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by Juliano
Wed Sep 18, 2013 6:11 pm
Forum: Civil War II
Topic: CW2 and Cavalry raiding out of range
Replies: 15
Views: 9137

I don't understand why those raider stacks (some of them very large) don't go out of supply when riding so far away from their friendly territory. This should be a key feature to preempt the AI to do so. They are really annoying and unrealistic.
by Juliano
Sun Sep 08, 2013 8:42 am
Forum: Cuartel General "PON: Pride of Nations"
Topic: ¿Cuánto os tarda en pasar de turno?
Replies: 2
Views: 5971

¿Cuánto os tarda en pasar de turno?

Ya he leído que existe este problema, y también que con los sucesivos parches se ha ido reduciendo el tiempo que tarda en pasar de turno. Pero aún así me parece excesivo. Tengo un i7 con 8Gb de RAM, al comenzar el juego cronometré aproximadamente un minuto y medio pero ahora que estoy en septiembre ...
by Juliano
Sun Jun 12, 2011 6:00 am
Forum: Pride of Nations
Topic: Non-English sub forums?
Replies: 10
Views: 6615

Non-English sub forums?

Are you going to provide sub forums in French, Spanish, German, ... like in other Ageod games?
by Juliano
Thu Jul 01, 2010 9:25 am
Forum: WW1 Technical support / Aide technique
Topic: Gold Upgrade: debug assertion failed!
Replies: 2
Views: 2846

Solved.

It was the UAC.

Thanks
by Juliano
Sun Jun 27, 2010 9:52 pm
Forum: WW1 Technical support / Aide technique
Topic: Gold Upgrade: debug assertion failed!
Replies: 2
Views: 2846

Gold Upgrade: debug assertion failed!

When inizialiting the game the following message appears:

Program: C:\Program Files(x86)\World War One\WW1.exe
File: e:\progetti\games\sdk\basicclasses\mystring.cpp
Line: 64

... and the game aborts

I run Windows 7

PS: I've installed 1.08i patch
by Juliano
Sun Apr 18, 2010 5:29 am
Forum: General discussions
Topic: Which one first? NCP2 or AACW2
Replies: 69
Views: 25498

Global World War 2

No 100.000 units, no 100.000 technologies, no Luxemburg AI

and TURN BASED, please
by Juliano
Sat Mar 27, 2010 2:34 pm
Forum: General discussions
Topic: Which wargame or strategy game would you like that AGEod develops in the middle term
Replies: 340
Views: 153783

Yes, many games about WW2 have been released, but not a global strategic turn based one. I've been wating for WiF for more than a decade (!) and a goblin says me that his time has passed; the HoI games, in my opinion, have set off from a wrong approach and I'm really disappointed with them. Then, so...
by Juliano
Sat Mar 27, 2010 11:04 am
Forum: General discussions
Topic: Which wargame or strategy game would you like that AGEod develops in the middle term
Replies: 340
Views: 153783

I've voted for WWII global game.

I think there's an important lack of a good turn based WWII game in the market, and nowadays the only company I trust to do so with high quality is AGEOD.
by Juliano
Tue Mar 03, 2009 9:14 pm
Forum: Cuartel General AACW
Topic: ¿Un juego de la Segunda Guerra Mundial?
Replies: 14
Views: 9609

¿Un juego de la Segunda Guerra Mundial?

Hola La verdad es que no sé en qué foro toca meter esta pregunta porque no he visto ningún "off-topic" en español, por eso lo pongo aquí, que es donde más movimiento parece que hay. Ahora no sabría localizar dónde, pero hace un tiempo leí a alguien que preguntaba si AGEOD había pensado en hacer un j...
by Juliano
Mon Feb 16, 2009 9:09 pm
Forum: Cuartel General AACW
Topic: Querida, me voy al frente aunque no sé dónde está
Replies: 9
Views: 6211

Hola Arsan, gracias por la respuesta. En cuanto a las guarniciones, tal vez una milicia aguante poco a no ser que te ataquen con un solo elemento o dos. Si viene una agrupación, aunque sea pequeña, la revientan. Y si dejas guarniciones compuestas por varios elementos está el problema de que sin líde...
by Juliano
Sun Feb 15, 2009 11:24 am
Forum: Cuartel General AACW
Topic: Querida, me voy al frente aunque no sé dónde está
Replies: 9
Views: 6211

El Mulo wrote:Una cosa que no entiendo es cuantos escuadrones de barcos tengo que meter para que me suba el % de bloqueo...?


Yo voy metiendo ... hasta que sube :thumbsup:
by Juliano
Sun Feb 15, 2009 11:00 am
Forum: Cuartel General AACW
Topic: Querida, me voy al frente aunque no sé dónde está
Replies: 9
Views: 6211

Querida, me voy al frente aunque no sé dónde está

Llevo empezadas no sé cuántas partidas contra la IA llevando yo a la Unión. Y siempre acabo desesperado con los mismo. No hay frente ni nada que se le parezca. Los confederados no aparecen en Alaska porque no la han puesto en el mapa. En el Este la cosa parece más controlada, pero más allá de los Ap...
by Juliano
Mon Dec 08, 2008 12:15 pm
Forum: Cuartel General WW1
Topic: La IA toma decisión de evento por mí
Replies: 5
Views: 5889

Hay un corto limite temporal para escoger opciones en los eventos. Despues, creo que la opcion "historica" es automaticamente escogida por lo ordinador. Eso acontece com el oro del kaiser. Tienes que ser rapido. Esto ha sido discutido ya en lo forum inglés. (Perdon por mi portuñol :neener :) Puede ...
by Juliano
Sun Nov 30, 2008 11:57 am
Forum: Cuartel General WW1
Topic: La IA toma decisión de evento por mí
Replies: 5
Views: 5889

La IA toma decisión de evento por mí

Nada más empezar el turno de principio de agosto de 1914 con las Potencias Centrales me sale el periódico diciendo que Alemania ha decidido no dar el oro a los otomanos, sin haberme preguntado.

¿Será un bug?
by Juliano
Sat Nov 29, 2008 10:37 pm
Forum: Cuartel General WW1
Topic: Primeras impresiones
Replies: 73
Views: 45391

A ver si alguien es capaz de ayudarme... ¿Cómo pueden unirse unidades del mismo ejercito que estan en la misma región? He intentado arrastrar las unidades una sobre otra pero es imposible... o soy torpe o no sé qué puede pasar. Gracias por adelantado. Hay que seleccionar las unidades que quieras y ...
by Juliano
Tue Aug 26, 2008 1:08 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: Problemas con el embarque de tropas
Replies: 6
Views: 4392

Me fijaré a ver... Pero todavía no he llegado a esa parte. Voy un poco retrasadillo... :siffle: Por cierto, recuerdo que posteaste sobre esto de los fuertes en el foro en ingles, pero no seguí a fondo al cuestión... En que quedo la cosa?? Te resolvieron las dudas sobre como y donde se podía constru...
by Juliano
Fri Aug 22, 2008 4:50 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: Problemas con el embarque de tropas
Replies: 6
Views: 4392

Lo he hecho con el distant unload. Pero ya he comprobado que ni excedía la capacidad de transporte, ni ninguna de las unidades estaba fijada. Tal vez sea un bug, si sigue sucediéndome lo comentaré a los de AGEOD. Por cierto, ya que estás con la traducción del manual, me ha parecido que en ninguna pa...
by Juliano
Fri Aug 22, 2008 1:03 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: Problemas con el embarque de tropas
Replies: 6
Views: 4392

Problemas con el embarque de tropas

Hola Arsan (parece que tú y yo somos los únicos españoles con el WIA) Aprovecho para contarte un problemilla, que así me resulta más fácil que con el inglés. Tengo unas tropas en un puerto con una flota fondeada. Los meto en los barcos, y a la flota le doy la orden de dirigirse a un sitio. Pues bien...
by Juliano
Fri Aug 22, 2008 12:48 pm
Forum: BoA2: Wars in America
Topic: Strength recovery
Replies: 8
Views: 5788

Manual says that replacements are taken in towns, cities and depots (harbours for ships), so in a region with only a fort there are no replacements.

My doubt now is if native villages are considered "towns" for replacements purposes.
by Juliano
Wed Aug 20, 2008 11:15 am
Forum: BoA2: Wars in America
Topic: Strength recovery
Replies: 8
Views: 5788

Rafiki wrote:Actually, replacement chits are used for both :)

I've often seen that I have numerous replacements of one type of infantry available, while lacking replacements I need of other types, which is why I ask.


I'll check it. Thanks.
by Juliano
Wed Aug 20, 2008 11:02 am
Forum: BoA2: Wars in America
Topic: Strength recovery
Replies: 8
Views: 5788

I thought replacements were for lost elements, to replenish empty slots in a unit, not for strength recovering.

Anyway, I'm plenty of them. The replacements information window has lots of British infantry symbols.
by Juliano
Tue Aug 19, 2008 9:53 am
Forum: BoA2: Wars in America
Topic: Strength recovery
Replies: 8
Views: 5788

Strength recovery

Sometimes a unit with reduced strength (after a battle or moving), that is in a region with an unbesieged and supplied structure, doesn't recover its strength after some turns as it is expected. This has happened to me for example after taking Fort Duquesne, with my army inside the fort the whole wi...
by Juliano
Tue Aug 19, 2008 9:40 am
Forum: BoA2: Wars in America
Topic: Campaign 1755. Frustration in Louisbourg
Replies: 22
Views: 10880

Make sure you have warships in all sea zones around the Isle Royale, so that the blockade symbol is displayed. Send us the save of the siege turns (April to winter 1758) so we can try and see what goes on behind the scenes. Zip and mail to support@ageod.com :indien: OK. I'll try to send it tomorrow...
by Juliano
Tue Aug 19, 2008 9:34 am
Forum: BoA2: Wars in America
Topic: Campaign 1755. Frustration in Louisbourg
Replies: 22
Views: 10880

lodilefty wrote:Total ~300 supplies, then adjust for weather, etc. vs. 128 used.



How does weather influence in the supply level?
by Juliano
Sat Aug 16, 2008 10:21 am
Forum: BoA2: Wars in America
Topic: Campaign 1755. Frustration in Louisbourg
Replies: 22
Views: 10880

Campaign 1755. Frustration in Louisbourg

How the hell do I conquer Louisbourg? I've sent a very large army (power:1420) in april 1758, supported by the whole British fleet, with lots of artillery (including the siege artillery unit). When landing there's a battle I usually win, and then I lay siege during at least 5 months without any brea...
by Juliano
Sat Aug 16, 2008 10:07 am
Forum: BoA2: Wars in America
Topic: Why can't I build a fort?
Replies: 6
Views: 4682

Rafiki wrote:Is the artillery damaged or under-strength?


Mmmm, I don't think so. But I'll check it.

I've been making some tests and ... could it be that you can only build a fort in a region with a city? The manual doesn't explain how to build a fort neither the conditions to meet.
by Juliano
Fri Aug 15, 2008 11:12 am
Forum: BoA2: Wars in America
Topic: Why can't I build a fort?
Replies: 6
Views: 4682

We shall check that, but may be because your control level on the region is not sufficient :indien: After a couple of turns with my army in the region, the information panel says controlled by Natives (100%), and if I press the filter showing the controlled regions it appears as british (red). By t...
by Juliano
Thu Aug 14, 2008 7:21 pm
Forum: BoA2: Wars in America
Topic: Why can't I build a fort?
Replies: 6
Views: 4682

Why can't I build a fort?

Campaign 1755. British.

I have a very big army in the region besides Louisburg. I've plenty of artillery, and supplies, but the build fort button is not enabled. Why?
by Juliano
Tue Aug 12, 2008 1:00 pm
Forum: Help to improve WIA
Topic: Attrition in shipping boxes
Replies: 1
Views: 2410

Attrition in shipping boxes

Transport ships in all shipping boxes but Caribbean suffer attrition, and there´s nothing to do as they are fixed. Gradually they loose strenght and, at the end, all them are destroyed.

I've installed patch 1.01d.
by Juliano
Tue Aug 12, 2008 12:53 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: Donde esta Oswego y otras preguntas
Replies: 15
Views: 9166

Con Oswego parece que hay un poco de lío, porque efectivamente, al principio no hay ninguna estructura salvo el puerto, y luego se supone que por evento cuando un fuerza británica entra se construye un fuerte. Lo que me despista es que me ha parecido ver que es cuando lo toman los franceses cuando e...

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