr 06, 2019 3:50 pm
Forum: General discussions
Topic: The Recipe Thread
Replies: 38
Views: 22681

Re: The Recipe Thread

I don't know about English cuisine. I used to mock you (common you) by speaking of mint jelly and boiled beef. And I thought you moved to edible food. And then the 19 years son of my ladyfriend went to a family for a month in the UK. The jelly was not mint flavored, but translucent white. The meat, ...
by Pocus
Sat Apr 06, 2019 3:46 pm
Forum: General discussions
Topic: How old are you guys ?
Replies: 47
Views: 16564

Re: How old are you guys ?

At 41 you are DEFINITIVELY NOT TOO OLD for video games, what is this nonsense!! What will you do when you retire?? No, video games are the future for all old people!

Don't forget to do some sport each week though. Your body is your capital, don't waste it.
by Pocus
Sat Apr 06, 2019 3:45 pm
Forum: General discussions
Topic: is there anybody outthere....
Replies: 22
Views: 18079

Re: is there anybody outthere....

The younger you are, the more 'fast paced' you like all activities.

The young like 'battle royales', with blitz matches of 5-15 mn (overwatch and such). The slightly older will prefer a RTS-action game, like company of heroes. And there is us, with turn based :laugh:
by Pocus
Mon Apr 01, 2019 2:22 pm
Forum: General discussions
Topic: New engine in XVII/XVIII/XIX century games
Replies: 8
Views: 3762

Re: New engine in XVII/XVIII/XIX century games

If the first game on the new engine is a success, anything is possible!
by Pocus
Mon Apr 01, 2019 2:21 pm
Forum: General discussions
Topic: Mais ou sont les neiges d'antan?
Replies: 7
Views: 5786

Re: Mais ou sont les neiges d'antan?

You would be welcome!
by Pocus
Thu Mar 28, 2019 11:55 am
Forum: Civil War II
Topic: Came across this by accident
Replies: 7
Views: 4833

Re: Came across this by accident

That's all correct. I don't remember with certainty, but I believe the remaining unit had his template definition updated too.

If not, then it would mean that the single-element militias can be filled up overtime, if you have enough replacements, to 2 elements per militia... :sherlock:
by Pocus
Sun Mar 24, 2019 2:42 pm
Forum: Quartier-général "RoP: Rise of Prussia"
Topic: Problème fichiee ord à 4 en multiplayer
Replies: 4
Views: 921

Re: Problème fichiee ord à 4 en multiplayer

Si le fichier n'apparait pas, c'est qu'il n'est pas du bon tour, je ne vois que cela... Vous pouvez faire un test, chargez son tour (sans trop regarder sa situation) et sauvez. Regardez ensuite (quittez le jeu avant) s'il apparait. Si oui, c'est bien que votre joueur AUS ne joue pas le bon tour.

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