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by Fatus
Sat Nov 09, 2019 10:08 pm
Forum: Pride of Nations
Topic: I Seek PBEM for 1880 Campaign
Replies: 13
Views: 6041

Re: I Seek PBEM for 1880 Campaign

Cool! Seems like you're talking about creating a separate mod for PON. No, I will not separate the fixes and optimization once I finish. When will it be finished? A couple years. I work 300 days out of the year; none stop. Learning how to draw and utilize graphic tablet for the missing portraits is...
by Fatus
Sat Nov 09, 2019 2:03 am
Forum: Pride of Nations
Topic: I Seek PBEM for 1880 Campaign
Replies: 13
Views: 6041

Re: I Seek PBEM for 1880 Campaign

Are you guys receiving any error messages or crashes due to missing late Engineering units for the European Nations when playing the 1880 campaigns? (Italy) P.S. I am also interested in your crash logs Not at all. But we are still beginners- Now just 16th turn is coming. BTW - you may join us for M...
by Fatus
Wed Nov 06, 2019 3:34 pm
Forum: General discussions
Topic: AGEOD Engine 3.x vs 2x ?
Replies: 15
Views: 8210

Re: AGEOD Engine 3.x vs 2x ?

ERISS wrote:
Nikel wrote:I even less know what you are meaning with old one!

Confidence is built with time.


If you're confusing individuals because of programming literacy and overlapping opinions. Maybe something is truly wrong or nebulous.

Just saying.
by Fatus
Wed Nov 06, 2019 3:25 pm
Forum: Pride of Nations
Topic: I Seek PBEM for 1880 Campaign
Replies: 13
Views: 6041

Re: I Seek PBEM for 1880 Campaign

Are you guys receiving any error messages or crashes due to missing late Engineering units for the European Nations when playing the 1880 campaigns? (Italy)

P.S. I am also interested in your crash logs
by Fatus
Wed Mar 06, 2019 12:18 am
Forum: General discussions
Topic: AGEOD Engine 3.x vs 2x ?
Replies: 15
Views: 8210

Re: AGEOD Engine 3.x vs 2x ?

There is always the possibility that you get a deal with Slitherine that would open to you all source code. Much better than reverse engineering them, right? If it entails fixing PON; I might do it. :feu: I was being overtly dramatic with reversing. A memory scanner, a save state and a little bit o...
by Fatus
Tue Mar 05, 2019 1:56 am
Forum: General discussions
Topic: AGEOD Engine 3.x vs 2x ?
Replies: 15
Views: 8210

Re: AGEOD Engine 3.x vs 2x ?

That's a decades project for a one-man team. I have no interest in recreating AGEOD's engine since AGEOD is doing a great service to humanity by creating these games. I just wished they utilize these free 30+ year-old unix tools to produce better code quality. Any programmer worth his salt would be ...
by Fatus
Mon Mar 04, 2019 7:06 pm
Forum: General discussions
Topic: AGEOD Engine 3.x vs 2x ?
Replies: 15
Views: 8210

Re: AGEOD Engine 3.x vs 2x ?

The PON engine is not as glamorous as it appears. In its current stage, it is slow due to development design. Its scripting language is a debacle, making files excessively large by repeating lines of code on commonly used commands(you can ignore this, but the engine will start crying; you might see ...
by Fatus
Tue Feb 05, 2019 6:21 pm
Forum: Help improve PON
Topic: Missing: Unit Portraits Patch:1.04.5
Replies: 0
Views: 5566

Missing: Unit Portraits Patch:1.04.5

These units are missing the large and small unit image.

3857-MEX_Inf1915_Res8
3856-MEX_Inf1890_Res6
199-CMN_Raiders
1430-RUS_Cav1890_Hvy6

There is a couple leader portraits missing along with weather portraits.
by Fatus
Tue Jan 08, 2019 10:34 pm
Forum: PON Mods
Topic: PON:HQ Structure Analysis
Replies: 1
Views: 718

PON:HQ Structure Analysis

What were AGEOD's intentions when structuring PON's military hierarchy for HQs? For example the HQs seem like "flavor" place holders that act like heavy artillery/artillery. HQss only appear within the corps level. Are there any other hidden mechanics? Currently, I am modding the game exte...
by Fatus
Tue Jan 08, 2019 7:24 pm
Forum: Pride of Nations
Topic: PON 1.04.5 Patch Engine
Replies: 1
Views: 6329

PON 1.04.5 Patch Engine

Does the 1.04.5 patch update the PON's engine? Can I stick with 1.04.3 patch? Lastly, the 1.04.5 patch is not available in the ftp server. I had to parse through the forum to access the most recent patch.
by Fatus
Thu Jan 03, 2019 2:21 pm
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 8
Views: 29869

Re: AgeWiki problem

Citizen X wrote:It is now down for good?

No. You can use the Wayback machine.
by Fatus
Wed Jan 02, 2019 4:54 pm
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 8
Views: 29869

Re: AgeWiki problem

Can you remove the forum quick link and make the announcement?
by Fatus
Wed Jan 02, 2019 4:42 pm
Forum: Modding AGE engine games
Topic: AgeWiki problem
Replies: 8
Views: 29869

Re: AgeWiki problem

I still receive a blank page?

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