What determines whether a milita will be static or not when you build them? Thanks everyone for the quick responses. I couldn't find "static" listed in any of the manuals or FAQ's, making this game extremely difficult to play for no good reason. For a long time I didn't even know they were "static"....
What are these "static units? The tool tip says they won't move outside their region, but I can't get them to move outside St. Louis. Are they forever stuck in St. Louis?
Is it a waste to build and place coastal artillery in rivers forts/cities to prevent gunboats from passing a point like Cairo or Fort Henry/Donnelson. Or is a different type of Artillery more cost effective and give the same protection?
Is Horse artillery able to go as fast as the calvary they are attached to or do they slow the calvary down some. And if horse artillery slows them down by how much?