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by Kaiser85
Sat Jan 24, 2015 12:28 pm
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 49452

Great! But I get an error when I open winrar archieve
by Kaiser85
Wed Dec 10, 2014 5:34 pm
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 49452

I appreciate the effort and the change log's content, but the missing display card is very irritating. I will not play PoN, till the issue will be fixed. :(
by Kaiser85
Tue Oct 07, 2014 7:33 pm
Forum: Pride of Nations
Topic: PON Latest patch 1.03e and public beta 1.04 RC 2 (updated June 20th)
Replies: 248
Views: 62618

Hi guys, has RC3 been released? I have not been on the forum for a long time, so I don't know about it...
by Kaiser85
Sun Aug 31, 2014 3:15 pm
Forum: Pride of Nations
Topic: PON Latest patch 1.03e and public beta 1.04 RC 2 (updated June 20th)
Replies: 248
Views: 62618

Pocus, can you give us an indication on when this fix will be released? days, months, years... thanks
by Kaiser85
Mon Aug 25, 2014 12:51 pm
Forum: Pride of Nations
Topic: PON Latest patch 1.03e and public beta 1.04 RC 2 (updated June 20th)
Replies: 248
Views: 62618

I got same, identic, problem : (
by Kaiser85
Wed Aug 20, 2014 8:51 am
Forum: Pride of Nations
Topic: PON Latest patch 1.03e and public beta 1.04 RC 2 (updated June 20th)
Replies: 248
Views: 62618

Same as Voltaire, links are dead
by Kaiser85
Thu Aug 14, 2014 11:55 am
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

I concluded that is not a supply, depot problem and I have another "exotic" theory; the actually replaced ship is an "ironclad warship 60MLR guns"; due to I don't actually have possibility to construct this kind of ship (I'm in late 1865 and I can build ironclad frigate, ironclad, ironclad gunboat, ...
by Kaiser85
Sat Aug 09, 2014 4:20 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

Ahh. Is it possible that you've teched up to a point where screw corvettes are obsolete and therefore unbuildable? In that case the system might be building ironclads to replace the existing screw corvettes, but since the lost ones aren't there to be replaced is not being required to 'fill out' the...
by Kaiser85
Sat Aug 09, 2014 3:44 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

Is the squadron a captured one by any chance, Kaiser? I've had trouble replacing units in that instance. Net! It's mine, built in my shipyard. I have noticed that 1 of 2 remaining ships, has been replaced with an updated ironclad warship. So, now I have a wooden screw warship and an ironclad warshi...
by Kaiser85
Sat Aug 09, 2014 11:35 am
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

Ebbingford wrote:If you are playing with hardened attrition on then you also need a depot, as well as being in the "green" passive posture IIRC.


about posture, it's on passive, but there's no depot, I'll try move it in another province with a depot.
by Kaiser85
Sat Aug 09, 2014 11:34 am
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

Jim-NC wrote:Kaiser85, which version of the game are you using?


1.03e
by Kaiser85
Thu Aug 07, 2014 9:11 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

here it's
[ATTACH]29782[/ATTACH]
by Kaiser85
Thu Aug 07, 2014 4:51 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

The 0 is a bit misleading. It means that the units you have don't need replacements, but it doesn't take into account the fact that you are missing whole elements. So all the elements you have on the map are at full health, but doesn't show that you are down 2 or 3 elements from your potential. Tot...
by Kaiser85
Wed Aug 06, 2014 7:04 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

I checked and re-checked on f3 screen. It looks like there's not need of ships to replace, everything is at 0, both prussian as well as not prussian units or blank cases. Is maybe the problem because this squadron is part of a big fleet with other squadrons? Should I detach it in a single fleet maybe?
by Kaiser85
Wed Aug 06, 2014 1:13 pm
Forum: Pride of Nations
Topic: Sea units replacement
Replies: 19
Views: 1965

Sea units replacement

After a war, some screw corvettes were totally destroyed, so that now in a squadron of 4 ships for example, I have 2 ships instead of 4. The squadron is in Hamburg, which has a level 14 naval base, it is in a passive posture and the base is correctly supplied, but the replacement of these missing 2 ...
by Kaiser85
Mon Aug 04, 2014 2:43 pm
Forum: Pride of Nations
Topic: Understanding land combat
Replies: 2
Views: 883

Hi loki Well, as in the real, cavalry is useless on besiege or storming a city, my assault was a terrible mistake caused by inexperience, I did not realize that danish were entrenched behind walls and artilleries. I don't fear an attack, because danish units are just fortress without possibility to ...
by Kaiser85
Mon Aug 04, 2014 1:58 pm
Forum: Pride of Nations
Topic: Understanding land combat
Replies: 2
Views: 883

Understanding ground combat

Hi Pon players I'm engaged in my first land combat in Pon as Prussia against Denmark. This is my first combat experience, so I have done a lot of mistakes as combat in Pon is very complicated as well as interesting and funny. As you can see in screenshots, after a good start in Machlemburg, my main ...
by Kaiser85
Fri Jul 25, 2014 7:56 pm
Forum: Pride of Nations
Topic: Road card Vs railway
Replies: 2
Views: 917

Road card Vs railway

Hi Playing as Prussia, I noticed that in some african undeveloped regions I can build a railway, but I cannot play decision card to improve roads. I know why I cannot, because I lack of some requisite, but what I want stress is that it looks like no sense to can build a railway but not a road. Am I ...
by Kaiser85
Tue Jul 15, 2014 12:44 pm
Forum: Pride of Nations
Topic: again about supply and ammo on map
Replies: 5
Views: 1109

As an example: Supply Stock 762/26 --> means region has 762 points of general supply and 26 points of ammunition Supply Received/Sent 379/238 --> means region received 379 points of general supply from other regions and forwarded 238 points of general supply to other regions for a net gain of 141 s...
by Kaiser85
Mon Jul 14, 2014 8:04 pm
Forum: Pride of Nations
Topic: again about supply and ammo on map
Replies: 5
Views: 1109

yeah, you are right
by Kaiser85
Wed Jul 09, 2014 1:45 pm
Forum: Pride of Nations
Topic: again about supply and ammo on map
Replies: 5
Views: 1109

again about supply and ammo on map

Hello folks I've read and read again on forum and manual about various supply and ammo labels on PoN, but I still can't full understand the differencies: * first, when I click the supply filter button (f2) I can see various informations about supply and ammo in each region; in particular what do the...
by Kaiser85
Sat Jul 05, 2014 7:55 pm
Forum: Pride of Nations
Topic: Various questions about supplies, ground movement and transport
Replies: 6
Views: 1013

Thank guys I have transported the unit in Namibia, coz it looks like to be the only region who have stocked some supplies in Africa, and I'm contructing a depot there. After I will send a merchant fleet in the relative MTB, in order to have a constant flow of supplies and start do develop the region...
by Kaiser85
Sat Jul 05, 2014 6:48 pm
Forum: Pride of Nations
Topic: Various questions about supplies, ground movement and transport
Replies: 6
Views: 1013

Various questions about supplies, ground movement and transport

Hi Playing as Prussia, I received by event an exploring unit on Boffa, a jungle region in Africa. After several turns, the unit has run out of supplies, so it is starting lose its streng, ppl are dying. How can I bring supplies to it? In the adjacent sea region there's a naval unit which has transpo...
by Kaiser85
Thu Mar 06, 2014 9:43 pm
Forum: Pride of Nations
Topic: GC with Japan
Replies: 2
Views: 814

It is in the govenment screen, there's an icon written "contract". I played it and after appeared another and I little opened my country to Dutch and expanded fortifications in Edo. By the way, why Cannot I propose state visit to other countries yet? I'm in 1857 and my diplomatic relations are going...
by Kaiser85
Mon Feb 24, 2014 7:19 pm
Forum: Pride of Nations
Topic: GC with Japan
Replies: 2
Views: 814

GC with Japan

Hi/Ciao ppl I just started the GC with Japan. The game is quite clear, I'm collecting a huge amont of money and capital, sometime I get some tech/invention and so on.. I noticed that in the government screen I have a decision about damiyo/Meji restauration, but I did not understand if I play this de...
by Kaiser85
Mon Feb 17, 2014 10:53 pm
Forum: PON AARs
Topic: Shogun's Defiance: Japan against the West
Replies: 80
Views: 25164

nice one! I follow your AAR
by Kaiser85
Thu Feb 13, 2014 11:11 pm
Forum: Pride of Nations
Topic: Building structures - clarifications
Replies: 8
Views: 1434

yeah, loki and Jim were right!
by Kaiser85
Wed Feb 12, 2014 11:08 pm
Forum: Pride of Nations
Topic: Building structures - clarifications
Replies: 8
Views: 1434

I checked it and only in La Spezia there's fruit already built (and 1 is the max possibile). In Piemonte and Liguria there are not fruits but of course I built other stuff during previous turns, so I think the limit on structures may be the right answer.
by Kaiser85
Wed Feb 12, 2014 8:11 pm
Forum: Pride of Nations
Topic: Building structures - clarifications
Replies: 8
Views: 1434

[ATTACH]26619[/ATTACH] [ATTACH]26620[/ATTACH] Here, you can see Liguria and Piemonte regions with the pop up message. Liguria has hills, while Piemonte is clear. As you can see, in La Spezia is forbidden as well, while I can do it in Firenze and Bologna (where I'm actually doing it) and Chambery (mo...
by Kaiser85
Wed Feb 12, 2014 5:57 pm
Forum: Pride of Nations
Topic: Building structures - clarifications
Replies: 8
Views: 1434

Building structures - clarifications

Hi guys I play as Sardinia - Piemonte and I wanted build a fruit field in some regions of mine, but I cannot do it. For example in Liguria but also in Turin, the pop up message says "you cannot build this structure, another resource actually under not exploitation, is required", but strange I can do...

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