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by JMass
Mon Mar 04, 2013 12:38 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

I am uploading my mod on my Dropbox public folder, it will be ready in about an hour from now. The zip file contains two folder with map and interface files, simply delete some of them if you prefer stock ones. The mod is JSGME compatible, the download link will be: https://dl.dropbox.com/u/1613330/...
by JMass
Wed Dec 05, 2012 7:39 pm
Forum: News from AGEod
Topic: AGEOD, Matrix and Slitherine merged! - A message to the players
Replies: 102
Views: 42098

Good news! Good luck to you all! :w00t:
by JMass
Mon May 14, 2012 10:21 pm
Forum: Alea Jacta Est
Topic: Alea jacta est beta
Replies: 52
Views: 17707

Hi Philippe, I am very interested to join the beta because Roman Empire (and Byzantine Empire) history is very attractive to me. I am reading right now Caesar: Life of a Colossus of Adrian Goldsworthy and I think that Roman Civil Wars are in some manner more interesting than Punic Wars.
by JMass
Fri Apr 20, 2012 9:25 pm
Forum: Alea Jacta Est
Topic: AGEOD's New Game - ALEA JACTA EST
Replies: 473
Views: 287220

Yessssssssss! :thumbsup: :dada:
by JMass
Thu Mar 29, 2012 6:23 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

Hey JMass.. are you going to make an updated version of your Map Mod once the final patch comes out (to be 1.08p?)? It looks like some of the map regions have been changed in the latest update, at least from what I noticed of the file names going in. :blink: Your light map mod and see-through battl...
by JMass
Mon Mar 12, 2012 6:58 pm
Forum: Alea Jacta Est
Topic: AGEOD's New Game
Replies: 110
Views: 34539

Give me the Romaion Empire and I'll be the happier wargamer! :thumbsup: :coeurs:
by JMass
Thu Mar 08, 2012 12:52 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

NefariousKoel wrote:Hey JMass.. are you going to make an updated version of your Map Mod once the final patch comes out (to be 1.08p?)?


Maybe! ;)
by JMass
Mon Sep 19, 2011 10:28 am
Forum: Help improve WW1!
Topic: Beta Patch 1.08N
Replies: 30
Views: 8892

calvinus wrote:here you can find the beta patch 1.08N.


Great, you are the man! :thumbsup:
by JMass
Fri Sep 09, 2011 8:00 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

And now, I substitued "hand" mouse cursors with smaller arrows:
by JMass
Mon Aug 22, 2011 11:38 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

Some more files modded, frame flags and stacks, I prefer images lighter and cleaner:

Download link
by JMass
Tue Aug 09, 2011 11:20 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

I don't like the "brain" icons, especially the animated brain, so I substituted them with an animated neuron and a gentleman's head.

Download link
by JMass
Tue Aug 02, 2011 3:57 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Beyond Patch 1.08L ???
Replies: 75
Views: 17462

calvinus wrote:I had no time to work on it. It will come when the Beta Patch will become official, in September I guess... ;)


I waited for the implementation of the pbem some years, I can to download it after my vacations, I loaded the big manual in my Sony ereader to read it at the sea! :thumbsup:
by JMass
Thu Mar 17, 2011 5:36 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

Hi guys, I was very thrilled to read that Calvinus is implementing a PBEM system to WW1, I played it briefly because I play only pbem games. So waiting the patch to be able to challenge some opponent I worked on a new Gold map mod where I balanced brightness, saturation and contrast on summer land z...
by JMass
Fri Feb 18, 2011 2:51 pm
Forum: Great Invasions
Topic: Great Invasions II
Replies: 49
Views: 46103

Yes, for sure...what would be the best turn scale? One month per turn? Seasonal turns with a system that integrates movement and combat, one administrative-build phase the first turn of every year. I really don't like RT games and GI is my only exception. The game could be valid only with a few 'sm...
by JMass
Mon Aug 23, 2010 6:55 pm
Forum: Revolution Under Siege
Topic: Revolution Under Siege (RUS) announced!
Replies: 62
Views: 41422

Very, very interesting but RUS will have PBEM support? :w00t:
by JMass
Sat Dec 19, 2009 11:19 am
Forum: Great Invasions
Topic: Why not transfer Great Invasions to Paradox?
Replies: 11
Views: 27578

Personally I prefer a historical turn-based GI II over a Paradox-like game, GI is a good product but I could hardly buy another RT game.
by JMass
Mon Mar 30, 2009 1:33 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107



Thank you very much! And here is another link (thanks to my friend Balena):

JM_ww1_map_mod_106.zip

:w00t: :happyrun:
by JMass
Sat Mar 28, 2009 7:53 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

I worked a lot to update my map's mod and upload it ;)

http://rapidshare.com/files/214433128/JM_ww1_map_mod_106.zip.html

I earned my cup of tea... or no? :thumbsup:
by JMass
Fri Mar 27, 2009 1:05 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

AndrewKurtz wrote:How large is the file? I might be able to host it. No guarantee on download speed, but at least it would be available.


135 MB the zip file, 111 the 7z file.
by JMass
Fri Mar 27, 2009 11:10 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

Unfortunately, your link for your map mod takes me to Filefront, but not to your map. Any ideas where I can get this from. Unfortunately FileFront has posted this: Dear FileFront User: We regret to inform you that we are forced to indefinitely suspend the FileFront site operations on March 30, 2009...
by JMass
Sat Feb 28, 2009 11:46 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Wanted to ask when this would be looked at...
Replies: 28
Views: 5033

The final version is ready, I attached it in my mod's discussion

http://www.ageod-forum.com/showpost.php?p=133677&postcount=35
by JMass
Sat Feb 28, 2009 11:45 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

I worked on the Land Battle Window to render visible the map below, now it is more simple to locate the battle's region (currently I am not using my map mod because I am updating it to v. 1.06a).
by JMass
Fri Feb 27, 2009 12:35 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Wanted to ask when this would be looked at...
Replies: 28
Views: 5033

New version... :feu:
by JMass
Thu Feb 26, 2009 6:34 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Wanted to ask when this would be looked at...
Replies: 28
Views: 5033

Here's the window, it is a bit crude and it needs some work but for now is usable.
:)
by JMass
Thu Feb 26, 2009 6:05 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Wanted to ask when this would be looked at...
Replies: 28
Views: 5033

Now it is more simple to locate the battle's region (currently I am not using my map mod because I must update it to v. 1.06a).
Any feedbacks, please! ;)
by JMass
Thu Feb 26, 2009 2:01 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Wanted to ask when this would be looked at...
Replies: 28
Views: 5033

I am working on the Land Battle Window to render visible the map below, in a few hours I could attach a screenshot.
;)
by JMass
Fri Feb 06, 2009 3:39 pm
Forum: Great Invasions
Topic: Graphical files
Replies: 13
Views: 5267

Deca wrote:Is it possible to download it somewhere else?


Sure, this is the new link: http://files.filefront.com/13219923
by JMass
Wed Jan 21, 2009 12:06 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

If it's not so, hence the reason of the crash... I'm pretty sure WW1 don't crash if some maps files miss or are corrupt, in these cases WW1 loads the generic MapTexture file (attached is my version, I forgot it and it is necessary to have the same look in the areas off the map). To resolve the cras...
by JMass
Sun Jan 18, 2009 8:17 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

I uploaded my map mod
JM_ww1_map_mod_10.zip 135 MB
please backup first your Ageod\World War One\Data\Graph\Map\Regions folder by copying it, then unzip my mod overwriting the original files in Regions (my mod not contains all the files and some original are needed).
by JMass
Wed Jan 14, 2009 7:45 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 34107

Thanks for appreciation :coeurs: , here's another screenshot

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