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by wosung
Fri Jun 29, 2018 9:27 am
Forum: General discussions
Topic: In the meantime, what do you play and why?
Replies: 25
Views: 3402

Re: In the meantime, what do you play and why?

Pocus wrote:Is the AI auto compensating for losses as bad as said on Ultimate General? I did not bought it because of that.


Not as bad.
UG is probably the game I had the most fun with the last years.
You should really get it while it is on sale at Steam
by wosung
Sun Jun 24, 2018 8:45 am
Forum: General discussions
Topic: Poll. Future of the AGE engine.
Replies: 17
Views: 8669

Re: Poll. Future of the AGE engine.

Hard to tell, when there is not a single new engine based game to compare with. ... AFAIK this is not quite true. The Archon game engine was (I think - may well be wrong) originally developed from the Battle Academy games and is used in Pike and Shot and Field of Glory2. Now clearly those are all t...
by wosung
Tue Mar 06, 2018 1:11 pm
Forum: General discussions
Topic: Poll. Future of the AGE engine.
Replies: 17
Views: 8669

Re: Poll. Future of the AGE engine.

I have redone the AI for the new engine, taking aspirations from the old Athena AI and improving things as I learned from that. Currently I would say the new AI is at least 6x time, perhaps 10x faster than the previous. And there will be multi-choices decisions in the first game :pouet: This is gre...
by wosung
Sat Mar 03, 2018 4:32 pm
Forum: General discussions
Topic: Poll. Future of the AGE engine.
Replies: 17
Views: 8669

Re: Poll. Future of the AGE engine.

Hard to tell, when there is not a single new engine based game to compare with. How much "better" will the new Archon engine work with Ageod games? By "better" I mean performance, adaptivness and accessibility. And I suspect, it will be. Otherwise they would not change the engine...
by wosung
Tue Feb 13, 2018 5:20 pm
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 9982

Re: Poll. To be or not to be hexed.

Some (older) infos about Slitherixeod's new Archon engine:
http://www.matrixgames.com/forums/tm.as ... n&#4238745

Apparently it can be used for both, area and hex based games. So, it's up to the game developers to choose.
by wosung
Thu Feb 08, 2018 6:29 pm
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 38
Views: 17216

Re: Poll. New engine first game.

I'd like Ageod to lean more towards empire building no matter what era. So more grand strategy than operational art. Even if that does mean one month turns. But with a strong historical focus. I think, empire building is why Paradox games, Total War games plus Civilzation are the most popular "...
by wosung
Thu Feb 08, 2018 5:17 pm
Forum: General discussions
Topic: Poll. To be or not to be hexed.
Replies: 19
Views: 9982

Re: Poll. To be or not to be hexed.

Didn't vote b/c it really depends on scale and era: All Ageod games I played (sans the Spanish Civil War and WOS) work just fine with areas. Besides To End all Wars. IMO WW1 (and WW2) with frontlines and huge troop numbers would be better represented by hexes. I find TEAW visually rather confusing. ...
by wosung
Tue Feb 06, 2018 8:51 am
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 38
Views: 17216

Re: Poll. New engine first game.

Hey, perhaps in the future, there will be only lasers, masers, micro-wave guns and mass drivers. So no gunpowder either ;) Even better: SciFi with longbows & axes. Joe Haldeman, The Forever War (1974). https://en.wikipedia.org/wiki/The_Forever_War Engaging in combat thousands of light years awa...
by wosung
Mon Feb 05, 2018 8:42 am
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 38
Views: 17216

Re: Poll. New engine first game.

We know nothing of which game Ageod will develop using the new engine or when will it come. Which will be your preference? You may choose only one option. I voted for WWII, Pacific War. A few things we do know from what Pocus posted: Re: So.... When? When is the game comming? 02 Oct 2017 09:35 [......
by wosung
Sun Jul 30, 2017 9:06 am
Forum: Pride of Nations
Topic: Pride of Nations has been updated to Version 1.04.5!
Replies: 31
Views: 14309

Re: Pride of Nations has been updated to Version 1.04.5!

Thank you Loki. I'll give it a try.
by wosung
Sat Jul 29, 2017 10:39 am
Forum: Pride of Nations
Topic: Pride of Nations has been updated to Version 1.04.5!
Replies: 31
Views: 14309

Re: Pride of Nations has been updated to Version 1.04.5!

You're not alone. I posted the same problem earlier in this thread.
by wosung
Wed Jul 19, 2017 12:50 pm
Forum: Pride of Nations
Topic: Pride of Nations has been updated to Version 1.04.5!
Replies: 31
Views: 14309

Re: Pride of Nations has been updated to Version 1.04.5!

Updated to 1.04.5 onto a working older Version using Win10. Got wild flashing menu screen. Uninstalled PON Reinstalled 1.01 When trying to reinstall Update 1.04.5 got screen "1.04.5 already installed. Note that if original installer was created after this update installer, your serial number ma...
by wosung
Thu Sep 08, 2016 9:19 am
Forum: Pride of Nations
Topic: Cannot install new patch because I bought it from Gamersgate, not Matrix. Please Help
Replies: 12
Views: 1708

Bought it directly from Ageod. Can't register the serial in the Matrix members area. This prevents me also from getting the patch.
by wosung
Thu Aug 04, 2016 9:21 am
Forum: General discussions
Topic: ageod games currently in development?
Replies: 32
Views: 5640

Hi deidaraakatski. Well, we already know the next game using the classic Ageod engine. Yesterday I was surprised by the news that the next Ageod engine (archon) is in fact generic and used by several developers, and the first of these games is a 3D. So, which kind of game is going to develop Ageod ...
by wosung
Sun Nov 22, 2015 11:31 pm
Forum: Pride of Nations
Topic: Pride of Nations 2?
Replies: 70
Views: 15672

Out of curiosity wosung, why would you find week long turns absurd? I see nothing wrong with a game lasting a very long time. You can quit whenever you want or you could start in 1880 if you wanted a shorter game. I didn't wrote I find weekly turns absurd. I wrote I find an operational game with we...
by wosung
Thu Nov 19, 2015 10:11 am
Forum: Pride of Nations
Topic: Pride of Nations 2?
Replies: 70
Views: 15672

The problem with PON is, apparently Ageod couldn't make up their mind what they want it to be: an operational or a grand strategy game. With weekly or monthly turns. Focus on military operations or on empire management. Either you have granular war-making and meaningless empire management (weekly tu...
by wosung
Mon Oct 12, 2015 12:17 pm
Forum: General discussions
Topic: Ageod release promotion (or lack of it)
Replies: 23
Views: 4405

We are working on a completely new engine for AGEod games, that will allow us to break new ground visually and hopefully attract the press and the social media trend setters. The goal is to take the whole wargaming sector to a new level, with better graphics, better UI, more intuitive controls, a m...
by wosung
Sat Aug 15, 2015 10:46 am
Forum: General discussions
Topic: Your wishlist!
Replies: 43
Views: 7623

1. Faster turn resolution.
2. More of a grand strategy layer.
3. Easier modding.
by wosung
Tue May 26, 2015 11:29 pm
Forum: Pride of Nations
Topic: Pride of Nations 2?
Replies: 70
Views: 15672

Why weekly or bi-monthly turns? 1560 to 3120 turns for the grand campaign? In PON you don't have 60 years of never ending war needing to micromanage armies. There are not enough regions for sub-strategic, aka operational warfare. If I want to play the American Civil War on an operational scale I'm g...
by wosung
Tue May 26, 2015 8:52 am
Forum: Pride of Nations
Topic: Pride of Nations 2?
Replies: 70
Views: 15672

For the grand campaign it should have monthly turns.
by wosung
Wed May 13, 2015 4:18 pm
Forum: News from AGEod
Topic: Another Ageod game announced for 2015!
Replies: 12
Views: 4955

Kewl!

"Scenarios: 3 tutorial and 5 main scenarios covering different moments the whole war (historical start in September 1618)"

So, does this mean the whole TYW? Or several TYW-ish campaigns?
by wosung
Wed Apr 29, 2015 9:15 am
Forum: General discussions
Topic: Slow Ageod forum speed
Replies: 27
Views: 4083

Using FF Ageod forum is slow. Don't have any other problems with FF.
Just tested Ageod forum with Google Chrome: Much better performance opening threads and pages.
Smells like some compatibility issues between Ageod forum software and Firefox.
by wosung
Tue Apr 28, 2015 11:31 am
Forum: General discussions
Topic: Slow Ageod forum speed
Replies: 27
Views: 4083

Slow Ageod forum speed

Is it just me but since a few weeks(?!) Ageod forum is running markedly slower all the time than the other websites of the Slitherixeod group, including accessing forum and getting to threads & pages?

Best regards
by wosung
Tue Apr 28, 2015 9:39 am
Forum: Wars of Napoleon
Topic: Diplomatic AI: Insightful comments
Replies: 10
Views: 1793

It's not so easy to do a brain storming about AI relationship modifiers w/o knowing the diplomatic model you gonna use. The enemy of my enemy is my friend We do (not) like your revolutionary/reactionary politics You are a threat to the balance of power: Good/Bad! You're meddling with XY dynastic mat...
by wosung
Wed Apr 15, 2015 2:27 pm
Forum: Civil War II
Topic: CW2 and 1.05 ?
Replies: 39
Views: 6077

Is there any difference between 1.05rc09 and 1.05?
by wosung
Fri Apr 10, 2015 9:23 am
Forum: Wars of Napoleon
Topic: Welcome to Wars of Napoleon forums!
Replies: 209
Views: 52483

Amongst all Ageod games AACW 1+2 are hitting my sweet spot. Perfect balance between number of counters and space, operational and grand strategic gaming, game length and turn length. I'd wish Nappy 2 is going to have it all. Plus, there are a lot of people who love the building aspect in grand strat...
by wosung
Thu Jan 15, 2015 5:31 pm
Forum: Wars of Napoleon
Topic: Welcome to Wars of Napoleon forums!
Replies: 209
Views: 52483

Weekly or biweekly turns?

Arguably, the most important things should be:

optimizing engine speed
optimizing UI
and maybe also optimizing modability.

This could be more important than the chosen era for the next game.

Good luck
by wosung
Sun Sep 14, 2014 10:45 am
Forum: Help improve EAW
Topic: German Cavalry Division
Replies: 5
Views: 1128

'foot (light) artillery' Foot arty (artillerie à pied) was the heavy arty including coastal and fortress arty. NOT the light field arty. It was called foot arty because its personnel was walking not riding. This type of arty was slow anyway. http://de.wikipedia.org/wiki/Fu%C3%9Fartillerie
by wosung
Fri Sep 12, 2014 6:41 pm
Forum: To End All Wars
Topic: U-Boot Research - Level 2 ...send to Atlantic
Replies: 5
Views: 1697

IRL, 1916-1918 most ships hit by German submarines and German submarines themselves went down in UK coastral waters, esp. in the Channel.
by wosung
Fri Sep 12, 2014 1:21 pm
Forum: To End All Wars
Topic: Railway Capacity Too High
Replies: 53
Views: 5652

Some IRL info for Germany: http://de.wikipedia.org/wiki/Ostfron...telm.C3.A4chte From Dec. 1917 to Nov. 1918 from the East Front 63 German Divs went to the WF, 3 Divs to the Balkan. From Jan. 1918 to Aug. 1918 from the EF 25 Aus-Hung Divs went to the Italian Front, 5 IDs to the Balkans. At the begin...

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