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by Neeson
Fri Feb 13, 2015 7:46 pm
Forum: General discussions
Topic: Modding Pax Romana
Replies: 10
Views: 7857

How do you mean by editing regions and sea zones ? Change the borders, texture, position; create new regions, provinces and sea zones... For example I would like to add region and sea zone in the area of cymbrica, scandinavia, and upper caledonia. Or add the Rhine and the Danube as navigable rivers...
by Neeson
Fri Feb 13, 2015 3:57 pm
Forum: General discussions
Topic: Modding Pax Romana
Replies: 10
Views: 7857

For the second screenshot. Set Economic Mode, Right Clic on the region, then select Administrative mode then the budget. Regards Thanks Bohémond, i've found it now, although the city view is a bit different from the screen. It seems that the digital version is much easier to edit. These are my firs...
by Neeson
Thu Feb 12, 2015 11:24 pm
Forum: General discussions
Topic: Galactic Inheritors
Replies: 8
Views: 6008

Pocus wrote:Oooh don't tease me with this screen, I'm now hitching to continue my old Aurora campaign! :p

Don't tell me... who knows when i will carry on my Space Roman Republic rise to glory on Aurora... :D
by Neeson
Wed Feb 11, 2015 3:21 pm
Forum: General discussions
Topic: Galactic Inheritors
Replies: 8
Views: 6008

Somehow it reminds me of Aurora (when Dwarf fortress complexity have a child with an excel sheet!). :) Oh, Aurora, how can we forget the immersive graphics and its intuitiveness :D [ATTACH]32981[/ATTACH] Seriously, I really fell in love with Aurora 4X at first sight... never found a 4x more compreh...
by Neeson
Wed Feb 11, 2015 1:50 pm
Forum: General discussions
Topic: Modding Pax Romana
Replies: 10
Views: 7857

Many thanks Phil! :D I've already placed the order, let's see if this resolve some problems of gameplay... I hope I do not torment you but I have some questions :D : I've seen this screen in the store: [ATTACH]32979[/ATTACH] [ATTACH]32980[/ATTACH] Are these features in the game or are they simple sc...
by Neeson
Tue Feb 10, 2015 3:24 pm
Forum: General discussions
Topic: Modding Pax Romana
Replies: 10
Views: 7857

Thanks, it will remains a mod of course. I'm a graphic designer so no problem for graphical skills (i hope :D ), these are some brief examples/prototype: [ATTACH]32973[/ATTACH] Here i managed to change some interfaces plus the cities graphics on the campaign map (taken from AJE :D ) [ATTACH]32974[/A...
by Neeson
Sun Feb 08, 2015 5:01 pm
Forum: General discussions
Topic: Modding Pax Romana
Replies: 10
Views: 7857

Modding Pax Romana

Hi there, i've recently acquired a copy of this wonderful, as unlucky, game;although I had some problems with the patches, I wanted to start modding the game's graphics just for beginning. My questiona are: can I use some asset from AJE to mod the graphics of Pax Romana? And, do you know some tools ...

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