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by will b
Sun Sep 02, 2007 5:10 pm
Forum: AACW Mods
Topic: Updated Leader Mod!
Replies: 25
Views: 11864

PBBoeye wrote:OK, thanks. I think I've found it. Here's a quick fix - I've fixed the download, too.

Please confirm for me if this solves the problem for you.


That took care of it. Thank you.
by will b
Sun Sep 02, 2007 3:07 pm
Forum: AACW Mods
Topic: Updated Leader Mod!
Replies: 25
Views: 11864

Thanks for the Mod update.

But when I started a new campaign I've encountered a problem with the '61 division generals.

No C. Hamilton but 2 L. Blenker's in late April '61
by will b
Sat Jul 07, 2007 1:11 pm
Forum: AGEod's American Civil War
Topic: Union Leader Modifications
Replies: 96
Views: 31354

Is the mod okay to use with version 1.05f?
by will b
Sat Jun 30, 2007 1:51 am
Forum: AGEod's American Civil War
Topic: Union Leader Modifications
Replies: 96
Views: 31354

Take D.Miles out of the 61 Division Commanders in the USA Leaders File.

After I did that there's only 1 Blenker and Miles will appear in Early May commanding the 5th Division.
by will b
Sat Jun 30, 2007 1:05 am
Forum: AGEod's American Civil War
Topic: Union Leader Modifications
Replies: 96
Views: 31354

Hancock,

L.Blenker is showing up twice with the '61 Division Commanders.
by will b
Fri Jun 29, 2007 8:43 pm
Forum: AGEod's American Civil War
Topic: Union Leader Modifications
Replies: 96
Views: 31354

Looks like it will be a great mod.

I'm looking foward to the finished project. :niark:
by will b
Mon Jun 18, 2007 8:20 pm
Forum: AGEod's American Civil War
Topic: AACW 1.045 Public Beta Patch (Divisional HQ Removal)
Replies: 111
Views: 45640

I think he is speaking of Beverly, where no railroads appear, not Sumner. Something to do with the Database I guess. My bet would be a game began before 1.04, and a database not edited. Sorry about the confusion with the screen shot, it was Beverly I was trying to point out. :bonk: Korrigan:The err...
by will b
Sun Jun 17, 2007 9:10 pm
Forum: AGEod's American Civil War
Topic: AACW 1.045 Public Beta Patch (Divisional HQ Removal)
Replies: 111
Views: 45640

The RR's that got removed from WVa are still being destroyed by the AI.

Image
by will b
Sun Jun 17, 2007 3:56 pm
Forum: AGEod's American Civil War
Topic: AACW 1.045 Public Beta Patch (Divisional HQ Removal)
Replies: 111
Views: 45640

Yes, it's been noticably faster for me too.
by will b
Sat Jun 16, 2007 2:39 am
Forum: AGEod's American Civil War
Topic: AACW 1.045 Public Beta Patch (Divisional HQ Removal)
Replies: 111
Views: 45640

I used JC Fremont to create a division in Missouri and when the event removing him from command occured the whole stack disappered as well.
by will b
Mon Jun 11, 2007 8:38 pm
Forum: AGEod's American Civil War
Topic: ---> AACW 1.04 Public Beta Patch <---
Replies: 85
Views: 26991

Pocus wrote:fixed, thanks. Do you still get a supply consumption in the boxes with the option on?


It doesn't seem to unless I accidentaly leave it set to Standard Rules when I start the program.
by will b
Sun Jun 10, 2007 11:10 pm
Forum: AGEod's American Civil War
Topic: ---> AACW 1.04 Public Beta Patch <---
Replies: 85
Views: 26991

SeaWolF K wrote:Playing April 61 and have selected the 66% naval setting as the Union, but my ships are still using supplies....


I've noticed that it's not a 'sticky setting' and you have to reset it everytime you open the program, even if you're playing a saved game.
by will b
Sun May 20, 2007 1:57 pm
Forum: AGEod's American Civil War
Topic: 1.03 public beta patch
Replies: 32
Views: 15708

The new blockade rule will be split in 3 options: a) no changes b) ships in the boxes always stay at full supply and cohesion but provide 50% of their blockade value (abstracted shuttling to repair ports) c) same as (b) but full value. My vote is to keep it as is. If anything the effectiveness of t...
by will b
Wed Apr 25, 2007 7:35 pm
Forum: AGEod's American Civil War
Topic: 1st Scenario for beginning player
Replies: 5
Views: 3780

Thanks for the tips :cool:
by will b
Wed Apr 25, 2007 12:25 pm
Forum: AGEod's American Civil War
Topic: 1st Scenario for beginning player
Replies: 5
Views: 3780

1st Scenario for beginning player

After playing both tutorials and reading the manual which campaign and AI settings would you suggest to ease a first time player into the game?
by will b
Tue Apr 24, 2007 5:04 pm
Forum: Help to improve AACW!
Topic: Geographical errors in North Carolina
Replies: 3
Views: 3115

Wolfpack:I listed a few in the sticky minor name/city accuracy list. Take a look at those and see what you think.
by will b
Sun Apr 22, 2007 1:36 pm
Forum: Help to improve AACW!
Topic: minor name/city accuracy issues
Replies: 195
Views: 75924

AGEOD team perhaps did some mistakes with regions but there is so many of them :cwboy: . Also, as PhilThib is saying, they are using names and spelling from 1861. Also counties did look different back then and so on. Anyway, I too would like this game to be 100% accurate but we have to be very cere...
by will b
Sat Apr 21, 2007 9:00 pm
Forum: Help to improve AACW!
Topic: minor name/city accuracy issues
Replies: 195
Views: 75924

Just got the game and I'm working through the tutorial and so far I'm very impressed but looking at the map I found a few mis-spellings/errors in North Carolina Moorehead City should be Morehead City Ocracock should be spelled Ocracoke Irdell should be spelled Iredell Pamlicoe should be spelled Paml...

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