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by Gray Fox
Thu Jan 23, 2020 10:50 pm
Forum: Civil War II
Topic: Division composition question
Replies: 18
Views: 1653

Re: Division composition question

That's correct. You don't get more than +1 initiative with extra SS elements. Line elements have a higher base Initiative than conscripts or militia, so a Division of all line infantry already has better initiative for firing first in combat. However, first shot is based on a random number in the ra...
by Gray Fox
Thu Jan 23, 2020 9:58 pm
Forum: Civil War II
Topic: Industry as CSA
Replies: 1
Views: 40

Re: Industry as CSA

The cost of the Iron Works (IW) is quite small. For $600 and 150 War Supply (WS) you initially get 6 IWs. With War Bonds you can get the $600 at the cost of 25 Victory Points and -1% inflation, which is a good thing. Each IW produces $1 and 8WS per turn, and thus pays for the 150 WS in 4 turns (6x8=...
by Gray Fox
Tue Jan 21, 2020 5:58 pm
Forum: Civil War II
Topic: Division composition question
Replies: 18
Views: 1653

Re: Division composition question

Yes, more than one Sharpshooter in a Division is a waste of a special ability. A great many combinations are possible. Militia upgrade quicker if you stack them with a HQ unit, so this also adds some possibilities.
by Gray Fox
Mon Jan 20, 2020 10:55 pm
Forum: Civil War II
Topic: Movement and CP
Replies: 1
Views: 73

Re: Movement and CP

Yes indeed! I just ran a test with a Division of 4 CP. I added a senior commander giving the unit 6 CP and the move changed from 25 days to 17. However, the CP boost had to be from a senior General providing a stack commander for the boost in movement to work. A second junior General adding 2 CPs di...
by Gray Fox
Mon Jan 20, 2020 10:31 pm
Forum: Civil War II
Topic: Division composition question
Replies: 18
Views: 1653

Re: Division composition question

I assume you mean Confederate Divisions. As I see it, by October 1861 the following units are available to be produced: 13 Divisions with a brigade of 3 line infantry, 1 conscript and one 6 pounder, a brigade of 2 line infantry and 1 sharpshooter, and 3 brigades of 1 line, 1 conscript and 1 cavalry ...
by Gray Fox
Sun Jan 19, 2020 3:25 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 19
Views: 1835

Re: Leader quality bonus

Post at other gaming sites with a link to your series as I did above. Good luck!
by Gray Fox
Sat Jan 18, 2020 4:25 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 19
Views: 1835

Re: Leader quality bonus

Gilmer, you should advertise your series on the game. Every bit helps get the word out.

https://www.youtube.com/channel/UCCnBOV ... f1WsMyNNsw
by Gray Fox
Sat Jan 18, 2020 4:16 pm
Forum: Civil War II
Topic: Chain of Command Question
Replies: 5
Views: 185

Re: Chain of Command Question

Supposedly, the stack gets extra CPs for an aide-de-camp, but I have never seen this to work.
by Gray Fox
Mon Jan 13, 2020 8:00 pm
Forum: Civil War II
Topic: Transport Impact on Union Economy
Replies: 3
Views: 387

Re: Transport Impact on Union Economy

Ocean Transports can add a lot of Money/War Materiel to the Union side. Check the event messages each turn. I have almost all of the transports in the shipping lanes box and I get a message like "Sir, our merchant fleet in shipping lanes has delivered 24 Money and 44 War Supply to our harbors.&...
by Gray Fox
Sat Jul 27, 2019 2:16 pm
Forum: Civil War II
Topic: Building a flatboat in Southeastern California
Replies: 3
Views: 1836

Re: Building a flatboat in Southeastern California

My apologies. I'll correct this immediately.
by Gray Fox
Tue Jun 25, 2019 5:16 pm
Forum: Field of Glory: Empires
Topic: ---> The manual is out <---
Replies: 4
Views: 1628

Re: ---> The manual is out <---

In my writer's group, a member finally finished his great book. He edited every page over and over before publishing. Then he found out that he had misspelled his name.
by Gray Fox
Fri Jun 21, 2019 12:17 pm
Forum: Civil War II
Topic: Is there a find command?
Replies: 3
Views: 2995

Re: Is there a find command?

Go to the ledger and choose "Regions". Each region is listed alphabetically. Go down the list, say to New York, NY and just click the flag icon. The map shifts so that region is in the center of the screen.
by Gray Fox
Thu Jun 20, 2019 5:45 pm
Forum: Civil War II
Topic: Can anyone here advise a strategy for the small scenario Shiloh?
Replies: 2
Views: 2453

Re: Can anyone here advise a strategy for the small scenario Shiloh?

First off, the Union forces are in a mess. You get a bunch of small Divisions with too many artillery batteries and cavalry. Here is what I do. Break all the Divisions in the Army of the Tennessee (AotTN) down and rearrange them. Grant should be in command of one stack. Leave 6 cavalry elements as e...
by Gray Fox
Fri Apr 26, 2019 3:41 pm
Forum: Field of Glory: Empires
Topic: FoG:Empires vs Imperator:Rome
Replies: 28
Views: 6388

Re: FoG:Empires vs Imperator:Rome

I watched some Imperator: Rome on YouTube and was not impressed. I:R doesn't offer anything new. The basic inscrutable Paradox battle system is unchanged. Ageod has a new combat system in Empires that allows for tactical innovation and can plug in to FOG2. Also, I bought CK2 and got a score well ove...
by Gray Fox
Mon Apr 15, 2019 8:34 pm
Forum: General discussions
Topic: The horror
Replies: 7
Views: 5983

The horror

The Cathedral of Notre Dame has been burning for three hours, as though only the tears of the world could extinguish the inferno. Such a gut wrenching tragedy.
by Gray Fox
Fri Apr 12, 2019 6:50 pm
Forum: Civil War II
Topic: What is the point to divisions?
Replies: 2
Views: 3004

Re: What is the point to divisions?

Each unit costs Command Points to use. If you have a deficit in CPs, then a stack of units moves and fights less effectively. All of the units in a Division are lead by one General and only cost 4 CPs. A Corps or Army may provide 18 or more CPs and can thus command several Divisions with much more c...
by Gray Fox
Thu Apr 11, 2019 1:18 am
Forum: Civil War II
Topic: Charter Merchants
Replies: 4
Views: 3159

Re: Charter Merchants

The message I got is called "Charter Ocean Transports", as above. Obviously, more than one message allows this. In your example, it's not as lucrative a deal, but still viable. The Union can make a sizable addition to its economy with shipping trade. I always go for it.
by Gray Fox
Wed Apr 10, 2019 4:44 pm
Forum: Civil War II
Topic: Charter Merchants
Replies: 4
Views: 3159

Re: Charter Merchants

The message I get is a light warship and 5 merchants for $75 and +1% inflation. The warship is not much of a factor and the inflation can be countered with other decisions. So, 5 merchants for $75 is one merchant for $15. A merchant in the Atlantic Shipping box earns approximately $2 or the equivale...
by Gray Fox
Thu Mar 21, 2019 7:40 pm
Forum: Field of Glory: Empires
Topic: Duration of one turn ?
Replies: 21
Views: 4979

Re: Duration of one turn ?

;)
by Gray Fox
Thu Mar 21, 2019 7:26 pm
Forum: Field of Glory: Empires
Topic: Duration of one turn ?
Replies: 21
Views: 4979

Re: Duration of one turn ?

I figured as much.
by Gray Fox
Thu Mar 21, 2019 7:23 pm
Forum: Field of Glory: Empires
Topic: Duration of one turn ?
Replies: 21
Views: 4979

Re: Duration of one turn ?

It's Civil War 2, also a great game. It's just a test run I did to gather data on game mechanics. It wasn't an actual play-through.
by Gray Fox
Thu Mar 21, 2019 7:17 pm
Forum: Field of Glory: Empires
Topic: Duration of one turn ?
Replies: 21
Views: 4979

Re: Duration of one turn ?

Here's a side by side screen of a "Giant" unit from Empires and a unit counter from CW2. https://we.tl/t-nW729ILLp6 I'm retired U.S. Army. I don't see the problem with a large banner pinned to a figurine as in Empires. This is not unlike what Generals at this time would have actually used ...
by Gray Fox
Wed Mar 13, 2019 6:02 pm
Forum: Civil War II
Topic: Civil War 3 suggestion that I like so much I'm posting it again ;)
Replies: 35
Views: 11653

Re: Civil War 3 suggestion that I like so much I'm posting it again ;)

It's true that a lot of the generic Brigades in the current game are not crowd pleasers. However, any Brigade commanded by a General cannot be added to a Division as such. So General BloodnThunder would need to be stripped from the unit that bears his name, unless you changed this.
by Gray Fox
Wed Mar 13, 2019 5:55 pm
Forum: Field of Glory: Empires
Topic: Will Units only be Giants ? Or will AGEOD Style Units be an Option?
Replies: 50
Views: 13168

Re: Will Units only be Giants ? Or will AGEOD Style Units be an Option?

Khbynum, I'm with the beta testers for this game and I can assure you that it is top notch. I believe you would enjoy the strong historical flavor. I hope that you reconsider your decision.

Sincerely,
Gray Fox
by Gray Fox
Mon Feb 18, 2019 5:14 am
Forum: Civil War II
Topic: Construction Capability
Replies: 9
Views: 4562

Re: Construction Capability

I have never encountered a limit when building units. Captain Orso may know if this was a feature that made it into the final game but was not fully developed.
by Gray Fox
Sun Feb 17, 2019 4:40 pm
Forum: Civil War II
Topic: Battle Winner
Replies: 5
Views: 4306

Re: Battle Winner

Thanks! There's a thread in the board's general discussions forum that the wiki could not be fixed.
by Gray Fox
Sun Feb 17, 2019 4:19 am
Forum: Civil War II
Topic: Battle Winner
Replies: 5
Views: 4306

Re: Battle Winner

The victor in a battle is determined by battle points (BP). If you hold the ground, that's 5 BPs. If you retreat, you lose 5 BPs. One BP for each National Morale point gained or the opposite for each one lost. If you were routed, you lose another 5 BPs. Then the program checks who has the most BPs. ...
by Gray Fox
Tue Feb 12, 2019 1:00 am
Forum: Civil War II
Topic: Promoting Leaders
Replies: 2
Views: 4483

Re: Promoting Leaders

The advice to remove him from the stack seems to work. Give it a try. The AI, respectfully named Athena, plays hard to get every now and then. Might have something to do with the phases of the Moon.
:)
by Gray Fox
Mon Feb 11, 2019 4:09 am
Forum: Civil War II
Topic: Flatboats and Supply Depots
Replies: 4
Views: 4511

Re: Flatboats and Supply Depots

You click on Military Recruitment Mode (F11), then cursor over the flatboat. The regions where you can build the flatboat should all change to green. Just drag and drop it on one of the green regions. The next turn you should be able to build a depot. Click the hammer icon from the unit menu and cli...
by Gray Fox
Sat Feb 09, 2019 7:15 pm
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 160
Views: 50680

Re: CSA Points to Know (open to comments)

Perhaps our undying gratitude for a job well done? The only thing I see is that the agewiki seems dead now so those links don't work. Perhaps Captain Orso knows what is up with the wiki? I'll check if I have any of the material simply block copied somewhere. Also, did I mention that you did an incre...

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