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by steelwarrior77
Tue Sep 27, 2016 11:03 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Hey Altaris - up until the ultimate mod is polished could we have a simple 7 days turn SP compatible mod? Would be greatly appreciated for the SP camapigns ;-D
by steelwarrior77
Fri Sep 02, 2016 3:43 pm
Forum: CW2 Mods
Topic: Faction modifier application
Replies: 1
Views: 759

Please do a seven days mod - cannot help you with the modifiers though - just some encouragement ;-D
by steelwarrior77
Thu Feb 04, 2016 8:08 am
Forum: PON Conflict in Europe - Redux
Topic: *General Player to Player Comments
Replies: 336
Views: 28170

Yes about Belgium and the rest - yes also just read how many efforts they made - hope mine will work out well ;-D
by steelwarrior77
Wed Feb 03, 2016 10:25 pm
Forum: PON Conflict in Europe - Redux
Topic: *General Player to Player Comments
Replies: 336
Views: 28170

Thanks ;-D
by steelwarrior77
Wed Feb 03, 2016 9:14 am
Forum: PON Conflict in Europe - Redux
Topic: *General Player to Player Comments
Replies: 336
Views: 28170

Another technical question - how does mnapower work - I have Frenhc, Dutch and German culture in my provinces (no Belgian) - from which do I gain manpower? Do I gain manpower also from colonies?
by steelwarrior77
Wed Feb 03, 2016 9:06 am
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

GMs, Belgium and China are petitioning to admit the following agreement and event sequence to the next available game turn. P.S. Pictures (from 2011) of the fort to be transferred are included ;) Agreement: Treaty of Anking: China sells Hainan and colony of Taiwan to Belgium. Belgium commits to buil...
by steelwarrior77
Wed Feb 03, 2016 7:54 am
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

We are shocked to hear of such aggressive moves and hope Russia will return to a peaceful and cooperative interaction.

King Leopold I
by steelwarrior77
Tue Feb 02, 2016 11:55 am
Forum: PON Conflict in Europe - Redux
Topic: *General Player to Player Comments
Replies: 336
Views: 28170

Do we have a solution for the AI problem, when we cannot do our turns - it cost me 400 money and on inflation what the AI did in one turn hat I forgot to copy to dropbox early enough - also I will be on holidays end of March for two weeks and may not be able to do turns during that time - so a solut...
by steelwarrior77
Sun Jan 31, 2016 9:01 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Great ;-D Militia spwan additional to auto garrisons would still be appreciated - this huge map basically needs more units...
by steelwarrior77
Sun Jan 31, 2016 8:29 am
Forum: Help improve TYW
Topic: For next TYW patch
Replies: 6
Views: 3195

A higher supply cart limit and a higher income would also help - cause then we can build more depots and increase supply by that...right now most of my armies have to sit still at a high supply city - cause not enough possibilities to build depots and have enough supply carts...
by steelwarrior77
Sat Jan 30, 2016 3:43 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

I also don't want to make A/H so strong they can easily hold Russia off by themselves. The risk of Russia getting through the Carpathians into Hungary was the #1 reason the Germans turn east in 1915. But the garrison situation does need to be sorted out, I've got auto-garrisons in for next version....
by steelwarrior77
Sat Jan 30, 2016 3:41 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Yep - just saying already now I cannot substatially attack in the East cause I still need so many forces in the West - even with an ideal line of defense...and that together with the above calculation means I will be outnumbered in time - even without Italy and USA entering for the Entente...
by steelwarrior77
Sat Jan 30, 2016 2:52 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Nope it is not only that - rebuilding also goes faster (double speed for all Entente see above) and I had 3k all the time in the East...that is still a balance issue aside from A-H getting mauled...the second game went different, because the Russian player messed up and A-H and Germany is played by ...
by steelwarrior77
Sat Jan 30, 2016 2:50 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

Thanks again ;-D
by steelwarrior77
Sat Jan 30, 2016 8:27 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Hey Altaris, a little feedback on my CP PBEM campaign - I also took Paris and destroyed aboz 3.5k of French troops - but am still in 1915 stretched out already - also A-H gets really overrun by a far too strong Russia...will we have the militia spawn in the new mod version...I lack enough troops to ...
by steelwarrior77
Fri Jan 29, 2016 6:47 am
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

Thanks - what is necessary to take over the custom of a country?
by steelwarrior77
Fri Jan 29, 2016 4:25 am
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

We are sure, that Venezuela will do better under your wise guidance.

King Leopold I

OOC - what does taking over their custom exactly do with a nation like Venezuela?
by steelwarrior77
Wed Jan 27, 2016 7:02 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

We are happy about the very supportive attitude of the Netherland and hope for a prosperous future together ;-D

King Leopold I
by steelwarrior77
Wed Jan 27, 2016 4:39 am
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

Dear Majesties,

after much consultation we decided to step back from the alliance with France. We hope in future also our interests will be taken into account - not just the ones of the greater powers and we hope the protection of Belgium will really work, when needed.

King Leopold I
by steelwarrior77
Tue Jan 26, 2016 1:52 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Great stuff all of that - about Italy - if it joins the CPs it should be allowed to attack Frnce - otherwise fighting at the Western Front as WE country should not ;-D What kind of penalties do you plan?
by steelwarrior77
Sat Jan 23, 2016 11:26 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

Altaris wrote:This is fixed in new version (which I hope I can actually get finished in the near future)

I'll look into the siege issue.


Great looking forward to the new version...
by steelwarrior77
Sat Jan 23, 2016 5:33 pm
Forum: Pride of Nations
Topic: Getting colonies from European powers
Replies: 6
Views: 1323

Yep, was talking about Belgium - and also if colonies can improve the situation like an early expansion or colonies ;-D
by steelwarrior77
Fri Jan 22, 2016 10:14 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 354
Views: 60582

A few improvements - the British cannot build trenches on French soil and the French trenches do not seem to have an effect on British troops...
by steelwarrior77
Fri Jan 22, 2016 9:56 pm
Forum: Wars of Napoleon
Topic: Blockade/raiding clarification
Replies: 2
Views: 636

Do not want to take over - but I´d like to add - is there a reasonable chance of catching trade ships of the enemy in a tradebox?
by steelwarrior77
Fri Jan 22, 2016 9:20 am
Forum: Pride of Nations
Topic: Getting colonies from European powers
Replies: 6
Views: 1323

Thanks - as a smaller nation manpower is actually of concern ;-D
by steelwarrior77
Thu Jan 21, 2016 9:24 pm
Forum: Pride of Nations
Topic: Getting colonies from European powers
Replies: 6
Views: 1323

Thanks so only if I send settlers? What if a country is a formal colony?
And what about factories - can I upgrade them later to the next level or do I have to scrap the existing one and build the new one?
Does negative inflation actually reduce prices?
by steelwarrior77
Thu Jan 21, 2016 9:08 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

Ok - but I also do not want to be bound to an OOC Treaty of London then ;-D
by steelwarrior77
Thu Jan 21, 2016 8:35 pm
Forum: Pride of Nations
Topic: Getting colonies from European powers
Replies: 6
Views: 1323

Getting colonies from European powers

Is it enough to attack their European holding and hold them for WS or do I need to occupy their colonies also?
Do Protectorates give me extra officers and recruits?
by steelwarrior77
Thu Jan 21, 2016 6:36 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

Where has Prussia not respected Belgium's colonial interests? We've not played any colonial actions in area's where Belgium had an existing SOI of any reasonable level. We specifically stayed away from colonising the Congo or any Belgian SOI areas. You chose to oppose Prussian colonial actions in t...
by steelwarrior77
Thu Jan 21, 2016 6:18 pm
Forum: PON Conflict in Europe - Redux
Topic: *Diplomacy, News Reports and Announcements
Replies: 186
Views: 18343

I'm OOC here, but don't make the mistake of mixing up historical actions with in-game actions by players. That Germany and Austria violated the treaty irl has literally nothing to do with our in-game situation. If you review the substance of our private discussions, you'll see that I've bent over b...

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