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by wyrmm
Thu Jun 26, 2008 11:48 pm
Forum: AGEod's American Civil War
Topic: Patch 1.10d - public release
Replies: 84
Views: 37898

denisoh: My study of the ACW indicates that the army often moved on different axes by division/corps. A good example would be Sherman's army moving through Ga. They just did not move in a long column along a single road except where absolutely necessary. Let the the Nazis move one of their uber tan...
by wyrmm
Tue Jun 24, 2008 6:11 pm
Forum: Officers room
Topic: Hmmm found this and was amused
Replies: 64
Views: 35372

But thats the rub, there was no reason to do anything to prepare for the war, prior to the war. :tournepas
by wyrmm
Fri Jun 20, 2008 8:41 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Cities in the American Civil War
Replies: 19
Views: 15265

I think Sherman was wrong - cruelty never finishes a war more quickly - it only stiffens the resolve of the other side to fight on. I am trying to think of a war from my own reading on the history of warfare where any side finished a war more quickly by being more cruel in its actions. It is perhap...
by wyrmm
Wed Nov 28, 2007 9:39 am
Forum: Help to improve NCP!
Topic: about the command structure
Replies: 20
Views: 11022

Of course that formation does not apply to the British, as they tended to deploy in line rather than column. (Sharpes' DVD ftw :niark: )
by wyrmm
Wed Oct 10, 2007 10:20 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Doh. :bonk:
by wyrmm
Wed Oct 10, 2007 8:40 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Resent last file I sent.
by wyrmm
Tue Oct 09, 2007 5:51 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Which is funny, in a way, as I am loving my 64 bit Vista Ultimate. WitP turn processing is under 5 minutes! :niark:
by wyrmm
Tue Oct 09, 2007 4:58 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

We are on hold as Henry needs to figure out his new computer. :siffle:
by wyrmm
Fri Oct 05, 2007 5:15 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Well, we're off, nothing to report as of yet, No bonds this year, so a non bounty call for volunteers went out, and we raised graduated taxes(0%). Harpers held for the Union, Sumter and Norfolk fell. I have bought replacements with most of the available confed funds. In a few turns I will go over in...
by wyrmm
Thu Oct 04, 2007 5:48 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Ditch the desk and sell the wife... or something like that. :sourcil:
by wyrmm
Thu Oct 04, 2007 5:29 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

On it's way.
by wyrmm
Thu Oct 04, 2007 2:16 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

How about I host, that way I will get some naval intel during the replay. I intend to throw screens and ask/make comments in this thread, but will stay behind our actual turn, so we can both just use this existing thread..
by wyrmm
Thu Oct 04, 2007 2:12 pm
Forum: Help to improve AACW!
Topic: That river zone between Richmond and Petersburg/VA...
Replies: 17
Views: 9422

this is a difficult issue to tackle. We had an idea some time ago, where a given harbor would have an additional list of sea regions allowing it to be blockaded (even if the sea regions are not adjacent as you can guess). But to which extent we do that? Should we blockade Viksburg because the Missi...
by wyrmm
Thu Oct 04, 2007 2:06 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Sounds good. Now I need a court jester to sit by my computer and whisper 'you too shall have stacks w/in 3 hexes of a supply depot...' :innocent:
by wyrmm
Wed Oct 03, 2007 9:04 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

1) x = 3? However, I'd like to lift that restriction on early january 63, at least for any force commanded directly or indirectly (subordinate corps) by Grant and from early 64 on for any commanded by Sherman or Sheridan, too. [color="Red"]Sounds good[/color] 2) Agreed, but I would say until late De...
by wyrmm
Wed Oct 03, 2007 7:45 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

1) Units are required to maintain an x area suppy trace to the nearest depot. (x=?) 2) Volunteers may be called from the start of game, through the end of 1863 (or 4). All levels of bounty may be used, but once used that bounty is as low as you can go. (i.e. once you offer $x for volunteers, $x is t...
by wyrmm
Wed Oct 03, 2007 2:17 am
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

So Henry, sufficiently recovered to get rolling?
by wyrmm
Tue Oct 02, 2007 8:58 pm
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 72923

2x Nvidia 7900GT in SLI mode, Windows Vista Ultimate
by wyrmm
Sat Sep 29, 2007 9:58 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

I wish I had your expierience, Henry has sailed past Jacksons corps at over 1000 strength with 4 batterries of Columbiads purpose built with no effect on the fleet. I resigned on that one, great game move by Henry. :p leure:
by wyrmm
Fri Sep 28, 2007 6:16 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

I haven't noticed a difference vs the AI, But I have noticed that McDowell is so bad that he retreats south... :bonk:
by wyrmm
Mon Sep 24, 2007 7:58 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

With 1.07 being pretty much out, we need to actually come up with our rules. I agree with Henry on areas that need covered, so we should use that as the basis for our game. 1) Units are required to maintain an x area suppy trace to the nearest depot. (x=?) 2) Volunteers may be called from the start ...
by wyrmm
Thu Sep 20, 2007 2:37 pm
Forum: AGEod's American Civil War
Topic: 1861 Forward to Richmond Event
Replies: 20
Views: 10460

The "On to Richmond" event is not a gimmick. It accurately represents the enormous political pressure the Northern press put on Lincoln to begin an offensive. The fact that it is all but impossible doesn't detract from its historical accuracy. BTW, after Bull Run many of these same papers turned ab...
by wyrmm
Thu Sep 20, 2007 5:03 am
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Something along those lines, Henry has some ideas I'm sure. I was also intending on limiting the amount of money in the game, either through a graduated (0 inflation options in 61, 1 in 62 etc), or some other method to be decided. All of this will hurt me (the assumed Confederates, Henry does like h...
by wyrmm
Thu Sep 20, 2007 1:27 am
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

Sure, and for the most part you are right. But in the mostly unregulated enviroment of our first couple games, the Union was moving too far, too fast for either of our comfort. I do not want to impose my playstyle on anyone, but I would hope you would contribute in the spirit of ' if there had to be...
by wyrmm
Wed Sep 19, 2007 8:33 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

What corps? Historically there were no confederate troops to oppose the union landings in SC for months afterwards. In game, since the whole point is to avoid huge ahistorical builds, I would expect a secesh player to be in a similar situation. I will admit I did not spend anywhere near as much on b...
by wyrmm
Wed Sep 19, 2007 7:17 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

:siffle: True, but I know I only ever go there to look for an opponent, and we will have an AAR, so....
by wyrmm
Wed Sep 19, 2007 3:51 pm
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 35277

The Real Civil War

Pun intended. :fleb: Henry and I are going to start a new game when 1.07 comes out with a new set of quite restrictive house rules. After three games through mid 1862, we both noticed that the game did not 'feel' like the civil war. Thus we agreed to try an AAR game, with new rules specifically desi...
by wyrmm
Wed Sep 19, 2007 3:23 pm
Forum: General discussions
Topic: Some competition on Nappy game from Hungary...
Replies: 15
Views: 10422

Who could forget Napoleon Dynamite? :siffle:
by wyrmm
Sun Sep 16, 2007 7:38 pm
Forum: Help to improve AACW!
Topic: Army HQs used as Corps
Replies: 33
Views: 17188

Hmm, this is contrary to what I have read about operations during this timeframe... Take the War of 1812, where the American forces were routed time and time again by numerically inferior British professionals who VERY rarely broke, even facing horrendous casualties. Green troops tended to break on...
by wyrmm
Sun Sep 16, 2007 4:55 pm
Forum: Help to improve AACW!
Topic: Amphibious Warfare Poll
Replies: 15
Views: 9964

Something needs to be looked at though. There was nothing to stop Dupont and T.W. Sherman from advancing from Port Royal into South Carolina and Georgia, except themselves and the lack of reinforcing troops. Only 2 union amphibious operations were intended to advance beyond the immediate lodgement a...

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