Search found 8 matches

Go to advanced search

by Jones
Fri May 06, 2016 7:34 pm
Forum: Wars of Napoleon
Topic: NM and allies?
Replies: 30
Views: 9765

Pocus wrote:VP values for cities are 100% scripted, so we have to find the buggy event. Not done yet I believe.


It'd be great if there were a converter built in to auto-correct the 250NM for Naples. I'm seeing it in my MP game as well (playing GB) and we're too far in to want to swallow a restart to fix it.
by Jones
Wed Apr 27, 2016 10:14 pm
Forum: Wars of Napoleon
Topic: Wars of Napoleon has been updated to version 1.02!
Replies: 32
Views: 75640

Important! You must restart your ongoing games, it is not save compatible. For real? Even if running the latest beta patch? I understand that scenario modifications will require a restart, but is it not possible at all to run the new patch with an on-going scenario? Enquiring minds want to know!
by Jones
Thu Mar 31, 2016 5:44 am
Forum: Wars of Napoleon
Topic: Special Orders and Movement missing options
Replies: 2
Views: 1998

Distant Unload is available for fleets only. The other two exist in the engine but are not used in this game I believe.
by Jones
Thu Mar 24, 2016 11:47 pm
Forum: Help improve WON
Topic: ---> Public beta patch 1.02 , April 11th version <---
Replies: 165
Views: 73855

Pocus wrote:credits window, there is a line at the top.


Looks like it's still reporting March 11th in the version number.
by Jones
Mon Mar 21, 2016 8:58 pm
Forum: Wars of Napoleon
Topic: PBEM problems
Replies: 2
Views: 1588

Are you sending your .ord file back to the player that is hosting? After you get the .hst file, you plot your orders and then hit the save button. After saving, send the hosting player your newly created .ord file (located in the same directory as the .hst file). The host then copies this .ord file ...
by Jones
Mon Mar 21, 2016 8:55 pm
Forum: Wars of Napoleon
Topic: Unrealistic Russian Strategy
Replies: 4
Views: 2525

Yes. The same thing is happening in my PBEM game. Russian AI is focused on the Caucasus.
by Jones
Wed Feb 03, 2016 2:41 am
Forum: Wars of Napoleon
Topic: Rally Point
Replies: 7
Views: 3022

Aurelin wrote:The unit you build will move to the rally point on its own.

Great if you build many units all over the place and don't want to hunt for each one.

How do you set the rally point? I haven't really tried it out yet, so it may be simple once you're in the game. Thanks for all answers.
by Jones
Mon Feb 01, 2016 11:04 pm
Forum: Wars of Napoleon
Topic: Rally Point
Replies: 7
Views: 3022

What does the "Build & Gather Unit" rally point mean? I didn't see it mentioned in the manual.

Go to advanced search