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by Levis
Tue Sep 24, 2013 6:27 pm
Forum: Civil War II
Topic: Sibley's Campaign, what's your opinion on it?
Replies: 14
Views: 8373

I think the scenario is an excellent depiction of the war in the west and, as others have said, a good introduction to the larger game. It emphasizes the crucial nature of supply lines. Sibley's failure to take Fort Craig left him completely dependent on his supply train, and when that was destroyed...
by Levis
Mon Sep 23, 2013 7:03 pm
Forum: CW2 Technical support / Aide technique
Topic: Crash to Desktop
Replies: 8
Views: 8603

I changed LogBatch = 1000 and that seems to have fixed the problem. I played the Shilo scenario all the way through without a crash. Thank you for your help.
by Levis
Fri Sep 20, 2013 6:32 pm
Forum: CW2 Technical support / Aide technique
Topic: Crash to Desktop
Replies: 8
Views: 8603

Here is the saved game of my last test. thanks.
by Levis
Fri Sep 20, 2013 6:26 pm
Forum: CW2 Technical support / Aide technique
Topic: Crash to Desktop
Replies: 8
Views: 8603

Thank you for your prompt response. I deleted the file userpath.ini and now the save game and logs are in the game directory. Unfortunately, it did not fix the problem. As soon as there is a large battle, the error message appears and the game crashes to desktop. i will send you the saved game of my...
by Levis
Thu Sep 19, 2013 10:51 pm
Forum: CW2 Technical support / Aide technique
Topic: Crash to Desktop
Replies: 8
Views: 8603

Crash to Desktop

Every time I engage in combat (campaign and both battle scenarios, either side), I get the following message: "Critical error:Profiler.dlog:error accessing file. Sorry the application will quit." The message then tells me to run with administrator rights. I did that and it didn't help. I tried setti...
by Levis
Thu Sep 20, 2007 2:00 am
Forum: AGEod's American Civil War
Topic: 1861 Forward to Richmond Event
Replies: 20
Views: 7447

The "On to Richmond" event is not a gimmick. It accurately represents the enormous political pressure the Northern press put on Lincoln to begin an offensive. The fact that it is all but impossible doesn't detract from its historical accuracy. BTW, after Bull Run many of these same papers turned abj...
by Levis
Sun Jul 15, 2007 6:59 pm
Forum: AGEod's American Civil War
Topic: Artillery whats the difference (except more bang for the buck)?
Replies: 32
Views: 10860

Hobbes has a good idea for siege artillery. The size and power of the guns were a morale boost for those using them, and the troops often gave them names, such as "the dictator" at Petersburg and "whistling dick" at Charleston. Evidence for the morale effects on those on the receiving end is hard to...
by Levis
Fri Jul 06, 2007 9:29 pm
Forum: AGEod's American Civil War
Topic: April Campaign Game
Replies: 44
Views: 13301

I think the raiding rules work pretty well as they are now, although as others have mentioned, it takes a little experience to learn how to deal with them. Auto repair of the railroads would we all right, provided there were substantial penalties in time, morale, and/or supplies. Otherwise, the game...
by Levis
Fri Jul 06, 2007 9:07 pm
Forum: AGEod's American Civil War
Topic: Variable RR damage
Replies: 15
Views: 6859

While veji 's ideas have some merit, I'm not sure that the added complexity would give much of a payoff in historicity. Remember that in the 1860s railroads were very fragile (at least by later standards). Just about all the infrastructure was made of wood (apart from some impressive stone viaducts ...
by Levis
Wed Jun 13, 2007 8:46 pm
Forum: AGEod's American Civil War
Topic: Eastern Theater AI
Replies: 11
Views: 5335

The Union AI did the same thing to me, until the summer of 1863, then it came at me with massive forces.
by Levis
Mon Apr 30, 2007 8:58 pm
Forum: AGEod's American Civil War
Topic: The No Leader Concept
Replies: 16
Views: 7147

The current rules nicely simulates the role of the multiple smaller (and often local) forces, especially in 1861 and in the the areas away from the major campaigns. Logically, every force should have a leader, but that would make the game unplayable. What we have is a workable design compromise that...
by Levis
Sun Apr 29, 2007 3:36 pm
Forum: AGEod's American Civil War
Topic: Unable to build Army HQ as Union v1.02
Replies: 14
Views: 6954

The command structure at the beginning of the game may be frustrating, but it is an accurate representation of the chaos and amateurism of the first year of the war. If armies and divisions were readily available, the player (with 20/20 historical hindsight) would have far too much control. It was t...
by Levis
Fri Apr 27, 2007 9:10 pm
Forum: AGEod's American Civil War
Topic: Any comments from people playing the campaign game?
Replies: 25
Views: 9824

Not only does AACW recreate the "feel" of organizing armies and planning operations (including the frustrations of inept political generals) but it has one of the most (if not THE most) sophisticated AIs I have ever seen (and I've been around a long time). I'm currently playing the July 1861 campaig...
by Levis
Tue Apr 17, 2007 1:21 am
Forum: Help to improve AACW!
Topic: Leader bug
Replies: 5
Views: 3934

The duplication of Buell and Grant in the 1862 campaign scenario appears to be fixed with the patch, but George Thomas (in Louisville) and Thomas Crittenden (with the 1862 new generals in Washington D.C.) still are duplicated. Also, the message board at the end of the first turn reports the Pratt St...
by Levis
Sun Apr 01, 2007 2:54 pm
Forum: AGEod's American Civil War
Topic: generals abilities
Replies: 19
Views: 9700

There is one more complcation to promoting generals. There were no small number of promising officers who could not handle higher levels of command. For every Lee, Grant or Jackson who began poorly and improved, there was a Hooker or Burnside who did fairly well at lower ranks, but were disasters in...
by Levis
Sat Mar 03, 2007 2:59 pm
Forum: AGEod's American Civil War
Topic: Railroad system
Replies: 22
Views: 9776

Can either side capture or destroy the other side's rolling stock (and thus either increase their own, or reduce their enemy's)? How is cutting railroads handled? How will calvary raids to wreak rail lines affect rail capapcity?
by Levis
Wed Feb 28, 2007 11:24 pm
Forum: BoA History Club
Topic: Lapérouse & Manitoba
Replies: 2
Views: 6578

A very interesting account of one of the less well known campaigns. Fort Prince of Wales was not only undermanned, but was poorly designed. There is one minor error. "Manitoba" did not yet exist, and would not until 1870. The territory was called "Rupert's Land" and was owned and governed by the Hud...
by Levis
Sat Jun 17, 2006 1:59 am
Forum: Birth of America
Topic: AI upgrades
Replies: 1
Views: 2012

AI upgrades

I must compliment you on how much the AI has improved. About 6 weeks ago I played the 1775 campaign as the British and routed the Yanks easily. I tried the same stategy again this week and had my head handed to me on a platter. Well done!
by Levis
Thu Apr 27, 2006 4:23 am
Forum: Birth of America
Topic: Canadian winters
Replies: 1
Views: 1875

Canadian winters

One of the great strengths of BoA is how well you have captured the seasonal nature of 18th century warfare. An army that doesn't go into winter quarters in the north will pay the price, as its troops desert or die of exposure. But I wonder if you don't have too much of a good thing. It is not uncom...
by Levis
Thu Apr 27, 2006 3:57 am
Forum: General discussions
Topic: Frederick the Great Campaigns
Replies: 36
Views: 14927

While everyone is throwing out wishes, I would like to see scenarios for the other three colonial wars. They could use the same map, but OOB is a real headache. But these earlier wars offer a lot of interesting situations and "what ifs." For example, the attack on Louisbourg in 1745 by a bunch of Ne...
by Levis
Wed Apr 12, 2006 1:42 am
Forum: Birth of America
Topic: Useless Louisbourg ?
Replies: 5
Views: 3497

Seydlitz, your experience shows why Louisbourg was important--as a naval base. The British attacked it twice for two reasons. First, it was a base for French privateers and/or naval ships to prey on New England shipping. Second, until the French fleet was destroyed at Quiberon Bay in 1759, the Briti...
by Levis
Tue Apr 11, 2006 1:04 am
Forum: Birth of America
Topic: Useless Louisbourg ?
Replies: 5
Views: 3497

Seydlitz is right--Louisbourg was one of the great boondoggles of all time. The French abandoned Port Royale in 1713, the best harbour in the Maritimes, and then turned around and began building Louisbourg. The harbour was only so-so. The fortress is overlooked by higher ground, which gave the Briti...
by Levis
Thu Mar 23, 2006 12:44 am
Forum: Birth of America
Topic: More Battle Tips? Generals...
Replies: 35
Views: 11183

If you want to have a large army, its important to put all your forces in the same region into one stack, even if you pay a command penalty. Separate stacks will be treated as different armies, and they will invariably have co-ordination problems and risk being defeated in detail (which is historcal...
by Levis
Sun Mar 19, 2006 8:03 pm
Forum: Birth of America
Topic: Some Questions
Replies: 4
Views: 3274

A good example of using fieldworks to augment a fort's defences would be Montcalm's victory over Abercrombie's much larger army at Fort Carillon in 1758.
by Levis
Sun Mar 19, 2006 7:54 pm
Forum: Birth of America
Topic: Supply questions
Replies: 5
Views: 4339

Also, military doctrine in the 18th century discouraged "living off the land." Armies built chains of depots and magazines to supply their forces in the field and (in Europe) campaigns were often a series of maneuvers to cut the other side's suppy lines or besiege a depot. The difficulties of supply...
by Levis
Sun Mar 19, 2006 5:37 pm
Forum: Birth of America
Topic: Loyalty Question
Replies: 6
Views: 4597

Loyalty Question

I have a question about loyalty. I assumed it worked the same way as contol. Complete control equals 100% and if a region is disputed, each side has a percentage (e.g. French 75%, British 25%). I am playing the 1776 scenario (it is now June 1777) and at least four regions have loyalty for the insurg...
by Levis
Tue Mar 14, 2006 12:20 am
Forum: Birth of America
Topic: Question about fleets
Replies: 2
Views: 2407

Something to be considered for future patches would be the ability to burn fleets, just as currently a player can burn forts. Several times I have captured or owned fleets in towns that I could not hold. I would be nice to have the option to burn the ships before retreating (historically, this was a...
by Levis
Fri Mar 10, 2006 3:06 am
Forum: Birth of America
Topic: Personality traits
Replies: 8
Views: 5584

As I understand it, Fort Defender is used when defending against a seige, and Engineer is used when conducting a seige. The first is on the defence and the second on the offence.
by Levis
Fri Mar 10, 2006 2:35 am
Forum: Birth of America
Topic: Scenarios
Replies: 3
Views: 4281

Scenarios

This is a great game. I've never seen a game that caught the tempo of 18th century warfare so well. Leave your troops out in the cold once, and you see why armies went into winter quarters. I would like to see scenarios on the other three colonial wars: War of the Grand Alliance (King William's War)...
by Levis
Fri Mar 10, 2006 2:04 am
Forum: Birth of America
Topic: 1755 Campaign
Replies: 4
Views: 4183

Well done, Waynef! I won 1755 as the French as well, but it was tough going and I will be the first admit Montcalm was lucky. Two tactics worked very well. I used Indians and irregulars to raid British supply lines. For much of the war Montcalm lived off captured English supplies. And I used the sam...

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