Supply can be complex to understand indeed and I think there are tutorials done by players on that. You need to have depots sufficiently close to another and that there are points generated that move along them.
Don't get your expectations too high... We would like if time allows proposing a color blind mode, and it could certainly be tweaked to what you ask, but even this is not a given.
You have to take it as it is. This is not the Civil War game that will end up all Civil War games, but if you want a high-level, relatively quickly played game ... Not everyone can invest 200 hours in a game. I see it as a nice recreation during vacation for example, while being away from home. I un...
That would mean obfuscating who is human and who is not in Multiplayer; This could certainly be done, but that's the first time it has been suggested and there are so many other options that could be done! As for your questions on characters (priests and bishops), we at AGEOD handle all these specia...
Did you roll back 1 to 3 turns before? I know it's not pleasant, but there is probably a low-frequency, very deeply hidden bug in hosting about groups and units that appears randomly. So the trick is to start with a new set of randomly rolled dices from some turns ago and keep the fingers crossed th...
I'll probably play this new Strategic Command opus. Oh but make no mistake, I'll dearly regret there is no stacking, but as a beer and pretzel game on the ACW, I believe I'll enjoy my time with it! And the little sprites are cute
Yes for the beta page, but there are still some weeks before we call for beta. There will be many novelties yes, I'll disclose them progressively! What can I say here & now ... Let's say there are now religions, they are important, and you can go on Crusade/ Jihad (or be at the receiving end of ...
Dear players, After releasing Empires in 2019, our new game will be named ... Kingdoms! It has been announced at the Slitherine Convention, HOW 2022 in Venice. It's a game that will be a significant evolution from Empires while staying true to its predecessors on several points. Expect though many n...
PhilThib is exactly on this line then, with his new wargames from SGS, and who among you are playing them? They don't get that much reviews on Steam, so my guess is not too many. Uff. That sounded like an attack. You two did not end well, did you? Not an attack against Philippe, we are still friend...
PhilThib is exactly on this line then, with his new wargames from SGS, and who among you are playing them? They don't get that much reviews on Steam, so my guess is not too many.
Really? The same engine in the old 2D boardgame style? Well, I guess most if not all Ageod games sold more than 2000 copies? :siffle: Style or substance? Probably it would need to abide to perceived standard, i.e. 3D Models. But yeah, Archon (and the games I did with it) are WEGO, regions based, an...
Well, it is the way it is done these days, years. Most people want some 3D and the game you do is the only game you'll ever do if you go against the current... I trust Slitherine on this kind of choices as it allows me to continue making flavorful games while not wondering if I'll be able to pay my ...
Happy New Year to everyone! @Nikel: Yes, as years passes, I keep forgetting the details of the AGE engine rules and code. But the Empires engine is now doing probably 75% of what AGE did, only faster and in a more streamlined way. Coding is always a learning experience and looking back at your own w...
My dear fellow players, I wish you too a Merry Christmas!! :party: :leprechau Hopefully, more news from AGEOD in the next year, with our new game in the making :coeurs: :hat: And without further ado, what are you playing these days? For me that's Anno 1800, the Victorian flavor and beautiful buildin...