Search found 196 matches

Go to advanced search

by Wilhammer
Thu Feb 21, 2008 1:01 pm
Forum: Birth of America
Topic: Congratulations AGEOD
Replies: 31
Views: 18183

These are the best computer wargames made today. I'll gladly pay full price for all of them directly to AGEOD. Fantastic work! One day, I hope to not only see that planned 'Great War' game, but the one on the Second World War. And, what if you took the engine, scaled it down, made regions that were ...
by Wilhammer
Thu Feb 14, 2008 1:32 pm
Forum: General discussions
Topic: Official petition (and you ppl sign it)
Replies: 28
Views: 9480

http://www.boardgamegeek.com/game/5410

You may want to note who the designer of this board game is...
by Wilhammer
Fri Feb 01, 2008 9:31 pm
Forum: Napoleon's Campaigns
Topic: Minard Map
Replies: 6
Views: 4199

Thanks for pointing me to that thread. I swear, I searched before I posted it :)

The map is stunning in its depiction of attrition - have similar graphs been done for other wars/campaigns?
by Wilhammer
Fri Feb 01, 2008 8:09 pm
Forum: Napoleon's Campaigns
Topic: Minard Map
Replies: 6
Views: 4199

Minard Map

I just came across this rather interesting statistical map regarding the forces to and from Russia.

Image

The Written Details
by Wilhammer
Wed Jan 30, 2008 12:59 pm
Forum: American Civil War AARs
Topic: Final Score my PBEMs
Replies: 13
Views: 7026

I am not certain our competition was meant to be more than a trial balloon and the working out of bugs at that time. Have you mentioned elsewhere the severe drubbing I gave you in BoA? You should of given up on that one, or the game engine should of. You had two commands left, both nearly wiped out,...
by Wilhammer
Wed Jan 30, 2008 12:54 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: PBEM Anyone?
Replies: 7
Views: 5026

Ready to try something new?

I can start up a pasting attempt in a couple of weeks - put it in your calendar.

I have not touched either of these games in months - too much FTF board gaming.
by Wilhammer
Tue Oct 09, 2007 10:11 pm
Forum: AGEod's American Civil War
Topic: --> AACW patch 1.07 <--
Replies: 171
Views: 53617

"fixed: Plundering sea regions for seaweed is not authorized."


You might want to authorize that option for 'Nemo's Campaigns"
by Wilhammer
Thu Oct 04, 2007 1:27 am
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 45879

Etcha Sketch, on board. :bonk:



GeForce 6600XT, XP Pro.
by Wilhammer
Mon Oct 01, 2007 11:56 am
Forum: AGEod's American Civil War
Topic: AACW has me hooked on the Civil War
Replies: 11
Views: 5820

I do own the ADG version of Empire in Arms.

It's never been played.

I have read of complaints re: the rock/scissors/papers chit battle type interplay.

Does it work as a 4-player game? I can get that many together at least.
by Wilhammer
Mon Oct 01, 2007 3:15 am
Forum: AGEod's American Civil War
Topic: AACW has me hooked on the Civil War
Replies: 11
Views: 5820

AACW has me hooked on the Civil War

Damned near about the ONLY gaming I have been doing for the past three months has been with games based on the American Civil War. Sadly, not AACW - I am kind of waiting for the patches to stabilize a bit more. This past Saturday I just learned how to play GMT's 'For The People'. What an awesome gam...
by Wilhammer
Thu Sep 27, 2007 4:01 pm
Forum: AGEod's American Civil War
Topic: now, wait a minute, here
Replies: 72
Views: 22478

It would be nice if the modding was managed. By that, a process of community approval. A mod is put out for approval, managed by a central person and thread. It gets votes by X date. If it gets incorporated by Pocus, then it is official. The rest or the 'meantimes' are rated, by a community voting p...
by Wilhammer
Wed Aug 22, 2007 11:03 pm
Forum: AGEod's American Civil War
Topic: Manpower Model
Replies: 64
Views: 19685

I would go much, much further... By State, we can know the population and the draft age men in it, with reasonable accuracy. Thus, like unit purchase, manpower in function of each State's real world populations/demographics at the time. The Drafts and Volunteers would be further affected by the loya...
by Wilhammer
Sun Aug 19, 2007 1:49 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Flash Animation of 2nd day of Chickamauga
Replies: 6
Views: 3640

another one - covers the Campaigns to Chickamauga and then the battle, in a strategic then a battlefield view.

Very Nice.

http://www.historyanimated.com/ChickamaugaAnimation.html
by Wilhammer
Sun Aug 19, 2007 1:39 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Flash Animation of 2nd day of Chickamauga
Replies: 6
Views: 3640

Flash Animation of 2nd day of Chickamauga

I like the look of this - maybe someone could actually use this look to make a game.

http://home.att.net/~dmercado/Sep20New.html
by Wilhammer
Sat Aug 18, 2007 12:07 pm
Forum: AGEod's American Civil War
Topic: Shore bombardment
Replies: 33
Views: 11428

If only Forts and Ports (not the region, just the port) could be bombarded, then your done, Pocus. That's my 2 cents.
by Wilhammer
Wed Jul 25, 2007 4:17 pm
Forum: AGEod's American Civil War
Topic: Moving along coastal waters w/ironclads
Replies: 16
Views: 7449

Most Monitors (if not all) were towed great distances - they were horrible at sea, and the crew would of been beat to hell getting there, and the ships would likely not quite of made it under their own power with limited fuel and seaworthiness. My Monitor Fleet move to Cairo was totally unrealistic,...
by Wilhammer
Tue Jul 24, 2007 10:39 pm
Forum: AGEod's American Civil War
Topic: Moving along coastal waters w/ironclads
Replies: 16
Views: 7449

Build enough monitors, and them send them so that they share the damage across them running those gauntlets, but be sure to send them to a place they can have a base. I sent an 18+ Monitor fleet from Ft. Monroe to Cairo, Il. Fatigued, hungry, ammo low, and even a monitor sunk, it got there, did some...
by Wilhammer
Thu Jul 19, 2007 11:46 am
Forum: AGEod's American Civil War
Topic: Quick update 1.06a
Replies: 15
Views: 7597

UNTIL we are ALL nuts?
by Wilhammer
Thu Jul 12, 2007 10:58 am
Forum: AGEod's American Civil War
Topic: Dumb Question #2
Replies: 7
Views: 4667

The last time I did it, which was several 'mini' patches ago, I had the issue described.

I'll try it again.
by Wilhammer
Wed Jul 11, 2007 10:26 pm
Forum: AGEod's American Civil War
Topic: Dumb Question #2
Replies: 7
Views: 4667

Reminder.

If you break down a division led by an inactive leader you will NOT be able to rebuild it that turn.
by Wilhammer
Wed Jul 11, 2007 8:35 pm
Forum: AGEod's American Civil War
Topic: On blockades and what is a 'unit'?
Replies: 14
Views: 6760

I am very successfully dealing with the Rebs in Virginia using lots of Monitors - the Union runs out of conscripts faster than Cash, so buying Ironclads is about forced on you. All the ports in Va are blockaded, and the Rebs can cross no rivers, thus insuring that Richmond is cut off in two directio...
by Wilhammer
Wed Jul 11, 2007 1:53 am
Forum: AGEod's American Civil War
Topic: Greetings from the South
Replies: 17
Views: 7755

Why, he be so South, they got them thar seasons backwards...
by Wilhammer
Tue Jul 10, 2007 2:25 pm
Forum: AGEod's American Civil War
Topic: Idiot-Proofing PBEM for the Non-Host Player
Replies: 7
Views: 3171

I keep a shortcut to my save folder.

I save after I do more than about a dozen mouse actions in the game - paranoid, though I have never got a CTD in this game.

I rar up the .trn file and use the right click context menu to send it to an email recipient.
by Wilhammer
Wed Jul 04, 2007 12:47 am
Forum: AGEod's American Civil War
Topic: Objective: Atlanta
Replies: 13
Views: 6483

BTW, in my PBEM, I have taken none of those Objectives, and it is late September 1862. I am 100 VP behind and at about even on National Morale points and distance to each sides NM win point. However, West Central Tennessee has just exploded after taking Ft. Henry / Donnelson. The primary reasons for...
by Wilhammer
Wed Jul 04, 2007 12:41 am
Forum: AGEod's American Civil War
Topic: Objective: Atlanta
Replies: 13
Views: 6483

I too have wondered why Atlanta or even Charleston is not on that list. Esp. Atlanta.
by Wilhammer
Tue Jul 03, 2007 4:02 pm
Forum: AGEod's American Civil War
Topic: Creating depots in regions with no cities
Replies: 13
Views: 6834

Yes, they provide shelter, but then so does having a bunch of supply wagons in your hex provide shelter.
by Wilhammer
Tue Jul 03, 2007 11:23 am
Forum: AGEod's American Civil War
Topic: Turn Summary/Game Log
Replies: 10
Views: 5199

"Yeah.......we used to hafta get up and walk across the room to change the channel on the TV"


Ahhh, fond memories of ME being my Dad's remote control...thank goodness they had only 5 channels back then...
by Wilhammer
Mon Jul 02, 2007 8:03 pm
Forum: AGEod's American Civil War
Topic: Variable RR damage
Replies: 15
Views: 6953

What other effect does a a lone calvary unit have in an enemy region - what is their to raid? I do agree that it is perhaps a bit much to think that a very small force, a brigade or less, perhaps a division or less, could do enough damage to disrupt rail for two weeks. I'd go for rules that had NO R...
by Wilhammer
Mon Jul 02, 2007 11:16 am
Forum: AGEod's American Civil War
Topic: Variable RR damage
Replies: 15
Views: 6953

Of course, another point in all this is how does one regiment of calvary tear down all the rail in 5 days in Pittsburgh? The level of destruction by Sherman was all together different than a simple cut by a light calvary raid. Perhaps we need at least two types of damage - 'light' and 'heavy'. Light...

Go to advanced search