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by Duc_d_Heilsberg
Tue Apr 01, 2008 11:32 pm
Forum: General discussions
Topic: How did you first hear about AGEod's games?
Replies: 114
Views: 76240

I read a rewiew on AACW in french magazine PC4WAR or CyberStratege.
Then I found the forum and bought the game.
by Duc_d_Heilsberg
Thu Jan 31, 2008 10:57 pm
Forum: Napoleon's Campaigns
Topic: Walk Through Comments
Replies: 51
Views: 116964

Very goog job

Congratulations for your great work, Laurence.

You have a lot of good ideas to help the players. As documentation was a real weakness of Ageod's games, you really add value to NCP (and soon for other games) by writing all your manuals, guides and other related stuff.

Just continue !
by Duc_d_Heilsberg
Thu Jan 03, 2008 12:26 am
Forum: AGEod's American Civil War
Topic: What is effect on generals in battle?
Replies: 7
Views: 4257

You're right

Yes, thank you... I remember having read something about this principle.
I must search into the forum to get the answer, surely Pocus has already detailed the process.
I hope these details will appear soon in the future manual (Hey, Laurence what do you think about it ? :innocent: )
by Duc_d_Heilsberg
Wed Jan 02, 2008 11:41 pm
Forum: AGEod's American Civil War
Topic: What is effect on generals in battle?
Replies: 7
Views: 4257

Unit and leader's experience

Units experience is used to have a better result during fights and an increased maximum cohesion level (see AACW manual). But a good(?) question is : How is Leaders experience taken into account ? The AACW manual just says that it affects the leader's other attributes. Tip : The NCP manual (v6.0) do...
by Duc_d_Heilsberg
Tue Jan 01, 2008 10:17 am
Forum: Help to improve NCP!
Topic: Améliorations pour les écrans de victoire
Replies: 3
Views: 3351

+1
(c'est court mais efficace, pour ceux qui n'ont pas l'habitude cela signifie que je suis d'accord avec ces propositions)
by Duc_d_Heilsberg
Sun Dec 23, 2007 10:27 am
Forum: Napoleon's Campaigns
Topic: A couple of observations
Replies: 6
Views: 5222

LeTOndu, Just replace 'batallion' :8o: by 'regiment' ;) , it will be OK. You're talking only about infantry regiments in a division, keep in mind you have to add the artillery and sometimes (rarely) other cavalry or support units. As far as the problem of the size of a force is concerned, it seems t...
by Duc_d_Heilsberg
Wed Dec 19, 2007 11:06 pm
Forum: Napoleon's Campaigns
Topic: Tutorial Question - Trafalgar display units
Replies: 3
Views: 3608

I think you just have to clik on the city to display the units panel showing the forces contained in the harbor or the city. The small blue "box" attached with the town contains the number of fleets in the harbor. The same principle acts for ground forces in cities : another small brown "box" is att...
by Duc_d_Heilsberg
Thu Dec 06, 2007 11:34 pm
Forum: Napoleon's Campaigns
Topic: A good Christmas present?
Replies: 7
Views: 6497

And try the demo !
It's free and includes the first scenarios of the full game.
by Duc_d_Heilsberg
Thu Dec 06, 2007 11:19 pm
Forum: Quartier-général "Les Campagnes de Napoléon"
Topic: Patch 1.02!
Replies: 6
Views: 6017

De grands enfants...

C'est vrai ! Y en a même qui poussent du plomb... La preuve : ce week-end (8 et 9 déc.), je participe à la reconstitution de Friedland (1807 - 2007 = bicentenaire) à l'école militaire à Paris, - avec des Figurines 25mm - sur la base de la règle "Les Trois Couleurs" de Diégo Mané (du Club : Krac de L...
by Duc_d_Heilsberg
Wed Nov 28, 2007 7:45 pm
Forum: Napoleon's Campaigns
Topic: Is frontage the same as in ACW?
Replies: 12
Views: 7708

Frontage... Did you say frontage ?

Can I ask for a short explanation concerning how frontage is calculated ? I must say that I had asked for the 'terrain db' file but I haven't been able to understand how are used the data :nuts: . At first glance, I feel like lacking basic information on how much units or elements can be deployed on...
by Duc_d_Heilsberg
Wed Nov 28, 2007 7:29 pm
Forum: Quartier Général AACW
Topic: Pénalités ou pas ?
Replies: 21
Views: 11243

J'ai fait de même pour NCP. D'où l'importance pour la compréhension des joueurs de ne pas mélanger les termes et de toujours utiliser les mêmes définitions à la fois dans le manuel et le jeu lui-même (infobulles et autres libellés). Je suis assez pinailleur pour tout cela (certains l'auront remarqué...
by Duc_d_Heilsberg
Wed Nov 28, 2007 7:23 pm
Forum: Help to improve NCP!
Topic: Valeur de combat
Replies: 6
Views: 4691

Alors à quoi ça sert de mettre un total ?
Indiquer seulement la puissance globale serait plus simple à comprendre, non ?

"167" au lieu de "167/167".
by Duc_d_Heilsberg
Fri Nov 23, 2007 12:34 am
Forum: Quartier Général AACW
Topic: Pénalités ou pas ?
Replies: 21
Views: 11243

Boudi : Oui, pardon, je me suis trompé de nom de fichier :nuts: .

Pocus, merci pour la réponse qui paraît évidente et lumineuse quand tu l'énonces.
by Duc_d_Heilsberg
Tue Nov 20, 2007 11:42 pm
Forum: Quartier-général "Les Campagnes de Napoléon"
Topic: Coordination? vous avez dit coordination?
Replies: 16
Views: 12217

Mouvement synchronisé : conditions

Comme le stipulent le manuel (partiellement) et le tutoriel, seuls les corps / armée d'une même armée et situés dans la même région peuvent synchroniser leur mouvement...
by Duc_d_Heilsberg
Mon Nov 19, 2007 12:34 am
Forum: Quartier Général AACW
Topic: Pénalités ou pas ?
Replies: 21
Views: 11243

Pour les curieux motivés

Sans donner de réponse, je conseillerais de cocher l'option "debug" dans la configuration du jeu et ensuite d'analyser de près le(s) combat(s) concerné(s) dans le fichier " !main log.txt ". Il faut avoir de la persévérance mais on peut y apprendre / vérifier énormément de choses. Question pour amuse...
by Duc_d_Heilsberg
Mon Nov 12, 2007 11:50 pm
Forum: Napoleon's Campaigns
Topic: Which will be your first campaign?
Replies: 28
Views: 14984

NCP contest

Beginning with "short" campaigns first in order to discover the game progressively, with preference to earlier ones befores latest ones to respect time evolution. So 1805 Austerlitz is the natural first campaign. And for fun, try to debark the French Army on the British coasts in the Trafalgar scena...
by Duc_d_Heilsberg
Thu Nov 08, 2007 12:18 am
Forum: AGEod's American Civil War
Topic: Supply Questions
Replies: 75
Views: 32322

1. Only depots and towns of 3+ will push supply outward (up to a max of 5 regions per supply phase). Will forts also push supply out? (I assume not) 2. Towns of level 2 and below will not push supply to any other region, they can't even provide supply for units in adjacent regions? 3. Supply wagons...
by Duc_d_Heilsberg
Wed Oct 24, 2007 10:41 pm
Forum: Quartier-général "Les Campagnes de Napoléon"
Topic: Captures d'écran
Replies: 49
Views: 32342

Mais oui, tout est là

Un tour = 1 semaine

Jeu par internet avec utilitaire ARES (voir le forum dédié : general information ==> ARES)

PBEM évidemment présent.
by Duc_d_Heilsberg
Mon Oct 15, 2007 7:38 pm
Forum: News from AGEod
Topic: A new member in the Team!
Replies: 24
Views: 15895

Bravo

Félicitations ! La famille s'agrandit :king:

Content de constater que Ageod s'accroît puisque cela signifie encore plus de puissance de développement. :niark:
by Duc_d_Heilsberg
Sun Oct 07, 2007 7:05 pm
Forum: Quartier Général AACW
Topic: Placement des chariots et unités de soutien
Replies: 14
Views: 9941

Cherchez bien dans la doc (wiki) et dans le forum. Les réponses et les conseils sont présents, mais en anglais en général ! NB : Mettez un médecin par pile (corps en général). Commencez par : http://www.ageod-forum.com/showthread.php?t=5620 http://www.ageod-forum.com/showthread.php?t=5494 http://www...
by Duc_d_Heilsberg
Wed Oct 03, 2007 12:07 pm
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 71000

Windows XP professionel
Native graphic controler (Intel 82852/82855 GM/GME Graphic controler)

Pretty slow of course !
by Duc_d_Heilsberg
Thu Sep 27, 2007 10:21 pm
Forum: Quartier Général AACW
Topic: Probleme de fusion
Replies: 3
Views: 3824

Quelques réponses

Je ne peux que te conseiller de potasser en parallèle le manuel de jeu (mieux vaut prendre celui sur AACWwiki qui est plus à jour). Clic droit sur une pile = Verrouiller / déverouiller, Vérouiller = tu ne peux plus la fusionner, par inadvertance notamment. Mouvement synchronisé = bouton d'ordre avec...
by Duc_d_Heilsberg
Thu Sep 20, 2007 5:45 am
Forum: AGEod's American Civil War
Topic: Today is Pocus' day
Replies: 49
Views: 25679

Happy birthday Pocus

:fleurs: Heureux anniversaire :fleurs: à celui qui "post(e)" et qui "patche" plus vite que son ombre !

:king: :king: Bonne journée :coeurs: :coeurs:
by Duc_d_Heilsberg
Wed Sep 19, 2007 11:30 am
Forum: AGEod's American Civil War
Topic: Question
Replies: 6
Views: 4065

Just have a look on the AACWwiki :

http://ageod.nsen.ch/aacwwiki/Manual:Appendices

to get the different keys that will help you moving around your numerous stacks.
by Duc_d_Heilsberg
Tue Sep 18, 2007 11:41 am
Forum: General discussions
Topic: Some competition on Nappy game from Hungary...
Replies: 15
Views: 10231

Pocus, Voilà un bon argument ! Le jeu s'adresse à des joueurs intéressés donc qui ont un minimum de culture historique ou qui sont prês à l'acquérir. Ce sera donc toujours un mauvais calcul que de déformer volontairement l'histoire dans un jeu historique :fleb: . Chez Ageod, vous ne tombez pas dans ...
by Duc_d_Heilsberg
Tue Sep 18, 2007 11:18 am
Forum: Help to improve AACW!
Topic: Destroy Depot Ability: Poll
Replies: 25
Views: 12980

I'd say that I voted for the first option (militia can destroy a depot) but this is a player point of view. As far as historical / simulation purpose is concerned, I admit that I'm not the right person to answer the question. So, to conclude, I say : Beware of polls because they aren't given to the ...
by Duc_d_Heilsberg
Tue Sep 18, 2007 11:10 am
Forum: General discussions
Topic: What is your playing mode (solo or multi)
Replies: 86
Views: 49514

As lot of people here have always said : I'm playing alone versus the AI to master the game (because it's quite complex and there are a lot of things to manage ; lack of medium scenarii ? :siffle: ). As soon as I get used with the mechanisms (it's a long road because I don't play as much as I would,...
by Duc_d_Heilsberg
Tue Sep 18, 2007 5:16 am
Forum: Help to improve AACW!
Topic: Wishlist
Replies: 296
Views: 145415

I agree

You're completely right. Those info are very important and must appear clearly in the game. I would add that these info would also have to be present in the financial/levey(?) /political/... and other related windows of the great book with the exact date of the opposite decision and the delay the en...
by Duc_d_Heilsberg
Mon Sep 17, 2007 11:24 pm
Forum: General discussions
Topic: Some competition on Nappy game from Hungary...
Replies: 15
Views: 10231

Napoleon Bonaparte is still alive...

... in our games ! But the hungrian game is not as serious as it would be (his title is not made for historic gamers :fleb: : Napoleon as an Emperor only existed since 1804; before it was the "general Bonaparte") and suffers from an horrible look ! Ageod is far more seducing concerning ergonomy :sou...
by Duc_d_Heilsberg
Sun Sep 16, 2007 6:58 pm
Forum: Quartier Général AACW
Topic: Question sur les Mods
Replies: 14
Views: 7959

Remerciements et Notes de conception

Merci à tous (Pocus en tête bien sûr) pour les conseils sur l'IA. Le patch 1.07 apporte déjà une réponse avec le bonus réglable d'activation pour l'IA. Félicitations encore pour les progrès qu'amènent ce patch. J'en profite pour insister sur une demande permanente chez moi : Y a-t-il des notes de co...

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