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by Gray Fox
Mon Apr 24, 2017 10:23 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 24
Views: 356

Re: Newbie questions about combining stacks for combat, etc.

Correct ACG, synchronized move works only for an Army and its Corps. That's what the message box says if you cursor over the icon.
by Gray Fox
Mon Apr 24, 2017 5:39 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 24
Views: 356

Re: Newbie questions about combining stacks for combat, etc.

You would be perfectly right to spread your stacks over several regions in the defense. Lots of players do this and as you no doubt recall from the Western Campaign, the Union starts with Left and Right flank forces. What Jomini in his book "The Art of War" that every CW General read and c...
by Gray Fox
Mon Apr 24, 2017 5:17 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 24
Views: 356

Re: Newbie questions about combining stacks for combat, etc.

If you want several stacks to move from the same region together to another region, you have a few options. If each stack is small, then you can drag and drop them all into one stack. This may cause a Command Point problem. In that case it might be better to move them as separate stacks using the un...
by Gray Fox
Sun Apr 23, 2017 3:25 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Hanny, I referenced Gabel's work directly with a link. You post that you were referencing him with your figures, I suppose secretly...except for the line where he totally refutes your entire theme, absolutely. You are not only clueless but dishonest, inarticulate and apparently unable to use a spell...
by Gray Fox
Sun Apr 23, 2017 12:25 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Christopher Gabel, Professor of Military History at the U.S. Commanding General Staff College: "The Civil War as we know it, could not have been waged with muscle power. It could not have been done with mules." https://www.c-span.org/video/?320456-1/discussion-railroads-civil-war "An ...
by Gray Fox
Sat Apr 22, 2017 1:25 am
Forum: Civil War II
Topic: Struggling with broken links and such like.
Replies: 4
Views: 189

Re: Struggling with broken links and such like.

The forum software was updated a while back. We all hoped that dead links were going to be restored...eventually. I'll see if I can find any checklists.

Here is a general checklist for AGEOD games:

viewtopic.php?f=306&t=50146
by Gray Fox
Sun Apr 16, 2017 4:48 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Hanny, you were the one that mistakenly assumed that mules were pack animals in the CW. I'm sure that massive run on posts with even the simplest words misspelled and no concept of official, expert references to back up your claims passes for actual knowledge where you reside. However, I see now tha...
by Gray Fox
Sun Apr 16, 2017 4:11 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

The mules pulled wagons. The wagons were loaded with food for the army...and food for the mules. The mules had to eat on the way out and the way back. The longer the journey, the smaller the portion of the load was for the army. At a certain distance, the wagon would only be full of food for the mul...
by Gray Fox
Sat Apr 15, 2017 6:38 pm
Forum: Civil War II
Topic: Counter Battery Fire
Replies: 9
Views: 361

Re: Counter Battery Fire

Thank you, however with apologies, your sources don't hold up. Field guides and books from half a century ago may have had information that an official institution, like the actual U.S. Artillery proponent, have corrected in the present. Further, I don't think that Lee would have told Pickett, "...
by Gray Fox
Sat Apr 15, 2017 2:54 am
Forum: Civil War II
Topic: Seeking advice on command points are where, if ever it is better to overload
Replies: 4
Views: 283

Re: Seeking advice on command points are where, if ever it is better to overload

A Division requires 4 CPs, but the Commanding officer only provides 2. Some of the stacks labeled as Divisions also have an additional scouting element of cavalry. So you get a bunch of "5 CPs required, 2 Provided" messages. Fortunately, most of the Divisions aren't up to a full strength o...
by Gray Fox
Sat Apr 15, 2017 2:38 am
Forum: Civil War II
Topic: Counter Battery Fire
Replies: 9
Views: 361

Re: Counter Battery Fire

The link in my post is obviously from the U.S. Army Ordnance, i.e., the artillery school for the Army. That sort of makes them the experts, I would think. Do you have a link?
by Gray Fox
Fri Apr 14, 2017 12:52 pm
Forum: Civil War II
Topic: Counter Battery Fire
Replies: 9
Views: 361

Re: Counter Battery Fire

The major threat to a gun crew was a sniper. The load carrier was trained to obscure the powder round with his body while carrying it, otherwise a sniper's bullet might set it off. Artillery was not very accurate. The gun had to be set on target each time, because the recoil moved the carriage off l...
by Gray Fox
Fri Apr 14, 2017 12:28 pm
Forum: Civil War II
Topic: Traffic Rule (Railroads)
Replies: 2
Views: 199

Re: Traffic Rule (Railroads)

FYI, I asked once about the direction of march. If an Army and two Corps all enter a region from the east do they get a greater penalty than if one stack entered from the east, one from the north and one from the west. POCUS posted this was the case. I assume this would be true for egress as well.
by Gray Fox
Fri Apr 14, 2017 12:20 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Welcome back, pgr! Speaking of old posts, when players objected to the "all east strategy", we discussed the importance of the Mississippi River to the Union. Everyone seemed to agree that railroads and the Erie Canal had eliminated the need for the Midwest to rely on the waterway. After t...
by Gray Fox
Fri Apr 07, 2017 1:17 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Is there a file in the Dbase where you could set the NM value for cities captured to zero. Then just make a HR for Pbem that the Union must clear the Mississippi River, hold all CSA major ports and take Richmond to win. That is approximately the situation at the time Lee surrendered. A smart player ...
by Gray Fox
Thu Apr 06, 2017 8:25 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

If you made the Union as incompetent as it was, though not necessarily their fault, then it would probably be unplayable. Union incompetence was magnified because they had to be on the offense.

I've already suggested to leave the game alone and Pbem a two game match. :)
by Gray Fox
Thu Apr 06, 2017 3:54 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Here's an assessment of the Union military situation at the end of 1860. Imagine that you and your American friends are at a sports bar. For some reason a Cricket match is on TV. You decide to go out in the parking lot and play the game yourselves. You Google the rules and by default someone eventua...
by Gray Fox
Wed Apr 05, 2017 2:18 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Ace, when it comes to Pbem, "you da man". I've always enjoyed your comments. If you have house rules then I'm happy for you. Buuuut...I'm a retired soldier. If the game were "Civil tic-tac-toe II", then I would be okay with your HRs. However, this is kind of what I did for half m...
by Gray Fox
Tue Apr 04, 2017 8:19 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

I have McClellan in command of an army with Division commanders Sigel and Halleck. The Army consists of militia in garrison that they convert to line infantry. It's a smart thing to do.
by Gray Fox
Tue Apr 04, 2017 1:32 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

So no one sees a problem in a totally scripted game where the Union player must forfeit strategic decisions and instead follow a list of taking location X before the historical date? The whole point in playing a human being is that your opponent has freedom of choice, just like you do. Live players'...
by Gray Fox
Mon Apr 03, 2017 5:22 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

Tovarishi, I mean gentlemen, rather than "bat rocks till 1863" in Pbem, why not just play one game and then switch sides. Whoever holds on the longest as the CSA wins the match. That way both sides would still be giving it their best shot instead of spinning their wheels. I mean the point ...
by Gray Fox
Tue Mar 28, 2017 5:24 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

How about an new event where McClellan wins the election with help from the Tzar?

:siffle:
by Gray Fox
Mon Mar 20, 2017 11:53 pm
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 954

Re: What does Veteran Activation Actually Do?

Grant or Lee lowers his binoculars after seeing a problem developing in battle for his best subordinate just a few miles away beyond a woods. He writes an iconic Operations Order that is sure to save the day. Then he gives it to a lowly private who rides off and gets lost in those woods. Something r...
by Gray Fox
Mon Mar 20, 2017 1:15 am
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 954

Re: What does Veteran Activation Actually Do?

A while back, I posted in a discussion about what to do with Generals not being active. My solution was to have two Generals of the same rank present in a region eligible for stack command of a Corps in a vital battle. The chance that both Generals would be inactive was quite small. The active comma...
by Gray Fox
Sun Mar 19, 2017 3:28 pm
Forum: Civil War II
Topic: Does an Army Stack MTSG to a Corps
Replies: 2
Views: 444

Re: Does an Army Stack MTSG to a Corps

This states that an Army stack does MTSG for one of its Corps stacks.

http://www.ageod.net/agewiki/Combat_Explained
by Gray Fox
Sun Mar 19, 2017 4:25 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

For the reasons I posted and many others, the Union player should win. However, an aggressive CSA player can certainly beat the AI or an unwary Union player. When I proposed this strategic view, the general mood was that the Union in 1861 could shift forces to the Mississippi, launch an amphibious a...
by Gray Fox
Sat Mar 18, 2017 2:50 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

I posted a few years ago how the CSA can and must win quickly in 1862 or even '61. Others have dug in their Confederate heels and fought to the bitter end in victory. I posted that the Union could use all three trainer Generals to convert lots of militia into line infantry. I have also posted how a ...
by Gray Fox
Fri Mar 17, 2017 2:31 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 3319

Re: Game still to unbalanced for CSA

The real world Union had enormous advantages, not least of which were three times the number of military age males, about twelve times the industrial might and shipyards that could produce over 600 warships. One factory in New England alone built as many cannon as the entire CSA. Still, a lot of us ...
by Gray Fox
Wed Feb 22, 2017 1:16 pm
Forum: Civil War II
Topic: Barksdale's Brigade
Replies: 11
Views: 913

Re: Barksdale's Brigade

This is where you can check a lot of things in the game database:

viewtopic.php?f=340&t=35005

I don't see an entry for a Barksdale Brigade in the unit's folder.
by Gray Fox
Wed Feb 08, 2017 2:22 pm
Forum: Civil War II
Topic: Promotions
Replies: 42
Views: 2594

Re: Promotions

Perhaps if you took some screen shots of the files in the CW2 DBase that you changed, then someone with modding skill (certainly not me) might be able to check if you missed something minor.
Good luck!

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