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by Cardinal Ape
Fri May 19, 2017 9:12 pm
Forum: Civil War II
Topic: Looking for Jubilation T Cornpone
Replies: 6
Views: 924

Re: Looking for Jubilation T Cornpone

I don't think any cavalry units in CW2 count as 'screeners' (nor disrupters.) That's where I was coming from when I said only a general with the screener trait will work. In other ageod games, cavalry capable of screening maneuvers has the attribute listed in the model file: Attributes = *screener*|...
by Cardinal Ape
Thu May 18, 2017 8:19 pm
Forum: Civil War II
Topic: Looking for Jubilation T Cornpone
Replies: 6
Views: 924

Re: Looking for Jubilation T Cornpone

Nope. The only thing that can reduce damage while retreating is to have a general with the 'screener' trait present. This trait will reduce damage taken by 50%.

Jubilation T Cornpone, what a name and a musical... Nice reference.
by Cardinal Ape
Fri May 12, 2017 1:07 am
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

Ya, after thinking about it more, I'm pretty sure the first set of 'commit' rolls are a preliminary test to check if a battle should even happen. I'm sure you can recall getting messages about a force retreating before battle in the in-game message box. I gave the theory a test. Trying to get a retr...
by Cardinal Ape
Thu May 11, 2017 11:19 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

Yup, that ASJ Def Bory Att battlelog is a bit weird. You'd think the Army of Mississippi would show up in the commit rolls on later rounds to support Bory's corps. Stranger is how the Army of Mississippi succeeds in retreating twice in two different rounds of the same combat and suffers hits in both...
by Cardinal Ape
Tue May 09, 2017 10:46 pm
Forum: Civil War II
Topic: IS failing to MTSG possible?
Replies: 16
Views: 1332

Re: IS failing to MTSG possible?

A little follow up on the 'delayed commitment' option: When two opposing forces meet the chances per day for a battle to start are: -Large = 30 -Medium = 40 -Small = 50 -None = 100 However, those numbers may be misleading. If both opposing forces are in offensive posture then they each get to make t...
by Cardinal Ape
Tue May 09, 2017 9:50 pm
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

@Orso, Your post reminds me of one of my all time favorite Onion videos: https://www.youtube.com/watch?v=juQcZO_WnsI :rofl: @ACG, What 'delayed commitment' setting are you using? I've been trying to figure out more about how MTSG works, I think the wiki is a bit outdated. One of the things I'm havin...
by Cardinal Ape
Tue May 09, 2017 4:38 am
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

Can someone check to see if this works? There should be 5 battle log files... Also, can anyone who knows more about how these things work point out if I have left a big security hole or anything by doing it like this? Yup, the five files are there. Nah, I don't think it leaves a security hole. Its ...
by Cardinal Ape
Sun May 07, 2017 12:21 am
Forum: Civil War II
Topic: Landing Penalities Too Harsh?
Replies: 13
Views: 1196

Re: Landing Penalities Too Harsh?

Anyway, I was just trying to get a little discussion going. The penalty doesn't strike me as too harsh. Sure, it would be nice to be able to retreat back to the transports. But, failing that one can always land other units in an adjacent region to setup a place to flee to. For me the biggest flaw i...
by Cardinal Ape
Sun May 07, 2017 12:00 am
Forum: Civil War II
Topic: Beauregard: Risen from the Dead to Lead the South
Replies: 5
Views: 955

Re: Beauregard: Risen from the Dead to Lead the South

Huh. :bonk:

The event that creates the Army of the Potomac doesn't check if Beauregard is dead. Temporary immortality, indeed.
by Cardinal Ape
Wed May 03, 2017 12:08 am
Forum: Civil War II
Topic: IS failing to MTSG possible?
Replies: 16
Views: 1332

Re: IS failing to MTSG possible?

Huh. So it appears that the delayed commitment option has a rather large impact on MTSG. That caught me by surprise; I don't remember seeing that documented anywhere. Anyhow, the reason why I couldn't get a single MTSG failure in my first test was that my delayed commitment option was set to 'no del...
by Cardinal Ape
Tue May 02, 2017 9:34 pm
Forum: Civil War II
Topic: Scouting with Cavalry with success
Replies: 6
Views: 908

Re: Scouting with Cavalry with success

I tend to run my scouts in Passive/Passive with evade orders. If I need to gain MC then I might put them in Defensive/Passive. I think the key to not getting busted is to all always keep moving; the evade combat special order only works if the unit is moving. Using the shift key while issuing orders...
by Cardinal Ape
Tue May 02, 2017 9:18 pm
Forum: Civil War II
Topic: The Blockade System Explained
Replies: 30
Views: 22954

Re: The Blockade System Explained

Hi everyone! I just purchased this game as well as the DLC expansion and this is my first post. I'm trying to figure out blockades and read through the posts I could find on the is forum. I'm trying to sort out if I've actually blockaded a port. In a scenario I'm playing I'm trying to blockade the ...
by Cardinal Ape
Sat Apr 29, 2017 1:39 am
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

No, I'm fairly certain this is not true. I've simply never read anything ever insinuating that posture is shared. I believe the elements fighting in the battle simply enjoy the modifiers inherited to them by their leaders. This is easy enough to test, it will show in the battle log. It will take me...
by Cardinal Ape
Sat Apr 29, 2017 1:27 am
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

I think a common misconception in the inner working of MTSG combat is who leads who. Just because the portraits in the battle report show Grant and Lee does not mean they actually led troops in battle. An element only receives combat bonuses from his division commander and his corps commander. Army...
by Cardinal Ape
Fri Apr 28, 2017 11:12 am
Forum: Civil War II
Topic: IS failing to MTSG possible?
Replies: 16
Views: 1332

IS failing to MTSG possible?

Its never been my experience in this game that stacks failing to MTSG is something one needs to pay any attention to. For as long as I have played this game MTSG'ing has always seemed to work all of the time. At some point I just stopped paying it any heed at all because it never failed. Is this not...
by Cardinal Ape
Fri Apr 28, 2017 5:36 am
Forum: Civil War II
Topic: Newbie questions about combining stacks for combat, etc.
Replies: 37
Views: 2137

Re: Newbie questions about combining stacks for combat, etc.

But if you don't want a Corps stack to MTSG, the only way to truly prevent it, is by setting it to PP (Passive Posture), which I would not suggest doing with any Corps in the proximity of an enemy stack, unless you are in the process of trying to get it out of the area at all costs, and it is alrea...
by Cardinal Ape
Wed Apr 19, 2017 11:11 pm
Forum: Wars of Napoleon
Topic: To the Mountians!
Replies: 9
Views: 1754

Re: To the Mountians!

I honestly have no idea what you guys are moaning about; no really. You sound like, " mehhhhh , I always retreat into the worst location possible; Athena's cheating against me"; "my army retreated into the mountains, because there was absolutely nothing else for which it to retreat t...
by Cardinal Ape
Tue Apr 18, 2017 10:34 pm
Forum: Wars of Napoleon
Topic: To the Mountians!
Replies: 9
Views: 1754

Re: To the Mountians!

Oo! Oo! Can I join in on this howling at the moon? Some punk just attacked me in Fort Niagara - my troops, led by Ethen Allen retreated UP the falls into Canada - instead of retreating anywhere towards America. Man, I know Ethen Allen is a bad-ass mountain man, but leading his force up the waterfall...
by Cardinal Ape
Tue Apr 18, 2017 5:40 am
Forum: Civil War II
Topic: More beginner questions on forming Corps and Divisions
Replies: 12
Views: 922

Re: More beginner questions on forming Corps and Divisions

Wow. Somehow you got really off track. You coulda been home hours ago... All you need to form a corps is a 2 star general that is within the command range of the army you wish to attach to. The general can't be leading a division or an army, (you can also use 3* as corps commanders) then you can dra...
by Cardinal Ape
Wed Apr 12, 2017 9:54 pm
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 1568

Re: NO inactive combat penalty for inactive generals?

Has anyone actually tested this then? Are we saying there is NO inactive penalty for inactive generals? I know what the manual says, but it sounds like the logs are the things to trust. Also, is it possible that the penalty could be "indirectly" applied through he movement penalty? As in,...
by Cardinal Ape
Mon Apr 03, 2017 11:32 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 5655

Re: Game still to unbalanced for CSA

In case someone didn't get it; my previous post about the Russian Navy affecting the election was an April fools joke. There is no ahistorical outcome on that event. :bonk: Everybody's talking about balance , but nobody's talking about what balanced is. Aside from my flights into other aspects of th...
by Cardinal Ape
Sat Apr 01, 2017 5:18 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 5655

Re: Game still to unbalanced for CSA

How about an new event where McClellan wins the election with help from the Tzar? :siffle: New event? Its already in the game; there is an event for when the Russian Navy shows up in 1863. Don't you remember the USS Miantonomoh ? It transported the Assistant Secretary of the Navy, G. Fox , on a spe...
by Cardinal Ape
Sat Apr 01, 2017 2:02 am
Forum: BoA2: Wars in America
Topic: Time for WIA II
Replies: 14
Views: 6343

Re: Time for WIA II

I believe Pocus is already quite busy with his upcoming game! But what he meant (probably ;) ) is that remastering one of their only games NOT on Steam for its 10th anniversary is a financially sound idea.

-Obi Wan Ape
by Cardinal Ape
Sat Mar 25, 2017 1:13 am
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 1568

Re: What does Veteran Activation Actually Do?

According to the wiki for CW1, the combat penalty for inactive generals is the same as the penalty for exceeding your CP limit. Finding the CP penalty in the logs, across all ageod games is obvious. Finding the penalty for inactive generals should be equally obvious. I can't find any sign of this pe...
by Cardinal Ape
Fri Mar 24, 2017 6:02 am
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 1568

Re: What does Veteran Activation Actually Do?

Question: are you comparing defense automatically turned to offense posture? If so, these are the same no matter the activation option selected. Where it matters is if you would not be auto-changed because your control is sufficient. So you correctly see no evidence. Remember, this is medium activa...
by Cardinal Ape
Fri Mar 24, 2017 12:12 am
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 1568

Re: What does Veteran Activation Actually Do?

Hmmm, the combat penalty is only on the defensive? Seems weird. I did only test attacking with inactive commanders.. I'll have to try that. Ummm... what? An inactive Leader cannot voluntarily go to Offensive Posture (OP), but he can be forced into OP, by entering a region, in which he has < 5% MC. ...
by Cardinal Ape
Mon Mar 20, 2017 11:39 pm
Forum: BoA2: Wars in America
Topic: Time for WIA II
Replies: 14
Views: 6343

Re: Time for WIA II

Like all rational humans; I fear change... This game is still really good. While I want #3, I wonder if it would be able to meet my high expectations. Better not touch that awesome looking map... I think this game would be a great candidate for a re-master and re-release. You know, maybe on its 10th...
by Cardinal Ape
Mon Mar 20, 2017 11:21 pm
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 5655

Re: Game still to unbalanced for CSA

Considering the disparity in the number and size of cities on each side of the game, I don't feel that granting the same VPs for controlling them should be the same. If the Union controls Memphis in '63 it's really no big deal. But if the South does, that is an accomplishment, and ought to be honor...
by Cardinal Ape
Mon Mar 20, 2017 10:53 pm
Forum: Civil War II
Topic: What does Veteran Activation Actually Do?
Replies: 26
Views: 1568

Re: What does Veteran Activation Actually Do?

Hmmm, the combat penalty is only on the defensive? Seems weird. I did only test attacking with inactive commanders.. I'll have to try that.
by Cardinal Ape
Mon Mar 20, 2017 5:03 am
Forum: Civil War II
Topic: Game still to unbalanced for CSA
Replies: 111
Views: 5655

Re: Game still to unbalanced for CSA

I'd agree that the game is too imbalanced to make a good competitive game. It may be fun and historically accurate, but not balanced at all. It seems to me that the Union has an abundance of ways to do better than they did in history, but the CSA does not. A decent Union player can alleviate all the...

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