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by Gray Fox
Wed Aug 16, 2017 5:04 pm
Forum: Civil War II
Topic: How do I edit generals' skills and traits?
Replies: 6
Views: 139

Re: How do I edit generals' skills and traits?

I'm not a modder, but perhaps someone else can help you if this is incorrect. You may already know that you can DL the game Dbase here: http://www.ageod-forum.com/viewtopic.php?f=340&t=35005 The CW2_DB_Models_v9s.xls file contains the General's list starting on line 243. Starting with Column CA,...
by Gray Fox
Mon Aug 14, 2017 7:30 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

IFAIK, friendly units in a region that are not Passive/Passive (Green/Green) should prevent the passage of enemy supplies, even ones in a fort under siege.
by Gray Fox
Mon Aug 14, 2017 5:30 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

If you've fought the battle several times under different commanders and you retreated every time, then that would indicate the result was valid. If you figure that your force should be able to fight the Union to a standstill, which apparently hasn't happened once yet, then maybe that is too much to...
by Gray Fox
Mon Aug 14, 2017 4:58 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

Joe Johnston has the Deceiver, "Cut and run" ability trait. I never assault D.C. with him and this might explain your battle result.
by Gray Fox
Mon Aug 14, 2017 3:52 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

You seem to be blurring several things together. An element in combat takes hits and loses cohesion. It withdraws when it fails a cohesion check or is destroyed. Retreat of a unit or stack happens when too many engaged elements withdraw from battle. In terrain where the total number of elements enga...
by Gray Fox
Mon Aug 14, 2017 2:56 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

The random dice roll is compared to your element's current cohesion number. If the random number exceeds the cohesion number, then the element withdraws and another takes its place. If too many withdraw, then the whole unit follows. I understood, perhaps wrongly, that HAAC just increased the number ...
by Gray Fox
Mon Aug 14, 2017 2:33 pm
Forum: Civil War II
Topic: Determining cost breakdown for units; Combat Power in Objectives Screen
Replies: 2
Views: 165

Re: Determining cost breakdown for units; Combat Power in Objectives Screen

Hello! Near the top left hand corner is an icon that looks like some paper money. If you cursor over it, you get your current positive or negative Percentage Number for inflation/deflation. This seems to work thus: base money cost x Percentage Number = an amount of money This fractional amount round...
by Gray Fox
Mon Aug 14, 2017 1:55 pm
Forum: Civil War II
Topic: Hold at all costs
Replies: 19
Views: 235

Re: Hold at all costs

I believe that HAAC just means you are willing to accept higher casualties before withdrawing. Also, some Generals have abilities, IIRC Deceiver is one, where they will fight for two rounds and then retreat every time. Terrain that doesn't confer NM won't do you much good if your army is destroyed h...
by Gray Fox
Sun Aug 06, 2017 2:47 am
Forum: Civil War II
Topic: Confederate Seniority + Army Command Problem
Replies: 6
Views: 319

Re: Confederate Seniority + Army Command Problem

I just tried out a save game for 1862 and I made Lee commander of the 4th CSA Army with no problem. Also I am using the latest patch and you get six Army commands in 1862, not four. IIRC, it was always six.
by Gray Fox
Sun Aug 06, 2017 2:14 am
Forum: Civil War II
Topic: solo play
Replies: 1
Views: 229

Re: solo play

I know of this thread:

viewtopic.php?f=46&t=51464
by Gray Fox
Fri Aug 04, 2017 11:53 pm
Forum: Civil War II
Topic: Officers and Generals
Replies: 11
Views: 372

Re: Officers and Generals

Also, Ich bin GF (Gray Fox) und Sie sind LT (Lord Telering.
by Gray Fox
Fri Aug 04, 2017 4:02 pm
Forum: Civil War II
Topic: Officers and Generals
Replies: 11
Views: 372

Re: Officers and Generals

In the BattleLog, if you have loose units as you mention in an Army stack, then the report will list the Commander and the Unit Commander in each battle round. Small units like Artillery Batteries might be led by Lieutenants or Captains, Regiments by Colonels and perhaps for game purposes, Brigades ...
by Gray Fox
Fri Aug 04, 2017 1:40 pm
Forum: Civil War II
Topic: Gathering Intel
Replies: 11
Views: 337

Re: Gathering Intel

The important thing is, will/could YOUR unit accidentally enter a region with an enemy force. The actual cost of entering a region is dependent on so many factors, each having a larger or smaller affect on the actual movement, that it would be impossible to tally up into a simple table. Besides, th...
by Gray Fox
Fri Aug 04, 2017 1:25 pm
Forum: Civil War II
Topic: Gathering Intel
Replies: 11
Views: 337

Re: Gathering Intel

If you click on a stack of units you get a horizontal menu at the bottom of the page of the unit cards in that stack. To the far right is a vertical listing of the same elements with their NATO symbols. Click on one of these symbols and you get a large menu of that element's many stats and abilities...
by Gray Fox
Thu Aug 03, 2017 4:01 pm
Forum: Civil War II
Topic: Army Commander Bonuses?
Replies: 4
Views: 229

Re: Army Commander Bonuses?

Combat in CW2 involves many aspects and is perhaps best described as a game of inches. You want to get the most of the situation, with terrain and weather to your advantage, good commanders, line or elite infantry, heavy artillery, ample cavalry for pursuit, high initiative and lots of supplies. As ...
by Gray Fox
Thu Aug 03, 2017 1:51 pm
Forum: Civil War II
Topic: Database of Generals
Replies: 6
Views: 247

Re: Database of Generals

In the archived CW2 Dbase, the files for leader arrivals are:

CW2_inc_USA_LeaderEvents_v1d

CW2_inc_CSA_LeaderEvents_v1e

This file gives all leader stats:

CW2_DB_Models_v9s
by Gray Fox
Thu Aug 03, 2017 1:34 pm
Forum: Civil War II
Topic: Army Commander Bonuses?
Replies: 4
Views: 229

Re: Army Commander Bonuses?

Here is the post I did on leader's effect during combat: http://www.ageod-forum.com/viewtopic.php?f=331&t=38273 When you click on a Corps stack, you get the menu of units in that Corps at the bottom of the page. To the right of this menu is a picture of the unit in that stack which is currently ...
by Gray Fox
Thu Aug 03, 2017 2:25 am
Forum: Civil War II
Topic: Database of Generals
Replies: 6
Views: 247

Re: Database of Generals

I believe the link in this thread has the game's database:

viewtopic.php?f=340&t=35005
by Gray Fox
Fri Jul 28, 2017 3:42 pm
Forum: Civil War II
Topic: Manassas Conceded without a shot?!
Replies: 9
Views: 434

Re: Manassas Conceded without a shot?!

My pleasure. Good luck!
by Gray Fox
Fri Jul 28, 2017 1:46 pm
Forum: Civil War II
Topic: 3 Questions
Replies: 8
Views: 409

Re: 3 Questions

Many thanks, oh Great Bear! I will send out smoke signals to my Cherokee cousins. :D
by Gray Fox
Fri Jul 28, 2017 1:43 pm
Forum: Civil War II
Topic: Manassas Conceded without a shot?!
Replies: 9
Views: 434

Re: Manassas Conceded without a shot?!

Start the CW2 program. From the main screen, click the "LOAD" option. Click once on the game you want, but don't start it. At the top right-hand corner an icon will appear that looks sort of like a micro-circuit. Click this and you get three more icons. The one in the middle allows you to ...
by Gray Fox
Thu Jul 27, 2017 5:28 pm
Forum: Civil War II
Topic: 3 Questions
Replies: 8
Views: 409

Re: 3 Questions

I suggested once that the "Indian" units should be more properly named after their tribal nations. No word back...
by Gray Fox
Thu Jul 27, 2017 12:01 pm
Forum: Civil War II
Topic: Manassas Conceded without a shot?!
Replies: 9
Views: 434

Re: Manassas Conceded without a shot?!

You're most welcome! In order to build a stockade, the region must not have a town. Fortunately, you can raze a small town so that a stockade can be built. IIRC, that's the case in Stafford, VA. To accomplish this, click on the unit in the region. At the bottom of the page, this unit's icon will hav...
by Gray Fox
Thu Jul 27, 2017 1:03 am
Forum: Civil War II
Topic: 3 Questions
Replies: 8
Views: 409

Re: 3 Questions

2. You play the cavalry screen card in the region where the 6 cav units are. This gives the other units in the region extra hide points for a turn. However, when I tested this, none of the units got a hide bonus. 3. The mescaleros show up as Indian, i.e., Native American units. I suppose that if the...
by Gray Fox
Wed Jul 26, 2017 8:43 pm
Forum: Civil War II
Topic: Army Structure, Generals within Brigades of Divisions?
Replies: 2
Views: 299

Re: Army Structure, Generals within Brigades of Divisions?

If you have a Division or two in a stack that does not have an Army/Corps commander, then you can add a General who is more senior to the Division commanders. This stack commander would then show up all the way to the left of the Divisions when you click on the stack. He would add a few extra points...
by Gray Fox
Wed Jul 26, 2017 2:24 pm
Forum: Civil War II
Topic: Manassas Conceded without a shot?!
Replies: 9
Views: 434

Re: Manassas Conceded without a shot?!

Hey, I've done that once (or twice) myself. The CSA has about a hundred variations of two basic strategies. Take Washington D.C. as soon as possible and crush the Union NM or take advantage of the defense by fighting them to a standstill for Victory Points. To blitz D.C., make an Army under Beaurega...
by Gray Fox
Wed Jul 26, 2017 2:25 am
Forum: Civil War II
Topic: A few questions about Support Units
Replies: 13
Views: 418

Re: A few questions about Support Units

Some ability pop up messages state their effect increases "per ability level", like Good or Gifted Commander. Most do not have more than the basic effect and don't include that phrase. Since Trainer does not increase in effect, even though it may show Level 2, then it may be confusing. I c...
by Gray Fox
Wed Jul 26, 2017 1:55 am
Forum: Civil War II
Topic: Gathering Intel
Replies: 11
Views: 337

Re: Gathering Intel

If you use the terrain menu, you can carefully calculate your cavalry's ability to catch the enemy cav. In the lower left hand corner above the mini-map is a globe icon. Click this and it opens a more detailed group of icons. Click on the terrain icon. This will show thw number of days it takes your...
by Gray Fox
Tue Jul 25, 2017 12:53 pm
Forum: Civil War II
Topic: Manassas Conceded without a shot?!
Replies: 9
Views: 434

Re: Manassas Conceded without a shot?!

Did you perhaps accidentally move Beau's stack to Culpepper? Go back and reload the previous turn to check it out.
by Gray Fox
Tue Jul 25, 2017 12:49 pm
Forum: Civil War II
Topic: A few questions about Support Units
Replies: 13
Views: 418

Re: A few questions about Support Units

Units that gain experience stars get better combat stats. Similarly, Generals get better Strategy, Offensive and Defensive numbers as they gain experience. In addition, Generals also gain Seniority with combat success. Experience and Seniority aren't directly related to my knowledge, but they pretty...

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