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by Altaris
Thu Apr 19, 2018 8:01 pm
Forum: To End All Wars
Topic: Drawing the Face Cards
Replies: 4
Views: 499

Re: Drawing the Face Cards

It's random, but I'm not sure when the RNG is seeded. You are correct that just rerunning a turn will not change results.
by Altaris
Thu Apr 19, 2018 8:00 pm
Forum: To End All Wars
Topic: Drinking Camel Milk
Replies: 3
Views: 289

Re: Drinking Camel Milk

Yeah, that's a PON ability that won't have any effect in TEAW. There were a few of these abilities which got ported over towards end of development.
by Altaris
Tue Mar 13, 2018 3:30 pm
Forum: Help improve EAW
Topic: EAW 1.04 Beta (March 30th Update)
Replies: 28
Views: 5195

Re: EAW 1.04 Beta (March 30th Update)

1.04 is the latest version. IIRC, the date on the 1.03 patch on Matrix website is when they linked it to the Matrix page, rather than it's release date. Since it was delayed getting added on Matrix it shows with a later date. I would recommend going with 1.04. I'm not sure if it's available on the S...
by Altaris
Tue Mar 13, 2018 3:21 pm
Forum: WSS Technical support / Aide technique
Topic: line of Brabant after first patch
Replies: 13
Views: 2214

Re: line of Brabant after first patch

If this was from a game started prior to patch, the old event will still be there in the .hst file. I suspect you are running into an issue which occurs from patching mid-game. Basically the MaxOccurs and CuOccurs for the OFF1 event were created during the pre-patch game, and they still exist post-p...
by Altaris
Wed Feb 28, 2018 2:04 pm
Forum: Wars of Succession
Topic: Seems WOS got nice reviews. I wonder how it looks like from buisnes point of view?
Replies: 4
Views: 2717

Re: Seems WOS got nice reviews. I wonder how it looks like from buisnes point of view?

Pocus for President! Got a nice ring to it! :D Here in the US it would even be POTUS Pocus!
by Altaris
Sat Feb 03, 2018 1:52 pm
Forum: General discussions
Topic: Poll. New engine first game.
Replies: 24
Views: 8967

Re: Poll. New engine first game.

I'd say WW2 Europe. I know it's been done to death, but it's the best audience grabber :) Plus, I'd love to see an AGEOD style game with proper air modeling.
by Altaris
Fri Feb 02, 2018 3:20 am
Forum: To End All Wars
Topic: Idiots to the Fore
Replies: 7
Views: 5917

Re: Idiots to the Fore

The turn you promote a commander to lead a combined unit, they have their stats reduced by 1, for that turn only. It is indeed temporary.
by Altaris
Wed Jan 31, 2018 6:06 pm
Forum: To End All Wars
Topic: Explanation please
Replies: 17
Views: 6401

Re: Explanation please

Nikel, that may be the case. Some of the regions do not lock, but instead become absorbed by Centrals (roughly the same areas which became defacto satellites after Brest-Litovsk). Other areas are set to BlockState = 2, which looks like it may destroy units if they aren't close to a friendly region. ...
by Altaris
Wed Jan 31, 2018 12:53 am
Forum: To End All Wars
Topic: Explanation please
Replies: 17
Views: 6401

Re: Explanation please

The destruction of the Centrals units in Russia shouldn't occur from the script commands. I've been looking into it trying to determine what exactly causes the situation you've run into. The BlockState command which blocks off the former areas of Russia is supposed to route your troops back to a fri...
by Altaris
Tue Jan 30, 2018 1:14 am
Forum: Wars of Succession
Topic: Rebuilding the Austrian army
Replies: 8
Views: 474

Re: Rebuilding the Austrian army

Yeah, I believe the starting Austrian units exceed the force pool for Austria (being the professional army) so they don't come back for being rebuilt.

Personally, I think it should remain this way, as it's already quite difficult to win this scenario as the French.
by Altaris
Tue Jan 30, 2018 1:12 am
Forum: Wars of Succession
Topic: Why is Athena the game icon?
Replies: 6
Views: 390

Re: Why is Athena the game icon?

Athena is the default icon for AGE engine (Athena being the name of the AI). WSS just doesn't have a special icon like most AGEOD games, so it uses the default :)
by Altaris
Mon Jan 29, 2018 11:36 pm
Forum: Wars of Succession
Topic: Spanish Treasure Fleet?
Replies: 13
Views: 794

Re: Spanish Treasure Fleet?

Which scenario are you experiencing these issues in? I just ran through the 1701 scenario and it appears to be working in the initial tests. If you have saves they would be helpful as well. However, I do see one potential area where this could fail to work (and may be what you are running into). The...
by Altaris
Fri Jan 26, 2018 12:04 pm
Forum: Wars of Succession
Topic: New siege effects maybe too powerful
Replies: 2
Views: 356

Re: New siege effects maybe too powerful

Exactly the reasons for the unpredictable sieges. Especially with undisciplined troops or less trustworthy captains, the lengths of sieges could vary considerably. Btw, the chances of early siege ends are greatly reduced with elite troops in the fort (though that's a high opportunity cost as you are...
by Altaris
Sat Jan 20, 2018 3:21 pm
Forum: To End All Wars
Topic: Why are Russian Supply Train replacements hideously expensive (in WS)?
Replies: 8
Views: 3856

Re: Why are Russian Supply Train replacements hideously expensive (in WS)?

It's due to the way replacements are calculated in AGEOD engine. Replacement cost is an average of the cost of all units using the replacement chit, which can sometimes skew the replacement costs up if there are large variances in the unit cost utilizing the replacement.
by Altaris
Sat Jan 20, 2018 2:20 pm
Forum: To End All Wars
Topic: Blockade?
Replies: 1
Views: 2800

Re: Blockade?

No, submarines do not count (nor do destroyers). It needs to be cruisers and/or battleships.
by Altaris
Fri Jan 05, 2018 1:02 pm
Forum: To End All Wars
Topic: Explanation please
Replies: 17
Views: 6401

Re: Explanation please

During the signing of the peace event, the CP units are supposed to be moved back to their capital. I will have to look at the event files to see why they may not be doing so, I suspect it's an oversight on some of the areas in Russia being included in the transport area. I will check it out once ba...
by Altaris
Fri Dec 29, 2017 5:23 pm
Forum: Help improve EAW
Topic: Tech advance changes Hungarian infantry's OOB?
Replies: 4
Views: 447

Re: Tech advance changes Hungarian infantry's OOB?

Hmm, that doesn't sound right for the Hungarians. Can you post your save?

Are you sure you have replacements available to replace the losses?
by Altaris
Fri Dec 29, 2017 5:22 pm
Forum: To End All Wars
Topic: 1916 GC start
Replies: 7
Views: 4765

Re: 1916 GC start

This is simply due to the joining of Italy to Western Entente and Turkey to Central Powers. The message is automatically thrown when AbsorbFaction command is run on the joins of these factions.
by Altaris
Thu Dec 28, 2017 9:35 pm
Forum: General discussions
Topic: Merry Christmas, Happy New Year and what are you doing these days thread!
Replies: 25
Views: 7980

Re: Merry Christmas, Happy New Year and what are you doing these days thread!

I like ExpertAI myself, but it has been about 6 months since I played it. Whatever you do, if playing SP, get some AI mod. The game is practically unplayable with vanilla AI.
by Altaris
Thu Dec 28, 2017 5:48 pm
Forum: General discussions
Topic: Merry Christmas, Happy New Year and what are you doing these days thread!
Replies: 25
Views: 7980

Re: Merry Christmas, Happy New Year and what are you doing these days thread!

Merry Christmas guys! Re: games, if you are looking at Paradox ones, EU4 with the latest additions is by far their best game. Fantastic thru and thru. It's also on sale quite a bit (75%ish) up until the last DLC or two, so a good time to get it on discount. Crusader Kings 2 is good as well, though E...
by Altaris
Thu Dec 28, 2017 5:25 pm
Forum: To End All Wars
Topic: Sieges
Replies: 1
Views: 2976

Re: Sieges

The same trait does not stack. If it's a different trait (different trait name) then typically they do stack.
by Altaris
Thu Dec 28, 2017 4:19 pm
Forum: To End All Wars
Topic: Points to Know - Central Powers
Replies: 10
Views: 8032

Re: Points to Know - Central Powers

What he's referring to is the 3-star GHQ stack does not MTSG to support other stacks (his post is carry-over terminology from CW2 where the 3-star GHQ stack is the Army HQ - in EAW the GHQ is the actual front GHQ, such as Moltke, Joffre, etc). I'm not 100% sure on the mechanics here myself, as I've ...
by Altaris
Wed Dec 27, 2017 4:35 pm
Forum: To End All Wars
Topic: German locked "city" divisions?
Replies: 9
Views: 3279

Re: German locked "city" divisions?

Any fixed unit unfixes if an enemy unit comes into contact with it. So what you may be experiencing is an enemy unit moves through the region, causing the fixed unit to unfix, then retreats before combat. There is no proximity check, they can only be unfixed if an enemy unit moves into the region wi...
by Altaris
Wed Dec 27, 2017 3:47 pm
Forum: Help improve EAW
Topic: Tech advance changes Hungarian infantry's OOB?
Replies: 4
Views: 447

Re: Tech advance changes Hungarian infantry's OOB?

Yeah, one of the infantry upgrades changes the OOB from 4 brigades to 3 (to simulate the gradual change from square to triangular divisions). In-game, this does much what it accomplished IRL, the consolidation of much-needed forces. In return, the firepower is increased a bit.
by Altaris
Wed Dec 27, 2017 3:40 pm
Forum: To End All Wars
Topic: German locked "city" divisions?
Replies: 9
Views: 3279

Re: German locked "city" divisions?

The 500 turn locked divisions are permanent garrisons. There are some forces which unlock in the first 4-8 turns (depending on nation) to simulate the gradual mobilization of forces. If you highlight over a stack it will tell you how many turns it is locked.
by Altaris
Wed Dec 06, 2017 2:32 pm
Forum: EAW Technical support / Aide technique
Topic: Naval interception not possible?
Replies: 6
Views: 615

Re: Naval interception not possible?

Are all the ships cruisers? I suspect they may be marked as IsSupport in the unit files.
by Altaris
Sat Sep 09, 2017 2:18 pm
Forum: EAW Technical support / Aide technique
Topic: Game immediately crashes
Replies: 3
Views: 640

Re: Game immediately crashes

Yes, it sounds like a permission error in your install directory, please try Durk's suggestion if that doesn't work let us know.
by Altaris
Thu Aug 31, 2017 2:13 pm
Forum: To End All Wars
Topic: No deposit depots
Replies: 6
Views: 1774

Re: No deposit depots

Iirc you need two full supply wagons (So total of 8 supply elements). Are either of the supply wagons less than 4 elements?
by Altaris
Thu Aug 31, 2017 2:07 am
Forum: Civil War II
Topic: I'm absolutely hooked on this game!
Replies: 7
Views: 1951

Re: I'm absolutely hooked on this game!

Once you get the hang of it, definitely play some PBEM, it's a fantastic PBEM game. Playing as the Union trying to outmaneuver a wily Confederate player is golden gaming.
by Altaris
Tue Aug 29, 2017 2:41 pm
Forum: To End All Wars
Topic: Marching to the sound of guns and inactive leaders
Replies: 1
Views: 1231

Re: Marching to the sound of guns and inactive leaders

They can but the chance to is reduced (since it's based on how long it takes the stack to march to the battle region). In general it's usually reliable on defense but not so much on attack.

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