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by smokediver
Fri Nov 20, 2015 12:38 pm
Forum: Wars of Napoleon
Topic: Video tutorial / play-through is live
Replies: 10
Views: 5501

Please do a video about the Grand Campaign with PRUSSIA. Since Napoleon and his generals have exceptionally high stats, to me Prussia seems to be the underdog of the grand campaign. I always preferred to play the underdogs in AGEOD games (CSA in CW1 & 2, the Whites in RUS and the Republic in SCW to ...
by smokediver
Sun Oct 12, 2014 12:17 pm
Forum: To End All Wars
Topic: 4000+ Provinces
Replies: 8
Views: 4337

Kensai, i think Arne did talk about 4000+ in strength (the value you can see on the map), not soldiers. In my games the AI positioned an army in Paris which would have needed 90 CP to be sufficiently commanded, while the AI had only one leader with 48 CP in command. But the army only received a comm...
by smokediver
Sun Oct 12, 2014 8:03 am
Forum: To End All Wars
Topic: 4000+ Provinces
Replies: 8
Views: 4337

Arne, I use the latest beta patch, too. And I can confirm what you saw. The AI sometimes keeps even 5000+ stacks namely in Paris. I thinks this is related to the command penalty, which seems a lot lower for the AI than for the human players. I saw stacks using over 90 command points with a penalty o...
by smokediver
Fri Sep 05, 2014 5:30 pm
Forum: To End All Wars
Topic: The Kaiser keeps his promise: War is over by christmas 1914!
Replies: 10
Views: 6072

The Kaiser keeps his promise: War is over by christmas 1914!

Hey Guys, i managed to get a major victory by late december 1914 against the AI by taking Paris! See the screenshot. I did a hard rush through southern Belgium and the Ardennes. The french created two super stacks (around 2400 combat power each) and attacked Metz. They were repelled each time, but w...
by smokediver
Thu Oct 10, 2013 12:10 am
Forum: España Technical Support
Topic: Bug Reporting in english
Replies: 48
Views: 30764

Thank you Leibstandarte for the kind advice. I reinstalled the whole game and apllied the 1.0a patch again. I checked twice, but the patch was installed in the game folder. But it didn't change the "RegionsDecisions" file. (date remained the same) I installed the patch into an empty folder and the R...
by smokediver
Wed Oct 09, 2013 2:13 pm
Forum: España Technical Support
Topic: Bug Reporting in english
Replies: 48
Views: 30764

Leibstandarte wrote:Hi smokediver. Your log is exactly as the bug fixed about the RGD. Post a saved game please.


Aye, aye, sir. I hope i've sent the right files...

[ATTACH]25135[/ATTACH]
by smokediver
Wed Oct 09, 2013 12:06 pm
Forum: España Technical Support
Topic: Bug Reporting in english
Replies: 48
Views: 30764

I installed the 1.0a patch and used the regional decision "hotfix" before. My game still crashes during turn resolution. I can reproduce the crash. Usually I just loaded the game and went to the turn before. Then everything went fine. At least for a while. I hope you find the nasty bug :sherlock: [A...
by smokediver
Mon Oct 07, 2013 8:17 pm
Forum: España 1936
Topic: Nationalists - Victory in 13 turns
Replies: 7
Views: 5334

I know the AI can never be as good as a human player can be. I was just surprised to find Madrid open for invasion. As far as my knowledge about the SCW goes, the city was stubbornly defended by the Republicans. Please consider my remark as constructive critisism. I really like the game. As proposed...
by smokediver
Mon Oct 07, 2013 12:11 pm
Forum: España 1936
Topic: Nationalists - Victory in 13 turns
Replies: 7
Views: 5334

Nationalists - Victory in 13 turns

I managed to win the GC on normal difficulty on turn 13 with the Nationalists by taking Madrid . The Republican's main army under Miaja was chasing my rear guard in Burgos while leaving only a recon plane in the capital. So I wonder whether the AI prioritzes holding Madrid enough since its loss ist ...

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