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by PhilThib
Thu Apr 20, 2017 7:05 am
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 572

Re: Sooooooo....

Well, this is the issue...besides what has been posted on the forum, we have nothing... :pleure:
by PhilThib
Tue Apr 18, 2017 5:15 pm
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 572

Re: Sooooooo....

Anything that helps the team build up and tweak the scenario will help
by PhilThib
Tue Apr 18, 2017 1:32 pm
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 572

Re: Sooooooo....

Playtesting of version 12 would need a bit more of Western Campaign testing I suppose. I have seen many reports on Great Northern War but not much in the west :siffle:
by PhilThib
Tue Apr 04, 2017 2:31 pm
Forum: Pride of Nations
Topic: A 1866 Save Game, before all hell breaks lose!
Replies: 21
Views: 567

Re: A 1866 Save Game, before all hell breaks lose!

Those changes can be applied ingame but unfortunately it would be too late for you because most of the major changes would be triggered in the first year or so
by PhilThib
Mon Apr 03, 2017 5:48 pm
Forum: Pride of Nations
Topic: A 1866 Save Game, before all hell breaks lose!
Replies: 21
Views: 567

Re: A 1866 Save Game, before all hell breaks lose!

The additions are only handled via the Tech files IIRC. Enclosed are the latest (land and naval), the concerned lines are shown with a yellow/red cell. The base of FP quantities are given by nations in the 1850 GC, and those values are then "increased" by the techs (and almost instantly as...
by PhilThib
Mon Apr 03, 2017 1:57 pm
Forum: Pride of Nations
Topic: A 1866 Save Game, before all hell breaks lose!
Replies: 21
Views: 567

Re: A 1866 Save Game, before all hell breaks lose!

You got it right 100%...something happened in the last Tech tweaks which was against my design and has generated this over inflation of units. The tech files need to be excessively reduced with almost NO addition of new units, as the initial FP already cover the necessary amount. What happened now i...
by PhilThib
Sun Apr 02, 2017 3:38 pm
Forum: Pride of Nations
Topic: A 1866 Save Game, before all hell breaks lose!
Replies: 21
Views: 567

Re: A 1866 Save Game, before all hell breaks lose!

That's a way...the other is to severely limit the force pool, which is way too generous now for both 'Central Powers'...
by PhilThib
Thu Mar 23, 2017 3:42 pm
Forum: CW2 Mods
Topic: Portrait mod
Replies: 203
Views: 13802

Re: Portrait mod

Unfortunately not, sorry...I am totally overwhelmed by current AGEOD tasks till end of April at the minimum...will need to tackle those during one of my few free weekends in May. :crying:
by PhilThib
Sun Feb 19, 2017 3:00 pm
Forum: English Civil War
Topic: Ageod Announces English Civil War!
Replies: 29
Views: 2610

Re: Ageod Announces English Civil War!

I believe this would make nice flavor events, as the North American theater is not in the game but the flavor/feeling would be great.

Would you be able to write a few descriptive texts for those events and provide the dates? :indien:
by PhilThib
Sat Feb 18, 2017 4:49 pm
Forum: English Civil War
Topic: Ageod Announces English Civil War!
Replies: 29
Views: 2610

Re: Ageod Announces English Civil War!

Actually it is even more complex than the expanded system in the sense that you have to count only on yourself and be careful all the way :papy:
by PhilThib
Mon Feb 06, 2017 1:53 pm
Forum: Wars of Napoleon
Topic: "Crazy Surrending rules & Ageod backup for this game"
Replies: 24
Views: 1890

Re: "Crazy Surrending rules & Ageod backup for this game"

FYI, the WSS game is produced by an independent team and designer, as was the case of EAW or TYW. We are aware of issues on WON and other titles, but our small team has now been assigned to other full-time compelling tasks and we don't have the leisure to work on past titles right now. We however us...
by PhilThib
Wed Feb 01, 2017 11:44 am
Forum: Help improve PON
Topic: immortal replacements bug
Replies: 15
Views: 601

Re: immortal replacements bug

May be send saves of 3-4 consecutive turns with this situation to Pocus :indien:
by PhilThib
Wed Jan 25, 2017 10:02 am
Forum: CW2 Mods
Topic: Portrait mod
Replies: 203
Views: 13802

Re: Portrait mod

I have received them, will investigate and check with Pocus when it can be made. Should not be too complex :indien:
by PhilThib
Mon Jan 23, 2017 9:24 am
Forum: Wars of Succession
Topic: City Flags
Replies: 22
Views: 4690

Re: City Flags

We won't redo flags now, unless someone has special artistic talent to reporduce them, because the artist contract and tasks are over.
by PhilThib
Fri Jan 20, 2017 9:07 am
Forum: Help improve PON
Topic: Post 1.04.03 event pack
Replies: 9
Views: 1125

Re: Post 1.04.03 event pack

Thanks Loki
by PhilThib
Thu Jan 19, 2017 5:11 pm
Forum: News from AGEod
Topic: [WSS] Its Good to be the King!
Replies: 7
Views: 9026

Re: [WSS] Its Good to be the King!

Beta testing is ongoing :dada:
by PhilThib
Tue Jan 17, 2017 5:02 pm
Forum: Wars of Succession
Topic: Portraits
Replies: 4
Views: 2532

Re: Portraits

Sorry we missed that one totally (I was on vacation when you posted :wacko: ). since October most sources were found and we have almost accurate portraits (ether from real sources or redone) for most leaders now. Of course, a few were absent or coined...the real issue is that we need coloured source...
by PhilThib
Mon Jan 16, 2017 5:33 pm
Forum: Revolution Under Siege
Topic: RUS 2?
Replies: 7
Views: 1150

Re: RUS 2?

RUS Gold (Davaï) is already much improved from original RUS...no plans for RUS2 (if by that you mean with new interface like CW2) so far.
by PhilThib
Fri Jan 13, 2017 3:24 pm
Forum: Alea Jacta Est
Topic: Cantabrian scenario
Replies: 11
Views: 1251

Re: Cantabrian scenario

When I played it (as Rome), I remember how hard it was historically and I proceeded step by step, first taking out the plains where the Romans are at their best. I tried to keep my Legions concentrated in the biggest (yet still correctly commanded) possible stacks. Augustus is good, but Aggripa is b...
by PhilThib
Thu Jan 05, 2017 11:23 am
Forum: Wars of Napoleon
Topic: Engagement points
Replies: 8
Views: 1169

Re: Engagement points

Combat per se don't produce EP.

See here: http://www.ageod.net/agewiki/Engagement_Points
by PhilThib
Tue Jan 03, 2017 8:45 am
Forum: CW2 Mods
Topic: Portrait mod
Replies: 203
Views: 13802

Re: Portrait mod

As mentionned earlier, we can make a special patch when we receive the whole lot. Best is that you pack everything you have and we see how to organize it.
by PhilThib
Mon Jan 02, 2017 1:55 pm
Forum: CW2 Mods
Topic: Portrait mod
Replies: 203
Views: 13802

Re: Portrait mod

It will IF we receive them as a pack. At the moment we just have the collection spread over many pages of that forum, we just need a full pack with all files
by PhilThib
Sat Dec 31, 2016 1:14 pm
Forum: Quartier Général WON
Topic: Article sur WON
Replies: 1
Views: 265

Re: Article sur WON

Oui, bien écrit et assez juste au final :gardavou:
by PhilThib
Mon Dec 26, 2016 9:22 am
Forum: General discussions
Topic: Merry Christmas, and Happy Holidays to all!
Replies: 7
Views: 1185

Re: Merry Christmas, and Happy Holidays to all!

YEAH...Hope that Santa was kind to all of you :fleurs:
by PhilThib
Thu Dec 22, 2016 4:57 pm
Forum: PON Mods
Topic: Official database, XLS format
Replies: 24
Views: 9358

Re: Official database, XLS format

Some issue linked to the transfer of FTP when the forum moved. We have to see that with the guys in charge when they return from vacation in January
by PhilThib
Mon Dec 19, 2016 5:44 pm
Forum: News from AGEod
Topic: [WSS] Wars of Succession first screenshots!
Replies: 10
Views: 10676

Re: [WSS] Wars of Succession first screenshots!

I guess it would work as long as no interaction is expected between the respective sides...i.e. no possible diplomatic action between any members of the GAL vs BOU match (Western conflict, War of Spanish Succession) and the ASW vs SWA (Sweden vs enemies, Great Northern War)
by PhilThib
Mon Dec 19, 2016 2:06 pm
Forum: News from AGEod
Topic: [WSS] Wars of Succession first screenshots!
Replies: 10
Views: 10676

Re: [WSS] Wars of Succession first screenshots!

No, it is not (yet) plan like this...experience shows that game with 4-players and free-for-all diplomacy are messy, unmanageable and end-up in EIA-like simulations which are more Risk-like than anything else. The team has for now planned only alliance-vs-alliance scenarios with no interaction beyon...
by PhilThib
Thu Dec 15, 2016 9:14 am
Forum: Alea Jacta Est
Topic: How do I take control of a strategic town?
Replies: 4
Views: 1201

Re: How do I take control of a strategic town?

Can't see your image. If the objective screen shows as uncontrolled, please check the shield it displays...if the red one with crossed spears, it means it's contested or rebel, which is probably due to the loyalty in the city being too low (check region tooltip). To improve it, station large forces ...
by PhilThib
Wed Dec 14, 2016 8:57 am
Forum: Wars of Napoleon
Topic: PBEM Fall of Paris Problem
Replies: 3
Views: 1276

Re: PBEM Fall of Paris Problem

Can you send me a save at pthibaut@ageod.net... net to investigate why the effect of the event is reversed.
by PhilThib
Wed Dec 07, 2016 1:57 pm
Forum: General discussions
Topic: New Game Topic
Replies: 21
Views: 7352

Re: New Game Topic

Yes I know... :fleb: Long internal debates, most people in the group (i.e. Matrix/Slitherine) don't like to give away news till we have something serious to show :cool:

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