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by Pocus
Fri Mar 27, 2020 4:39 pm
Forum: WON Technical support / Aide technique
Topic: New Install - Direct3D Error Upon Start
Replies: 1
Views: 222

Re: New Install - Direct3D Error Upon Start

Contact the Helpdesk, they might have some ideas:

support@slitherine.co.uk
by Pocus
Mon Mar 16, 2020 5:07 pm
Forum: Field of Glory: Empires
Topic: Proper build order for provinces or areas.
Replies: 9
Views: 1035

Re: Proper build order for provinces or areas.

Although in the end game, you'll see that most legacy points come from regions with very high culture. But good advices!
by Pocus
Mon Mar 16, 2020 5:06 pm
Forum: AGEOD Webshop
Topic: Lost my copy of ACW II - how to get it back
Replies: 2
Views: 571

Re: Lost my copy of ACW II - how to get it back

Try to write at Support
support@slitherine.co.uk
you might need to scan the proof of purchase
by Pocus
Wed Mar 04, 2020 2:56 pm
Forum: Pride of Nations
Topic: Minus Inflation
Replies: 2
Views: 1594

Re: Minus Inflation

I guess this is technically deflation. In real economy that's bad, you want a bit of inflation. In PON, as Loki says :)
by Pocus
Thu Feb 27, 2020 10:29 am
Forum: General discussions
Topic: Rise of Prussia, Revolution under Siege and Civil War nostalgia and engine question
Replies: 14
Views: 1944

Re: Rise of Prussia, Revolution under Siege and Civil War nostalgia and engine question

If you use Empires as a canvas (region based, units, generals), experienced modder level is sufficient. It won't have all the flavors of Rise of Prussia probably, but very close to it, like 95%. Then, if you know how to program in a simple language, given Archon gamerules are in text files, you can ...
by Pocus
Thu Feb 27, 2020 10:28 am
Forum: Civil War II
Topic: Athena does not Repair Rail
Replies: 5
Views: 503

Re: Athena does not Repair Rail

No, I believe this is in a variable in the EXEcutable code
by Pocus
Tue Feb 25, 2020 10:35 am
Forum: General discussions
Topic: Rise of Prussia, Revolution under Siege and Civil War nostalgia and engine question
Replies: 14
Views: 1944

Re: Rise of Prussia, Revolution under Siege and Civil War nostalgia and engine question

FOG Empires is a good first shot with the Archon engine, I don't regret moving to this new engine, definitively. Ultimately, I would like to tackle again almost all topics we previously did at AGEOD , but our team is small, so producing a game takes time. People can speed up the process by forming u...
by Pocus
Tue Feb 25, 2020 10:31 am
Forum: Civil War II
Topic: Athena does not Repair Rail
Replies: 5
Views: 503

Re: Athena does not Repair Rail

You would need to create an event. Athena does repair railroads if an army happens to be at the right place at the right moment and there is enough stockpile. Also, from memory, there is a small chance a railroad is repaired without a unit, only for the AI, each turn (the AI will pay for it). So ......
by Pocus
Mon Feb 17, 2020 5:40 pm
Forum: Civil War II
Topic: Civil War III - To be or not to be?
Replies: 13
Views: 1881

Re: Civil War III - To be or not to be?

The costs are mostly coming from development salaries, even if art and graphics might need a decent budget, that's not the main cost. So just figure out the price of 1 to 3 developers for 12 to 24 months (sometime 36) in your country, depending of the scope of the game. Now CW3 would be able to bene...
by Pocus
Mon Feb 17, 2020 5:37 pm
Forum: Pride of Nations
Topic: Taking Constantinople from Turks Possible?
Replies: 2
Views: 755

Re: Taking Constantinople from Turks Possible?

From memory, you can get free WS each turn by occupying the enemy capital and reducing them in size so they are small (like 3 regions). From memory!
by Pocus
Fri Jan 24, 2020 2:13 pm
Forum: Civil War II
Topic: Civil War III
Replies: 56
Views: 26868

Re: Civil War III

I apologize because I haven't read most of this but if there was a Civil War III I'd highly appreciate a better way to multiplayer than PBEM. This one, at least, appears likely. Pocus posted earlier in this thread that any new game would use the Matrix/Slitherine PBEM++ system. That's a good way to...
by Pocus
Fri Jan 17, 2020 3:32 pm
Forum: CW2 Mods
Topic: Modding units
Replies: 13
Views: 1209

Re: Modding units

Thanks Bohemond, you explained the root of the problem quite in details!
by Pocus
Tue Jan 14, 2020 11:14 am
Forum: General discussions
Topic: Don't know if possible....
Replies: 6
Views: 2246

Re: Don't know if possible....

Pike and Shot was made by Richard Bodley Scott I believe?

But in any case, you would need to have an equivalent ACW but done with the Archon engine, like Empires. Barring that, you can't have communication.
by Pocus
Thu Jan 09, 2020 4:25 pm
Forum: Field of Glory: Empires
Topic: Poll on decisions
Replies: 9
Views: 1868

Re: Poll on decisions

Just wanted to see if there is a consensus on a decision, either being too convenient/powerful or never used.
by Pocus
Tue Jan 07, 2020 10:21 am
Forum: Field of Glory: Empires
Topic: Poll on decisions
Replies: 9
Views: 1868

Re: Poll on decisions

Academy decision?
by Pocus
Wed Dec 25, 2019 7:55 pm
Forum: Field of Glory: Empires
Topic: Britonae Chariots
Replies: 2
Views: 933

Re: Britonae Chariots

Definitively, nations at CL 3 ('Empire') don't build War chariots...
by Pocus
Wed Dec 25, 2019 7:54 pm
Forum: Field of Glory: Empires
Topic: Adminstrative Expenses....
Replies: 1
Views: 909

Re: Adminstrative Expenses....

You mean you play at Balanced difficulty, right? There is nothing you can do 'aggressively' to reduce administrative burden. You just need to know that it comes mostly from how developed your regions are (and the number of your regions), so small countries or underdeveloped ones have no issue. Belie...
by Pocus
Wed Dec 25, 2019 7:50 pm
Forum: Thirty Years War
Topic: Thirty Year War - Editor?
Replies: 1
Views: 1775

Re: Thirty Year War - Editor?

Some AGEOD games have bigger maps, like Wars of Napoleon or Pride of Nations. There is an in house editor, but it is old and rather obscure, so it is only used (was used as we moved to others projects) by the team.
by Pocus
Thu Dec 12, 2019 5:44 pm
Forum: News from AGEod
Topic: Empires Diplomacy Open Beta is OUT!
Replies: 0
Views: 4379

Empires Diplomacy Open Beta is OUT!

Yes, another patch! This is Christmas :o

Here is a redirection to a redirection, hopefully we won't come full circle:
viewtopic.php?f=411&t=53610
by Pocus
Thu Dec 12, 2019 5:43 pm
Forum: Field of Glory: Empires
Topic: Diplomacy Open beta!
Replies: 0
Views: 1537

Diplomacy Open beta!

Dear players, We just released version 1.06.5, 'Diplomacy Open Beta' onto you! Please help use iron out any quirks so we can have a nice 1.07 patch as soon as possible (in 2020 though). The official announcement is here http://www.slitherine.com/forum/viewtopic.php?f=534&t=95705 You can post gen...
by Pocus
Thu Dec 12, 2019 5:40 pm
Forum: Field of Glory: Empires
Topic: Poll on decisions
Replies: 9
Views: 1868

Re: Poll on decisions

Thanks for the feedback, always appreciated!
by Pocus
Thu Dec 12, 2019 5:40 pm
Forum: Field of Glory: Empires
Topic: Does 'Drain Swamp' remove combat penalties?
Replies: 3
Views: 973

Re: Does 'Drain Swamp' remove combat penalties?

Yes, not a complete terraforming :laugh:
by Pocus
Thu Dec 12, 2019 5:39 pm
Forum: Field of Glory: Empires
Topic: I'd like to be able to use the 'building' icon even when no space is left.
Replies: 1
Views: 891

Re: I'd like to be able to use the 'building' icon even when no space is left.

It added some necessary work-around to the UI and to AI thinking, so yes we removed that.
by Pocus
Thu Dec 05, 2019 10:31 am
Forum: Civil War II
Topic: River defense
Replies: 1
Views: 927

Re: River defense

You would have more chances to do less damages and receive more ;)

Although there is a cap on how much damages you can deal or take, but still (and no, I don't remember the cap)
by Pocus
Thu Dec 05, 2019 10:29 am
Forum: Field of Glory: Empires
Topic: Poll on decisions
Replies: 9
Views: 1868

Poll on decisions

Dear players, Here is the list of decisions that are not nation-specific. Please indicate which ones you find the less useful. If you have suggestions for improvements. If you have ideas for nice additions. THANKS! :D Land Tax law Merchants and Patricians (x3) Slave Markets / Exchanges Emergency lev...
by Pocus
Thu Dec 05, 2019 10:28 am
Forum: Field of Glory: Empires
Topic: ---> Patch 1.06 is out! <---
Replies: 0
Views: 1221

---> Patch 1.06 is out! <---

Dear players, A new patch! And there will be ... another patch before Christmas :-) For screenshots: http://www.slitherine.com/forum/viewtopic.php?f=534&t=95591 Patch link: http://ftp.matrixgames.com/pub/FieldofGloryEmpires/FieldofGloryEmpires-UpdateComp-v1.0.6.zip Full Changelog EXTRA MAJOR CON...
by Pocus
Mon Nov 25, 2019 10:16 am
Forum: Field of Glory: Empires
Topic: Provincial units infographic (nice!)
Replies: 0
Views: 1614

Provincial units infographic (nice!)

From the good people of Team Italy :coeurs: :D I'll just add a tidbit of missing info. At Civilization Level III, the Maurya empire will provide elephants, not chariots in the Indus Valley (listed here as Heavy Cavalry, as this is their base category) https://imagizer.imageshack.com/img922/6876/7usS...

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