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by Torca
Thu Nov 25, 2010 3:20 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: AACW 1861-1865 w/Kentucky
Replies: 5
Views: 3286

I simply decided I can't win, one lost battle at turn 7 was last reason, and I surrendered congratulating him. Than he sends one page e-mail bla bla this bla bla that I don't want to play with you anymore and I'll report you as game breaker after one battle?!! He told me he abandoned the game after ...
by Torca
Tue Oct 19, 2010 4:38 pm
Forum: Help to improve NCP!
Topic: City of Split on Adriatic coast
Replies: 1
Views: 2809

City of Split on Adriatic coast

I have noticed that on NCP map Split is presented like small Indian village. In the time of Napoleon it was probably the most fortified city in the world with double walls. In addition there was large fort (fort Gripe) with similar kind of walls on the hill top within the cannon shot range from the ...
by Torca
Tue Apr 21, 2009 3:32 pm
Forum: 1st AACW PBEM Tournament (2008/2009)
Topic: Torca (CSA) vs Aryaman (USA) Part 2
Replies: 26
Views: 14125

Daxil asked me to write something about my strategy so here it is. First as Union: Frozen weather at turn one around Memphis told me there will be no rapid advance so I decided to strengthen up and move when weather improve. After battle of Corinth where Union army of 50000+ lost to CSA army of 2500...
by Torca
Sat Jan 31, 2009 1:23 pm
Forum: 1st AACW PBEM Tournament (2008/2009)
Topic: Teleportation/Redeployment Poll
Replies: 16
Views: 12732

I agree that "teleportation" is gamey but I'm fine with 1 redeployment per turn. With this game engine sometimes it's impossible to move leaders or HQ to desired location. Before we ban "teleportation" some things in the engine should be changed like ability to chose where to build HQ or make all le...
by Torca
Sat Jan 31, 2009 12:56 pm
Forum: 1st AACW PBEM Tournament (2008/2009)
Topic: Torca (USA) vs. Jabberwock (CSA)
Replies: 14
Views: 11609

Thanks Jabber for exciting game! I wanted to give him final victory of this round. It was my mistake and inexperience to implement martial law and lose VPs but first match point difference was 23 in my favor (with martial law), second match was 22 point difference in Jabbers favor. Looking forward t...
by Torca
Wed May 07, 2008 10:37 am
Forum: Help to improve AACW!
Topic: Map Issue
Replies: 19
Views: 7171

lodilefty wrote:woud a navalinterdict fit there between two river sections?


Is it possible to determine section of a river as impassable?
by Torca
Wed May 07, 2008 12:31 am
Forum: AGEod's American Civil War
Topic: How can river crossings and the blocking of them best be portrayed in AACW?
Replies: 228
Views: 61121

I am currently in a game where my opponent simply loves to block every possible river crossing whenever possible. I've just stumbled on this post via link on the thread I recently made http://www.ageod-forum.com/showthread.php?t=8911 I'm the opponent Skibear is talking about. One thing I hate most ...
by Torca
Tue May 06, 2008 7:15 pm
Forum: Help to improve AACW!
Topic: Map Issue
Replies: 19
Views: 7171

Banks6060 wrote:
Just park a fleet of ironclads outside and rain down hell upon the poor defenders.
:siffle:


That's the least they can do!
by Torca
Tue May 06, 2008 7:06 pm
Forum: Help to improve AACW!
Topic: Map Issue
Replies: 19
Views: 7171

Sorry if I haven't been clear enough. Tennessee River was not navigable from mentioned point because of rapids called Muscle Shoals but in this game it is. Should map be changed or not? Players can agree not to use ships beyond that point tho. However, canal with 17 locks was built in the 1830s to b...
by Torca
Tue May 06, 2008 5:28 pm
Forum: Help to improve AACW!
Topic: Map Issue
Replies: 19
Views: 7171

Map Issue

I'm not sure if this had been an issue already but here it is. After the fall of fort Henry US navy undertook what became known as timberclad raid. Foote sent Lieutenant Phelps with the three timberclads, the Tyler, Conestoga, and Lexington, on a mission up river to destroy installations and supplie...
by Torca
Thu Jan 31, 2008 8:09 pm
Forum: Help to improve AACW!
Topic: Another bug?
Replies: 12
Views: 5276

Thnx Pocus for the remarkable effort! Banks is not exactly where I wanted him to be but at least he's not in Kentucky.
I did some experimenting and turn execute right if I lock Banks and send him to Culppeper without joining anyone, also Milroy has to be locked and set not join anyone.
by Torca
Mon Jan 28, 2008 11:54 pm
Forum: Help to improve AACW!
Topic: Another bug?
Replies: 12
Views: 5276

At the time I was using 1.08c. In the meantime I've upgraded to 1.08d and tried to execute turn 12 as CSA. Another strange thing have happened! After execution game states it's turn 14!!? It's kinda pointless to continue in this situation with entire Northeastern Virginia Army right flank on the way...
by Torca
Sun Jan 27, 2008 2:16 pm
Forum: Help to improve AACW!
Topic: Another bug?
Replies: 12
Views: 5276

Since I'm not hosting I'll tell my opponent to upload files.
by Torca
Wed Jan 23, 2008 6:05 pm
Forum: Help to improve AACW!
Topic: Another bug?
Replies: 12
Views: 5276

Another bug?

In PBEM game April 1861, where I'm not the host, on turn 12 Banks was sent via rail to join Meagher at Culpeper (2.JPG).
This is where he ends up after turn execution (1.JPG)
I've rechecked his path to be sure there's no mistake from my side.
Bug?
by Torca
Wed Nov 21, 2007 7:33 pm
Forum: AACW Technical support / Aide technique
Topic: city not taken?
Replies: 4
Views: 2687

For me Annapolis display Union flag. I'll send the turn but not sure what should I send. Just trn file or everything?
by Torca
Fri Nov 16, 2007 10:52 am
Forum: Help to improve AACW!
Topic: 1.07f patrol move (shift+drag) no longer work
Replies: 5
Views: 2631

I have found temporary solution! If I want to move to neighboring region and than back to starting point just move two regions back than delete one move. Unfortunately this is not always practicable.
by Torca
Wed Nov 07, 2007 10:09 am
Forum: Help to improve AACW!
Topic: 1.07f, no railroad at Prince George, VA
Replies: 3
Views: 2311

I can even blow up a rail there, repair it but no travel. Can someone post the number of the region so it can be fixed?
Also I've noticed another strange bug. Cavalry unit was suppose to blow up a railroad at Cumberland, PA but after turn was executed twisted rail icon appeared at Gettysburg region.
by Torca
Tue Nov 06, 2007 6:30 pm
Forum: Help to improve AACW!
Topic: 1.07f patrol move (shift+drag) no longer work
Replies: 5
Views: 2631

I quite miss this move especially with navy or cavalry.
by Torca
Tue Nov 06, 2007 5:25 pm
Forum: Help to improve AACW!
Topic: 1.07f, no railroad at Prince George, VA
Replies: 3
Views: 2311

1.07f, no railroad at Prince George, VA

Can't travel to Petersburg via railroad. Map say there's a railroad there.
by Torca
Fri Nov 02, 2007 7:49 pm
Forum: Help to improve AACW!
Topic: 1.07f patrol move (shift+drag) no longer work
Replies: 5
Views: 2631

1.07f patrol move (shift+drag) no longer work

Patrol order (shift+drag) doesn't work anymore. Can't move to neighboring region than return to starting point.
by Torca
Fri Oct 12, 2007 2:37 pm
Forum: AACW Technical support / Aide technique
Topic: V1.07e railroad bug?
Replies: 6
Views: 4079

I've made the correction using "Vedit". Amherst railroad is fine now. Do you know what is the code for Hanover or it should remain as it is?

Thnx lodilefty!
by Torca
Fri Oct 12, 2007 10:48 am
Forum: Help to improve AACW!
Topic: Amherst, VA and Hanover, VA railroad
Replies: 0
Views: 1213

Amherst, VA and Hanover, VA railroad

Wasn't sure where to post about this so I did it at technical support.

http://www.ageod-forum.com/showthread.php?t=5885
by Torca
Fri Oct 12, 2007 4:24 am
Forum: AACW Technical support / Aide technique
Topic: V1.07e railroad bug?
Replies: 6
Views: 4079

To travel by railroad in Armherst is not possible in 1861 and 1862 campaigns while in 1863 and 1864 railroad there is fine. This could be major drawback for CSA.
by Torca
Fri Oct 12, 2007 4:19 am
Forum: AACW Technical support / Aide technique
Topic: V1.07e financials/drafts bug?
Replies: 2
Views: 1971

This happened in PBEM when we started with 1.07a and updated first to 1.07c than 1.07e. Maybe updating in mid game caused the problem. It was June I think. Anyway, I've started new PBEM and so far it looks fine. It says 0 turns until change is available. We'll see if the signatures are gone at the s...
by Torca
Thu Oct 11, 2007 11:47 pm
Forum: AACW Technical support / Aide technique
Topic: V1.07e financials/drafts bug?
Replies: 2
Views: 1971

V1.07e financials/drafts bug?

Another thing I've noticed in v1.07e is that financials/drafts signatures are available for change with 0 turns remaining until you can do that. If unchanged when next turn comes those remain locked as they where in previous turn with, say, 13 turns remaining until you can resign again. Bug or norma...
by Torca
Thu Oct 11, 2007 11:40 pm
Forum: AACW Technical support / Aide technique
Topic: V1.07e railroad bug?
Replies: 6
Views: 4079

V1.07e railroad bug?

Since I got v1.07e I've noticed that it's no longer possible to travel via railroad through Amherst, VA in 1861 and 1862 campaigns. Tooltip for Amherst says there's only a road there even with map showing railroad. In 1863 and 1864 railroad there is fine. The same thing is for Hanover,VA. Only in la...
by Torca
Sun Sep 23, 2007 12:29 am
Forum: American Civil War AARs
Topic: The Real Civil War
Replies: 63
Views: 25112

You talk about invasion of Norfolk! Sure, CSA would have to gather a force to counterattack but towards Washington DC. Richmond can hold if well garrisoned long enough for ANV to take Washington especially in this game and if Union send it's best commanders to landing site. Before any invasion or pu...
by Torca
Sun Sep 16, 2007 11:11 pm
Forum: AACW Technical support / Aide technique
Topic: AACW PBEM moves doesn't execute...
Replies: 16
Views: 6656

Have you/he played much PBEM before? I have played 60 PBEM turns without a problem so I would be very surprised if it was a bug. I must admit I haven't played much PBEM before but I'm sure I save my file and then send correct one. We're playing a rematch and last game was more or less fine but now ...
by Torca
Sat Sep 15, 2007 12:05 pm
Forum: AACW Technical support / Aide technique
Topic: AACW PBEM moves doesn't execute...
Replies: 16
Views: 6656

AACW PBEM moves doesn't execute...

In the current game for a third time my moves for the current turn didn't execute but those made in previous turn did. I'm sure I saved my turn cause I always check the time when *.ord file was last modified before sending it. My opponent is a host. Can this be a bug, corrupted file or something else.
by Torca
Tue Jul 24, 2007 11:29 pm
Forum: Help to improve AACW!
Topic: Few things I dislike!
Replies: 11
Views: 4910

Having control over the exact city is too much control, in my opinion, givng players unrealistic abilities (historically, units were raised where the soldiers were mustered into service). I agree if it's about infantry, cavalry, ... but for naval units instead of choice of state you could have choi...

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