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by Khanti
Thu Nov 15, 2018 1:53 pm
Forum: Revolution Under Siege
Topic: Soviet - Polish War
Replies: 13
Views: 387

Re: Soviet - Polish War

What I miss in RUS is the possibility of selling prisoners as it is in AJE. :rolleyes:
In AJE, this is an important source of income. :nuts:
by Khanti
Wed Nov 14, 2018 11:30 am
Forum: Alea Jacta Est
Topic: The Best AJE Grand Campaign
Replies: 17
Views: 12278

Re: The Best AJE Grand Campaign

On some cases the turn number can be misguiding... Oh! That's important for me because I try to choose the longest content among others to get a maximum value from the game. Given this fact I sooner choose a chronological order of playing all AGEod` scenarios. Septimus Severus 193 AD scenario has a...
by Khanti
Wed Nov 14, 2018 9:31 am
Forum: Revolution Under Siege
Topic: Soviet - Polish War
Replies: 13
Views: 387

Re: Soviet - Polish War

Durk, ERISS thank you for such detailed explanations! As I understand Poles in Grand Campaign controls by AI (as Green faction), not by human player. But in a single scenario they could control by Human, do they? Yes, there is single scenario you can play Poland or Revolutionary Russia. Whites are ...
by Khanti
Tue Nov 13, 2018 6:02 pm
Forum: To End All Wars
Topic: Disbanding Militia
Replies: 3
Views: 3626

Re: Disbanding Militia

Is it really possible to upgrade militia in TEAW? In other titles yes, but I've never seen it happening here. Besides, AFAIK there aren't any generals with the required trait(s). Short answer: no. Long answer: yes, but some modding skill and plan*** is needed. Most units in TEAW are based on templa...
by Khanti
Tue Nov 13, 2018 1:03 am
Forum: General discussions
Topic: About New AGEOD Engine
Replies: 40
Views: 12784

Re: About New AGEOD Engine

I'd like to see in new engine "hide all units button" - to see map without clutter of unit counters.

Never mind. I've found it Ctrl-F4. :eek:
by Khanti
Mon Nov 12, 2018 11:09 pm
Forum: Wars of Succession
Topic: Are these bugged?
Replies: 1
Views: 1886

Re: Are these bugged?

Let use this thread as place to post things to fix in game:
1. It seems all "opt_notify_CMN_WSUtoMoneyXXX" entries are missing in LocalStrings_WSS.csv.
by Khanti
Mon Nov 12, 2018 11:04 pm
Forum: Wars of Succession
Topic: Wars of Succession has been updated to version 1.01
Replies: 16
Views: 8886

Re: Wars of Succession has been updated to version 1.01

You welcome.
You may write in that place whatever short text you like :)
It's just a function of "display it on screen". Nothing more.
The engine takes its real info about installed version from Registry, not that file.
by Khanti
Mon Nov 12, 2018 3:47 pm
Forum: Wars of Succession
Topic: Wars of Succession has been updated to version 1.01
Replies: 16
Views: 8886

Re: Wars of Succession has been updated to version 1.01

It can't be too hard to get it to display the correct version number can it? Looking in the credits mine still says version 1.0; even though the patch installer said installation successful. God I'm glad you guys don't program avionics; or do you? Voilà: - go to Your HDD-\Wars-Of-Succession\WSS\Set...
by Khanti
Sun Nov 11, 2018 7:53 pm
Forum: Wars of Succession
Topic: How did the game do?
Replies: 22
Views: 4522

Re: How did the game do?

I have just updated my version of "The Operational Art of War" - there are over 500 user made scenarios so it is no wonder it has become one of the most esteemed war games. I've always felt Ageod missed a trick by making it so hard to alter things or make new scenarios. If a fraction of t...
by Khanti
Sun Nov 11, 2018 10:58 am
Forum: Wars of Succession
Topic: Grand Alliance PBEM strategy guide thread
Replies: 15
Views: 11920

Re: Grand Alliance PBEM strategy guide thread

Thanks for this guide. It will come in handy when I start playing WSS seriously.
by Khanti
Sun Nov 11, 2018 10:50 am
Forum: Wars of Succession
Topic: How did the game do?
Replies: 22
Views: 4522

Re: How did the game do?

Would be great to know if there are still plans to patch and improve the game. I have more suggestions especially regarding the map, but it seems pointless to report bugs and suggest improvements if there's no chance of them being implemented. From my experience and from reading these forums, patch...
by Khanti
Thu Nov 08, 2018 6:17 pm
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 43
Views: 17003

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I understand that the problem is that there are many (all?) on the Consuls within the double General/Admiral category, and this gives the roman side an advantage because of the activation. The exploits of the roman navy vs Carthage were not because their commanders were always "active", t...
by Khanti
Thu Nov 08, 2018 4:13 pm
Forum: General discussions
Topic: About New AGEOD Engine
Replies: 40
Views: 12784

Re: About New AGEOD Engine

I'd like to see strategic things names on map when using map layer "owner/controller of regions". In current engine all cities names are covered in this mode by controller's color. https://beta-static.photobucket.com/images/d134/khanti1/0/2fb41406-dece-4f0f-8678-22a367e1ab3d-original.jpg?w...
by Khanti
Thu Nov 08, 2018 2:45 pm
Forum: News from AGEod
Topic: Hello?
Replies: 14
Views: 29444

Re: Hello?

Pocus wrote:
*: there will be arrows in the game.


Image

There are even arrows in Napoleon's campaigns :laugh:
by Khanti
Wed Nov 07, 2018 5:46 pm
Forum: General discussions
Topic: About New AGEOD Engine
Replies: 40
Views: 12784

Re: About New AGEOD Engine

Glad to hear that. :) If there will be commander's badges on screen in new engine, please consider keeping them on the opposite side than map tools. It always collides with commander's badges (when there are few more commanders). http://www.ageod-forum.com/viewtopic.php?f=397&t=52383&p=39876...
by Khanti
Wed Nov 07, 2018 4:11 pm
Forum: Pride of Nations
Topic: Music in PON
Replies: 1
Views: 2151

Re: Music in PON

My guess: program takes music from list, looking for COUNTRY TAG then plays it one by one. You may edit Musics.ini in Pride of Nations\VGN\Sounds\ to test it yourself. Example: Music0 = VGN_Theme.mp3 Music1 = AUS_ALL_Oh du mein Osterreich.mp3 Music2 = FRA_ALL_National_Anthem_France.mp3 Music3 = GBR_...
by Khanti
Wed Nov 07, 2018 4:01 pm
Forum: General discussions
Topic: is there anybody outthere....
Replies: 17
Views: 7199

Re: is there anybody outthere....

ERISS wrote:
Nikel wrote:Unless there is a horde of Ageod fans waiting for the new game.

A stress test of server capacity in view of coming success? :rolleyes:


It goes on:

"Most users ever online was 785 on 07 Nov 2018 11:48"
by Khanti
Wed Nov 07, 2018 2:55 pm
Forum: Alea Jacta Est
Topic: Combining generals with units
Replies: 5
Views: 4061

Re: Combining generals with units

Does combining Sulla with Legio 1 make Legio 1 a stronger unit (More strength and cohesion)? It's like 338 -> 621. Details: Legio 1 has overall combat strength 338 alone. After combining with Sulla it has overall combat strength 621. Is it worthy? ;) :D But then suddenly Sulla stops being commander-...
by Khanti
Wed Nov 07, 2018 2:16 pm
Forum: España 1936
Topic: True Colors
Replies: 2
Views: 3622

Re: True Colors

No they aren't effective on 1:1. All their combat values are lower even versus falanga units. Against standard infantry battalions they have hard times. And they are useless versus all those elite units Nationalists tend to have from beginning. Probably if used in great numbers they will be useful i...
by Khanti
Tue Nov 06, 2018 9:36 am
Forum: Quartier Général WON
Topic: Grandes campagnes VS WON
Replies: 1
Views: 11151

Re: Grandes campagnes VS WON

This was to be an improvement in the intention of the creators. Napoleon's Campaigns is a simple game based on the early version of the engine. There are interesting scenarios, although mainly short ones. There is also a Spanish campaign. The WON is mainly a European campaign. But this game has much...
by Khanti
Tue Nov 06, 2018 9:13 am
Forum: General discussions
Topic: is there anybody outthere....
Replies: 17
Views: 7199

Re: is there anybody outthere....

Such a short note, because I just noticed something of interest:
"Most users ever online was 616 on 03 Nov 2018 18:33"
Strange things happen.
by Khanti
Tue Nov 06, 2018 9:06 am
Forum: General discussions
Topic: Let's bet on the next ageod game
Replies: 33
Views: 6910

Re: Let's bet on the next ageod game

Arrows also match both conquests of the Aztec Empire.
Creating the Aztec Empire (Tenochtitlan-Texcoco-Tlacopan) and Spanish conquest of the Aztec Empire.
Complete craze.
by Khanti
Sun Nov 04, 2018 1:30 pm
Forum: General discussions
Topic: Let's bet on the next ageod game
Replies: 33
Views: 6910

Re: Let's bet on the next ageod game

allan_boa wrote:What will the next game about ?

My bet:

- Charlemagne's conquests
or
- 100 years war

I would love one-week or maximum two-weeks turns. 30 days is too long IMO.



Good choices.
Arrows will also suit Mongol Conquests (1205–1312) or Crusades era.
Both could also attract some players.
by Khanti
Sun Nov 04, 2018 12:50 pm
Forum: General discussions
Topic: About New AGEOD Engine
Replies: 40
Views: 12784

Re: About New AGEOD Engine

Pocus wrote:You can add, remove, change, all game rules through modding...


I want to have random leaders generator in new engine. Something like it was done in HOI series years ago. Doable?
by Khanti
Sun Nov 04, 2018 10:43 am
Forum: Civil War II
Topic: Various difficulty settings and options
Replies: 8
Views: 2181

Re: Various difficulty settings and options

I have a question regarding Extended Forces Pool and how it works exactly. If activated, do I have access to more brigades, etc, or the same amount of forces just more quickly? You can create / train more units. Every brigade / regiment / squadron / ship / whatever type have more reserve units to t...
by Khanti
Sat Nov 03, 2018 11:00 pm
Forum: Help to improve RUS
Topic: Gold version - rather minor issues
Replies: 2
Views: 8203

Re: Gold version - rather minor issues

6. Tanks speed coeff. I'm also wondering what the reason was for setting the speed of tanks at 35% and heavy tanks at 15% while at the same time the siege artillery has 70% . Most guns normally have 100%. Heavier German 155mm guns have 80%, but Austrian 155mm have 100%. I think it should be the sam...
by Khanti
Sat Nov 03, 2018 7:16 pm
Forum: Help to improve RUS
Topic: Gold version - rather minor issues
Replies: 2
Views: 8203

Re: Gold version - rather minor issues

4. Start date of 6-Poland1920.scn. It starts in early may 1920 with Polish forces in position for Kiev's Offensive, but the real thing started in March/April. On March 5-10, the Poleski Group troops carried out a local offensive, winning the Mozyrz, Barbary, Kalinkowicze, Rzeczyca and Czarnobyl. Th...
by Khanti
Fri Nov 02, 2018 8:23 pm
Forum: General discussions
Topic: Any Others with Scope like PON?
Replies: 6
Views: 2960

Re: Any Others with Scope like PON?

Pocus wrote:PON is clearly the most 'development oriented' game that we ever did.

2nd to this one, at Ageod, will be our brand new game in making ;)


Sounds soothing to my nerves. I have enough of those short battle scenarios. :winner: :thumbsup:
by Khanti
Fri Nov 02, 2018 8:17 pm
Forum: General discussions
Topic: TEAW or WOS ?
Replies: 14
Views: 3138

Re: TEAW or WOS ?

(...) So, at the moment I play SIX Grand Campaigns (WON, RUS, BOA2, TEAW, CW2 and Gary Grigsby's War In the East (WWII)). (...) I asked myself: "What do I want? Focus on one favorite game and play it till the end? Or play what I prefer at the moment and feel all flavor of AGEod games? I picked...
by Khanti
Fri Nov 02, 2018 10:27 am
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 40
Views: 21896

Re: Poll. New engine first game.

I wonder if Ageod would make 100-YW scenario with 100 turns [one year - one turn] :rolleyes: That would be nightmare. Too many expectations, too little turns. But many players prefer short scenarios. I don't understand that. For me short ones are just for warm-up. And I dream of 100-YW scenario with...

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